diff options
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
-rw-r--r-- | modules/gdscript/gdscript_function.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index dac7da3a28..10599f0c38 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1455,7 +1455,7 @@ GDScriptFunction::GDScriptFunction() : _stack_size = 0; _call_size = 0; - rpc_mode = ScriptInstance::RPC_MODE_DISABLED; + rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; name = "<anonymous>"; #ifdef DEBUG_ENABLED _func_cname = NULL; @@ -1552,7 +1552,7 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret); if (gdfs && gdfs->function == function) { completed = false; - gdfs->previous_state = Ref<GDScriptFunctionState>(this); + gdfs->first_state = first_state.is_valid() ? first_state : Ref<GDScriptFunctionState>(this); } } @@ -1560,10 +1560,10 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar state.result = Variant(); if (completed) { - GDScriptFunctionState *state = this; - while (state != NULL) { - state->emit_signal("completed", ret); - state = *(state->previous_state); + if (first_state.is_valid()) { + first_state->emit_signal("completed", ret); + } else { + emit_signal("completed", ret); } } @@ -1614,7 +1614,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret); if (gdfs && gdfs->function == function) { completed = false; - gdfs->previous_state = Ref<GDScriptFunctionState>(this); + gdfs->first_state = first_state.is_valid() ? first_state : Ref<GDScriptFunctionState>(this); } } @@ -1622,10 +1622,10 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { state.result = Variant(); if (completed) { - GDScriptFunctionState *state = this; - while (state != NULL) { - state->emit_signal("completed", ret); - state = *(state->previous_state); + if (first_state.is_valid()) { + first_state->emit_signal("completed", ret); + } else { + emit_signal("completed", ret); } } |