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path: root/modules/gdscript/gdscript_compiler.cpp
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Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r--modules/gdscript/gdscript_compiler.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 7fa8e9c067..7c9d08b782 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -981,8 +981,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
assigned = prev_base;
// Set back the values into their bases.
- for (List<ChainInfo>::Element *E = set_chain.front(); E; E = E->next()) {
- const ChainInfo &info = E->get();
+ for (const ChainInfo &info : set_chain) {
if (!info.is_named) {
gen->write_set(info.base, info.key, assigned);
if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
@@ -1859,7 +1858,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
StringName func_name;
bool is_static = false;
- MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ MultiplayerAPI::RPCConfig rpc_config;
GDScriptDataType return_type;
return_type.has_type = true;
return_type.kind = GDScriptDataType::BUILTIN;
@@ -1872,7 +1871,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
func_name = "<anonymous lambda>";
}
is_static = p_func->is_static;
- rpc_mode = p_func->rpc_mode;
+ rpc_config = p_func->rpc_config;
return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
if (p_for_ready) {
@@ -1883,7 +1882,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
}
codegen.function_name = func_name;
- codegen.generator->write_start(p_script, func_name, is_static, rpc_mode, return_type);
+ codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
int optional_parameters = 0;
@@ -2088,7 +2087,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
}
- codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
+ codegen.generator->write_start(p_script, func_name, false, MultiplayerAPI::RPCConfig(), return_type);
if (p_is_setter) {
uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));
@@ -2268,7 +2267,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
break;
}
- minfo.rpc_mode = variable->rpc_mode;
minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
PropertyInfo prop_info = minfo.data_type;