summaryrefslogtreecommitdiff
path: root/modules/gdscript/gdscript_compiler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r--modules/gdscript/gdscript_compiler.cpp417
1 files changed, 264 insertions, 153 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index ab0fe5c37d..00e8223b9a 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,6 +35,7 @@
#include "gdscript_cache.h"
#include "gdscript_utility_functions.h"
+#include "core/config/engine.h"
#include "core/config/project_settings.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
@@ -42,7 +43,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
return false;
}
- if (codegen.locals.has(p_name)) {
+ if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) {
return false; //shadowed
}
@@ -65,7 +66,7 @@ bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringNa
}
void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
- if (error != "") {
+ if (!error.is_empty()) {
return;
}
@@ -98,6 +99,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
case GDScriptParser::DataType::NATIVE: {
result.kind = GDScriptDataType::NATIVE;
result.native_type = p_datatype.native_type;
+ result.builtin_type = p_datatype.builtin_type;
} break;
case GDScriptParser::DataType::SCRIPT: {
result.kind = GDScriptDataType::SCRIPT;
@@ -106,11 +108,15 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
- // Locate class by constructing the path to it and following that path
+ // Locate class by constructing the path to it and following that path.
GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
- const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->path);
- const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->name);
+ result.kind = GDScriptDataType::GDSCRIPT;
+ result.builtin_type = p_datatype.builtin_type;
+
+ String class_name = class_type->fqcn.split("::")[0];
+ const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_name == main_script->path);
+ const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_name == main_script->name);
if (is_inner_by_path || is_inner_by_name) {
// Local class.
List<StringName> names;
@@ -129,22 +135,52 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
script = script->subclasses[names.back()->get()];
names.pop_back();
}
- result.kind = GDScriptDataType::GDSCRIPT;
result.script_type = script.ptr();
result.native_type = script->get_instance_base_type();
} else {
- result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ // Inner class.
+ PackedStringArray classes = class_type->fqcn.split("::");
+ if (!classes.is_empty()) {
+ for (GDScript *script : parsed_classes) {
+ // Checking of inheritance structure of inner class to find a correct script link.
+ if (script->name == classes[classes.size() - 1]) {
+ PackedStringArray classes2 = script->fully_qualified_name.split("::");
+ bool valid = true;
+ if (classes.size() != classes2.size()) {
+ valid = false;
+ } else {
+ for (int i = 0; i < classes.size(); i++) {
+ if (classes[i] != classes2[i]) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ if (!valid) {
+ continue;
+ }
+ result.script_type_ref = Ref<GDScript>(script);
+ break;
+ }
+ }
+ }
+ if (result.script_type_ref.is_null()) {
+ result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ }
+
result.script_type = result.script_type_ref.ptr();
result.native_type = p_datatype.native_type;
}
}
} break;
case GDScriptParser::DataType::ENUM:
- case GDScriptParser::DataType::ENUM_VALUE:
result.has_type = true;
result.kind = GDScriptDataType::BUILTIN;
- result.builtin_type = Variant::INT;
+ if (p_datatype.is_meta_type) {
+ result.builtin_type = Variant::DICTIONARY;
+ } else {
+ result.builtin_type = Variant::INT;
+ }
break;
case GDScriptParser::DataType::UNRESOLVED: {
ERR_PRINT("Parser bug: converting unresolved type.");
@@ -276,7 +312,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
// Class C++ integer constant.
if (nc) {
bool success = false;
- int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
+ int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
return codegen.add_constant(constant);
}
@@ -288,16 +324,21 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
// Try signals and methods (can be made callables).
{
- if (codegen.class_node->members_indices.has(identifier)) {
- const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
- if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
- // Get like it was a property.
- GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
- GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
-
- gen->write_get_named(temp, identifier, self);
- return temp;
+ // Search upwards through parent classes:
+ const GDScriptParser::ClassNode *base_class = codegen.class_node;
+ while (base_class != nullptr) {
+ if (base_class->has_member(identifier)) {
+ const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
+ if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
+ // Get like it was a property.
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
+ GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
+
+ gen->write_get_named(temp, identifier, self);
+ return temp;
+ }
}
+ base_class = base_class->base_type.class_type;
}
// Try in native base.
@@ -324,7 +365,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
// If it's an autoload singleton, we postpone to load it at runtime.
// This is so one autoload doesn't try to load another before it's compiled.
- OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype()));
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
@@ -344,7 +385,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
class_node = class_node->outer;
}
- RES res;
+ Ref<Resource> res;
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);
@@ -469,7 +510,14 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} break;
case GDScriptParser::Node::CAST: {
const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
- GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
+ GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype();
+ GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type);
+
+ if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
+ // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
+ cast_type.kind = GDScriptDataType::BUILTIN;
+ cast_type.builtin_type = Variant::INT;
+ }
// Create temporary for result first since it will be deleted last.
GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
@@ -557,6 +605,10 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
// May be static built-in method call.
if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
+ } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
+ ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
+ // It's a static native method call.
+ gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
} else {
GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
if (r_error) {
@@ -615,20 +667,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
case GDScriptParser::Node::GET_NODE: {
const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
- String node_name;
- if (get_node->string != nullptr) {
- node_name += String(get_node->string->value);
- } else {
- for (int i = 0; i < get_node->chain.size(); i++) {
- if (i > 0) {
- node_name += "/";
- }
- node_name += get_node->chain[i]->name;
- }
- }
-
Vector<GDScriptCodeGenerator::Address> args;
- args.push_back(codegen.add_constant(NodePath(node_name)));
+ args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype()));
@@ -680,10 +720,10 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} else if (subscript->is_attribute) {
if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
GDScriptParser::IdentifierNode *identifier = subscript->attribute;
- const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name);
+ HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
#ifdef DEBUG_ENABLED
- if (MI && MI->get().getter == codegen.function_name) {
+ if (MI && MI->value.getter == codegen.function_name) {
String n = identifier->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
r_error = ERR_COMPILATION_FAILED;
@@ -691,11 +731,11 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
#endif
- if (MI && MI->get().getter == "") {
+ if (MI && MI->value.getter == "") {
// Remove result temp as we don't need it.
gen->pop_temporary();
// Faster than indexing self (as if no self. had been used).
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->get().index, _gdtype_from_datatype(subscript->get_datatype()));
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype()));
}
}
@@ -871,8 +911,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
#ifdef DEBUG_ENABLED
if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
- const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
- if (MI && MI->get().setter == codegen.function_name) {
+ HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
+ if (MI && MI->value.setter == codegen.function_name) {
String n = subscript->attribute->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
r_error = ERR_COMPILATION_FAILED;
@@ -882,7 +922,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
#endif
/* Find chain of sets */
- StringName assign_property;
+ StringName assign_class_member_property;
+
+ GDScriptCodeGenerator::Address target_member_property;
+ bool is_member_property = false;
+ bool member_property_has_setter = false;
+ bool member_property_is_in_setter = false;
+ StringName member_property_setter_function;
List<const GDScriptParser::SubscriptNode *> chain;
@@ -892,11 +938,20 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
while (true) {
chain.push_back(n);
if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
- // Check for a built-in property.
+ // Check for a property.
if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
- if (_is_class_member_property(codegen, identifier->name)) {
- assign_property = identifier->name;
+ StringName var_name = identifier->name;
+ if (_is_class_member_property(codegen, var_name)) {
+ assign_class_member_property = var_name;
+ } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ is_member_property = true;
+ member_property_setter_function = codegen.script->member_indices[var_name].setter;
+ member_property_has_setter = member_property_setter_function != StringName();
+ member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
+ target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
+ target_member_property.address = codegen.script->member_indices[var_name].index;
+ target_member_property.type = codegen.script->member_indices[var_name].data_type;
}
}
break;
@@ -969,17 +1024,19 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
// Perform operator if any.
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype()));
GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
if (subscript->is_attribute) {
gen->write_get_named(value, name, prev_base);
} else {
gen->write_get(value, key, prev_base);
}
- gen->write_binary_operator(value, assignment->variant_op, value, assigned);
+ gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
+ gen->pop_temporary();
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
}
- assigned = value;
+ assigned = op_result;
}
// Perform assignment.
@@ -999,13 +1056,25 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
// Set back the values into their bases.
for (const ChainInfo &info : set_chain) {
- if (!info.is_named) {
- gen->write_set(info.base, info.key, assigned);
- if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- gen->pop_temporary();
+ bool known_type = assigned.type.has_type;
+ bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
+
+ if (!known_type || !is_shared) {
+ if (!known_type) {
+ // Jump shared values since they are already updated in-place.
