summaryrefslogtreecommitdiff
path: root/modules/gdscript/gdscript_function.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript/gdscript_function.h')
-rw-r--r--modules/gdscript/gdscript_function.h247
1 files changed, 247 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
new file mode 100644
index 0000000000..03fd5d52dc
--- /dev/null
+++ b/modules/gdscript/gdscript_function.h
@@ -0,0 +1,247 @@
+/*************************************************************************/
+/* gdscript_function.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GDSCRIPT_FUNCTION_H
+#define GDSCRIPT_FUNCTION_H
+
+#include "os/thread.h"
+#include "pair.h"
+#include "reference.h"
+#include "script_language.h"
+#include "self_list.h"
+#include "string_db.h"
+#include "variant.h"
+
+class GDScriptInstance;
+class GDScript;
+
+class GDScriptFunction {
+public:
+ enum Opcode {
+ OPCODE_OPERATOR,
+ OPCODE_EXTENDS_TEST,
+ OPCODE_SET,
+ OPCODE_GET,
+ OPCODE_SET_NAMED,
+ OPCODE_GET_NAMED,
+ OPCODE_SET_MEMBER,
+ OPCODE_GET_MEMBER,
+ OPCODE_ASSIGN,
+ OPCODE_ASSIGN_TRUE,
+ OPCODE_ASSIGN_FALSE,
+ OPCODE_CONSTRUCT, //only for basic types!!
+ OPCODE_CONSTRUCT_ARRAY,
+ OPCODE_CONSTRUCT_DICTIONARY,
+ OPCODE_CALL,
+ OPCODE_CALL_RETURN,
+ OPCODE_CALL_BUILT_IN,
+ OPCODE_CALL_SELF,
+ OPCODE_CALL_SELF_BASE,
+ OPCODE_YIELD,
+ OPCODE_YIELD_SIGNAL,
+ OPCODE_YIELD_RESUME,
+ OPCODE_JUMP,
+ OPCODE_JUMP_IF,
+ OPCODE_JUMP_IF_NOT,
+ OPCODE_JUMP_TO_DEF_ARGUMENT,
+ OPCODE_RETURN,
+ OPCODE_ITERATE_BEGIN,
+ OPCODE_ITERATE,
+ OPCODE_ASSERT,
+ OPCODE_BREAKPOINT,
+ OPCODE_LINE,
+ OPCODE_END
+ };
+
+ enum Address {
+ ADDR_BITS = 24,
+ ADDR_MASK = ((1 << ADDR_BITS) - 1),
+ ADDR_TYPE_MASK = ~ADDR_MASK,
+ ADDR_TYPE_SELF = 0,
+ ADDR_TYPE_CLASS = 1,
+ ADDR_TYPE_MEMBER = 2,
+ ADDR_TYPE_CLASS_CONSTANT = 3,
+ ADDR_TYPE_LOCAL_CONSTANT = 4,
+ ADDR_TYPE_STACK = 5,
+ ADDR_TYPE_STACK_VARIABLE = 6,
+ ADDR_TYPE_GLOBAL = 7,
+ ADDR_TYPE_NIL = 8
+ };
+
+ enum RPCMode {
+ RPC_DISABLED,
+ RPC_ENABLED,
+ RPC_SYNC,
+ RPC_SYNC_MASTER,
+ RPC_SYNC_SLAVE
+ };
+
+ struct StackDebug {
+
+ int line;
+ int pos;
+ bool added;
+ StringName identifier;
+ };
+
+private:
+ friend class GDScriptCompiler;
+
+ StringName source;
+
+ mutable Variant nil;
+ mutable Variant *_constants_ptr;
+ int _constant_count;
+ const StringName *_global_names_ptr;
+ int _global_names_count;
+ const int *_default_arg_ptr;
+ int _default_arg_count;
+ const int *_code_ptr;
+ int _code_size;
+ int _argument_count;
+ int _stack_size;
+ int _call_size;
+ int _initial_line;
+ bool _static;
+ ScriptInstance::RPCMode rpc_mode;
+
+ GDScript *_script;
+
+ StringName name;
+ Vector<Variant> constants;
+ Vector<StringName> global_names;
+ Vector<int> default_arguments;
+ Vector<int> code;
+
+#ifdef TOOLS_ENABLED
+ Vector<StringName> arg_names;
+#endif
+
+ List<StackDebug> stack_debug;
+
+ _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant *p_stack, String &r_error) const;
+ _FORCE_INLINE_ String _get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const;
+
+ friend class GDScriptLanguage;
+
+ SelfList<GDScriptFunction> function_list;
+#ifdef DEBUG_ENABLED
+ CharString func_cname;
+ const char *_func_cname;
+
+ struct Profile {
+ StringName signature;
+ uint64_t call_count;
+ uint64_t self_time;
+ uint64_t total_time;
+ uint64_t frame_call_count;
+ uint64_t frame_self_time;
+ uint64_t frame_total_time;
+ uint64_t last_frame_call_count;
+ uint64_t last_frame_self_time;
+ uint64_t last_frame_total_time;
+ } profile;
+
+#endif
+
+public:
+ struct CallState {
+
+ ObjectID instance_id; //by debug only
+ ObjectID script_id;
+
+ GDScriptInstance *instance;
+ Vector<uint8_t> stack;
+ int stack_size;
+ Variant self;
+ uint32_t alloca_size;
+ GDScript *_class;
+ int ip;
+ int line;
+ int defarg;
+ Variant result;
+ };
+
+ _FORCE_INLINE_ bool is_static() const { return _static; }
+
+ const int *get_code() const; //used for debug
+ int get_code_size() const;
+ Variant get_constant(int p_idx) const;
+ StringName get_global_name(int p_idx) const;
+ StringName get_name() const;
+ int get_max_stack_size() const;
+ int get_default_argument_count() const;
+ int get_default_argument_addr(int p_idx) const;
+ GDScript *get_script() const { return _script; }
+ StringName get_source() const { return source; }
+
+ void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const;
+
+ _FORCE_INLINE_ bool is_empty() const { return _code_size == 0; }
+
+ int get_argument_count() const { return _argument_count; }
+ StringName get_argument_name(int p_idx) const {
+#ifdef TOOLS_ENABLED
+ ERR_FAIL_INDEX_V(p_idx, arg_names.size(), StringName());
+ return arg_names[p_idx];
+#else
+ return StringName();
+#endif
+ }
+ Variant get_default_argument(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, default_arguments.size(), Variant());
+ return default_arguments[p_idx];
+ }
+
+ Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state = NULL);
+
+ _FORCE_INLINE_ ScriptInstance::RPCMode get_rpc_mode() const { return rpc_mode; }
+ GDScriptFunction();
+ ~GDScriptFunction();
+};
+
+class GDScriptFunctionState : public Reference {
+
+ GDCLASS(GDScriptFunctionState, Reference);
+ friend class GDScriptFunction;
+ GDScriptFunction *function;
+ GDScriptFunction::CallState state;
+ Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
+protected:
+ static void _bind_methods();
+
+public:
+ bool is_valid(bool p_extended_check = false) const;
+ Variant resume(const Variant &p_arg = Variant());
+ GDScriptFunctionState();
+ ~GDScriptFunctionState();
+};
+
+#endif // GDSCRIPT_FUNCTION_H