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Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r-- | modules/gdscript/gdscript_compiler.cpp | 2044 |
1 files changed, 2044 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp new file mode 100644 index 0000000000..3121a61436 --- /dev/null +++ b/modules/gdscript/gdscript_compiler.cpp @@ -0,0 +1,2044 @@ +/*************************************************************************/ +/* gdscript_compiler.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "gdscript_compiler.h" + +#include "gdscript.h" + +bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) { + + if (!codegen.function_node || codegen.function_node->_static) + return false; + + return _is_class_member_property(codegen.script, p_name); +} + +bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) { + + GDScript *scr = owner; + GDScriptNativeClass *nc = NULL; + while (scr) { + + if (scr->native.is_valid()) + nc = scr->native.ptr(); + scr = scr->_base; + } + + ERR_FAIL_COND_V(!nc, false); + + return ClassDB::has_property(nc->get_name(), p_name); +} + +void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) { + + if (error != "") + return; + + error = p_error; + if (p_node) { + err_line = p_node->line; + err_column = p_node->column; + } else { + err_line = 0; + err_column = 0; + } +} + +bool GDScriptCompiler::_create_unary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level) { + + ERR_FAIL_COND_V(on->arguments.size() != 1, false); + + int src_address_a = _parse_expression(codegen, on->arguments[0], p_stack_level); + if (src_address_a < 0) + return false; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator + codegen.opcodes.push_back(op); //which operator + codegen.opcodes.push_back(src_address_a); // argument 1 + codegen.opcodes.push_back(src_address_a); // argument 2 (repeated) + //codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_NIL); // argument 2 (unary only takes one parameter) + return true; +} + +bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level, bool p_initializer) { + + ERR_FAIL_COND_V(on->arguments.size() != 2, false); + + int src_address_a = _parse_expression(codegen, on->arguments[0], p_stack_level, false, p_initializer); + if (src_address_a < 0) + return false; + if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) + p_stack_level++; //uses stack for return, increase stack + + int src_address_b = _parse_expression(codegen, on->arguments[1], p_stack_level, false, p_initializer); + if (src_address_b < 0) + return false; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator + codegen.opcodes.push_back(op); //which operator + codegen.opcodes.push_back(src_address_a); // argument 1 + codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter) + return true; +} + +/* +int GDScriptCompiler::_parse_subexpression(CodeGen& codegen,const GDScriptParser::Node *p_expression) { + + + int ret = _parse_expression(codegen,p_expression); + if (ret<0) + return ret; + + if (ret&(GDScriptFunction::ADDR_TYPE_STACK<<GDScriptFunction::ADDR_BITS)) { + codegen.stack_level++; + codegen.check_max_stack_level(); + //stack was used, keep value + } + + return ret; +} +*/ + +int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level) { + + Variant::Operator var_op = Variant::OP_MAX; + + switch (p_expression->op) { + + case GDScriptParser::OperatorNode::OP_ASSIGN_ADD: var_op = Variant::OP_ADD; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_SUB: var_op = Variant::OP_SUBTRACT; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_MUL: var_op = Variant::OP_MULTIPLY; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_DIV: var_op = Variant::OP_DIVIDE; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_MOD: var_op = Variant::OP_MODULE; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT: var_op = Variant::OP_SHIFT_LEFT; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: var_op = Variant::OP_SHIFT_RIGHT; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND: var_op = Variant::OP_BIT_AND; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR: var_op = Variant::OP_BIT_OR; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR: var_op = Variant::OP_BIT_XOR; break; + case GDScriptParser::OperatorNode::OP_INIT_ASSIGN: + case GDScriptParser::OperatorNode::OP_ASSIGN: { + + //none + } break; + default: { + + ERR_FAIL_V(-1); + } + } + + bool initializer = p_expression->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN; + + if (var_op == Variant::OP_MAX) { + + return _parse_expression(codegen, p_expression->arguments[1], p_stack_level, false, initializer); + } + + if (!_create_binary_operator(codegen, p_expression, var_op, p_stack_level, initializer)) + return -1; + + int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode + codegen.alloc_stack(p_stack_level); + return dst_addr; +} + +int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root, bool p_initializer) { + + switch (p_expression->type) { + //should parse variable declaration and adjust stack accordingly... + case GDScriptParser::Node::TYPE_IDENTIFIER: { + //return identifier + //wait, identifier could be a local variable or something else... careful here, must reference properly + //as stack may be more interesting to work with + + //This could be made much simpler by just indexing "self", but done this way (with custom self-addressing modes) increases peformance a lot. + + const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression); + + StringName identifier = in->name; + + if (_is_class_member_property(codegen, identifier)) { + //get property + codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_MEMBER); // perform operator + codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter) + int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode + codegen.alloc_stack(p_stack_level); + return dst_addr; + } + + // TRY STACK! + if (!p_initializer && codegen.stack_identifiers.has(identifier)) { + + int pos = codegen.stack_identifiers[identifier]; + return pos | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS); + } + //TRY MEMBERS! + if (!codegen.function_node || !codegen.function_node->_static) { + + // TRY MEMBER VARIABLES! + //static function + if (codegen.script->member_indices.has(identifier)) { + + int idx = codegen.script->member_indices[identifier].index; + return idx | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); //argument (stack root) + } + } + + //TRY CLASS CONSTANTS + + GDScript *owner = codegen.script; + while (owner) { + + GDScript *scr = owner; + GDScriptNativeClass *nc = NULL; + while (scr) { + + if (scr->constants.has(identifier)) { + + //int idx=scr->constants[identifier]; + int idx = codegen.get_name_map_pos(identifier); + return idx | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root) + } + if (scr->native.is_valid()) + nc = scr->native.ptr(); + scr = scr->_base; + } + + // CLASS C++ Integer Constant + + if (nc) { + + bool success = false; + int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success); + if (success) { + Variant key = constant; + int idx; + + if (!codegen.constant_map.has(key)) { + + idx = codegen.constant_map.size(); + codegen.constant_map[key] = idx; + + } else { + idx = codegen.constant_map[key]; + } + + return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access) + } + } + + owner = owner->_owner; + } + + /* + handled in constants now + if (codegen.script->subclasses.has(identifier)) { + //same with a subclass, make it a local constant. + int idx = codegen.get_constant_pos(codegen.script->subclasses[identifier]); + return idx|(GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT<<GDScriptFunction::ADDR_BITS); //make it a local constant (faster access) + + }*/ + + if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) { + + int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; + return idx | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root) + } + + //not found, error + + _set_error("Identifier not found: " + String(identifier), p_expression); + + return -1; + + } break; + case GDScriptParser::Node::TYPE_CONSTANT: { + //return constant + const GDScriptParser::ConstantNode *cn = static_cast<const GDScriptParser::ConstantNode *>(p_expression); + + int idx; + + if (!codegen.constant_map.has(cn->value)) { + + idx = codegen.constant_map.size(); + codegen.constant_map[cn->value] = idx; + + } else { + idx = codegen.constant_map[cn->value]; + } + + return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root) + + } break; + case GDScriptParser::Node::TYPE_SELF: { + //return constant + if (codegen.function_node && codegen.function_node->_static) { + _set_error("'self' not present in static function!", p_expression); + return -1; + } + return (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); + } break; + case GDScriptParser::Node::TYPE_ARRAY: { + + const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression); + Vector<int> values; + + int slevel = p_stack_level; + + for (int i = 0; i < an->elements.size(); i++) { + + int ret = _parse_expression(codegen, an->elements[i], slevel); + if (ret < 0) + return ret; + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + values.push_back(ret); + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY); + codegen.opcodes.push_back(values.size()); + for (int i = 0; i < values.size(); i++) + codegen.opcodes.push_back(values[i]); + + int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode + codegen.alloc_stack(p_stack_level); + return dst_addr; + + } break; + case GDScriptParser::Node::TYPE_DICTIONARY: { + + const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression); + Vector<int> values; + + int slevel = p_stack_level; + + for (int i = 0; i < dn->elements.size(); i++) { + + int ret = _parse_expression(codegen, dn->elements[i].key, slevel); + if (ret < 0) + return ret; + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + values.push_back(ret); + + ret = _parse_expression(codegen, dn->elements[i].value, slevel); + if (ret < 0) + return ret; + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + values.push_back(ret); + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY); + codegen.opcodes.push_back(dn->elements.size()); + for (int i = 0; i < values.size(); i++) + codegen.opcodes.push_back(values[i]); + + int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode + codegen.alloc_stack(p_stack_level); + return dst_addr; + + } break; + case GDScriptParser::Node::TYPE_OPERATOR: { + //hell breaks loose + + const GDScriptParser::OperatorNode *on = static_cast<const GDScriptParser::OperatorNode *>(p_expression); + switch (on->op) { + + //call/constructor operator + case GDScriptParser::OperatorNode::OP_PARENT_CALL: { + + ERR_FAIL_COND_V(on->arguments.size() < 1, -1); + + const GDScriptParser::IdentifierNode *in = (const GDScriptParser::IdentifierNode *)on->arguments[0]; + + Vector<int> arguments; + int slevel = p_stack_level; + for (int i = 1; i < on->arguments.size(); i++) { + + int ret = _parse_expression(codegen, on->arguments[i], slevel); + if (ret < 0) + return ret; + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + arguments.push_back(ret); + } + + //push call bytecode + codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_SELF_BASE); // basic type constructor + + codegen.opcodes.push_back(codegen.get_name_map_pos(in->name)); //instance + codegen.opcodes.push_back(arguments.size()); //argument count + codegen.alloc_call(arguments.size()); + for (int i = 0; i < arguments.size(); i++) + codegen.opcodes.push_back(arguments[i]); //arguments + + } break; + case GDScriptParser::OperatorNode::OP_CALL: { + + if (on->arguments[0]->type == GDScriptParser::Node::TYPE_TYPE) { + //construct a basic type + ERR_FAIL_COND_V(on->arguments.size() < 1, -1); + + const GDScriptParser::TypeNode *tn = (const GDScriptParser::TypeNode *)on->arguments[0]; + int vtype = tn->vtype; + + Vector<int> arguments; + int slevel = p_stack_level; + for (int i = 1; i < on->arguments.size(); i++) { + + int ret = _parse_expression(codegen, on->arguments[i], slevel); + if (ret < 0) + return ret; + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + arguments.push_back(ret); + } + + //push call bytecode + codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT); // basic type constructor + codegen.opcodes.push_back(vtype); //instance + codegen.opcodes.push_back(arguments.size()); //argument count + codegen.alloc_call(arguments.size()); + for (int i = 0; i < arguments.size(); i++) + codegen.opcodes.push_back(arguments[i]); //arguments + + } else if (on->arguments[0]->type == GDScriptParser::Node::TYPE_BUILT_IN_FUNCTION) { + //built in function + + ERR_FAIL_COND_V(on->arguments.size() < 1, -1); + + Vector<int> arguments; + int slevel = p_stack_level; + for (int i = 1; i < on->arguments.size(); i++) { + + int ret = _parse_expression(codegen, on->arguments[i], slevel); + if (ret < 0) + return ret; + + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + arguments.push_back(ret); + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN); + codegen.opcodes.push_back(static_cast<const GDScriptParser::BuiltInFunctionNode *>(on->arguments[0])->function); + codegen.opcodes.push_back(on->arguments.size() - 1); + codegen.alloc_call(on->arguments.size() - 1); + for (int i = 0; i < arguments.size(); i++) + codegen.opcodes.push_back(arguments[i]); + + } else { + //regular function + ERR_FAIL_COND_V(on->arguments.size() < 2, -1); + + const GDScriptParser::Node *instance = on->arguments[0]; + + if (instance->type == GDScriptParser::Node::TYPE_SELF) { + //room for optimization + } + + Vector<int> arguments; + int slevel = p_stack_level; + + for (int i = 0; i < on->arguments.size(); i++) { + + int ret; + + if (i == 0 && on->arguments[i]->type == GDScriptParser::Node::TYPE_SELF && codegen.function_node && codegen.function_node->_static) { + //static call to self + ret = (GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS); + } else if (i == 1) { + + if (on->arguments[i]->type != GDScriptParser::Node::TYPE_IDENTIFIER) { + _set_error("Attempt to call a non-identifier.", on); + return -1; + } + GDScriptParser::IdentifierNode *id = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[i]); + ret = codegen.get_name_map_pos(id->name); + + } else { + + ret = _parse_expression(codegen, on->arguments[i], slevel); + if (ret < 0) + return ret; + if (ret & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + } + arguments.push_back(ret); + } + + codegen.opcodes.push_back(p_root ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); // perform operator + codegen.opcodes.push_back(on->arguments.size() - 2); + codegen.alloc_call(on->arguments.size() - 2); + for (int i = 0; i < arguments.size(); i++) + codegen.opcodes.push_back(arguments[i]); + } + } break; + case GDScriptParser::OperatorNode::OP_YIELD: { + + ERR_FAIL_COND_V(on->arguments.size() && on->arguments.size() != 2, -1); + + Vector<int> arguments; + int slevel = p_stack_level; + for (int i = 0; i < on->arguments.size(); i++) { + + int ret = _parse_expression(codegen, on->arguments[i], slevel); + if (ret < 0) + return ret; + if (ret & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) { + slevel++; + codegen.alloc_stack(slevel); + } + arguments.push_back(ret); + } + + //push call bytecode + codegen.opcodes.push_back(arguments.size() == 0 ? GDScriptFunction::OPCODE_YIELD : GDScriptFunction::OPCODE_YIELD_SIGNAL); // basic type constructor + for (int i = 0; i < arguments.size(); i++) + codegen.opcodes.push_back(arguments[i]); //arguments + codegen.opcodes.push_back(GDScriptFunction::OPCODE_YIELD_RESUME); + //next will be where to place the result :) + + } break; + + //indexing operator + case GDScriptParser::OperatorNode::OP_INDEX: + case GDScriptParser::OperatorNode::OP_INDEX_NAMED: { + + ERR_FAIL_COND_V(on->arguments.size() != 2, -1); + + int slevel = p_stack_level; + bool named = (on->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED); + + int from = _parse_expression(codegen, on->arguments[0], slevel); + if (from < 0) + return from; + + int index; + if (named) { + if (on->arguments[0]->type == GDScriptParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) { + + GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1]); + const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name); + +#ifdef DEBUG_ENABLED + if (MI && MI->get().getter == codegen.function_node->name) { + String n = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1])->name; + _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", on); + return -1; + } +#endif + + if (MI && MI->get().getter == "") { + // Faster than indexing self (as if no self. had been used) + return (MI->get().index) | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); + } + } + + index = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1])->name); + + } else { + + if (on->arguments[1]->type == GDScriptParser::Node::TYPE_CONSTANT && static_cast<const GDScriptParser::ConstantNode *>(on->arguments[1])->value.get_type() == Variant::STRING) { + //also, somehow, named (speed up anyway) + StringName name = static_cast<const GDScriptParser::ConstantNode *>(on->arguments[1])->value; + index = codegen.get_name_map_pos(name); + named = true; + + } else { + //regular indexing + if (from & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + index = _parse_expression(codegen, on->arguments[1], slevel); + if (index < 0) + return index; + } + } + + codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET); // perform operator + codegen.opcodes.push_back(from); // argument 1 + codegen.opcodes.push_back(index); // argument 2 (unary only takes one parameter) + + } break; + case GDScriptParser::OperatorNode::OP_AND: { + + // AND operator with early out on failure + + int res = _parse_expression(codegen, on->arguments[0], p_stack_level); + if (res < 0) + return res; + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); + codegen.opcodes.push_back(res); + int jump_fail_pos = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + + res = _parse_expression(codegen, on->arguments[1], p_stack_level); + if (res < 0) + return res; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); + codegen.opcodes.push_back(res); + int jump_fail_pos2 = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + + codegen.alloc_stack(p_stack_level); //it will be used.. + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE); + codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(codegen.opcodes.size() + 3); + codegen.opcodes[jump_fail_pos] = codegen.opcodes.size(); + codegen.opcodes[jump_fail_pos2] = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE); + codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS; + + } break; + case GDScriptParser::OperatorNode::OP_OR: { + + // OR operator with early out on success + + int res = _parse_expression(codegen, on->arguments[0], p_stack_level); + if (res < 0) + return res; + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF); + codegen.opcodes.push_back(res); + int jump_success_pos = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + + res = _parse_expression(codegen, on->arguments[1], p_stack_level); + if (res < 0) + return res; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF); + codegen.opcodes.push_back(res); + int jump_success_pos2 = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + + codegen.alloc_stack(p_stack_level); //it will be used.. + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE); + codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(codegen.opcodes.size() + 3); + codegen.opcodes[jump_success_pos] = codegen.opcodes.size(); + codegen.opcodes[jump_success_pos2] = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE); + codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS; + + } break; + // ternary operators + case GDScriptParser::OperatorNode::OP_TERNARY_IF: { + + // x IF a ELSE y operator with early out on failure + + int res = _parse_expression(codegen, on->arguments[0], p_stack_level); + if (res < 0) + return res; + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); + codegen.opcodes.push_back(res); + int jump_fail_pos = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + + res = _parse_expression(codegen, on->arguments[1], p_stack_level); + if (res < 0) + return res; + + codegen.alloc_stack(p_stack_level); //it will be used.. + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); + codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(res); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + int jump_past_pos = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + + codegen.opcodes[jump_fail_pos] = codegen.opcodes.size(); + res = _parse_expression(codegen, on->arguments[2], p_stack_level); + if (res < 0) + return res; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); + codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(res); + + codegen.opcodes[jump_past_pos] = codegen.opcodes.size(); + + return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS; + + } break; + //unary operators + case GDScriptParser::OperatorNode::OP_NEG: { + if (!_create_unary_operator(codegen, on, Variant::OP_NEGATE, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_NOT: { + if (!_create_unary_operator(codegen, on, Variant::OP_NOT, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_BIT_INVERT: { + if (!_create_unary_operator(codegen, on, Variant::OP_BIT_NEGATE, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_PREINC: { + } break; //? + case GDScriptParser::OperatorNode::OP_PREDEC: { + } break; + case GDScriptParser::OperatorNode::OP_INC: { + } break; + case GDScriptParser::OperatorNode::OP_DEC: { + } break; + //binary operators (in precedence order) + case GDScriptParser::OperatorNode::OP_IN: { + if (!_create_binary_operator(codegen, on, Variant::OP_IN, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_EQUAL: { + if (!_create_binary_operator(codegen, on, Variant::OP_EQUAL, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_NOT_EQUAL: { + if (!_create_binary_operator(codegen, on, Variant::OP_NOT_EQUAL, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_LESS: { + if (!_create_binary_operator(codegen, on, Variant::OP_LESS, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_LESS_EQUAL: { + if (!