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Diffstat (limited to 'modules/gdscript/gdscript_cache.cpp')
-rw-r--r--modules/gdscript/gdscript_cache.cpp215
1 files changed, 197 insertions, 18 deletions
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 271296c2f9..f35318e4c6 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -34,7 +34,9 @@
#include "core/templates/vector.h"
#include "gdscript.h"
#include "gdscript_analyzer.h"
+#include "gdscript_compiler.h"
#include "gdscript_parser.h"
+#include "scene/resources/packed_scene.h"
bool GDScriptParserRef::is_valid() const {
return parser != nullptr;
@@ -95,27 +97,88 @@ Error GDScriptParserRef::raise_status(Status p_new_status) {
return result;
}
-GDScriptParserRef::~GDScriptParserRef() {
+void GDScriptParserRef::clear() {
+ if (cleared) {
+ return;
+ }
+ cleared = true;
+
if (parser != nullptr) {
memdelete(parser);
}
+
if (analyzer != nullptr) {
memdelete(analyzer);
}
- MutexLock lock(GDScriptCache::singleton->lock);
+}
+
+GDScriptParserRef::~GDScriptParserRef() {
+ clear();
+
+ MutexLock lock(GDScriptCache::singleton->mutex);
GDScriptCache::singleton->parser_map.erase(path);
}
GDScriptCache *GDScriptCache::singleton = nullptr;
+void GDScriptCache::move_script(const String &p_from, const String &p_to) {
+ if (singleton == nullptr || p_from == p_to) {
+ return;
+ }
+
+ MutexLock lock(singleton->mutex);
+
+ for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
+ if (E.value.has(p_from)) {
+ E.value.insert(p_to);
+ E.value.erase(p_from);
+ }
+ }
+
+ if (singleton->parser_map.has(p_from) && !p_from.is_empty()) {
+ singleton->parser_map[p_to] = singleton->parser_map[p_from];
+ }
+ singleton->parser_map.erase(p_from);
+
+ if (singleton->shallow_gdscript_cache.has(p_from) && !p_from.is_empty()) {
+ singleton->shallow_gdscript_cache[p_to] = singleton->shallow_gdscript_cache[p_from];
+ }
+ singleton->shallow_gdscript_cache.erase(p_from);
+
+ if (singleton->full_gdscript_cache.has(p_from) && !p_from.is_empty()) {
+ singleton->full_gdscript_cache[p_to] = singleton->full_gdscript_cache[p_from];
+ }
+ singleton->full_gdscript_cache.erase(p_from);
+}
+
void GDScriptCache::remove_script(const String &p_path) {
- MutexLock lock(singleton->lock);
+ if (singleton == nullptr) {
+ return;
+ }
+
+ MutexLock lock(singleton->mutex);
+
+ for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
+ if (!E.value.has(p_path)) {
+ continue;
+ }
+ E.value.erase(p_path);
+ }
+
+ GDScriptCache::clear_unreferenced_packed_scenes();
+
+ if (singleton->parser_map.has(p_path)) {
+ singleton->parser_map[p_path]->clear();
+ singleton->parser_map.erase(p_path);
+ }
+
+ singleton->dependencies.erase(p_path);
singleton->shallow_gdscript_cache.erase(p_path);
singleton->full_gdscript_cache.erase(p_path);
}
Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) {
- MutexLock lock(singleton->lock);
+ MutexLock lock(singleton->mutex);
Ref<GDScriptParserRef> ref;
if (!p_owner.is_empty()) {
singleton->dependencies[p_owner].insert(p_path);
@@ -161,8 +224,8 @@ String GDScriptCache::get_source_code(const String &p_path) {
return source;
}
-Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const String &p_owner) {
- MutexLock lock(singleton->lock);
+Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_error, const String &p_owner) {
+ MutexLock lock(singleton->mutex);
if (!p_owner.is_empty()) {
singleton->dependencies[p_owner].insert(p_path);
}
@@ -176,15 +239,19 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri
Ref<GDScript> script;
script.instantiate();
script->set_path(p_path, true);
- script->set_script_path(p_path);
script->load_source_code(p_path);
- singleton->shallow_gdscript_cache[p_path] = script.ptr();
+ Ref<GDScriptParserRef> parser_ref = get_parser(p_path, GDScriptParserRef::PARSED, r_error);
+ if (r_error == OK) {
+ GDScriptCompiler::make_scripts(script.ptr(), parser_ref->get_parser()->get_tree(), true);
+ }
+
+ singleton->shallow_gdscript_cache[p_path] = script;
return script;
}
Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner, bool p_update_from_disk) {
- MutexLock lock(singleton->lock);
+ MutexLock lock(singleton->mutex);
if (!p_owner.is_empty()) {
singleton->dependencies[p_owner].insert(p_path);
@@ -200,31 +267,53 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
}
if (script.is_null()) {
- script = get_shallow_script(p_path);
- ERR_FAIL_COND_V(script.is_null(), Ref<GDScript>());
+ script = get_shallow_script(p_path, r_error);
+ if (r_error) {
+ return script;
+ }
}
- r_error = script->load_source_code(p_path);
+ if (p_update_from_disk) {
+ r_error = script->load_source_code(p_path);
+ }
if (r_error) {
return script;
}
- r_error = script->reload();
+ singleton->full_gdscript_cache[p_path] = script;
+ singleton->shallow_gdscript_cache.erase(p_path);
+
+ r_error = script->reload(true);
if (r_error) {
+ singleton->shallow_gdscript_cache[p_path] = script;
+ singleton->full_gdscript_cache.erase(p_path);
return script;
}
- singleton->full_gdscript_cache[p_path] = script.ptr();
- singleton->shallow_gdscript_cache.erase(p_path);
-
return script;
}
+Ref<GDScript> GDScriptCache::get_cached_script(const String &p_path) {
+ MutexLock lock(singleton->mutex);
+
+ if (singleton->full_gdscript_cache.has(p_path)) {
+ return singleton->full_gdscript_cache[p_path];
+ }
+
+ if (singleton->shallow_gdscript_cache.has(p_path)) {
+ return singleton->shallow_gdscript_cache[p_path];
+ }
+
+ return Ref<GDScript>();
+}
+
Error GDScriptCache::finish_compiling(const String &p_owner) {
+ MutexLock lock(singleton->mutex);
+
// Mark this as compiled.
