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-rw-r--r--modules/gdscript/gdscript_compiler.cpp2044
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diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
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+++ b/modules/gdscript/gdscript_compiler.cpp
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+/*************************************************************************/
+/* gdscript_compiler.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "gdscript_compiler.h"
+
+#include "gdscript.h"
+
+bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
+
+ if (!codegen.function_node || codegen.function_node->_static)
+ return false;
+
+ return _is_class_member_property(codegen.script, p_name);
+}
+
+bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
+
+ GDScript *scr = owner;
+ GDScriptNativeClass *nc = NULL;
+ while (scr) {
+
+ if (scr->native.is_valid())
+ nc = scr->native.ptr();
+ scr = scr->_base;
+ }
+
+ ERR_FAIL_COND_V(!nc, false);
+
+ return ClassDB::has_property(nc->get_name(), p_name);
+}
+
+void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
+
+ if (error != "")
+ return;
+
+ error = p_error;
+ if (p_node) {
+ err_line = p_node->line;
+ err_column = p_node->column;
+ } else {
+ err_line = 0;
+ err_column = 0;
+ }
+}
+
+bool GDScriptCompiler::_create_unary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level) {
+
+ ERR_FAIL_COND_V(on->arguments.size() != 1, false);
+
+ int src_address_a = _parse_expression(codegen, on->arguments[0], p_stack_level);
+ if (src_address_a < 0)
+ return false;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
+ codegen.opcodes.push_back(op); //which operator
+ codegen.opcodes.push_back(src_address_a); // argument 1
+ codegen.opcodes.push_back(src_address_a); // argument 2 (repeated)
+ //codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_NIL); // argument 2 (unary only takes one parameter)
+ return true;
+}
+
+bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level, bool p_initializer) {
+
+ ERR_FAIL_COND_V(on->arguments.size() != 2, false);
+
+ int src_address_a = _parse_expression(codegen, on->arguments[0], p_stack_level, false, p_initializer);
+ if (src_address_a < 0)
+ return false;
+ if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)
+ p_stack_level++; //uses stack for return, increase stack
+
+ int src_address_b = _parse_expression(codegen, on->arguments[1], p_stack_level, false, p_initializer);
+ if (src_address_b < 0)
+ return false;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
+ codegen.opcodes.push_back(op); //which operator
+ codegen.opcodes.push_back(src_address_a); // argument 1
+ codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
+ return true;
+}
+
+/*
+int GDScriptCompiler::_parse_subexpression(CodeGen& codegen,const GDScriptParser::Node *p_expression) {
+
+
+ int ret = _parse_expression(codegen,p_expression);
+ if (ret<0)
+ return ret;
+
+ if (ret&(GDScriptFunction::ADDR_TYPE_STACK<<GDScriptFunction::ADDR_BITS)) {
+ codegen.stack_level++;
+ codegen.check_max_stack_level();
+ //stack was used, keep value
+ }
+
+ return ret;
+}
+*/
+
+int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level) {
+
+ Variant::Operator var_op = Variant::OP_MAX;
+
+ switch (p_expression->op) {
+
+ case GDScriptParser::OperatorNode::OP_ASSIGN_ADD: var_op = Variant::OP_ADD; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SUB: var_op = Variant::OP_SUBTRACT; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_MUL: var_op = Variant::OP_MULTIPLY; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_DIV: var_op = Variant::OP_DIVIDE; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_MOD: var_op = Variant::OP_MODULE; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT: var_op = Variant::OP_SHIFT_LEFT; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: var_op = Variant::OP_SHIFT_RIGHT; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND: var_op = Variant::OP_BIT_AND; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR: var_op = Variant::OP_BIT_OR; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR: var_op = Variant::OP_BIT_XOR; break;
+ case GDScriptParser::OperatorNode::OP_INIT_ASSIGN:
+ case GDScriptParser::OperatorNode::OP_ASSIGN: {
+
+ //none
+ } break;
+ default: {
+
+ ERR_FAIL_V(-1);
+ }
+ }
+
+ bool initializer = p_expression->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN;
+
+ if (var_op == Variant::OP_MAX) {
+
+ return _parse_expression(codegen, p_expression->arguments[1], p_stack_level, false, initializer);
+ }
+
+ if (!_create_binary_operator(codegen, p_expression, var_op, p_stack_level, initializer))
+ return -1;
+
+ int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
+ codegen.alloc_stack(p_stack_level);
+ return dst_addr;
+}
+
+int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root, bool p_initializer) {
+
+ switch (p_expression->type) {
+ //should parse variable declaration and adjust stack accordingly...
+ case GDScriptParser::Node::TYPE_IDENTIFIER: {
+ //return identifier
+ //wait, identifier could be a local variable or something else... careful here, must reference properly
+ //as stack may be more interesting to work with
+
+ //This could be made much simpler by just indexing "self", but done this way (with custom self-addressing modes) increases peformance a lot.
+
+ const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
+
+ StringName identifier = in->name;
+
+ if (_is_class_member_property(codegen, identifier)) {
+ //get property
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_MEMBER); // perform operator
+ codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
+ int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
+ codegen.alloc_stack(p_stack_level);
+ return dst_addr;
+ }
+
+ // TRY STACK!
+ if (!p_initializer && codegen.stack_identifiers.has(identifier)) {
+
+ int pos = codegen.stack_identifiers[identifier];
+ return pos | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
+ }
+ //TRY MEMBERS!
+ if (!codegen.function_node || !codegen.function_node->_static) {
+
+ // TRY MEMBER VARIABLES!
+ //static function
+ if (codegen.script->member_indices.has(identifier)) {
+
+ int idx = codegen.script->member_indices[identifier].index;
+ return idx | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ }
+ }
+
+ //TRY CLASS CONSTANTS
+
+ GDScript *owner = codegen.script;
+ while (owner) {
+
+ GDScript *scr = owner;
+ GDScriptNativeClass *nc = NULL;
+ while (scr) {
+
+ if (scr->constants.has(identifier)) {
+
+ //int idx=scr->constants[identifier];
+ int idx = codegen.get_name_map_pos(identifier);
+ return idx | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ }
+ if (scr->native.is_valid())
+ nc = scr->native.ptr();
+ scr = scr->_base;
+ }
+
+ // CLASS C++ Integer Constant
+
+ if (nc) {
+
+ bool success = false;
+ int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
+ if (success) {
+ Variant key = constant;
+ int idx;
+
+ if (!codegen.constant_map.has(key)) {
+
+ idx = codegen.constant_map.size();
+ codegen.constant_map[key] = idx;
+
+ } else {
+ idx = codegen.constant_map[key];
+ }
+
+ return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
+ }
+ }
+
+ owner = owner->_owner;
+ }
+
+ /*
+ handled in constants now
+ if (codegen.script->subclasses.has(identifier)) {
+ //same with a subclass, make it a local constant.