_create_binary_operator(codegen, on, Variant::OP_LESS_EQUAL, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_GREATER: { + if (!_create_binary_operator(codegen, on, Variant::OP_GREATER, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_GREATER_EQUAL: { + if (!_create_binary_operator(codegen, on, Variant::OP_GREATER_EQUAL, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_ADD: { + if (!_create_binary_operator(codegen, on, Variant::OP_ADD, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_SUB: { + if (!_create_binary_operator(codegen, on, Variant::OP_SUBTRACT, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_MUL: { + if (!_create_binary_operator(codegen, on, Variant::OP_MULTIPLY, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_DIV: { + if (!_create_binary_operator(codegen, on, Variant::OP_DIVIDE, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_MOD: { + if (!_create_binary_operator(codegen, on, Variant::OP_MODULE, p_stack_level)) return -1; + } break; + //case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: { if (!_create_binary_operator(codegen,on,Variant::OP_SHIFT_LEFT,p_stack_level)) return -1;} break; + //case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: { if (!_create_binary_operator(codegen,on,Variant::OP_SHIFT_RIGHT,p_stack_level)) return -1;} break; + case GDScriptParser::OperatorNode::OP_BIT_AND: { + if (!_create_binary_operator(codegen, on, Variant::OP_BIT_AND, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_BIT_OR: { + if (!_create_binary_operator(codegen, on, Variant::OP_BIT_OR, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_BIT_XOR: { + if (!_create_binary_operator(codegen, on, Variant::OP_BIT_XOR, p_stack_level)) return -1; + } break; + //shift + case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: { + if (!_create_binary_operator(codegen, on, Variant::OP_SHIFT_LEFT, p_stack_level)) return -1; + } break; + case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: { + if (!_create_binary_operator(codegen, on, Variant::OP_SHIFT_RIGHT, p_stack_level)) return -1; + } break; + //assignment operators + case GDScriptParser::OperatorNode::OP_ASSIGN_ADD: + case GDScriptParser::OperatorNode::OP_ASSIGN_SUB: + case GDScriptParser::OperatorNode::OP_ASSIGN_MUL: + case GDScriptParser::OperatorNode::OP_ASSIGN_DIV: + case GDScriptParser::OperatorNode::OP_ASSIGN_MOD: + case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT: + case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND: + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR: + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR: + case GDScriptParser::OperatorNode::OP_INIT_ASSIGN: + case GDScriptParser::OperatorNode::OP_ASSIGN: { + + ERR_FAIL_COND_V(on->arguments.size() != 2, -1); + + if (on->arguments[0]->type == GDScriptParser::Node::TYPE_OPERATOR && (static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX || static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED)) { +//SET (chained) MODE!! + +#ifdef DEBUG_ENABLED + if (static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) { + const GDScriptParser::OperatorNode *inon = static_cast<GDScriptParser::OperatorNode *>(on->arguments[0]); + + if (inon->arguments[0]->type == GDScriptParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) { + + const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(static_cast<GDScriptParser::IdentifierNode *>(inon->arguments[1])->name); + if (MI && MI->get().setter == codegen.function_node->name) { + String n = static_cast<GDScriptParser::IdentifierNode *>(inon->arguments[1])->name; + _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", inon); + return -1; + } + } + } +#endif + + int slevel = p_stack_level; + + GDScriptParser::OperatorNode *op = static_cast<GDScriptParser::OperatorNode *>(on->arguments[0]); + + /* Find chain of sets */ + + StringName assign_property; + + List<GDScriptParser::OperatorNode *> chain; + + { + //create get/set chain + GDScriptParser::OperatorNode *n = op; + while (true) { + + chain.push_back(n); + if (n->arguments[0]->type != GDScriptParser::Node::TYPE_OPERATOR) { + + //check for a built-in property + if (n->arguments[0]->type == GDScriptParser::Node::TYPE_IDENTIFIER) { + + GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->arguments[0]); + if (_is_class_member_property(codegen, identifier->name)) { + assign_property = identifier->name; + } + } + break; + } + n = static_cast<GDScriptParser::OperatorNode *>(n->arguments[0]); + if (n->op != GDScriptParser::OperatorNode::OP_INDEX && n->op != GDScriptParser::OperatorNode::OP_INDEX_NAMED) + break; + } + } + + /* Chain of gets */ + + //get at (potential) root stack pos, so it can be returned + int prev_pos = _parse_expression(codegen, chain.back()->get()->arguments[0], slevel); + if (prev_pos < 0) + return prev_pos; + int retval = prev_pos; + + //print_line("retval: "+itos(retval)); + + if (retval & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + Vector<int> setchain; + + if (assign_property != StringName()) { + + // recover and assign at the end, this allows stuff like + // position.x+=2.0 + // in Node2D + setchain.push_back(prev_pos); + setchain.push_back(codegen.get_name_map_pos(assign_property)); + setchain.push_back(GDScriptFunction::OPCODE_SET_MEMBER); + } + + for (List<GDScriptParser::OperatorNode *>::Element *E = chain.back(); E; E = E->prev()) { + + if (E == chain.front()) //ignore first + break; + + bool named = E->get()->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED; + int key_idx; + + if (named) { + + key_idx = codegen.get_name_map_pos(static_cast<const GDScriptParser::IdentifierNode *>(E->get()->arguments[1])->name); + //printf("named key %x\n",key_idx); + + } else { + + if (prev_pos & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) { + slevel++; + codegen.alloc_stack(slevel); + } + + GDScriptParser::Node *key = E->get()->arguments[1]; + key_idx = _parse_expression(codegen, key, slevel); + //printf("expr key %x\n",key_idx); + + //stack was raised here if retval was stack but.. + } + + if (key_idx < 0) //error + return key_idx; + + codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET); + codegen.opcodes.push_back(prev_pos); + codegen.opcodes.push_back(key_idx); + slevel++; + codegen.alloc_stack(slevel); + int dst_pos = (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | slevel; + + codegen.opcodes.push_back(dst_pos); + + //add in reverse order, since it will be reverted + + setchain.push_back(dst_pos); + setchain.push_back(key_idx); + setchain.push_back(prev_pos); + setchain.push_back(named ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET); + + prev_pos = dst_pos; + } + + setchain.invert(); + + int set_index; + bool named = false; + + if (static_cast<const GDScriptParser::OperatorNode *>(op)->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) { + + set_index = codegen.get_name_map_pos(static_cast<const GDScriptParser::IdentifierNode *>(op->arguments[1])->name); + named = true; + } else { + + set_index = _parse_expression(codegen, op->arguments[1], slevel + 1); + named = false; + } + + if (set_index < 0) //error + return set_index; + + if (set_index & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + int set_value = _parse_assign_right_expression(codegen, on, slevel + 1); + if (set_value < 0) //error + return