diff options
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r-- | modules/gdscript/gdscript_compiler.cpp | 52 |
1 files changed, 25 insertions, 27 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index ddf4f281b4..b0d0b02443 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -35,6 +35,8 @@ #include "gdscript_cache.h" #include "gdscript_utility_functions.h" +#include "core/config/project_settings.h" + bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) { if (codegen.function_node && codegen.function_node->is_static) { return false; @@ -316,10 +318,21 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } } + // Try globals. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) { - int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; - Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx]; - return codegen.add_constant(global); // TODO: Get type. + // If it's an autoload singleton, we postpone to load it at runtime. + // This is so one autoload doesn't try to load another before it's compiled. + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + if (autoloads.has(identifier) && autoloads[identifier].is_singleton) { + GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype())); + int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; + gen->write_store_global(global, idx); + return global; + } else { + int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; + Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx]; + return codegen.add_constant(global); + } } // Try global classes. @@ -1857,7 +1870,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_ StringName func_name; bool is_static = false; - MultiplayerAPI::RPCConfig rpc_config; + Multiplayer::RPCConfig rpc_config; GDScriptDataType return_type; return_type.has_type = true; return_type.kind = GDScriptDataType::BUILTIN; @@ -2086,7 +2099,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script); } - codegen.generator->write_start(p_script, func_name, false, MultiplayerAPI::RPCConfig(), return_type); + codegen.generator->write_start(p_script, func_name, false, Multiplayer::RPCConfig(), return_type); if (p_is_setter) { uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype())); @@ -2186,6 +2199,13 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar p_script->tool = parser->is_tool(); p_script->name = p_class->identifier ? p_class->identifier->name : ""; + if (p_script->name != "") { + if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) { + _set_error("The class '" + p_script->name + "' shadows a native class", p_class); + return ERR_ALREADY_EXISTS; + } + } + Ref<GDScriptNativeClass> native; GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type); @@ -2337,28 +2357,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar const GDScriptParser::SignalNode *signal = member.signal; StringName name = signal->identifier->name; - GDScript *c = p_script; - - while (c) { - if (c->_signals.has(name)) { - _set_error("Signal '" + name + "' redefined (in current or parent class)", p_class); - return ERR_ALREADY_EXISTS; - } - - if (c->base.is_valid()) { - c = c->base.ptr(); - } else { - c = nullptr; - } - } - - if (native.is_valid()) { - if (ClassDB::has_signal(native->get_name(), name)) { - _set_error("Signal '" + name + "' redefined (original in native class '" + String(native->get_name()) + "')", p_class); - return ERR_ALREADY_EXISTS; - } - } - Vector<StringName> parameters_names; parameters_names.resize(signal->parameters.size()); for (int j = 0; j < signal->parameters.size(); j++) { |