diff options
Diffstat (limited to 'modules/gdscript/gdscript_cache.cpp')
-rw-r--r-- | modules/gdscript/gdscript_cache.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index bb0d9e9e9b..48d5fbc569 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -117,11 +117,15 @@ void GDScriptCache::remove_script(const String &p_path) { Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) { MutexLock lock(singleton->lock); Ref<GDScriptParserRef> ref; - if (p_owner != String()) { + if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); } if (singleton->parser_map.has(p_path)) { ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]); + if (ref.is_null()) { + r_error = ERR_INVALID_DATA; + return ref; + } } else { if (!FileAccess::exists(p_path)) { r_error = ERR_FILE_NOT_FOUND; @@ -133,7 +137,6 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP ref->path = p_path; singleton->parser_map[p_path] = ref.ptr(); } - r_error = ref->raise_status(p_status); return ref; @@ -142,7 +145,7 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP String GDScriptCache::get_source_code(const String &p_path) { Vector<uint8_t> source_file; Error err; - FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err); + Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); if (err) { ERR_FAIL_COND_V(err, ""); } @@ -150,12 +153,11 @@ String GDScriptCache::get_source_code(const String &p_path) { uint64_t len = f->get_length(); source_file.resize(len + 1); uint64_t r = f->get_buffer(source_file.ptrw(), len); - f->close(); ERR_FAIL_COND_V(r != len, ""); source_file.write[len] = 0; String source; - if (source.parse_utf8((const char *)source_file.ptr())) { + if (source.parse_utf8((const char *)source_file.ptr()) != OK) { ERR_FAIL_V_MSG("", "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } return source; @@ -163,7 +165,7 @@ String GDScriptCache::get_source_code(const String &p_path) { Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const String &p_owner) { MutexLock lock(singleton->lock); - if (p_owner != String()) { + if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); } if (singleton->full_gdscript_cache.has(p_path)) { @@ -186,7 +188,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner) { MutexLock lock(singleton->lock); - if (p_owner != String()) { + if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); } @@ -221,13 +223,13 @@ Error GDScriptCache::finish_compiling(const String &p_owner) { singleton->full_gdscript_cache[p_owner] = script.ptr(); singleton->shallow_gdscript_cache.erase(p_owner); - Set<String> depends = singleton->dependencies[p_owner]; + HashSet<String> depends = singleton->dependencies[p_owner]; Error err = OK; - for (const Set<String>::Element *E = depends.front(); E != nullptr; E = E->next()) { + for (const String &E : depends) { Error this_err = OK; // No need to save the script. We assume it's already referenced in the owner. - get_full_script(E->get(), this_err); + get_full_script(E, this_err); if (this_err != OK) { err = this_err; |