+ int idx = codegen.get_constant_pos(codegen.script->subclasses[identifier]);
+ return idx|(GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT<<GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
+
+ }*/
+
+ if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
+
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ return idx | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ }
+
+ //not found, error
+
+ _set_error("Identifier not found: " + String(identifier), p_expression);
+
+ return -1;
+
+ } break;
+ case GDScriptParser::Node::TYPE_CONSTANT: {
+ //return constant
+ const GDScriptParser::ConstantNode *cn = static_cast<const GDScriptParser::ConstantNode *>(p_expression);
+
+ int idx;
+
+ if (!codegen.constant_map.has(cn->value)) {
+
+ idx = codegen.constant_map.size();
+ codegen.constant_map[cn->value] = idx;
+
+ } else {
+ idx = codegen.constant_map[cn->value];
+ }
+
+ return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
+
+ } break;
+ case GDScriptParser::Node::TYPE_SELF: {
+ //return constant
+ if (codegen.function_node && codegen.function_node->_static) {
+ _set_error("'self' not present in static function!", p_expression);
+ return -1;
+ }
+ return (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ } break;
+ case GDScriptParser::Node::TYPE_ARRAY: {
+
+ const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
+ Vector<int> values;
+
+ int slevel = p_stack_level;
+
+ for (int i = 0; i < an->elements.size(); i++) {
+
+ int ret = _parse_expression(codegen, an->elements[i], slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ values.push_back(ret);
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
+ codegen.opcodes.push_back(values.size());
+ for (int i = 0; i < values.size(); i++)
+ codegen.opcodes.push_back(values[i]);
+
+ int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
+ codegen.alloc_stack(p_stack_level);
+ return dst_addr;
+
+ } break;
+ case GDScriptParser::Node::TYPE_DICTIONARY: {
+
+ const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
+ Vector<int> values;
+
+ int slevel = p_stack_level;
+
+ for (int i = 0; i < dn->elements.size(); i++) {
+
+ int ret = _parse_expression(codegen, dn->elements[i].key, slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ values.push_back(ret);
+
+ ret = _parse_expression(codegen, dn->elements[i].value, slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ values.push_back(ret);
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
+ codegen.opcodes.push_back(dn->elements.size());
+ for (int i = 0; i < values.size(); i++)
+ codegen.opcodes.push_back(values[i]);
+
+ int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
+ codegen.alloc_stack(p_stack_level);
+ return dst_addr;
+
+ } break;
+ case GDScriptParser::Node::TYPE_OPERATOR: {
+ //hell breaks loose
+
+ const GDScriptParser::OperatorNode *on = static_cast<const GDScriptParser::OperatorNode *>(p_expression);
+ switch (on->op) {
+
+ //call/constructor operator
+ case GDScriptParser::OperatorNode::OP_PARENT_CALL: {
+
+ ERR_FAIL_COND_V(on->arguments.size() < 1, -1);
+
+ const GDScriptParser::IdentifierNode *in = (const GDScriptParser::IdentifierNode *)on->arguments[0];
+
+ Vector<int> arguments;
+ int slevel = p_stack_level;
+ for (int i = 1; i < on->arguments.size(); i++) {
+
+ int ret = _parse_expression(codegen, on->arguments[i], slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+ arguments.push_back(ret);
+ }
+
+ //push call bytecode
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_SELF_BASE); // basic type constructor
+
+ codegen.opcodes.push_back(codegen.get_name_map_pos(in->name)); //instance
+ codegen.opcodes.push_back(arguments.size()); //argument count
+ codegen.alloc_call(arguments.size());
+ for (int i = 0; i < arguments.size(); i++)
+ codegen.opcodes.push_back(arguments[i]); //arguments
+
+ } break;
+ case GDScriptParser::OperatorNode::OP_CALL: {
+
+ if (on->arguments[0]->type == GDScriptParser::Node::TYPE_TYPE) {
+ //construct a basic type
+ ERR_FAIL_COND_V(on->arguments.size() < 1, -1);
+
+ const GDScriptParser::TypeNode *tn = (const GDScriptParser::TypeNode *)on->arguments[0];
+ int vtype = tn->vtype;
+
+ Vector<int> arguments;
+ int slevel = p_stack_level;
+ for (int i = 1; i < on->arguments.size(); i++) {
+
+ int ret = _parse_expression(codegen, on->arguments[i], slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+ arguments.push_back(ret);
+ }
+
+ //push call bytecode
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT); // basic type constructor
+ codegen.opcodes.push_back(vtype); //instance
+ codegen.opcodes.push_back(arguments.size()); //argument count
+ codegen.alloc_call(arguments.size());
+ for (int i = 0; i < arguments.size(); i++)
+ codegen.opcodes.push_back(arguments[i]); //arguments
+
+ } else if (on->arguments[0]->type == GDScriptParser::Node::TYPE_BUILT_IN_FUNCTION) {
+ //built in function
+
+ ERR_FAIL_COND_V(on->arguments.size() < 1, -1);
+
+ Vector<int> arguments;
+ int slevel = p_stack_level;
+ for (int i = 1; i < on->arguments.size(); i++) {
+
+ int ret = _parse_expression(codegen, on->arguments[i], slevel);
+ if (ret < 0)
+ return ret;
+
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ arguments.push_back(ret);
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
+ codegen.opcodes.push_back(static_cast<const GDScriptParser::BuiltInFunctionNode *>(on->arguments[0])->function);
+ codegen.opcodes.push_back(on->arguments.size() - 1);
+ codegen.alloc_call(on->arguments.size() - 1);
+ for (int i = 0; i < arguments.size(); i++)
+ codegen.opcodes.push_back(arguments[i]);
+
+ } else {
+ //regular function
+ ERR_FAIL_COND_V(on->arguments.size() < 2, -1);
+
+ const GDScriptParser::Node *instance = on->arguments[0];
+
+ if (instance->type == GDScriptParser::Node::TYPE_SELF) {
+ //room for optimization
+ }
+
+ Vector<int> arguments;
+ int slevel = p_stack_level;
+
+ for (int i = 0; i < on->arguments.size(); i++) {
+
+ int ret;
+
+ if (i == 0 && on->arguments[i]->type == GDScriptParser::Node::TYPE_SELF && codegen.function_node && codegen.function_node->_static) {
+ //static call to self
+ ret = (GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS);
+ } else if (i == 1) {
+
+ if (on->arguments[i]->type != GDScriptParser::Node::TYPE_IDENTIFIER) {
+ _set_error("Attempt to call a non-identifier.", on);
+ return -1;
+ }
+ GDScriptParser::IdentifierNode *id = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[i]);
+ ret = codegen.get_name_map_pos(id->name);
+
+ } else {
+
+ ret = _parse_expression(codegen, on->arguments[i], slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+ }
+ arguments.push_back(ret);
+ }
+
+ codegen.opcodes.push_back(p_root ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); // perform operator
+ codegen.opcodes.push_back(on->arguments.size() - 2);
+ codegen.alloc_call(on->arguments.size() - 2);
+ for (int i = 0; i < arguments.size(); i++)
+ codegen.opcodes.push_back(arguments[i]);
+ }
+ } break;
+ case GDScriptParser::OperatorNode::OP_YIELD: {
+
+ ERR_FAIL_COND_V(on->arguments.size() && on->arguments.size() != 2, -1);
+
+ Vector<int> arguments;
+ int slevel = p_stack_level;
+ for (int i = 0; i < on->arguments.size(); i++) {
+
+ int ret = _parse_expression(codegen, on->arguments[i], slevel);
+ if (ret < 0)
+ return ret;
+ if (ret & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+ arguments.push_back(ret);
+ }
+
+ //push call bytecode
+ codegen.opcodes.push_back(arguments.size() == 0 ? GDScriptFunction::OPCODE_YIELD : GDScriptFunction::OPCODE_YIELD_SIGNAL); // basic type constructor
+ for (int i = 0; i < arguments.size(); i++)
+ codegen.opcodes.push_back(arguments[i]); //arguments
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_YIELD_RESUME);
+ //next will be where to place the result :)
+
+ } break;
+
+ //indexing operator
+ case GDScriptParser::OperatorNode::OP_INDEX:
+ case GDScriptParser::OperatorNode::OP_INDEX_NAMED: {
+
+ ERR_FAIL_COND_V(on->arguments.size() != 2, -1);
+
+ int slevel = p_stack_level;
+ bool named = (on->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED);
+
+ int from = _parse_expression(codegen, on->arguments[0], slevel);
+ if (from < 0)
+ return from;
+
+ int index;
+ if (named) {
+ if (on->arguments[0]->type == GDScriptParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) {
+
+ GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1]);
+ const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name);