+ gen->write_jump_if_shared(assigned);
}
- } else {
- gen->write_set_named(info.base, info.name, assigned);
+ if (!info.is_named) {
+ gen->write_set(info.base, info.key, assigned);
+ } else {
+ gen->write_set_named(info.base, info.name, assigned);
+ }
+ if (!known_type) {
+ gen->write_end_jump_if_shared();
+ }
+ }
+ if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
@@ -1013,10 +1082,36 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
assigned = info.base;
}
- // If this is a local member, also assign to it.
- // This allow things like: position.x += 2.0
- if (assign_property != StringName()) {
- gen->write_set_member(assigned, assign_property);
+ bool known_type = assigned.type.has_type;
+ bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
+
+ if (!known_type || !is_shared) {
+ // If this is a class member property, also assign to it.
+ // This allow things like: position.x += 2.0
+ if (assign_class_member_property != StringName()) {
+ if (!known_type) {
+ gen->write_jump_if_shared(assigned);
+ }
+ gen->write_set_member(assigned, assign_class_member_property);
+ if (!known_type) {
+ gen->write_end_jump_if_shared();
+ }
+ } else if (is_member_property) {
+ // Same as above but for script members.
+ if (!known_type) {
+ gen->write_jump_if_shared(assigned);
+ }
+ if (member_property_has_setter && !member_property_is_in_setter) {
+ Vector<GDScriptCodeGenerator::Address> args;
+ args.push_back(assigned);
+ gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
+ } else {
+ gen->write_assign(target_member_property, assigned);
+ }
+ if (!known_type) {
+ gen->write_end_jump_if_shared();
+ }
+ }
}
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
@@ -1035,8 +1130,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
if (has_operation) {
- GDScriptCodeGenerator::Address op_result = codegen.add_temporary();
- GDScriptCodeGenerator::Address member = codegen.add_temporary();
+ GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype()));
+ GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype()));
gen->write_get_member(member, name);
gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
gen->pop_temporary(); // Pop member temp.
@@ -1053,29 +1148,26 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
} else {
// Regular assignment.
- GDScriptCodeGenerator::Address target;
-
+ ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
+ GDScriptCodeGenerator::Address member;
+ bool is_member = false;
bool has_setter = false;
bool is_in_setter = false;
StringName setter_function;
- if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
- StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
- setter_function = codegen.script->member_indices[var_name].setter;
- if (setter_function != StringName()) {
- has_setter = true;
- is_in_setter = setter_function == codegen.function_name;
- target.mode = GDScriptCodeGenerator::Address::MEMBER;
- target.address = codegen.script->member_indices[var_name].index;
- }
- }
+ StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
+ if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ is_member = true;
+ setter_function = codegen.script->member_indices[var_name].setter;
+ has_setter = setter_function != StringName();
+ is_in_setter = has_setter && setter_function == codegen.function_name;
+ member.mode = GDScriptCodeGenerator::Address::MEMBER;
+ member.address = codegen.script->member_indices[var_name].index;
+ member.type = codegen.script->member_indices[var_name].data_type;
}
- if (has_setter) {
- if (!is_in_setter) {
- // Store stack slot for the temp value.
- target = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype()));
- }
+ GDScriptCodeGenerator::Address target;
+ if (is_member) {
+ target = member; // _parse_expression could call its getter, but we want to know the actual address
} else {
target = _parse_expression(codegen, r_error, assignment->assignee);
if (r_error) {
@@ -1092,7 +1184,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
if (has_operation) {
// Perform operation.
- GDScriptCodeGenerator::Address op_result = codegen.add_temporary();
+ GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype()));
GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
to_assign = op_result;
@@ -1150,7 +1242,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
return GDScriptCodeGenerator::Address();
}
- gen->write_lambda(result, function, captures);
+ gen->write_lambda(result, function, captures, lambda->use_self);
for (int i = 0; i < captures.size(); i++) {
if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
@@ -1325,25 +1417,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
codegen.generator->pop_temporary();
codegen.generator->pop_temporary();
- // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
- if (p_is_nested) {
- // Use the previous value as target, since we only need one temporary variable.
- codegen.generator->write_and_right_operand(result_addr);
- codegen.generator->write_end_and(p_previous_test);
- } else if (!p_is_first) {
- // Use the previous value as target, since we only need one temporary variable.
- codegen.generator->write_or_right_operand(result_addr);
- codegen.generator->write_end_or(p_previous_test);
- } else {
- // Just assign this value to the accumulator temporary.