- Ref<GDScript> script = get_shallow_script(p_owner);
- singleton->full_gdscript_cache[p_owner] = script.ptr();
+ Ref<GDScript> script = get_cached_script(p_owner);
+ singleton->full_gdscript_cache[p_owner] = script;
singleton->shallow_gdscript_cache.erase(p_owner);
HashSet<String> depends = singleton->dependencies[p_owner];
@@ -245,13 +334,103 @@ Error GDScriptCache::finish_compiling(const String &p_owner) {
return err;
}
+Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_error, const String &p_owner) {
+ MutexLock lock(singleton->mutex);
+
+ if (singleton->packed_scene_cache.has(p_path)) {
+ singleton->packed_scene_dependencies[p_path].insert(p_owner);
+ return singleton->packed_scene_cache[p_path];
+ }
+
+ Ref<PackedScene> scene = ResourceCache::get_ref(p_path);
+ if (scene.is_valid()) {
+ singleton->packed_scene_cache[p_path] = scene;
+ singleton->packed_scene_dependencies[p_path].insert(p_owner);
+ return scene;
+ }
+ scene.instantiate();
+
+ r_error = OK;
+ if (p_path.is_empty()) {
+ r_error = ERR_FILE_BAD_PATH;
+ return scene;
+ }
+
+ scene->set_path(p_path);
+ singleton->packed_scene_cache[p_path] = scene;
+ singleton->packed_scene_dependencies[p_path].insert(p_owner);
+
+ scene->recreate_state();
+ scene->reload_from_file();
+ return scene;
+}
+
+Ref<GDScript> GDScriptCache::get_packed_scene_script(const String &p_path, Error &r_error) {
+ r_error = OK;
+ Ref<PackedScene> scene = get_packed_scene(p_path, r_error);
+
+ if (r_error != OK) {
+ return Ref<GDScript>();
+ }
+
+ int node_count = scene->get_state()->get_node_count();
+ if (node_count == 0) {
+ return Ref<GDScript>();
+ }
+
+ const int ROOT_NODE = 0;
+ for (int i = 0; i < scene->get_state()->get_node_property_count(ROOT_NODE); i++) {
+ if (scene->get_state()->get_node_property_name(ROOT_NODE, i) != SNAME("script")) {
+ continue;
+ }
+
+ return scene->get_state()->get_node_property_value(ROOT_NODE, i);
+ }
+
+ return Ref<GDScript>();
+}
+
+void GDScriptCache::clear_unreferenced_packed_scenes() {
+ if (singleton == nullptr) {
+ return;
+ }
+
+ MutexLock lock(singleton->mutex);
+
+ for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
+ if (E.value.size() > 0 || !ResourceLoader::is_imported(E.key)) {
+ continue;
+ }
+
+ singleton->packed_scene_dependencies.erase(E.key);
+ singleton->packed_scene_cache.erase(E.key);
+ }
+}
+
GDScriptCache::GDScriptCache() {
singleton = this;
}
GDScriptCache::~GDScriptCache() {
+ destructing = true;
+
+ RBSet<Ref<GDScriptParserRef>> parser_map_refs;
+ for (KeyValue<String, GDScriptParserRef *> &E : parser_map) {
+ parser_map_refs.insert(E.value);
+ }
+
+ for (Ref<GDScriptParserRef> &E : parser_map_refs) {
+ if (E.is_valid())
+ E->clear();
+ }
+
+ parser_map_refs.clear();
parser_map.clear();
shallow_gdscript_cache.clear();
full_gdscript_cache.clear();
+
+ packed_scene_cache.clear();
+ packed_scene_dependencies.clear();
+
singleton = nullptr;
}