+
+#ifdef DEBUG_ENABLED
+ if (MI && MI->get().getter == codegen.function_node->name) {
+ String n = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1])->name;
+ _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", on);
+ return -1;
+ }
+#endif
+
+ if (MI && MI->get().getter == "") {
+ // Faster than indexing self (as if no self. had been used)
+ return (MI->get().index) | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
+ }
+ }
+
+ index = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1])->name);
+
+ } else {
+
+ if (on->arguments[1]->type == GDScriptParser::Node::TYPE_CONSTANT && static_cast<const GDScriptParser::ConstantNode *>(on->arguments[1])->value.get_type() == Variant::STRING) {
+ //also, somehow, named (speed up anyway)
+ StringName name = static_cast<const GDScriptParser::ConstantNode *>(on->arguments[1])->value;
+ index = codegen.get_name_map_pos(name);
+ named = true;
+
+ } else {
+ //regular indexing
+ if (from & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ index = _parse_expression(codegen, on->arguments[1], slevel);
+ if (index < 0)
+ return index;
+ }
+ }
+
+ codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET); // perform operator
+ codegen.opcodes.push_back(from); // argument 1
+ codegen.opcodes.push_back(index); // argument 2 (unary only takes one parameter)
+
+ } break;
+ case GDScriptParser::OperatorNode::OP_AND: {
+
+ // AND operator with early out on failure
+
+ int res = _parse_expression(codegen, on->arguments[0], p_stack_level);
+ if (res < 0)
+ return res;
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ codegen.opcodes.push_back(res);
+ int jump_fail_pos = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+
+ res = _parse_expression(codegen, on->arguments[1], p_stack_level);
+ if (res < 0)
+ return res;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ codegen.opcodes.push_back(res);
+ int jump_fail_pos2 = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+
+ codegen.alloc_stack(p_stack_level); //it will be used..
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(codegen.opcodes.size() + 3);
+ codegen.opcodes[jump_fail_pos] = codegen.opcodes.size();
+ codegen.opcodes[jump_fail_pos2] = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+
+ } break;
+ case GDScriptParser::OperatorNode::OP_OR: {
+
+ // OR operator with early out on success
+
+ int res = _parse_expression(codegen, on->arguments[0], p_stack_level);
+ if (res < 0)
+ return res;
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
+ codegen.opcodes.push_back(res);
+ int jump_success_pos = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+
+ res = _parse_expression(codegen, on->arguments[1], p_stack_level);
+ if (res < 0)
+ return res;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
+ codegen.opcodes.push_back(res);
+ int jump_success_pos2 = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+
+ codegen.alloc_stack(p_stack_level); //it will be used..
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(codegen.opcodes.size() + 3);
+ codegen.opcodes[jump_success_pos] = codegen.opcodes.size();
+ codegen.opcodes[jump_success_pos2] = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+
+ } break;
+ // ternary operators
+ case GDScriptParser::OperatorNode::OP_TERNARY_IF: {
+
+ // x IF a ELSE y operator with early out on failure
+
+ int res = _parse_expression(codegen, on->arguments[0], p_stack_level);
+ if (res < 0)
+ return res;
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ codegen.opcodes.push_back(res);
+ int jump_fail_pos = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+
+ res = _parse_expression(codegen, on->arguments[1], p_stack_level);
+ if (res < 0)
+ return res;
+
+ codegen.alloc_stack(p_stack_level); //it will be used..
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
+ codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(res);
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ int jump_past_pos = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+
+ codegen.opcodes[jump_fail_pos] = codegen.opcodes.size();
+ res = _parse_expression(codegen, on->arguments[2], p_stack_level);
+ if (res < 0)
+ return res;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
+ codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(res);
+
+ codegen.opcodes[jump_past_pos] = codegen.opcodes.size();
+
+ return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+
+ } break;
+ //unary operators
+ case GDScriptParser::OperatorNode::OP_NEG: {
+ if (!_create_unary_operator(codegen, on, Variant::OP_NEGATE, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_NOT: {
+ if (!_create_unary_operator(codegen, on, Variant::OP_NOT, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_BIT_INVERT: {
+ if (!_create_unary_operator(codegen, on, Variant::OP_BIT_NEGATE, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_PREINC: {
+ } break; //?
+ case GDScriptParser::OperatorNode::OP_PREDEC: {
+ } break;
+ case GDScriptParser::OperatorNode::OP_INC: {
+ } break;
+ case GDScriptParser::OperatorNode::OP_DEC: {
+ } break;
+ //binary operators (in precedence order)
+ case GDScriptParser::OperatorNode::OP_IN: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_IN, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_EQUAL: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_EQUAL, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_NOT_EQUAL: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_NOT_EQUAL, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_LESS: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_LESS, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_LESS_EQUAL: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_LESS_EQUAL, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_GREATER: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_GREATER, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_GREATER_EQUAL: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_GREATER_EQUAL, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_ADD: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_ADD, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_SUB: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_SUBTRACT, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_MUL: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_MULTIPLY, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_DIV: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_DIVIDE, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_MOD: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_MODULE, p_stack_level)) return -1;
+ } break;
+ //case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: { if (!_create_binary_operator(codegen,on,Variant::OP_SHIFT_LEFT,p_stack_level)) return -1;} break;
+ //case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: { if (!_create_binary_operator(codegen,on,Variant::OP_SHIFT_RIGHT,p_stack_level)) return -1;} break;
+ case GDScriptParser::OperatorNode::OP_BIT_AND: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_BIT_AND, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_BIT_OR: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_BIT_OR, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_BIT_XOR: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_BIT_XOR, p_stack_level)) return -1;
+ } break;
+ //shift
+ case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_SHIFT_LEFT, p_stack_level)) return -1;
+ } break;
+ case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: {
+ if (!_create_binary_operator(codegen, on, Variant::OP_SHIFT_RIGHT, p_stack_level)) return -1;
+ } break;
+ //assignment operators
+ case GDScriptParser::OperatorNode::OP_ASSIGN_ADD:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SUB:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_MUL:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_DIV:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_MOD:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR:
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR:
+ case GDScriptParser::OperatorNode::OP_INIT_ASSIGN:
+ case GDScriptParser::OperatorNode::OP_ASSIGN: {
+
+ ERR_FAIL_COND_V(on->arguments.size() != 2, -1);
+
+ if (on->arguments[0]->type == GDScriptParser::Node::TYPE_OPERATOR && (static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX || static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED)) {
+//SET (chained) MODE!!