- codegen.generator->write_assign(p_previous_test, result_addr);
- }
- codegen.generator->pop_temporary(); // Remove temp result addr.
-
// Create temporaries outside the loop so they can be reused.
GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
- GDScriptCodeGenerator::Address test_addr = p_previous_test;
// Evaluate element by element.
for (int i = 0; i < p_pattern->array.size(); i++) {
@@ -1353,7 +1429,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
}
// Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
- codegen.generator->write_and_left_operand(test_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Add index to constant map.
GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
@@ -1367,19 +1443,34 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
// Try the pattern inside the element.
- test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
+ result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
if (r_error != OK) {
return GDScriptCodeGenerator::Address();
}
- codegen.generator->write_and_right_operand(test_addr);
- codegen.generator->write_end_and(test_addr);
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(result_addr);
}
// Remove element temporaries.
codegen.generator->pop_temporary();
codegen.generator->pop_temporary();
- return test_addr;
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ return p_previous_test;
} break;
case GDScriptParser::PatternNode::PT_DICTIONARY: {
if (p_is_nested) {
@@ -1424,27 +1515,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
codegen.generator->pop_temporary();
codegen.generator->pop_temporary();
- // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
- if (p_is_nested) {
- // Use the previous value as target, since we only need one temporary variable.
- codegen.generator->write_and_right_operand(result_addr);
- codegen.generator->write_end_and(p_previous_test);
- } else if (!p_is_first) {
- // Use the previous value as target, since we only need one temporary variable.
- codegen.generator->write_or_right_operand(result_addr);
- codegen.generator->write_end_or(p_previous_test);
- } else {
- // Just assign this value to the accumulator temporary.
- codegen.generator->write_assign(p_previous_test, result_addr);
- }
- codegen.generator->pop_temporary(); // Remove temp result addr.
-
// Create temporaries outside the loop so they can be reused.
- temp_type.builtin_type = Variant::BOOL;
- GDScriptCodeGenerator::Address test_result = codegen.add_temporary(temp_type);
GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
- GDScriptCodeGenerator::Address test_addr = p_previous_test;
// Evaluate element by element.
for (int i = 0; i < p_pattern->dictionary.size(); i++) {
@@ -1455,7 +1528,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
}
// Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
- codegen.generator->write_and_left_operand(test_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Get the pattern key.
GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
@@ -1466,11 +1539,11 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
func_args.clear();
func_args.push_back(pattern_key_addr);
- codegen.generator->write_call(test_result, p_value_addr, "has", func_args);
+ codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
if (element.value_pattern != nullptr) {
// Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
- codegen.generator->write_and_left_operand(test_result);
+ codegen.generator->write_and_left_operand(result_addr);
// Get actual value from user dictionary.
codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
@@ -1481,16 +1554,16 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
// Try the pattern inside the value.
- test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
+ result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
if (r_error != OK) {
return GDScriptCodeGenerator::Address();
}
- codegen.generator->write_and_right_operand(test_addr);
- codegen.generator->write_end_and(test_addr);
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(result_addr);
}
- codegen.generator->write_and_right_operand(test_addr);
- codegen.generator->write_end_and(test_addr);
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(result_addr);
// Remove pattern key temporary.
if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
@@ -1501,9 +1574,23 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Remove element temporaries.
codegen.generator->pop_temporary();
codegen.generator->pop_temporary();
- codegen.generator->pop_temporary();
- return test_addr;
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ return p_previous_test;
} break;
case GDScriptParser::PatternNode::PT_REST:
// Do nothing.
@@ -1888,7 +1975,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
StringName func_name;
bool is_static = false;
- Multiplayer::RPCConfig rpc_config;
+ Variant rpc_config;
GDScriptDataType return_type;
return_type.has_type = true;
return_type.kind = GDScriptDataType::BUILTIN;
@@ -1931,18 +2018,18 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
// Parse initializer if applies.
bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
- bool is_initializer = p_func && !p_for_lambda && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
- bool is_for_ready = p_for_ready || (p_func && !p_for_lambda && String(p_func->identifier->name) == "_ready");
+ bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
+ bool is_implicit_ready = !p_func && p_for_ready;
- if (!p_for_lambda && (is_implicit_initializer || is_for_ready)) {
+ if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
// Initialize class fields.
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
continue;
}
const GDScriptParser::VariableNode *field = p_class->members[i].variable;
- if (field->onready != is_for_ready) {
- // Only initialize in _ready.
