diff options
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
-rw-r--r-- | modules/gdscript/gdscript_function.cpp | 49 |
1 files changed, 27 insertions, 22 deletions
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index f09ff224e8..31115a4bd9 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -275,7 +275,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #endif uint32_t alloca_size = 0; - GDScript *_class; + GDScript *script; int ip = 0; int line = _initial_line; @@ -286,7 +286,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a line = p_state->line; ip = p_state->ip; alloca_size = p_state->stack.size(); - _class = p_state->_class; + script = p_state->script.ptr(); p_instance = p_state->instance; defarg = p_state->defarg; self = p_state->self; @@ -368,9 +368,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } else { self = p_instance->owner; } - _class = p_instance->script.ptr(); + script = p_instance->script.ptr(); } else { - _class = _script; + script = this->_script.ptr(); } } @@ -395,7 +395,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #define GET_VARIANT_PTR(m_v, m_code_ofs) \ Variant *m_v; \ - m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); \ + m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); \ if (unlikely(!m_v)) \ OPCODE_BREAK; @@ -404,7 +404,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #define CHECK_SPACE(m_space) #define GET_VARIANT_PTR(m_v, m_code_ofs) \ Variant *m_v; \ - m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); + m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); #endif @@ -1185,7 +1185,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GET_VARIANT_PTR(dst, argc + 3); - const GDScript *gds = _script; + const GDScript *gds = _script.ptr(); const Map<StringName, GDScriptFunction *>::Element *E = NULL; while (gds->base.ptr()) { @@ -1256,11 +1256,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a gdfs->state.stack_size = _stack_size; gdfs->state.self = self; gdfs->state.alloca_size = alloca_size; - gdfs->state._class = _class; + gdfs->state.script = _script; gdfs->state.ip = ip + ipofs; gdfs->state.line = line; gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0; - gdfs->state.script_id = _class->get_instance_id(); //gdfs->state.result_pos=ip+ipofs-1; gdfs->state.defarg = defarg; gdfs->state.instance = p_instance; @@ -1549,8 +1548,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a String err_file; if (p_instance) err_file = p_instance->script->path; - else if (_class) - err_file = _class->path; + else if (script) + err_file = script->path; if (err_file == "") err_file = "<built-in>"; String err_func = name; @@ -1765,15 +1764,20 @@ GDScriptFunction::~GDScriptFunction() { Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { #ifdef DEBUG_ENABLED - if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); + // Checking this first since it's faster + if (!state.script.is_valid()) { + ERR_EXPLAIN("Resumed after yield, but script is gone"); ERR_FAIL_V(Variant()); } - if (state.script_id && !ObjectDB::get_instance(state.script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); + if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { + ERR_EXPLAIN("Resumed after yield, but class instance is gone"); ERR_FAIL_V(Variant()); } +#else + if (!is_valid()) { + return Variant(); + } #endif Variant arg; @@ -1841,12 +1845,12 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { return false; if (p_extended_check) { + //script gone? (checking this first since it's faster) + if (!state.script.is_valid()) + return false; //class instance gone? if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) return false; - //script gone? - if (state.script_id && !ObjectDB::get_instance(state.script_id)) - return false; } return true; @@ -1856,13 +1860,14 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { ERR_FAIL_COND_V(!function, Variant()); #ifdef DEBUG_ENABLED - if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); + // Checking this first since it's faster + if (!state.script.is_valid()) { + ERR_EXPLAIN("Resumed after yield, but script is gone"); ERR_FAIL_V(Variant()); } - if (state.script_id && !ObjectDB::get_instance(state.script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); + if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { + ERR_EXPLAIN("Resumed after yield, but class instance is gone"); ERR_FAIL_V(Variant()); } #endif |