+
+#ifdef DEBUG_ENABLED
+ if (static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) {
+ const GDScriptParser::OperatorNode *inon = static_cast<GDScriptParser::OperatorNode *>(on->arguments[0]);
+
+ if (inon->arguments[0]->type == GDScriptParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) {
+
+ const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(static_cast<GDScriptParser::IdentifierNode *>(inon->arguments[1])->name);
+ if (MI && MI->get().setter == codegen.function_node->name) {
+ String n = static_cast<GDScriptParser::IdentifierNode *>(inon->arguments[1])->name;
+ _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", inon);
+ return -1;
+ }
+ }
+ }
+#endif
+
+ int slevel = p_stack_level;
+
+ GDScriptParser::OperatorNode *op = static_cast<GDScriptParser::OperatorNode *>(on->arguments[0]);
+
+ /* Find chain of sets */
+
+ StringName assign_property;
+
+ List<GDScriptParser::OperatorNode *> chain;
+
+ {
+ //create get/set chain
+ GDScriptParser::OperatorNode *n = op;
+ while (true) {
+
+ chain.push_back(n);
+ if (n->arguments[0]->type != GDScriptParser::Node::TYPE_OPERATOR) {
+
+ //check for a built-in property
+ if (n->arguments[0]->type == GDScriptParser::Node::TYPE_IDENTIFIER) {
+
+ GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->arguments[0]);
+ if (_is_class_member_property(codegen, identifier->name)) {
+ assign_property = identifier->name;
+ }
+ }
+ break;
+ }
+ n = static_cast<GDScriptParser::OperatorNode *>(n->arguments[0]);
+ if (n->op != GDScriptParser::OperatorNode::OP_INDEX && n->op != GDScriptParser::OperatorNode::OP_INDEX_NAMED)
+ break;
+ }
+ }
+
+ /* Chain of gets */
+
+ //get at (potential) root stack pos, so it can be returned
+ int prev_pos = _parse_expression(codegen, chain.back()->get()->arguments[0], slevel);
+ if (prev_pos < 0)
+ return prev_pos;
+ int retval = prev_pos;
+
+ //print_line("retval: "+itos(retval));
+
+ if (retval & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ Vector<int> setchain;
+
+ if (assign_property != StringName()) {
+
+ // recover and assign at the end, this allows stuff like
+ // position.x+=2.0
+ // in Node2D
+ setchain.push_back(prev_pos);
+ setchain.push_back(codegen.get_name_map_pos(assign_property));
+ setchain.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
+ }
+
+ for (List<GDScriptParser::OperatorNode *>::Element *E = chain.back(); E; E = E->prev()) {
+
+ if (E == chain.front()) //ignore first
+ break;
+
+ bool named = E->get()->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED;
+ int key_idx;
+
+ if (named) {
+
+ key_idx = codegen.get_name_map_pos(static_cast<const GDScriptParser::IdentifierNode *>(E->get()->arguments[1])->name);
+ //printf("named key %x\n",key_idx);
+
+ } else {
+
+ if (prev_pos & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ GDScriptParser::Node *key = E->get()->arguments[1];
+ key_idx = _parse_expression(codegen, key, slevel);
+ //printf("expr key %x\n",key_idx);
+
+ //stack was raised here if retval was stack but..
+ }
+
+ if (key_idx < 0) //error
+ return key_idx;
+
+ codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET);
+ codegen.opcodes.push_back(prev_pos);
+ codegen.opcodes.push_back(key_idx);
+ slevel++;
+ codegen.alloc_stack(slevel);
+ int dst_pos = (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | slevel;
+
+ codegen.opcodes.push_back(dst_pos);
+
+ //add in reverse order, since it will be reverted
+
+ setchain.push_back(dst_pos);
+ setchain.push_back(key_idx);
+ setchain.push_back(prev_pos);
+ setchain.push_back(named ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
+
+ prev_pos = dst_pos;
+ }
+
+ setchain.invert();
+
+ int set_index;
+ bool named = false;
+
+ if (static_cast<const GDScriptParser::OperatorNode *>(op)->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) {
+
+ set_index = codegen.get_name_map_pos(static_cast<const GDScriptParser::IdentifierNode *>(op->arguments[1])->name);
+ named = true;
+ } else {
+
+ set_index = _parse_expression(codegen, op->arguments[1], slevel + 1);
+ named = false;
+ }
+
+ if (set_index < 0) //error
+ return set_index;
+
+ if (set_index & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ int set_value = _parse_assign_right_expression(codegen, on, slevel + 1);
+ if (set_value < 0) //error
+ return set_value;
+
+ codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
+ codegen.opcodes.push_back(prev_pos);
+ codegen.opcodes.push_back(set_index);
+ codegen.opcodes.push_back(set_value);
+
+ for (int i = 0; i < setchain.size(); i++) {
+
+ codegen.opcodes.push_back(setchain[i]);
+ }
+
+ return retval;
+
+ } else if (on->arguments[0]->type == GDScriptParser::Node::TYPE_IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(on->arguments[0])->name)) {
+ //assignment to member property
+
+ int slevel = p_stack_level;
+
+ int src_address = _parse_assign_right_expression(codegen, on, slevel);
+ if (src_address < 0)
+ return -1;
+
+ StringName name = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[0])->name;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
+ codegen.opcodes.push_back(codegen.get_name_map_pos(name));
+ codegen.opcodes.push_back(src_address);
+
+ return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
+ } else {
+
+ //REGULAR ASSIGNMENT MODE!!
