diff options
Diffstat (limited to 'modules/gdscript/gdscript_function.h')
-rw-r--r-- | modules/gdscript/gdscript_function.h | 79 |
1 files changed, 61 insertions, 18 deletions
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 9fc75b66ce..9e5ef0f632 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -31,7 +31,7 @@ #ifndef GDSCRIPT_FUNCTION_H #define GDSCRIPT_FUNCTION_H -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/object/script_language.h" #include "core/os/thread.h" #include "core/string/string_name.h" @@ -263,6 +263,7 @@ public: OPCODE_CALL_SELF_BASE, OPCODE_CALL_METHOD_BIND, OPCODE_CALL_METHOD_BIND_RET, + OPCODE_CALL_BUILTIN_STATIC, // ptrcall have one instruction per return type. OPCODE_CALL_PTRCALL_NO_RETURN, OPCODE_CALL_PTRCALL_BOOL, @@ -277,10 +278,10 @@ public: OPCODE_CALL_PTRCALL_VECTOR3I, OPCODE_CALL_PTRCALL_TRANSFORM2D, OPCODE_CALL_PTRCALL_PLANE, - OPCODE_CALL_PTRCALL_QUAT, + OPCODE_CALL_PTRCALL_QUATERNION, OPCODE_CALL_PTRCALL_AABB, OPCODE_CALL_PTRCALL_BASIS, - OPCODE_CALL_PTRCALL_TRANSFORM, + OPCODE_CALL_PTRCALL_TRANSFORM3D, OPCODE_CALL_PTRCALL_COLOR, OPCODE_CALL_PTRCALL_STRING_NAME, OPCODE_CALL_PTRCALL_NODE_PATH, @@ -301,6 +302,7 @@ public: OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY, OPCODE_AWAIT, OPCODE_AWAIT_RESUME, + OPCODE_CREATE_LAMBDA, OPCODE_JUMP, OPCODE_JUMP_IF, OPCODE_JUMP_IF_NOT, @@ -350,6 +352,41 @@ public: OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, OPCODE_ITERATE_PACKED_COLOR_ARRAY, OPCODE_ITERATE_OBJECT, + OPCODE_STORE_NAMED_GLOBAL, + OPCODE_TYPE_ADJUST_BOOL, + OPCODE_TYPE_ADJUST_INT, + OPCODE_TYPE_ADJUST_FLOAT, + OPCODE_TYPE_ADJUST_STRING, + OPCODE_TYPE_ADJUST_VECTOR2, + OPCODE_TYPE_ADJUST_VECTOR2I, + OPCODE_TYPE_ADJUST_RECT2, + OPCODE_TYPE_ADJUST_RECT2I, + OPCODE_TYPE_ADJUST_VECTOR3, + OPCODE_TYPE_ADJUST_VECTOR3I, + OPCODE_TYPE_ADJUST_TRANSFORM2D, + OPCODE_TYPE_ADJUST_PLANE, + OPCODE_TYPE_ADJUST_QUATERNION, + OPCODE_TYPE_ADJUST_AABB, + OPCODE_TYPE_ADJUST_BASIS, + OPCODE_TYPE_ADJUST_TRANSFORM, + OPCODE_TYPE_ADJUST_COLOR, + OPCODE_TYPE_ADJUST_STRING_NAME, + OPCODE_TYPE_ADJUST_NODE_PATH, + OPCODE_TYPE_ADJUST_RID, + OPCODE_TYPE_ADJUST_OBJECT, + OPCODE_TYPE_ADJUST_CALLABLE, + OPCODE_TYPE_ADJUST_SIGNAL, + OPCODE_TYPE_ADJUST_DICTIONARY, + OPCODE_TYPE_ADJUST_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, + OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, OPCODE_ASSERT, OPCODE_BREAKPOINT, OPCODE_LINE, @@ -360,16 +397,18 @@ public: ADDR_BITS = 24, ADDR_MASK = ((1 << ADDR_BITS) - 1), ADDR_TYPE_MASK = ~ADDR_MASK, - ADDR_TYPE_SELF = 0, - ADDR_TYPE_CLASS = 1, + ADDR_TYPE_STACK = 0, + ADDR_TYPE_CONSTANT = 1, ADDR_TYPE_MEMBER = 2, - ADDR_TYPE_CLASS_CONSTANT = 3, - ADDR_TYPE_LOCAL_CONSTANT = 4, - ADDR_TYPE_STACK = 5, - ADDR_TYPE_STACK_VARIABLE = 6, - ADDR_TYPE_GLOBAL = 7, - ADDR_TYPE_NAMED_GLOBAL = 8, - ADDR_TYPE_NIL = 9 + }; + + enum FixedAddresses { + ADDR_STACK_SELF = 0, + ADDR_STACK_CLASS = 1, + ADDR_STACK_NIL = 2, + ADDR_SELF = ADDR_STACK_SELF | (ADDR_TYPE_STACK << ADDR_BITS), + ADDR_CLASS = ADDR_STACK_CLASS | (ADDR_TYPE_STACK << ADDR_BITS), + ADDR_NIL = ADDR_STACK_NIL | (ADDR_TYPE_STACK << ADDR_BITS), }; enum Instruction { @@ -422,6 +461,8 @@ private: const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr; int _methods_count = 0; MethodBind **_methods_ptr = nullptr; + int _lambdas_count = 0; + GDScriptFunction **_lambdas_ptr = nullptr; const int *_code_ptr = nullptr; int _code_size = 0; int _argument_count = 0; @@ -431,7 +472,7 @@ private: int _initial_line = 0; bool _static = false; - MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + MultiplayerAPI::RPCConfig rpc_config; GDScript *_script = nullptr; @@ -451,10 +492,13 @@ private: Vector<Variant::ValidatedUtilityFunction> utilities; Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities; Vector<MethodBind *> methods; + Vector<GDScriptFunction *> lambdas; Vector<int> code; Vector<GDScriptDataType> argument_types; GDScriptDataType return_type; + Map<int, Variant::Type> temporary_slots; + #ifdef TOOLS_ENABLED Vector<StringName> arg_names; Vector<Variant> default_arg_values; @@ -462,7 +506,7 @@ private: List<StackDebug> stack_debug; - _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const; + _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, Variant *p_stack, String &r_error) const; _FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const; friend class GDScriptLanguage; @@ -497,7 +541,6 @@ public: #endif Vector<uint8_t> stack; int stack_size = 0; - Variant self; uint32_t alloca_size = 0; int ip = 0; int line = 0; @@ -549,13 +592,13 @@ public: void disassemble(const Vector<String> &p_code_lines) const; #endif - _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } + _FORCE_INLINE_ MultiplayerAPI::RPCConfig get_rpc_config() const { return rpc_config; } GDScriptFunction(); ~GDScriptFunction(); }; -class GDScriptFunctionState : public Reference { - GDCLASS(GDScriptFunctionState, Reference); +class GDScriptFunctionState : public RefCounted { + GDCLASS(GDScriptFunctionState, RefCounted); friend class GDScriptFunction; GDScriptFunction *function = nullptr; GDScriptFunction::CallState state; |