set_value; + + codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET); + codegen.opcodes.push_back(prev_pos); + codegen.opcodes.push_back(set_index); + codegen.opcodes.push_back(set_value); + + for (int i = 0; i < setchain.size(); i++) { + + codegen.opcodes.push_back(setchain[i]); + } + + return retval; + + } else if (on->arguments[0]->type == GDScriptParser::Node::TYPE_IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(on->arguments[0])->name)) { + //assignment to member property + + int slevel = p_stack_level; + + int src_address = _parse_assign_right_expression(codegen, on, slevel); + if (src_address < 0) + return -1; + + StringName name = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[0])->name; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_SET_MEMBER); + codegen.opcodes.push_back(codegen.get_name_map_pos(name)); + codegen.opcodes.push_back(src_address); + + return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS; + } else { + + //REGULAR ASSIGNMENT MODE!! + + int slevel = p_stack_level; + + int dst_address_a = _parse_expression(codegen, on->arguments[0], slevel, false, on->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN); + if (dst_address_a < 0) + return -1; + + if (dst_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) { + slevel++; + codegen.alloc_stack(slevel); + } + + int src_address_b = _parse_assign_right_expression(codegen, on, slevel); + if (src_address_b < 0) + return -1; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator + codegen.opcodes.push_back(dst_address_a); // argument 1 + codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter) + return dst_address_a; //if anything, returns wathever was assigned or correct stack position + } + + } break; + case GDScriptParser::OperatorNode::OP_IS: { + + ERR_FAIL_COND_V(on->arguments.size() != 2, false); + + int slevel = p_stack_level; + + int src_address_a = _parse_expression(codegen, on->arguments[0], slevel); + if (src_address_a < 0) + return -1; + + if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) + slevel++; //uses stack for return, increase stack + + int src_address_b = _parse_expression(codegen, on->arguments[1], slevel); + if (src_address_b < 0) + return -1; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_EXTENDS_TEST); // perform operator + codegen.opcodes.push_back(src_address_a); // argument 1 + codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter) + + } break; + default: { + + ERR_EXPLAIN("Bug in bytecode compiler, unexpected operator #" + itos(on->op) + " in parse tree while parsing expression."); + ERR_FAIL_V(0); //unreachable code + + } break; + } + + int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode + codegen.alloc_stack(p_stack_level); + return dst_addr; + } break; + //TYPE_TYPE, + default: { + + ERR_EXPLAIN("Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); + ERR_FAIL_V(-1); //unreachable code + } break; + } + + ERR_FAIL_V(-1); //unreachable code +} + +Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) { + + codegen.push_stack_identifiers(); + int new_identifiers = 0; + codegen.current_line = p_block->line; + + for (int i = 0; i < p_block->statements.size(); i++) { + + const GDScriptParser::Node *s = p_block->statements[i]; + + switch (s->type) { + case GDScriptParser::Node::TYPE_NEWLINE: { +#ifdef DEBUG_ENABLED + const GDScriptParser::NewLineNode *nl = static_cast<const GDScriptParser::NewLineNode *>(s); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE); + codegen.opcodes.push_back(nl->line); + codegen.current_line = nl->line; +#endif + } break; + case GDScriptParser::Node::TYPE_CONTROL_FLOW: { + // try subblocks + + const GDScriptParser::ControlFlowNode *cf = static_cast<const GDScriptParser::ControlFlowNode *>(s); + + switch (cf->cf_type) { + + case GDScriptParser::ControlFlowNode::CF_MATCH: { + GDScriptParser::MatchNode *match = cf->match; + + GDScriptParser::IdentifierNode *id = memnew(GDScriptParser::IdentifierNode); + id->name = "#match_value"; + + // var #match_value + // copied because there is no _parse_statement :( + codegen.add_stack_identifier(id->name, p_stack_level++); + codegen.alloc_stack(p_stack_level); + new_identifiers++; + + GDScriptParser::OperatorNode *op = memnew(GDScriptParser::OperatorNode); + op->op = GDScriptParser::OperatorNode::OP_ASSIGN; + op->arguments.push_back(id); + op->arguments.push_back(match->val_to_match); + + int ret = _parse_expression(codegen, op, p_stack_level); + if (ret < 0) { + return ERR_PARSE_ERROR; + } + + // break address + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(codegen.opcodes.size() + 3); + int break_addr = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(0); // break addr + + for (int j = 0; j < match->compiled_pattern_branches.size(); j++) { + GDScriptParser::MatchNode::CompiledPatternBranch branch = match->compiled_pattern_branches[j]; + + // jump over continue + // jump unconditionally + // continue address + // compile the condition + int ret = _parse_expression(codegen, branch.compiled_pattern, p_stack_level); + if (ret < 0) { + return ERR_PARSE_ERROR; + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF); + codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(codegen.opcodes.size() + 3); + int continue_addr = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(0); + + Error err = _parse_block(codegen, branch.body, p_stack_level, p_break_addr, continue_addr); + if (err) { + return ERR_PARSE_ERROR; + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(break_addr); + + codegen.opcodes[continue_addr + 1] = codegen.opcodes.size(); + } + + codegen.opcodes[break_addr + 1] = codegen.opcodes.size(); + + } break; + + case GDScriptParser::ControlFlowNode::CF_IF: { + +#ifdef DEBUG_ENABLED + codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE); + codegen.opcodes.push_back(cf->line); + codegen.current_line = cf->line; +#endif + int ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); + if (ret < 0) + return ERR_PARSE_ERROR; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); + codegen.opcodes.push_back(ret); + int else_addr = codegen.opcodes.size(); + codegen.opcodes.push_back(0); //temporary + + Error err = _parse_block(codegen, cf->body, p_stack_level, p_break_addr, p_continue_addr); + if (err) + return err; + + if (cf->body_else) { + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + int end_addr = codegen.opcodes.size(); + codegen.opcodes.push_back(0); + codegen.opcodes[else_addr] = codegen.opcodes.size(); + + Error err = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr); + if (err) + return err; + + codegen.opcodes[end_addr] = codegen.opcodes.size(); + } else { + //end without else + codegen.opcodes[else_addr] = codegen.opcodes.size(); + } + + } break; + case GDScriptParser::ControlFlowNode::CF_FOR: { + + int slevel = p_stack_level; + int iter_stack_pos = slevel; + int iterator_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + int counter_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + int container_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + codegen.alloc_stack(slevel); + + codegen.push_stack_identifiers(); + codegen.add_stack_identifier(static_cast<const GDScriptParser::IdentifierNode *>(cf->arguments[0])->name, iter_stack_pos); + + int ret = _parse_expression(codegen, cf->arguments[1], slevel, false); + if (ret < 0) + return ERR_COMPILATION_FAILED; + + //assign container + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); + codegen.opcodes.push_back(container_pos); + codegen.opcodes.push_back(ret); + + //begin loop + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE_BEGIN); + codegen.opcodes.push_back(counter_pos); + codegen.opcodes.push_back(container_pos); + codegen.opcodes.push_back(codegen.opcodes.size() + 4); + codegen.opcodes.push_back(iterator_pos); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next + codegen.opcodes.push_back(codegen.opcodes.size() + 8); + //break loop + int break_pos = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next + codegen.opcodes.push_back(0); //skip code for next + //next loop + int continue_pos = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE); + codegen.opcodes.push_back(counter_pos); + codegen.opcodes.push_back(container_pos); + codegen.opcodes.push_back(break_pos); + codegen.opcodes.push_back(iterator_pos); + + Error err = _parse_block(codegen, cf->body, slevel, break_pos, continue_pos); + if (err) + return err; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(continue_pos); + codegen.opcodes[break_pos + 1] = codegen.opcodes.size(); + + codegen.pop_stack_identifiers(); + + } break; + case GDScriptParser::ControlFlowNode::CF_WHILE: { + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(codegen.opcodes.size() + 3); + int break_addr = codegen.opcodes.size(); + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(0); + int continue_addr = codegen.opcodes.size(); + + int ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); + if (ret < 0) + return ERR_PARSE_ERROR; + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); + codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(break_addr); + Error err = _parse_block(codegen, cf->body, p_stack_level, break_addr, continue_addr); + if (err) + return err; + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(continue_addr); + + codegen.opcodes[break_addr + 1] = codegen.opcodes.size(); + + } break; + case GDScriptParser::ControlFlowNode::CF_SWITCH: { + + } break; + case GDScriptParser::ControlFlowNode::CF_BREAK: { + + if (p_break_addr < 0) { + + _set_error("'break'' not within loop", cf); + return ERR_COMPILATION_FAILED; + } + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(p_break_addr); + + } break; + case GDScriptParser::ControlFlowNode::CF_CONTINUE: { + + if (p_continue_addr < 0) { + + _set_error("'continue' not within loop", cf); + return ERR_COMPILATION_FAILED; + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); + codegen.opcodes.push_back(p_continue_addr); + + } break; + case GDScriptParser::ControlFlowNode::CF_RETURN: { + + int ret; + + if (cf->arguments.size()) { + + ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); + if (ret < 0) + return ERR_PARSE_ERROR; + + } else { + + ret = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS; + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_RETURN); + codegen.opcodes.push_back(ret); + + } break; + } + } break; + case GDScriptParser::Node::TYPE_ASSERT: { +#ifdef DEBUG_ENABLED + // try subblocks + + const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s); + + int ret = _parse_expression(codegen, as->condition, p_stack_level, false); + if (ret < 0) + return ERR_PARSE_ERROR; + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT); + codegen.opcodes.push_back(ret); +#endif + } break; + case GDScriptParser::Node::TYPE_BREAKPOINT: { +#ifdef DEBUG_ENABLED + // try subblocks + codegen.opcodes.push_back(GDScriptFunction::OPCODE_BREAKPOINT); +#endif + } break; + case GDScriptParser::Node::TYPE_LOCAL_VAR: { + + const GDScriptParser::LocalVarNode *lv = static_cast<const GDScriptParser::LocalVarNode *>(s); + + if (_is_class_member_property(codegen, lv->name)) { + _set_error("Name for local variable '" + String(lv->name) + "' can't shadow class property of the same name.", lv); + return ERR_ALREADY_EXISTS; + } + + codegen.add_stack_identifier(lv->name, p_stack_level++); + codegen.alloc_stack(p_stack_level); + new_identifiers++; + + } break; + default: { + //expression + int ret = _parse_expression(codegen, s, p_stack_level, true); + if (ret < 0) + return ERR_PARSE_ERROR; + } break; + } + } + codegen.pop_stack_identifiers(); + return OK; +} + +Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) { + + Vector<int> bytecode; + CodeGen codegen; + + codegen.class_node = p_class; + codegen.script = p_script; + codegen.function_node = p_func; + codegen.stack_max = 0; + codegen.current_line = 0; + codegen.call_max = 0; + codegen.debug_stack = ScriptDebugger::get_singleton() != NULL; + Vector<StringName> argnames; + + int stack_level = 0; + + if (p_func) { + for (int i = 0; i < p_func->arguments.size(); i++) { + if (_is_class_member_property(p_script, p_func->arguments[i])) { + _set_error("Name for argument '" + String(p_func->arguments[i]) + "' can't shadow class property of the same name.", p_func); + return ERR_ALREADY_EXISTS; + } + codegen.add_stack_identifier(p_func->arguments[i], i); +#ifdef TOOLS_ENABLED + argnames.push_back(p_func->arguments[i]); +#endif + } + stack_level = p_func->arguments.size(); + } + + codegen.alloc_stack(stack_level); + + /* Parse initializer -if applies- */ + + bool is_initializer = !p_for_ready && !p_func; + + if (is_initializer || (p_func && String(p_func->name) == "_init")) { + //parse initializer for class members + if (!p_func && p_class->extends_used && p_script->native.is_null()) { + + //call implicit parent constructor + codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_SELF_BASE); + codegen.opcodes.push_back(codegen.get_name_map_pos("_init")); + codegen.opcodes.push_back(0); + codegen.opcodes.push_back((GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | 0); + } + Error err = _parse_block(codegen, p_class->initializer, stack_level); + if (err) + return err; + is_initializer = true; + } + + if (p_for_ready || (p_func && String(p_func->name) == "_ready")) { + //parse initializer for class members + if (p_class->ready->statements.size()) { + Error err = _parse_block(codegen, p_class->ready, stack_level); + if (err) + return err; + } + } + + /* Parse default argument code -if applies- */ + + Vector<int> defarg_addr; + StringName func_name; + + if (p_func) { + + if (p_func->default_values.size()) { + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT); + defarg_addr.push_back(codegen.opcodes.size()); + for (int i = 0; i < p_func->default_values.size(); i++) { + + _parse_expression(codegen, p_func->default_values[i], stack_level, true); + defarg_addr.push_back(codegen.opcodes.size()); + } + + defarg_addr.invert(); + } + + Error err = _parse_block(codegen, p_func->body, stack_level); + if (err) + return err; + + func_name = p_func->name; + } else { + if (p_for_ready) + func_name = "_ready"; + else + func_name = "_init"; + } + + codegen.opcodes.push_back(GDScriptFunction::OPCODE_END); + + /* + if (String(p_func->name)=="") { //initializer func + gdfunc = &p_script->initializer; + */ + //} else { //regular func + p_script->member_functions[func_name] = memnew(GDScriptFunction); + GDScriptFunction *gdfunc = p_script->member_functions[func_name]; + //} + + if (p_func) { + gdfunc->_static = p_func->_static; + gdfunc->rpc_mode = p_func->rpc_mode; + } + +#ifdef TOOLS_ENABLED + gdfunc->arg_names = argnames; +#endif + //constants + if (codegen.constant_map.size()) { + gdfunc->_constant_count = codegen.constant_map.size(); + gdfunc->constants.resize(codegen.constant_map.size()); + gdfunc->_constants_ptr = &gdfunc->constants[0]; + const Variant *K = NULL; + while ((K = codegen.constant_map.next(K))) { + int idx = codegen.constant_map[*K]; + gdfunc->constants[idx] = *K; + } + } else { + + gdfunc->_constants_ptr = NULL; + gdfunc->_constant_count = 0; + } + //global names + if (codegen.name_map.size()) { + + gdfunc->global_names.resize(codegen.name_map.size()); + gdfunc->_global_names_ptr = &gdfunc->global_names[0]; + for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) { + + gdfunc->global_names[E->get()] = E->key(); + } + gdfunc->_global_names_count = gdfunc->global_names.size(); + + } else { + gdfunc->_global_names_ptr = NULL; + gdfunc->_global_names_count = 0; + } + + if (codegen.opcodes.size()) { + + gdfunc->code = codegen.opcodes; + gdfunc->_code_ptr = &gdfunc->code[0]; + gdfunc->_code_size = codegen.opcodes.size(); + + } else { + + gdfunc->_code_ptr = NULL; + gdfunc->_code_size = 0; + } + + if (defarg_addr.size()) { + + gdfunc->default_arguments = defarg_addr; + gdfunc->_default_arg_count = defarg_addr.size() - 1; + gdfunc->_default_arg_ptr = &gdfunc->default_arguments[0]; + } else { + gdfunc->_default_arg_count = 0; + gdfunc->_default_arg_ptr = NULL; + } + + gdfunc->_argument_count = p_func ? p_func->arguments.size() : 0; + gdfunc->_stack_size = codegen.stack_max; + gdfunc->_call_size = codegen.call_max; + gdfunc->name = func_name; +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton()) { + String signature; + //path + if (p_script->get_path() != String()) + signature += p_script->get_path(); + //loc + if (p_func) { + signature += "::" + itos(p_func->body->line); + } else { + signature += "::0"; + } + + //function and class + + if (p_class->name) { + signature += "::" + String(p_class->name) + "." + String(func_name); + } else { + signature += "::" + String(func_name); + } + + gdfunc->profile.signature = signature; + } +#endif + gdfunc->_script = p_script; + gdfunc->source = source; + +#ifdef DEBUG_ENABLED + + { + gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8(); + gdfunc->_func_cname = gdfunc->func_cname.get_data(); + } + +#endif + if (p_func) { + gdfunc->_initial_line = p_func->line; +#ifdef TOOLS_ENABLED + + p_script->member_lines[func_name] = p_func->line; +#endif + } else { + gdfunc->_initial_line = 0; + } + + if (codegen.debug_stack) + gdfunc->stack_debug = codegen.stack_debug; + + if (is_initializer) + p_script->initializer = gdfunc; + + return OK; +} + +Error GDScriptCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { + + Map<StringName, Ref<GDScript> > old_subclasses; + + if (p_keep_state) { + old_subclasses = p_script->subclasses; + } + + p_script->native = Ref<GDScriptNativeClass>(); + p_script->base = Ref<GDScript>(); + p_script->_base = NULL; + p_script->members.clear(); + p_script->constants.clear(); + for (Map<StringName, GDScriptFunction *>::Element *E = p_script->member_functions.front(); E; E = E->next()) { + memdelete(E->get()); + } + p_script->member_functions.clear(); + p_script->member_indices.clear(); + p_script->member_info.clear(); + p_script->_signals.clear(); + p_script->initializer = NULL; + + p_script->subclasses.clear(); + p_script->_owner = p_owner; + p_script->tool = p_class->tool; + p_script->name = p_class->name; + + Ref<GDScriptNativeClass> native; + + if (p_class->extends_used) { + //do inheritance + String path = p_class->extends_file; + + Ref<GDScript> script; + + if (path != "") { + //path (and optionally subclasses) + + if (path.is_rel_path()) { + + String base; + + if (p_owner) { + GDScript *current_class = p_owner; + while (current_class != NULL) { + base = current_class->get_path(); + if (base == "") + current_class = current_class->_owner; + else + break; + } + } else { + base = p_script->get_path(); + } + + if (base == "" || base.is_rel_path()) { + _set_error("Could not resolve relative path for parent class: " + path, p_class); + return ERR_FILE_NOT_FOUND; + } + path = base.get_base_dir().plus_file(path).simplify_path(); + } + script = ResourceLoader::load(path); + if (script.is_null()) { + _set_error("Could not load base class: " + path, p_class); + return ERR_FILE_NOT_FOUND; + } + if (!script->valid) { + + _set_error("Script not fully loaded (cyclic preload?): " + path, p_class); + return ERR_BUSY; + } + //print_line("EXTENDS PATH: "+path+" script is "+itos(script.is_valid())+" indices is "+itos(script->member_indices.size())+" valid? "+itos(script->valid)); + + if (p_class->extends_class.size()) { + + for (int i = 0; i < p_class->extends_class.size(); i++) { + + String sub = p_class->extends_class[i]; + if (script->subclasses.has(sub)) { + + Ref<Script> subclass = script->subclasses[sub]; //avoid reference from disappearing + script = subclass; + } else { + + _set_error("Could not find subclass: " + sub, p_class); + return ERR_FILE_NOT_FOUND; + } + } + } + + } else { + + ERR_FAIL_COND_V(p_class->extends_class.size() == 0, ERR_BUG); + //look around for the subclasses + + String base = p_class->extends_class[0]; + GDScript *p = p_owner; + Ref<GDScript> base_class; + + while (p) { + + if (p->subclasses.has(base)) { + + base_class = p->subclasses[base]; + break; + } + p = p->_owner; + } + + if (base_class.is_valid()) { + + for (int i = 1; i < p_class->extends_class.size(); i++) { + + String subclass = p_class->extends_class[i]; + + if (base_class->subclasses.has(subclass)) { + + base_class = base_class->subclasses[subclass]; + } else { + + _set_error("Could not find subclass: " + subclass, p_class); + return ERR_FILE_NOT_FOUND; + } + } + + script = base_class; + + } else { + + if (p_class->extends_class.size() > 1) { + + _set_error("Invalid inheritance (unknown class+subclasses)", p_class); + return ERR_FILE_NOT_FOUND; + } + //if not found, try engine classes + if (!GDScriptLanguage::get_singleton()->get_global_map().has(base)) { + + _set_error("Unknown class: '" + base + "'", p_class); + return ERR_FILE_NOT_FOUND; + } + + int base_idx = GDScriptLanguage::get_singleton()->get_global_map()[base]; + native = GDScriptLanguage::get_singleton()->get_global_array()[base_idx]; + if (!native.is_valid()) { + + _set_error("Global not a class: '" + base + "'", p_class); + + return ERR_FILE_NOT_FOUND; + } + } + } + + if (script.is_valid()) { + + p_script->base = script; + p_script->_base = p_script->base.ptr(); + p_script->member_indices = script->member_indices; + + } else if (native.is_valid()) { + + p_script->native = native; + } else { + + _set_error("Could not determine inheritance", p_class); + return ERR_FILE_NOT_FOUND; + } + + } else { + // without extends, implicitly extend Reference + int native_idx = GDScriptLanguage::get_singleton()->get_global_map()["Reference"]; + native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx]; + ERR_FAIL_COND_V(native.is_null(), ERR_BUG); + p_script->native = native; + } + + //print_line("Script: "+p_script->get_path()+" indices: "+itos(p_script->member_indices.size())); + + for (int i = 0; i < p_class->variables.size(); i++) { + + StringName name = p_class->variables[i].identifier; + if (p_script->member_indices.has(name)) { + _set_error("Member '" + name + "' already exists (in current or parent class)", p_class); + return ERR_ALREADY_EXISTS; + } + if (_is_class_member_property(p_script, name)) { + _set_error("Member '" + name + "' already exists as a class property.", p_class); + return