+
+ int slevel = p_stack_level;
+
+ int dst_address_a = _parse_expression(codegen, on->arguments[0], slevel, false, on->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN);
+ if (dst_address_a < 0)
+ return -1;
+
+ if (dst_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
+ slevel++;
+ codegen.alloc_stack(slevel);
+ }
+
+ int src_address_b = _parse_assign_right_expression(codegen, on, slevel);
+ if (src_address_b < 0)
+ return -1;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
+ codegen.opcodes.push_back(dst_address_a); // argument 1
+ codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
+ return dst_address_a; //if anything, returns wathever was assigned or correct stack position
+ }
+
+ } break;
+ case GDScriptParser::OperatorNode::OP_IS: {
+
+ ERR_FAIL_COND_V(on->arguments.size() != 2, false);
+
+ int slevel = p_stack_level;
+
+ int src_address_a = _parse_expression(codegen, on->arguments[0], slevel);
+ if (src_address_a < 0)
+ return -1;
+
+ if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)
+ slevel++; //uses stack for return, increase stack
+
+ int src_address_b = _parse_expression(codegen, on->arguments[1], slevel);
+ if (src_address_b < 0)
+ return -1;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_EXTENDS_TEST); // perform operator
+ codegen.opcodes.push_back(src_address_a); // argument 1
+ codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
+
+ } break;
+ default: {
+
+ ERR_EXPLAIN("Bug in bytecode compiler, unexpected operator #" + itos(on->op) + " in parse tree while parsing expression.");
+ ERR_FAIL_V(0); //unreachable code
+
+ } break;
+ }
+
+ int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
+ codegen.alloc_stack(p_stack_level);
+ return dst_addr;
+ } break;
+ //TYPE_TYPE,
+ default: {
+
+ ERR_EXPLAIN("Bug in bytecode compiler, unexpected node in parse tree while parsing expression.");
+ ERR_FAIL_V(-1); //unreachable code
+ } break;
+ }
+
+ ERR_FAIL_V(-1); //unreachable code
+}
+
+Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
+
+ codegen.push_stack_identifiers();
+ int new_identifiers = 0;
+ codegen.current_line = p_block->line;
+
+ for (int i = 0; i < p_block->statements.size(); i++) {
+
+ const GDScriptParser::Node *s = p_block->statements[i];
+
+ switch (s->type) {
+ case GDScriptParser::Node::TYPE_NEWLINE: {
+#ifdef DEBUG_ENABLED
+ const GDScriptParser::NewLineNode *nl = static_cast<const GDScriptParser::NewLineNode *>(s);
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
+ codegen.opcodes.push_back(nl->line);
+ codegen.current_line = nl->line;
+#endif
+ } break;
+ case GDScriptParser::Node::TYPE_CONTROL_FLOW: {
+ // try subblocks
+
+ const GDScriptParser::ControlFlowNode *cf = static_cast<const GDScriptParser::ControlFlowNode *>(s);
+
+ switch (cf->cf_type) {
+
+ case GDScriptParser::ControlFlowNode::CF_MATCH: {
+ GDScriptParser::MatchNode *match = cf->match;
+
+ GDScriptParser::IdentifierNode *id = memnew(GDScriptParser::IdentifierNode);
+ id->name = "#match_value";
+
+ // var #match_value
+ // copied because there is no _parse_statement :(
+ codegen.add_stack_identifier(id->name, p_stack_level++);
+ codegen.alloc_stack(p_stack_level);
+ new_identifiers++;
+
+ GDScriptParser::OperatorNode *op = memnew(GDScriptParser::OperatorNode);
+ op->op = GDScriptParser::OperatorNode::OP_ASSIGN;
+ op->arguments.push_back(id);
+ op->arguments.push_back(match->val_to_match);
+
+ int ret = _parse_expression(codegen, op, p_stack_level);
+ if (ret < 0) {
+ return ERR_PARSE_ERROR;
+ }
+
+ // break address
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(codegen.opcodes.size() + 3);
+ int break_addr = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(0); // break addr
+
+ for (int j = 0; j < match->compiled_pattern_branches.size(); j++) {
+ GDScriptParser::MatchNode::CompiledPatternBranch branch = match->compiled_pattern_branches[j];
+
+ // jump over continue
+ // jump unconditionally
+ // continue address
+ // compile the condition
+ int ret = _parse_expression(codegen, branch.compiled_pattern, p_stack_level);
+ if (ret < 0) {
+ return ERR_PARSE_ERROR;
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
+ codegen.opcodes.push_back(ret);
+ codegen.opcodes.push_back(codegen.opcodes.size() + 3);
+ int continue_addr = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(0);
+
+ Error err = _parse_block(codegen, branch.body, p_stack_level, p_break_addr, continue_addr);
+ if (err) {
+ return ERR_PARSE_ERROR;
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(break_addr);
+
+ codegen.opcodes[continue_addr + 1] = codegen.opcodes.size();
+ }
+
+ codegen.opcodes[break_addr + 1] = codegen.opcodes.size();
+
+ } break;
+
+ case GDScriptParser::ControlFlowNode::CF_IF: {
+
+#ifdef DEBUG_ENABLED
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
+ codegen.opcodes.push_back(cf->line);
+ codegen.current_line = cf->line;
+#endif
+ int ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false);
+ if (ret < 0)
+ return ERR_PARSE_ERROR;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ codegen.opcodes.push_back(ret);
+ int else_addr = codegen.opcodes.size();
+ codegen.opcodes.push_back(0); //temporary
+
+ Error err = _parse_block(codegen, cf->body, p_stack_level, p_break_addr, p_continue_addr);
+ if (err)
+ return err;
+
+ if (cf->body_else) {
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ int end_addr = codegen.opcodes.size();
+ codegen.opcodes.push_back(0);
+ codegen.opcodes[else_addr] = codegen.opcodes.size();
+
+ Error err = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr);
+ if (err)
+ return err;
+
+ codegen.opcodes[end_addr] = codegen.opcodes.size();
+ } else {
+ //end without else
+ codegen.opcodes[else_addr] = codegen.opcodes.size();
+ }
+
+ } break;
+ case GDScriptParser::ControlFlowNode::CF_FOR: {
+
+ int slevel = p_stack_level;
+ int iter_stack_pos = slevel;
+ int iterator_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int counter_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int container_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ codegen.alloc_stack(slevel);
+
+ codegen.push_stack_identifiers();
+ codegen.add_stack_identifier(static_cast<const GDScriptParser::IdentifierNode *>(cf->arguments[0])->name, iter_stack_pos);
+
+ int ret = _parse_expression(codegen, cf->arguments[1], slevel, false);
+ if (ret < 0)
+ return ERR_COMPILATION_FAILED;
+
+ //assign container
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
+ codegen.opcodes.push_back(container_pos);
+ codegen.opcodes.push_back(ret);
+
+ //begin loop
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE_BEGIN);
+ codegen.opcodes.push_back(counter_pos);
+ codegen.opcodes.push_back(container_pos);
+ codegen.opcodes.push_back(codegen.opcodes.size() + 4);
+ codegen.opcodes.push_back(iterator_pos);
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
+ codegen.opcodes.push_back(codegen.opcodes.size() + 8);
+ //break loop
+ int break_pos = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
+ codegen.opcodes.push_back(0); //skip code for next
+ //next loop
+ int continue_pos = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE);
+ codegen.opcodes.push_back(counter_pos);
