diff options
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r-- | modules/gdscript/gdscript_compiler.cpp | 108 |
1 files changed, 71 insertions, 37 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index bba664c328..108c988add 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -141,10 +141,13 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D } } break; case GDScriptParser::DataType::ENUM: - case GDScriptParser::DataType::ENUM_VALUE: result.has_type = true; result.kind = GDScriptDataType::BUILTIN; - result.builtin_type = Variant::INT; + if (p_datatype.is_meta_type) { + result.builtin_type = Variant::DICTIONARY; + } else { + result.builtin_type = Variant::INT; + } break; case GDScriptParser::DataType::UNRESOLVED: { ERR_PRINT("Parser bug: converting unresolved type."); @@ -469,7 +472,14 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } break; case GDScriptParser::Node::CAST: { const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression); - GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype()); + GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype(); + GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type); + + if (og_cast_type.kind == GDScriptParser::DataType::ENUM) { + // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer. + cast_type.kind = GDScriptDataType::BUILTIN; + cast_type.builtin_type = Variant::INT; + } // Create temporary for result first since it will be deleted last. GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type); @@ -882,7 +892,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code #endif /* Find chain of sets */ - StringName assign_property; + StringName assign_class_member_property; + + GDScriptCodeGenerator::Address target_member_property; + bool is_member_property = false; + bool member_property_has_setter = false; + bool member_property_is_in_setter = false; + StringName member_property_setter_function; List<const GDScriptParser::SubscriptNode *> chain; @@ -892,11 +908,20 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code while (true) { chain.push_back(n); if (n->base->type != GDScriptParser::Node::SUBSCRIPT) { - // Check for a built-in property. + // Check for a property. if (n->base->type == GDScriptParser::Node::IDENTIFIER) { GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base); - if (_is_class_member_property(codegen, identifier->name)) { - assign_property = identifier->name; + StringName var_name = identifier->name; + if (_is_class_member_property(codegen, var_name)) { + assign_class_member_property = var_name; + } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) { + is_member_property = true; + member_property_setter_function = codegen.script->member_indices[var_name].setter; + member_property_has_setter = member_property_setter_function != StringName(); + member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name; + target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER; + target_member_property.address = codegen.script->member_indices[var_name].index; + target_member_property.type = codegen.script->member_indices[var_name].data_type; } } break; @@ -969,17 +994,19 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code // Perform operator if any. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) { + GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype())); GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype())); if (subscript->is_attribute) { gen->write_get_named(value, name, prev_base); } else { gen->write_get(value, key, prev_base); } - gen->write_binary_operator(value, assignment->variant_op, value, assigned); + gen->write_binary_operator(op_result, assignment->variant_op, value, assigned); + gen->pop_temporary(); if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) { gen->pop_temporary(); } - assigned = value; + assigned = op_result; } // Perform assignment. @@ -1013,10 +1040,20 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code assigned = info.base; } - // If this is a local member, also assign to it. + // If this is a class member property, also assign to it. // This allow things like: position.x += 2.0 - if (assign_property != StringName()) { - gen->write_set_member(assigned, assign_property); + if (assign_class_member_property != StringName()) { + gen->write_set_member(assigned, assign_class_member_property); + } + // Same as above but for members + if (is_member_property) { + if (member_property_has_setter && !member_property_is_in_setter) { + Vector<GDScriptCodeGenerator::Address> args; + args.push_back(assigned); + gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args); + } else { + gen->write_assign(target_member_property, assigned); + } } if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) { @@ -1035,8 +1072,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name; if (has_operation) { - GDScriptCodeGenerator::Address op_result = codegen.add_temporary(); - GDScriptCodeGenerator::Address member = codegen.add_temporary(); + GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype())); + GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype())); gen->write_get_member(member, name); gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value); gen->pop_temporary(); // Pop member temp. @@ -1053,29 +1090,26 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } } else { // Regular assignment. - GDScriptCodeGenerator::Address target; - + ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here."); + GDScriptCodeGenerator::Address member; + bool is_member = false; bool has_setter = false; bool is_in_setter = false; StringName setter_function; - if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) { - StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name; - if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) { - setter_function = codegen.script->member_indices[var_name].setter; - if (setter_function != StringName()) { - has_setter = true; - is_in_setter = setter_function == codegen.function_name; - target.mode = GDScriptCodeGenerator::Address::MEMBER; - target.address = codegen.script->member_indices[var_name].index; - } - } + StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name; + if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) { + is_member = true; + setter_function = codegen.script->member_indices[var_name].setter; + has_setter = setter_function != StringName(); + is_in_setter = has_setter && setter_function == codegen.function_name; + member.mode = GDScriptCodeGenerator::Address::MEMBER; + member.address = codegen.script->member_indices[var_name].index; + member.type = codegen.script->member_indices[var_name].data_type; } - if (has_setter) { - if (!is_in_setter) { - // Store stack slot for the temp value. - target = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype())); - } + GDScriptCodeGenerator::Address target; + if (is_member) { + target = member; // _parse_expression could call its getter, but we want to know the actual address } else { target = _parse_expression(codegen, r_error, assignment->assignee); if (r_error) { @@ -1092,7 +1126,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE; if (has_operation) { // Perform operation. - GDScriptCodeGenerator::Address op_result = codegen.add_temporary(); + GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype())); GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee); gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value); to_assign = op_result; @@ -1995,7 +2029,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_ codegen.generator->start_parameters(); for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) { const GDScriptParser::ParameterNode *parameter = p_func->parameters[i]; - GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value, true); + GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value); if (r_error) { memdelete(codegen.generator); return nullptr; @@ -2069,7 +2103,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_ if (p_func) { // if no return statement -> return type is void not unresolved Variant if (p_func->body->has_return) { - gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype()); + gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script); } else { gd_function->return_type = GDScriptDataType(); gd_function->return_type.has_type = true; |