ERR_ALREADY_EXISTS; + } + + if (p_class->variables[i]._export.type != Variant::NIL) { + + p_script->member_info[name] = p_class->variables[i]._export; +#ifdef TOOLS_ENABLED + if (p_class->variables[i].default_value.get_type() != Variant::NIL) { + + p_script->member_default_values[name] = p_class->variables[i].default_value; + } +#endif + } else { + + p_script->member_info[name] = PropertyInfo(Variant::NIL, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE); + } + + //int new_idx = p_script->member_indices.size(); + GDScript::MemberInfo minfo; + minfo.index = p_script->member_indices.size(); + minfo.setter = p_class->variables[i].setter; + minfo.getter = p_class->variables[i].getter; + minfo.rpc_mode = p_class->variables[i].rpc_mode; + + p_script->member_indices[name] = minfo; + p_script->members.insert(name); + +#ifdef TOOLS_ENABLED + + p_script->member_lines[name] = p_class->variables[i].line; +#endif + } + + for (int i = 0; i < p_class->constant_expressions.size(); i++) { + + StringName name = p_class->constant_expressions[i].identifier; + ERR_CONTINUE(p_class->constant_expressions[i].expression->type != GDScriptParser::Node::TYPE_CONSTANT); + + if (_is_class_member_property(p_script, name)) { + _set_error("Member '" + name + "' already exists as a class property.", p_class); + return ERR_ALREADY_EXISTS; + } + + GDScriptParser::ConstantNode *constant = static_cast<GDScriptParser::ConstantNode *>(p_class->constant_expressions[i].expression); + + p_script->constants.insert(name, constant->value); +//p_script->constants[constant->value].make_const(); +#ifdef TOOLS_ENABLED + + p_script->member_lines[name] = p_class->constant_expressions[i].expression->line; +#endif + } + + for (int i = 0; i < p_class->_signals.size(); i++) { + + StringName name = p_class->_signals[i].name; + + GDScript *c = p_script; + + while (c) { + + if (c->_signals.has(name)) { + _set_error("Signal '" + name + "' redefined (in current or parent class)", p_class); + return ERR_ALREADY_EXISTS; + } + + if (c->base.is_valid()) { + c = c->base.ptr(); + } else { + c = NULL; + } + } + + if (native.is_valid()) { + if (ClassDB::has_signal(native->get_name(), name)) { + _set_error("Signal '" + name + "' redefined (original in native class '" + String(native->get_name()) + "')", p_class); + return ERR_ALREADY_EXISTS; + } + } + + p_script->_signals[name] = p_class->_signals[i].arguments; + } + //parse sub-classes + + for (int i = 0; i < p_class->subclasses.size(); i++) { + StringName name = p_class->subclasses[i]->name; + + Ref<GDScript> subclass; + + if (old_subclasses.has(name)) { + subclass = old_subclasses[name]; + } else { + subclass.instance(); + } + + Error err = _parse_class(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state); + if (err) + return err; + +#ifdef TOOLS_ENABLED + + p_script->member_lines[name] = p_class->subclasses[i]->line; +#endif + + p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants + p_script->subclasses.insert(name, subclass); + } + + //parse methods + + bool has_initializer = false; + bool has_ready = false; + + for (int i = 0; i < p_class->functions.size(); i++) { + + if (!has_initializer && p_class->functions[i]->name == "_init") + has_initializer = true; + if (!has_ready && p_class->functions[i]->name == "_ready") + has_ready = true; + Error err = _parse_function(p_script, p_class, p_class->functions[i]); + if (err) + return err; + } + + //parse static methods + + for (int i = 0; i < p_class->static_functions.size(); i++) { + + Error err = _parse_function(p_script, p_class, p_class->static_functions[i]); + if (err) + return err; + } + + if (!has_initializer) { + //create a constructor + Error err = _parse_function(p_script, p_class, NULL); + if (err) + return err; + } + + if (!has_ready && p_class->ready->statements.size()) { + //create a constructor + Error err = _parse_function(p_script, p_class, NULL, true); + if (err) + return err; + } + +#ifdef DEBUG_ENABLED + //validate setters/getters if debug is enabled + for (int i = 0; i < p_class->variables.size(); i++) { + + if (p_class->variables[i].setter) { + const Map<StringName, GDScriptFunction *>::Element *E = p_script->get_member_functions().find(p_class->variables[i].setter); + if (!E) { + _set_error("Setter function '" + String(p_class->variables[i].setter) + "' not found in class.", NULL); + err_line = p_class->variables[i].line; + err_column = 0; + return ERR_PARSE_ERROR; + } + + if (E->get()->is_static()) { + + _set_error("Setter function '" + String(p_class->variables[i].setter) + "' is static.", NULL); + err_line = p_class->variables[i].line; + err_column = 0; + return ERR_PARSE_ERROR; + } + } + if (p_class->variables[i].getter) { + const Map<StringName, GDScriptFunction *>::Element *E = p_script->get_member_functions().find(p_class->variables[i].getter); + if (!E) { + _set_error("Getter function '" + String(p_class->variables[i].getter) + "' not found in class.", NULL); + err_line = p_class->variables[i].line; + err_column = 0; + return ERR_PARSE_ERROR; + } + + if (E->get()->is_static()) { + + _set_error("Getter function '" + String(p_class->variables[i].getter) + "' is static.", NULL); + err_line = p_class->variables[i].line; + err_column = 0; + return ERR_PARSE_ERROR; + } + } + } + + //validate instances if keeping state + + if (p_keep_state) { + + print_line("RELOAD KEEP " + p_script->path); + for (Set<Object *>::Element *E = p_script->instances.front(); E;) { + + Set<Object *>::Element *N = E->next(); + + ScriptInstance *si = E->get()->get_script_instance(); + if (si->is_placeholder()) { +#ifdef TOOLS_ENABLED + PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si); + + if (p_script->is_tool()) { + //re-create as an instance + p_script->placeholders.erase(psi); //remove placeholder + + GDScriptInstance *instance = memnew(GDScriptInstance); + instance->base_ref = Object::cast_to<Reference>(E->get()); + instance->members.resize(p_script->member_indices.size()); + instance->script = Ref<GDScript>(p_script); + instance->owner = E->get(); + + //needed for hot reloading + for (Map<StringName, GDScript::MemberInfo>::Element *E = p_script->member_indices.front(); E; E = E->next()) { + instance->member_indices_cache[E->key()] = E->get().index; + } + instance->owner->set_script_instance(instance); + + /* STEP 2, INITIALIZE AND CONSRTUCT */ + + Variant::CallError ce; + p_script->initializer->call(instance, NULL, 0, ce); + + if (ce.error != Variant::CallError::CALL_OK) { + //well, tough luck, not goinna do anything here + } + } +#endif + } else { + + GDScriptInstance *gi = static_cast<GDScriptInstance *>(si); + gi->reload_members(); + } + + E = N; + } + } +#endif + + p_script->valid = true; + return OK; +} + +Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) { + + err_line = -1; + err_column = -1; + error = ""; + parser = p_parser; + const GDScriptParser::Node *root = parser->get_parse_tree(); + ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA); + + source = p_script->get_path(); + + Error err = _parse_class(p_script, NULL, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); + + if (err) + return err; + + return OK; +} + +String GDScriptCompiler::get_error() const { + + return error; +} +int GDScriptCompiler::get_error_line() const { + + return err_line; +} +int GDScriptCompiler::get_error_column() const { + + return err_column; +} + +GDScriptCompiler::GDScriptCompiler() { +} |