+ codegen.opcodes.push_back(container_pos);
+ codegen.opcodes.push_back(break_pos);
+ codegen.opcodes.push_back(iterator_pos);
+
+ Error err = _parse_block(codegen, cf->body, slevel, break_pos, continue_pos);
+ if (err)
+ return err;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(continue_pos);
+ codegen.opcodes[break_pos + 1] = codegen.opcodes.size();
+
+ codegen.pop_stack_identifiers();
+
+ } break;
+ case GDScriptParser::ControlFlowNode::CF_WHILE: {
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(codegen.opcodes.size() + 3);
+ int break_addr = codegen.opcodes.size();
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(0);
+ int continue_addr = codegen.opcodes.size();
+
+ int ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false);
+ if (ret < 0)
+ return ERR_PARSE_ERROR;
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ codegen.opcodes.push_back(ret);
+ codegen.opcodes.push_back(break_addr);
+ Error err = _parse_block(codegen, cf->body, p_stack_level, break_addr, continue_addr);
+ if (err)
+ return err;
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(continue_addr);
+
+ codegen.opcodes[break_addr + 1] = codegen.opcodes.size();
+
+ } break;
+ case GDScriptParser::ControlFlowNode::CF_SWITCH: {
+
+ } break;
+ case GDScriptParser::ControlFlowNode::CF_BREAK: {
+
+ if (p_break_addr < 0) {
+
+ _set_error("'break'' not within loop", cf);
+ return ERR_COMPILATION_FAILED;
+ }
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(p_break_addr);
+
+ } break;
+ case GDScriptParser::ControlFlowNode::CF_CONTINUE: {
+
+ if (p_continue_addr < 0) {
+
+ _set_error("'continue' not within loop", cf);
+ return ERR_COMPILATION_FAILED;
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
+ codegen.opcodes.push_back(p_continue_addr);
+
+ } break;
+ case GDScriptParser::ControlFlowNode::CF_RETURN: {
+
+ int ret;
+
+ if (cf->arguments.size()) {
+
+ ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false);
+ if (ret < 0)
+ return ERR_PARSE_ERROR;
+
+ } else {
+
+ ret = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_RETURN);
+ codegen.opcodes.push_back(ret);
+
+ } break;
+ }
+ } break;
+ case GDScriptParser::Node::TYPE_ASSERT: {
+#ifdef DEBUG_ENABLED
+ // try subblocks
+
+ const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
+
+ int ret = _parse_expression(codegen, as->condition, p_stack_level, false);
+ if (ret < 0)
+ return ERR_PARSE_ERROR;
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT);
+ codegen.opcodes.push_back(ret);
+#endif
+ } break;
+ case GDScriptParser::Node::TYPE_BREAKPOINT: {
+#ifdef DEBUG_ENABLED
+ // try subblocks
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_BREAKPOINT);
+#endif
+ } break;
+ case GDScriptParser::Node::TYPE_LOCAL_VAR: {
+
+ const GDScriptParser::LocalVarNode *lv = static_cast<const GDScriptParser::LocalVarNode *>(s);
+
+ if (_is_class_member_property(codegen, lv->name)) {
+ _set_error("Name for local variable '" + String(lv->name) + "' can't shadow class property of the same name.", lv);
+ return ERR_ALREADY_EXISTS;
+ }
+
+ codegen.add_stack_identifier(lv->name, p_stack_level++);
+ codegen.alloc_stack(p_stack_level);
+ new_identifiers++;
+
+ } break;
+ default: {
+ //expression
+ int ret = _parse_expression(codegen, s, p_stack_level, true);
+ if (ret < 0)
+ return ERR_PARSE_ERROR;
+ } break;
+ }
+ }
+ codegen.pop_stack_identifiers();
+ return OK;
+}
+
+Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
+
+ Vector<int> bytecode;
+ CodeGen codegen;
+
+ codegen.class_node = p_class;
+ codegen.script = p_script;
+ codegen.function_node = p_func;
+ codegen.stack_max = 0;
+ codegen.current_line = 0;
+ codegen.call_max = 0;
+ codegen.debug_stack = ScriptDebugger::get_singleton() != NULL;
+ Vector<StringName> argnames;
+
+ int stack_level = 0;
+
+ if (p_func) {
+ for (int i = 0; i < p_func->arguments.size(); i++) {
+ if (_is_class_member_property(p_script, p_func->arguments[i])) {
+ _set_error("Name for argument '" + String(p_func->arguments[i]) + "' can't shadow class property of the same name.", p_func);
+ return ERR_ALREADY_EXISTS;
+ }
+ codegen.add_stack_identifier(p_func->arguments[i], i);
+#ifdef TOOLS_ENABLED
+ argnames.push_back(p_func->arguments[i]);
+#endif
+ }
+ stack_level = p_func->arguments.size();
+ }
+
+ codegen.alloc_stack(stack_level);
+
+ /* Parse initializer -if applies- */
+
+ bool is_initializer = !p_for_ready && !p_func;
+
+ if (is_initializer || (p_func && String(p_func->name) == "_init")) {
+ //parse initializer for class members
+ if (!p_func && p_class->extends_used && p_script->native.is_null()) {
+
+ //call implicit parent constructor
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_SELF_BASE);
+ codegen.opcodes.push_back(codegen.get_name_map_pos("_init"));
+ codegen.opcodes.push_back(0);
+ codegen.opcodes.push_back((GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | 0);
+ }
+ Error err = _parse_block(codegen, p_class->initializer, stack_level);
+ if (err)
+ return err;
+ is_initializer = true;
+ }
+
+ if (p_for_ready || (p_func && String(p_func->name) == "_ready")) {
+ //parse initializer for class members
+ if (p_class->ready->statements.size()) {
+ Error err = _parse_block(codegen, p_class->ready, stack_level);
+ if (err)
+ return err;
+ }
+ }
+
+ /* Parse default argument code -if applies- */
+
+ Vector<int> defarg_addr;
+ StringName func_name;
+
+ if (p_func) {
+
+ if (p_func->default_values.size()) {
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
+ defarg_addr.push_back(codegen.opcodes.size());
+ for (int i = 0; i < p_func->default_values.size(); i++) {
+
+ _parse_expression(codegen, p_func->default_values[i], stack_level, true);
+ defarg_addr.push_back(codegen.opcodes.size());
+ }
+
+ defarg_addr.invert();
+ }
+
+ Error err = _parse_block(codegen, p_func->body, stack_level);
+ if (err)
+ return err;
+
+ func_name = p_func->name;
+ } else {
+ if (p_for_ready)
+ func_name = "_ready";
+ else
+ func_name = "_init";
+ }
+
+ codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
+
+ /*
+ if (String(p_func->name)=="") { //initializer func
+ gdfunc = &p_script->initializer;
+ */
+ //} else { //regular func
+ p_script->member_functions[func_name] = memnew(GDScriptFunction);
+ GDScriptFunction *gdfunc = p_script->member_functions[func_name];
+ //}
+
+ if (p_func) {
+ gdfunc->_static = p_func->_static;
+ gdfunc->rpc_mode = p_func->rpc_mode;
+ }
+
+#ifdef TOOLS_ENABLED
+ gdfunc->arg_names = argnames;
+#endif
+ //constants
+ if (codegen.constant_map.size()) {
+ gdfunc->_constant_count = codegen.constant_map.size();
+ gdfunc->constants.resize(codegen.constant_map.size());
+ gdfunc->_constants_ptr = &gdfunc->constants[0];
+ const Variant *K = NULL;
+ while ((K = codegen.constant_map.next(K))) {
+ int idx = codegen.constant_map[*K];
+ gdfunc->constants[idx] = *K;
+ }
+ } else {
+
+ gdfunc->_constants_ptr = NULL;
+ gdfunc->_constant_count = 0;
+ }
+ //global names
+ if (codegen.name_map.size()) {
+
+ gdfunc->global_names.resize(codegen.name_map.size());
+ gdfunc->_global_names_ptr = &gdfunc->global_names[0];
+ for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
+
+ gdfunc->global_names[E->get()] = E->key();