+ if (field->onready != is_implicit_ready) {
+ // Only initialize in @implicit_ready.
continue;
}
@@ -1995,7 +2082,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
codegen.generator->start_parameters();
for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
- GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value, true);
+ GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value);
if (r_error) {
memdelete(codegen.generator);
return nullptr;
@@ -2020,7 +2107,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
if (EngineDebugger::is_active()) {
String signature;
// Path.
- if (p_script->get_path() != String()) {
+ if (!p_script->get_path().is_empty()) {
signature += p_script->get_path();
}
// Location.
@@ -2064,12 +2151,14 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
p_script->initializer = gd_function;
} else if (is_implicit_initializer) {
p_script->implicit_initializer = gd_function;
+ } else if (is_implicit_ready) {
+ p_script->implicit_ready = gd_function;
}
if (p_func) {
// if no return statement -> return type is void not unresolved Variant
if (p_func->body->has_return) {
- gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype());
+ gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
gd_function->return_type = GDScriptDataType();
gd_function->return_type.has_type = true;
@@ -2081,7 +2170,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
#endif
}
- if (!p_for_lambda) {
+ if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
p_script->member_functions[func_name] = gd_function;
}
@@ -2149,16 +2238,24 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
memdelete(E.value);
}
+ if (p_script->implicit_initializer) {
+ memdelete(p_script->implicit_initializer);
+ }
+ if (p_script->implicit_ready) {
+ memdelete(p_script->implicit_ready);
+ }
p_script->member_functions.clear();
p_script->member_indices.clear();
p_script->member_info.clear();
p_script->_signals.clear();
p_script->initializer = nullptr;
+ p_script->implicit_initializer = nullptr;
+ p_script->implicit_ready = nullptr;
p_script->tool = parser->is_tool();
p_script->name = p_class->identifier ? p_class->identifier->name : "";
- if (p_script->name != "") {
+ if (!p_script->name.is_empty()) {
if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
_set_error("The class '" + p_script->name + "' shadows a native class", p_class);
return ERR_ALREADY_EXISTS;
@@ -2287,7 +2384,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->constants.insert(name, constant->initializer->reduced_value);
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = constant->start_line;
- if (constant->doc_description != String()) {
+ if (!constant->doc_description.is_empty()) {
p_script->doc_constants[name] = constant->doc_description;
}
#endif
@@ -2355,6 +2452,25 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
#endif
} break;
+
+ case GDScriptParser::ClassNode::Member::GROUP: {
+ const GDScriptParser::AnnotationNode *annotation = member.annotation;
+ StringName name = annotation->export_info.name;
+
+ // This is not a normal member, but we need this to keep indices in order.
+ GDScript::MemberInfo minfo;
+ minfo.index = p_script->member_indices.size();
+
+ PropertyInfo prop_info;
+ prop_info.name = name;
+ prop_info.usage = annotation->export_info.usage;
+ prop_info.hint_string = annotation->export_info.hint_string;
+
+ p_script->member_info[name] = prop_info;
+ p_script->member_indices[name] = minfo;
+ p_script->members.insert(name);
+ } break;
+
default:
break; // Nothing to do here.
}
@@ -2397,15 +2513,10 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
//parse methods
- bool has_ready = false;
-
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
if (member.type == member.FUNCTION) {
const GDScriptParser::FunctionNode *function = member.function;
- if (!has_ready && function->identifier->name == "_ready") {
- has_ready = true;
- }
Error err = OK;
_parse_function(err, p_script, p_class, function);
if (err) {
@@ -2439,8 +2550,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
}
}
- if (!has_ready && p_class->onready_used) {
- //create a _ready constructor
+ if (p_class->onready_used) {
+ // Create an implicit_ready constructor.
Error err = OK;
_parse_function(err, p_script, p_class, nullptr, true);
if (err) {
@@ -2453,8 +2564,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
//validate instances if keeping state
if (p_keep_state) {
- for (Set<Object *>::Element *E = p_script->instances.front(); E;) {
- Set<Object *>::Element *N = E->next();
+ for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
+ RBSet<Object *>::Element *N = E->next();
ScriptInstance *si = E->get()->get_script_instance();
if (si->is_placeholder()) {
@@ -2516,7 +2627,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
}
void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
- Map<StringName, Ref<GDScript>> old_subclasses;
+ HashMap<StringName, Ref<GDScript>> old_subclasses;
if (p_keep_state) {
old_subclasses = p_script->subclasses;