diff options
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
-rw-r--r-- | modules/gdscript/gdscript_function.cpp | 75 |
1 files changed, 41 insertions, 34 deletions
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index cd3b7d69c5..71831a3a97 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* gdscript_function.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* gdscript_function.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "gdscript_function.h" @@ -142,20 +142,27 @@ GDScriptFunction::GDScriptFunction() { name = "<anonymous>"; #ifdef DEBUG_ENABLED { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); GDScriptLanguage::get_singleton()->function_list.add(&function_list); } #endif } GDScriptFunction::~GDScriptFunction() { + get_script()->member_functions.erase(name); + for (int i = 0; i < lambdas.size(); i++) { memdelete(lambdas[i]); } + for (int i = 0; i < argument_types.size(); i++) { + argument_types.write[i].script_type_ref = Ref<Script>(); + } + return_type.script_type_ref = Ref<Script>(); + #ifdef DEBUG_ENABLED - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); GDScriptLanguage::get_singleton()->function_list.remove(&function_list); #endif @@ -201,7 +208,7 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { } if (p_extended_check) { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); // Script gone? if (!scripts_list.in_list()) { @@ -219,7 +226,7 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { Variant GDScriptFunctionState::resume(const Variant &p_arg) { ERR_FAIL_COND_V(!function, Variant()); { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); if (!scripts_list.in_list()) { #ifdef DEBUG_ENABLED @@ -304,7 +311,7 @@ GDScriptFunctionState::GDScriptFunctionState() : GDScriptFunctionState::~GDScriptFunctionState() { { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); scripts_list.remove_from_list(); instances_list.remove_from_list(); } |