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-rw-r--r--modules/gdscript/gdscript_function.h38
1 files changed, 23 insertions, 15 deletions
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index cefc28d77f..34019e563d 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -76,14 +76,17 @@ struct GDScriptDataType {
if (p_variant.get_type() != Variant::OBJECT) {
return false;
}
- Object *obj = p_variant.operator Object *();
- if (obj) {
- if (!ClassDB::is_parent_class(obj->get_class_name(), native_type)) {
- // Try with underscore prefix
- StringName underscore_native_type = "_" + native_type;
- if (!ClassDB::is_parent_class(obj->get_class_name(), underscore_native_type)) {
- return false;
- }
+
+ Object *obj = p_variant.get_validated_object();
+ if (!obj) {
+ return false;
+ }
+
+ if (!ClassDB::is_parent_class(obj->get_class_name(), native_type)) {
+ // Try with underscore prefix
+ StringName underscore_native_type = "_" + native_type;
+ if (!ClassDB::is_parent_class(obj->get_class_name(), underscore_native_type)) {
+ return false;
}
}
return true;
@@ -96,7 +99,12 @@ struct GDScriptDataType {
if (p_variant.get_type() != Variant::OBJECT) {
return false;
}
- Object *obj = p_variant.operator Object *();
+
+ Object *obj = p_variant.get_validated_object();
+ if (!obj) {
+ return false;
+ }
+
Ref<Script> base = obj && obj->get_script_instance() ? obj->get_script_instance()->get_script() : NULL;
bool valid = false;
while (base.is_valid()) {
@@ -257,8 +265,8 @@ private:
List<StackDebug> stack_debug;
- _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant *p_stack, String &r_error) const;
- _FORCE_INLINE_ String _get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const;
+ _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const;
+ _FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const;
friend class GDScriptLanguage;
@@ -331,7 +339,7 @@ public:
return default_arguments[p_idx];
}
- Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state = NULL);
+ Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = NULL);
_FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; }
GDScriptFunction();
@@ -344,7 +352,7 @@ class GDScriptFunctionState : public Reference {
friend class GDScriptFunction;
GDScriptFunction *function;
GDScriptFunction::CallState state;
- Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Ref<GDScriptFunctionState> first_state;
protected: