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-rw-r--r--modules/gdscript/gdscript_function.h195
1 files changed, 159 insertions, 36 deletions
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index c98ac09310..bb5cc1284d 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -31,13 +31,13 @@
#ifndef GDSCRIPT_FUNCTION_H
#define GDSCRIPT_FUNCTION_H
+#include "core/object/reference.h"
+#include "core/object/script_language.h"
#include "core/os/thread.h"
-#include "core/pair.h"
-#include "core/reference.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
-#include "core/string_name.h"
-#include "core/variant.h"
+#include "core/string/string_name.h"
+#include "core/templates/pair.h"
+#include "core/templates/self_list.h"
+#include "core/variant/variant.h"
class GDScriptInstance;
class GDScript;
@@ -159,12 +159,19 @@ class GDScriptFunction {
public:
enum Opcode {
OPCODE_OPERATOR,
+ OPCODE_OPERATOR_VALIDATED,
OPCODE_EXTENDS_TEST,
OPCODE_IS_BUILTIN,
- OPCODE_SET,
- OPCODE_GET,
+ OPCODE_SET_KEYED,
+ OPCODE_SET_KEYED_VALIDATED,
+ OPCODE_SET_INDEXED_VALIDATED,
+ OPCODE_GET_KEYED,
+ OPCODE_GET_KEYED_VALIDATED,
+ OPCODE_GET_INDEXED_VALIDATED,
OPCODE_SET_NAMED,
+ OPCODE_SET_NAMED_VALIDATED,
OPCODE_GET_NAMED,
+ OPCODE_GET_NAMED_VALIDATED,
OPCODE_SET_MEMBER,
OPCODE_GET_MEMBER,
OPCODE_ASSIGN,
@@ -176,14 +183,54 @@ public:
OPCODE_CAST_TO_BUILTIN,
OPCODE_CAST_TO_NATIVE,
OPCODE_CAST_TO_SCRIPT,
- OPCODE_CONSTRUCT, //only for basic types!!
+ OPCODE_CONSTRUCT, // Only for basic types!
+ OPCODE_CONSTRUCT_VALIDATED, // Only for basic types!
OPCODE_CONSTRUCT_ARRAY,
OPCODE_CONSTRUCT_DICTIONARY,
OPCODE_CALL,
OPCODE_CALL_RETURN,
OPCODE_CALL_ASYNC,
OPCODE_CALL_BUILT_IN,
+ OPCODE_CALL_BUILTIN_TYPE_VALIDATED,
OPCODE_CALL_SELF_BASE,
+ OPCODE_CALL_METHOD_BIND,
+ OPCODE_CALL_METHOD_BIND_RET,
+ // ptrcall have one instruction per return type.
+ OPCODE_CALL_PTRCALL_NO_RETURN,
+ OPCODE_CALL_PTRCALL_BOOL,
+ OPCODE_CALL_PTRCALL_INT,
+ OPCODE_CALL_PTRCALL_FLOAT,
+ OPCODE_CALL_PTRCALL_STRING,
+ OPCODE_CALL_PTRCALL_VECTOR2,
+ OPCODE_CALL_PTRCALL_VECTOR2I,
+ OPCODE_CALL_PTRCALL_RECT2,
+ OPCODE_CALL_PTRCALL_RECT2I,
+ OPCODE_CALL_PTRCALL_VECTOR3,
+ OPCODE_CALL_PTRCALL_VECTOR3I,
+ OPCODE_CALL_PTRCALL_TRANSFORM2D,
+ OPCODE_CALL_PTRCALL_PLANE,
+ OPCODE_CALL_PTRCALL_QUAT,
+ OPCODE_CALL_PTRCALL_AABB,
+ OPCODE_CALL_PTRCALL_BASIS,
+ OPCODE_CALL_PTRCALL_TRANSFORM,
+ OPCODE_CALL_PTRCALL_COLOR,
+ OPCODE_CALL_PTRCALL_STRING_NAME,
+ OPCODE_CALL_PTRCALL_NODE_PATH,
+ OPCODE_CALL_PTRCALL_RID,
+ OPCODE_CALL_PTRCALL_OBJECT,
+ OPCODE_CALL_PTRCALL_CALLABLE,
+ OPCODE_CALL_PTRCALL_SIGNAL,
+ OPCODE_CALL_PTRCALL_DICTIONARY,
+ OPCODE_CALL_PTRCALL_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_BYTE_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_INT32_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_INT64_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_FLOAT32_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_FLOAT64_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_STRING_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_VECTOR2_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_VECTOR3_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
OPCODE_JUMP,
@@ -192,7 +239,45 @@ public:
OPCODE_JUMP_TO_DEF_ARGUMENT,
OPCODE_RETURN,
OPCODE_ITERATE_BEGIN,
+ OPCODE_ITERATE_BEGIN_INT,
+ OPCODE_ITERATE_BEGIN_FLOAT,
+ OPCODE_ITERATE_BEGIN_VECTOR2,
+ OPCODE_ITERATE_BEGIN_VECTOR2I,
+ OPCODE_ITERATE_BEGIN_VECTOR3,
+ OPCODE_ITERATE_BEGIN_VECTOR3I,
+ OPCODE_ITERATE_BEGIN_STRING,
+ OPCODE_ITERATE_BEGIN_DICTIONARY,
+ OPCODE_ITERATE_BEGIN_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY,
+ OPCODE_ITERATE_BEGIN_OBJECT,
OPCODE_ITERATE,
+ OPCODE_ITERATE_INT,
+ OPCODE_ITERATE_FLOAT,
+ OPCODE_ITERATE_VECTOR2,
+ OPCODE_ITERATE_VECTOR2I,
+ OPCODE_ITERATE_VECTOR3,
+ OPCODE_ITERATE_VECTOR3I,
+ OPCODE_ITERATE_STRING,
+ OPCODE_ITERATE_DICTIONARY,
+ OPCODE_ITERATE_ARRAY,
+ OPCODE_ITERATE_PACKED_BYTE_ARRAY,
+ OPCODE_ITERATE_PACKED_INT32_ARRAY,
+ OPCODE_ITERATE_PACKED_INT64_ARRAY,
+ OPCODE_ITERATE_PACKED_FLOAT32_ARRAY,
+ OPCODE_ITERATE_PACKED_FLOAT64_ARRAY,
+ OPCODE_ITERATE_PACKED_STRING_ARRAY,
+ OPCODE_ITERATE_PACKED_VECTOR2_ARRAY,
+ OPCODE_ITERATE_PACKED_VECTOR3_ARRAY,
+ OPCODE_ITERATE_PACKED_COLOR_ARRAY,
+ OPCODE_ITERATE_OBJECT,
OPCODE_ASSERT,
OPCODE_BREAKPOINT,
OPCODE_LINE,
@@ -215,6 +300,12 @@ public:
ADDR_TYPE_NIL = 9
};
+ enum Instruction {
+ INSTR_BITS = 20,
+ INSTR_MASK = ((1 << INSTR_BITS) - 1),
+ INSTR_ARGS_MASK = ~INSTR_MASK,
+ };
+
struct StackDebug {
int line;
int pos;
@@ -229,27 +320,59 @@ private:
StringName source;
mutable Variant nil;
- mutable Variant *_constants_ptr;
- int _constant_count;
- const StringName *_global_names_ptr;
- int _global_names_count;
- const int *_default_arg_ptr;
- int _default_arg_count;
- const int *_code_ptr;
- int _code_size;
- int _argument_count;
- int _stack_size;
- int _call_size;
- int _initial_line;
- bool _static;
- MultiplayerAPI::RPCMode rpc_mode;
-
- GDScript *_script;
+ mutable Variant *_constants_ptr = nullptr;
+ int _constant_count = 0;
+ const StringName *_global_names_ptr = nullptr;
+ int _global_names_count = 0;
+ const int *_default_arg_ptr = nullptr;
+ int _default_arg_count = 0;
+ int _operator_funcs_count = 0;
+ const Variant::ValidatedOperatorEvaluator *_operator_funcs_ptr = nullptr;
+ int _setters_count = 0;
+ const Variant::ValidatedSetter *_setters_ptr = nullptr;
+ int _getters_count = 0;
+ const Variant::ValidatedGetter *_getters_ptr = nullptr;
+ int _keyed_setters_count = 0;
+ const Variant::ValidatedKeyedSetter *_keyed_setters_ptr = nullptr;
+ int _keyed_getters_count = 0;
+ const Variant::ValidatedKeyedGetter *_keyed_getters_ptr = nullptr;
+ int _indexed_setters_count = 0;
+ const Variant::ValidatedIndexedSetter *_indexed_setters_ptr = nullptr;
+ int _indexed_getters_count = 0;
+ const Variant::ValidatedIndexedGetter *_indexed_getters_ptr = nullptr;
+ int _builtin_methods_count = 0;
+ const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr;
+ int _constructors_count = 0;
+ const Variant::ValidatedConstructor *_constructors_ptr = nullptr;
+ int _methods_count = 0;
+ MethodBind **_methods_ptr = nullptr;
+ const int *_code_ptr = nullptr;
+ int _code_size = 0;
+ int _argument_count = 0;
+ int _stack_size = 0;
+ int _instruction_args_size = 0;
+ int _ptrcall_args_size = 0;
+
+ int _initial_line = 0;
+ bool _static = false;
+ MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+
+ GDScript *_script = nullptr;
StringName name;
Vector<Variant> constants;
Vector<StringName> global_names;
Vector<int> default_arguments;
+ Vector<Variant::ValidatedOperatorEvaluator> operator_funcs;
+ Vector<Variant::ValidatedSetter> setters;
+ Vector<Variant::ValidatedGetter> getters;
+ Vector<Variant::ValidatedKeyedSetter> keyed_setters;
+ Vector<Variant::ValidatedKeyedGetter> keyed_getters;
+ Vector<Variant::ValidatedIndexedSetter> indexed_setters;
+ Vector<Variant::ValidatedIndexedGetter> indexed_getters;
+ Vector<Variant::ValidatedBuiltInMethod> builtin_methods;
+ Vector<Variant::ValidatedConstructor> constructors;
+ Vector<MethodBind *> methods;
Vector<int> code;
Vector<GDScriptDataType> argument_types;
GDScriptDataType return_type;
@@ -265,22 +388,22 @@ private:
friend class GDScriptLanguage;
- SelfList<GDScriptFunction> function_list;
+ SelfList<GDScriptFunction> function_list{ this };
#ifdef DEBUG_ENABLED
CharString func_cname;
- const char *_func_cname;
+ const char *_func_cname = nullptr;
struct Profile {
StringName signature;
- uint64_t call_count;
- uint64_t self_time;
- uint64_t total_time;
- uint64_t frame_call_count;
- uint64_t frame_self_time;
- uint64_t frame_total_time;
- uint64_t last_frame_call_count;
- uint64_t last_frame_self_time;
- uint64_t last_frame_total_time;
+ uint64_t call_count = 0;
+ uint64_t self_time = 0;
+ uint64_t total_time = 0;
+ uint64_t frame_call_count = 0;
+ uint64_t frame_self_time = 0;
+ uint64_t frame_total_time = 0;
+ uint64_t last_frame_call_count = 0;
+ uint64_t last_frame_self_time = 0;
+ uint64_t last_frame_total_time = 0;
} profile;
#endif