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-rw-r--r--modules/gdscript/gdscript_compiler.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index c0539c7e45..2a98b856ce 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2389,6 +2389,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
#ifdef TOOLS_ENABLED
if (variable->initializer != nullptr && variable->initializer->is_constant) {
p_script->member_default_values[name] = variable->initializer->reduced_value;
+ GDScriptCompiler::convert_to_initializer_type(p_script->member_default_values[name], variable);
} else {
p_script->member_default_values.erase(name);
}
@@ -2646,6 +2647,20 @@ Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser:
return OK;
}
+void GDScriptCompiler::convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node) {
+ // Set p_variant to the value of p_node's initializer, with the type of p_node's variable.
+ GDScriptParser::DataType member_t = p_node->datatype;
+ GDScriptParser::DataType init_t = p_node->initializer->datatype;
+ if (member_t.is_hard_type() && init_t.is_hard_type() &&
+ member_t.kind == GDScriptParser::DataType::BUILTIN && init_t.kind == GDScriptParser::DataType::BUILTIN) {
+ if (Variant::can_convert_strict(init_t.builtin_type, member_t.builtin_type)) {
+ Variant *v = &p_node->initializer->reduced_value;
+ Callable::CallError ce;
+ Variant::construct(member_t.builtin_type, p_variant, const_cast<const Variant **>(&v), 1, ce);
+ }
+ }
+}
+
void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
p_script->fully_qualified_name = p_class->fqcn;
p_script->name = p_class->identifier ? p_class->identifier->name : "";