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Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp26
1 files changed, 24 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 9287df2ea0..e5fbbfa0c1 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -564,6 +564,28 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 5 + argc;
} break;
+ case OPCODE_CALL_NATIVE_STATIC: {
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 1 + instr_var_args]];
+ int argc = _code_ptr[ip + 2 + instr_var_args];
+
+ text += "call native method static ";
+ text += DADDR(1 + argc);
+ text += " = ";
+ text += method->get_instance_class();
+ text += ".";
+ text += method->get_name();
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0) {
+ text += ", ";
+ }
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr += 4 + argc;
+ } break;
case OPCODE_CALL_PTRCALL_NO_RETURN: {
text += "call-ptrcall (no return) ";