+ }
+ gdfunc->_global_names_count = gdfunc->global_names.size();
+
+ } else {
+ gdfunc->_global_names_ptr = NULL;
+ gdfunc->_global_names_count = 0;
+ }
+
+ if (codegen.opcodes.size()) {
+
+ gdfunc->code = codegen.opcodes;
+ gdfunc->_code_ptr = &gdfunc->code[0];
+ gdfunc->_code_size = codegen.opcodes.size();
+
+ } else {
+
+ gdfunc->_code_ptr = NULL;
+ gdfunc->_code_size = 0;
+ }
+
+ if (defarg_addr.size()) {
+
+ gdfunc->default_arguments = defarg_addr;
+ gdfunc->_default_arg_count = defarg_addr.size() - 1;
+ gdfunc->_default_arg_ptr = &gdfunc->default_arguments[0];
+ } else {
+ gdfunc->_default_arg_count = 0;
+ gdfunc->_default_arg_ptr = NULL;
+ }
+
+ gdfunc->_argument_count = p_func ? p_func->arguments.size() : 0;
+ gdfunc->_stack_size = codegen.stack_max;
+ gdfunc->_call_size = codegen.call_max;
+ gdfunc->name = func_name;
+#ifdef DEBUG_ENABLED
+ if (ScriptDebugger::get_singleton()) {
+ String signature;
+ //path
+ if (p_script->get_path() != String())
+ signature += p_script->get_path();
+ //loc
+ if (p_func) {
+ signature += "::" + itos(p_func->body->line);
+ } else {
+ signature += "::0";
+ }
+
+ //function and class
+
+ if (p_class->name) {
+ signature += "::" + String(p_class->name) + "." + String(func_name);
+ } else {
+ signature += "::" + String(func_name);
+ }
+
+ gdfunc->profile.signature = signature;
+ }
+#endif
+ gdfunc->_script = p_script;
+ gdfunc->source = source;
+
+#ifdef DEBUG_ENABLED
+
+ {
+ gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
+ gdfunc->_func_cname = gdfunc->func_cname.get_data();
+ }
+
+#endif
+ if (p_func) {
+ gdfunc->_initial_line = p_func->line;
+#ifdef TOOLS_ENABLED
+
+ p_script->member_lines[func_name] = p_func->line;
+#endif
+ } else {
+ gdfunc->_initial_line = 0;
+ }
+
+ if (codegen.debug_stack)
+ gdfunc->stack_debug = codegen.stack_debug;
+
+ if (is_initializer)
+ p_script->initializer = gdfunc;
+
+ return OK;
+}
+
+Error GDScriptCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+
+ Map<StringName, Ref<GDScript> > old_subclasses;
+
+ if (p_keep_state) {
+ old_subclasses = p_script->subclasses;
+ }
+
+ p_script->native = Ref<GDScriptNativeClass>();
+ p_script->base = Ref<GDScript>();
+ p_script->_base = NULL;
+ p_script->members.clear();
+ p_script->constants.clear();
+ for (Map<StringName, GDScriptFunction *>::Element *E = p_script->member_functions.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+ p_script->member_functions.clear();
+ p_script->member_indices.clear();
+ p_script->member_info.clear();
+ p_script->_signals.clear();
+ p_script->initializer = NULL;
+
+ p_script->subclasses.clear();
+ p_script->_owner = p_owner;
+ p_script->tool = p_class->tool;
+ p_script->name = p_class->name;
+
+ Ref<GDScriptNativeClass> native;
+
+ if (p_class->extends_used) {
+ //do inheritance
+ String path = p_class->extends_file;
+
+ Ref<GDScript> script;
+
+ if (path != "") {
+ //path (and optionally subclasses)
+
+ if (path.is_rel_path()) {
+
+ String base;
+
+ if (p_owner) {
+ GDScript *current_class = p_owner;
+ while (current_class != NULL) {
+ base = current_class->get_path();
+ if (base == "")
+ current_class = current_class->_owner;
+ else
+ break;
+ }
+ } else {
+ base = p_script->get_path();
+ }
+
+ if (base == "" || base.is_rel_path()) {
+ _set_error("Could not resolve relative path for parent class: " + path, p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+ path = base.get_base_dir().plus_file(path).simplify_path();
+ }
+ script = ResourceLoader::load(path);
+ if (script.is_null()) {
+ _set_error("Could not load base class: " + path, p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+ if (!script->valid) {
+
+ _set_error("Script not fully loaded (cyclic preload?): " + path, p_class);
+ return ERR_BUSY;
+ }
+ //print_line("EXTENDS PATH: "+path+" script is "+itos(script.is_valid())+" indices is "+itos(script->member_indices.size())+" valid? "+itos(script->valid));
+
+ if (p_class->extends_class.size()) {
+
+ for (int i = 0; i < p_class->extends_class.size(); i++) {
+
+ String sub = p_class->extends_class[i];
+ if (script->subclasses.has(sub)) {
+
+ Ref<Script> subclass = script->subclasses[sub]; //avoid reference from disappearing
+ script = subclass;
+ } else {
+
+ _set_error("Could not find subclass: " + sub, p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+ }
+
+ } else {
+
+ ERR_FAIL_COND_V(p_class->extends_class.size() == 0, ERR_BUG);
+ //look around for the subclasses
+
+ String base = p_class->extends_class[0];
+ GDScript *p = p_owner;
+ Ref<GDScript> base_class;
+
+ while (p) {
+
+ if (p->subclasses.has(base)) {
+
+ base_class = p->subclasses[base];
+ break;
+ }
+ p = p->_owner;
+ }
+
+ if (base_class.is_valid()) {
+
+ for (int i = 1; i < p_class->extends_class.size(); i++) {
+
+ String subclass = p_class->extends_class[i];
+
+ if (base_class->subclasses.has(subclass)) {
+
+ base_class = base_class->subclasses[subclass];
+ } else {
+
+ _set_error("Could not find subclass: " + subclass, p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ script = base_class;
+
+ } else {
+
+ if (p_class->extends_class.size() > 1) {
+
+ _set_error("Invalid inheritance (unknown class+subclasses)", p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+ //if not found, try engine classes
+ if (!GDScriptLanguage::get_singleton()->get_global_map().has(base)) {
+
+ _set_error("Unknown class: '" + base + "'", p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ int base_idx = GDScriptLanguage::get_singleton()->get_global_map()[base];
+ native = GDScriptLanguage::get_singleton()->get_global_array()[base_idx];
+ if (!native.is_valid()) {
+
+ _set_error("Global not a class: '" + base + "'", p_class);
+
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+ }
+
+ if (script.is_valid()) {
+
+ p_script->base = script;
+ p_script->_base = p_script->base.ptr();
+ p_script->member_indices = script->member_indices;
+
+ } else if (native.is_valid()) {
+
+ p_script->native = native;
+ } else {
+
+ _set_error("Could not determine inheritance", p_class);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ } else {
+ // without extends, implicitly extend Reference
+ int native_idx = GDScriptLanguage::get_singleton()->get_global_map()["Reference"];
+ native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
+ ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
+ p_script->native = native;
+ }
+
+ //print_line("Script: "+p_script->get_path()+" indices: "+itos(p_script->member_indices.size()));
+
+ for (int i = 0; i < p_class->variables.size(); i++) {
+
+ StringName name = p_class->variables[i].identifier;
+ if (p_script->member_indices.has(name)) {
+ _set_error("Member '" + name + "' already exists (in current or parent class)", p_class);
+ return ERR_ALREADY_EXISTS;
+ }
+ if (_is_class_member_property(p_script, name)) {
+ _set_error("Member '" + name + "' already exists as a class property.", p_class);
+ return ERR_ALREADY_EXISTS;
+ }
+
+ if (p_class->variables[i]._export.type != Variant::NIL) {
+
+ p_script->member_info[name] = p_class->variables[i]._export;
+#ifdef TOOLS_ENABLED
+ if (p_class->variables[i].default_value.get_type() != Variant::NIL) {
+
+ p_script->member_default_values[name] = p_class->variables[i].default_value;
+ }
+#endif
+ } else {
+
+ p_script->member_info[name] = PropertyInfo(Variant::NIL, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE);
+ }
+
+ //int new_idx = p_script->member_indices.size();
+ GDScript::MemberInfo minfo;
+ minfo.index = p_script->member_indices.size();
+ minfo.setter = p_class->variables[i].setter;
+ minfo.getter = p_class->variables[i].getter;
+ minfo.rpc_mode = p_class->variables[i].rpc_mode;
+
+ p_script->member_indices[name] = minfo;
+ p_script->members.insert(name);
+
+#ifdef TOOLS_ENABLED
+
+ p_script->member_lines[name] = p_class->variables[i].line;
+#endif
+ }
+
+ for (int i = 0; i < p_class->constant_expressions.size(); i++) {
+
+ StringName name = p_class->constant_expressions[i].identifier;
+ ERR_CONTINUE(p_class->constant_expressions[i].expression->type != GDScriptParser::Node::TYPE_CONSTANT);
+
+ if (_is_class_member_property(p_script, name)) {
+ _set_error("Member '" + name + "' already exists as a class property.", p_class);
+ return ERR_ALREADY_EXISTS;
+ }
+
+ GDScriptParser::ConstantNode *constant = static_cast<GDScriptParser::ConstantNode *>(p_class->constant_expressions[i].expression);
+
+ p_script->constants.insert(name, constant->value);
+//p_script->constants[constant->value].make_const();
+#ifdef TOOLS_ENABLED
+
+ p_script->member_lines[name] = p_class->constant_expressions[i].expression->line;
+#endif
+ }
+
+ for (int i = 0; i < p_class->_signals.size(); i++) {
+
+ StringName name = p_class->_signals[i].name;
+
+ GDScript *c = p_script;
+
+ while (c) {
+
+ if (c->_signals.has(name)) {
+ _set_error("Signal '" + name + "' redefined (in current or parent class)", p_class);
+ return ERR_ALREADY_EXISTS;
+ }
+
+ if (c->base.is_valid()) {
+ c = c->base.ptr();
+ } else {
+ c = NULL;
+ }
+ }
+
+ if (native.is_valid()) {
+ if (ClassDB::has_signal(native->get_name(), name)) {
+ _set_error("Signal '" + name + "' redefined (original in native class '" + String(native->get_name()) + "')", p_class);
+ return ERR_ALREADY_EXISTS;
+ }
+ }
+
+ p_script->_signals[name] = p_class->_signals[i].arguments;
+ }
+ //parse sub-classes
+
+ for (int i = 0; i < p_class->subclasses.size(); i++) {
+ StringName name = p_class->subclasses[i]->name;
+
+ Ref<GDScript> subclass;
+
+ if (old_subclasses.has(name)) {
+ subclass = old_subclasses[name];
+ } else {
+ subclass.instance();
+ }
+
+ Error err = _parse_class(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state);
+ if (err)
+ return err;
+
+#ifdef TOOLS_ENABLED
+
+ p_script->member_lines[name] = p_class->subclasses[i]->line;
+#endif
+
+ p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
+ p_script->subclasses.insert(name, subclass);
+ }
+
+ //parse methods
+
+ bool has_initializer = false;
+ bool has_ready = false;
+
+ for (int i = 0; i < p_class->functions.size(); i++) {
+
+ if (!has_initializer && p_class->functions[i]->name == "_init")
+ has_initializer = true;
+ if (!has_ready && p_class->functions[i]->name == "_ready")
+ has_ready = true;
+ Error err = _parse_function(p_script, p_class, p_class->functions[i]);
+ if (err)
+ return err;
+ }
+
+ //parse static methods
+
+ for (int i = 0; i < p_class->static_functions.size(); i++) {
+
+ Error err = _parse_function(p_script, p_class, p_class->static_functions[i]);
+ if (err)
+ return err;
+ }
+
+ if (!has_initializer) {
+ //create a constructor
+ Error err = _parse_function(p_script, p_class, NULL);
+ if (err)
+ return err;
+ }
+
+ if (!has_ready && p_class->ready->statements.size()) {
+ //create a constructor
+ Error err = _parse_function(p_script, p_class, NULL, true);
+ if (err)
+ return err;
+ }
+
+#ifdef DEBUG_ENABLED
+ //validate setters/getters if debug is enabled
+ for (int i = 0; i < p_class->variables.size(); i++) {
+
+ if (p_class->variables[i].setter) {
+ const Map<StringName, GDScriptFunction *>::Element *E = p_script->get_member_functions().find(p_class->variables[i].setter);
+ if (!E) {
+ _set_error("Setter function '" + String(p_class->variables[i].setter) + "' not found in class.", NULL);
+ err_line = p_class->variables[i].line;
+ err_column = 0;
+ return ERR_PARSE_ERROR;
+ }
+
+ if (E->get()->is_static()) {
+
+ _set_error("Setter function '" + String(p_class->variables[i].setter) + "' is static.", NULL);
+ err_line = p_class->variables[i].line;
+ err_column = 0;
+ return ERR_PARSE_ERROR;
+ }
+ }
+ if (p_class->variables[i].getter) {
+ const Map<StringName, GDScriptFunction *>::Element *E = p_script->get_member_functions().find(p_class->variables[i].getter);
+ if (!E) {
+ _set_error("Getter function '" + String(p_class->variables[i].getter) + "' not found in class.", NULL);
+ err_line = p_class->variables[i].line;
+ err_column = 0;
+ return ERR_PARSE_ERROR;
+ }
+
+ if (E->get()->is_static()) {
+
+ _set_error("Getter function '" + String(p_class->variables[i].getter) + "' is static.", NULL);
+ err_line = p_class->variables[i].line;
+ err_column = 0;
+ return ERR_PARSE_ERROR;
+ }
+ }
+ }
+
+ //validate instances if keeping state
+
+ if (p_keep_state) {
+
+ print_line("RELOAD KEEP " + p_script->path);
+ for (Set<Object *>::Element *E = p_script->instances.front(); E;) {
+
+ Set<Object *>::Element *N = E->next();
+
+ ScriptInstance *si = E->get()->get_script_instance();
+ if (si->is_placeholder()) {
+#ifdef TOOLS_ENABLED
+ PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
+
+ if (p_script->is_tool()) {
+ //re-create as an instance
+ p_script->placeholders.erase(psi); //remove placeholder
+
+ GDScriptInstance *instance = memnew(GDScriptInstance);
+ instance->base_ref = Object::cast_to<Reference>(E->get());
+ instance->members.resize(p_script->member_indices.size());
+ instance->script = Ref<GDScript>(p_script);
+ instance->owner = E->get();
+
+ //needed for hot reloading
+ for (Map<StringName, GDScript::MemberInfo>::Element *E = p_script->member_indices.front(); E; E = E->next()) {
+ instance->member_indices_cache[E->key()] = E->get().index;
+ }
+ instance->owner->set_script_instance(instance);
+
+ /* STEP 2, INITIALIZE AND CONSRTUCT */
+
+ Variant::CallError ce;
+ p_script->initializer->call(instance, NULL, 0, ce);
+
+ if (ce.error != Variant::CallError::CALL_OK) {
+ //well, tough luck, not goinna do anything here
+ }
+ }
+#endif
+ } else {
+
+ GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
+ gi->reload_members();
+ }
+
+ E = N;
+ }
+ }
+#endif
+
+ p_script->valid = true;
+ return OK;
+}
+
+Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
+
+ err_line = -1;
+ err_column = -1;
+ error = "";
+ parser = p_parser;
+ const GDScriptParser::Node *root = parser->get_parse_tree();
+ ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA);
+
+ source = p_script->get_path();
+
+ Error err = _parse_class(p_script, NULL, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state);
+
+ if (err)
+ return err;
+
+ return OK;
+}
+
+String GDScriptCompiler::get_error() const {
+
+ return error;
+}
+int GDScriptCompiler::get_error_line() const {
+
+ return err_line;
+}
+int GDScriptCompiler::get_error_column() const {
+
+ return err_column;
+}
+
+GDScriptCompiler::GDScriptCompiler() {
+}