diff options
Diffstat (limited to 'modules/gdscript/gdscript_cache.cpp')
-rw-r--r-- | modules/gdscript/gdscript_cache.cpp | 186 |
1 files changed, 163 insertions, 23 deletions
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index 03a101b9fc..1df7757082 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -36,6 +36,7 @@ #include "gdscript_analyzer.h" #include "gdscript_compiler.h" #include "gdscript_parser.h" +#include "scene/resources/packed_scene.h" bool GDScriptParserRef::is_valid() const { return parser != nullptr; @@ -96,27 +97,88 @@ Error GDScriptParserRef::raise_status(Status p_new_status) { return result; } -GDScriptParserRef::~GDScriptParserRef() { +void GDScriptParserRef::clear() { + if (cleared) { + return; + } + cleared = true; + if (parser != nullptr) { memdelete(parser); } + if (analyzer != nullptr) { memdelete(analyzer); } - MutexLock lock(GDScriptCache::singleton->lock); +} + +GDScriptParserRef::~GDScriptParserRef() { + clear(); + + MutexLock lock(GDScriptCache::singleton->mutex); GDScriptCache::singleton->parser_map.erase(path); } GDScriptCache *GDScriptCache::singleton = nullptr; +void GDScriptCache::move_script(const String &p_from, const String &p_to) { + if (singleton == nullptr || p_from == p_to) { + return; + } + + MutexLock lock(singleton->mutex); + + for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { + if (E.value.has(p_from)) { + E.value.insert(p_to); + E.value.erase(p_from); + } + } + + if (singleton->parser_map.has(p_from) && !p_from.is_empty()) { + singleton->parser_map[p_to] = singleton->parser_map[p_from]; + } + singleton->parser_map.erase(p_from); + + if (singleton->shallow_gdscript_cache.has(p_from) && !p_from.is_empty()) { + singleton->shallow_gdscript_cache[p_to] = singleton->shallow_gdscript_cache[p_from]; + } + singleton->shallow_gdscript_cache.erase(p_from); + + if (singleton->full_gdscript_cache.has(p_from) && !p_from.is_empty()) { + singleton->full_gdscript_cache[p_to] = singleton->full_gdscript_cache[p_from]; + } + singleton->full_gdscript_cache.erase(p_from); +} + void GDScriptCache::remove_script(const String &p_path) { - MutexLock lock(singleton->lock); + if (singleton == nullptr) { + return; + } + + MutexLock lock(singleton->mutex); + + for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { + if (!E.value.has(p_path)) { + continue; + } + E.value.erase(p_path); + } + + GDScriptCache::clear_unreferenced_packed_scenes(); + + if (singleton->parser_map.has(p_path)) { + singleton->parser_map[p_path]->clear(); + singleton->parser_map.erase(p_path); + } + + singleton->dependencies.erase(p_path); singleton->shallow_gdscript_cache.erase(p_path); singleton->full_gdscript_cache.erase(p_path); } Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) { - MutexLock lock(singleton->lock); + MutexLock lock(singleton->mutex); Ref<GDScriptParserRef> ref; if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); @@ -163,7 +225,7 @@ String GDScriptCache::get_source_code(const String &p_path) { } Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_error, const String &p_owner) { - MutexLock lock(singleton->lock); + MutexLock lock(singleton->mutex); if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); } @@ -174,23 +236,22 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_e return singleton->shallow_gdscript_cache[p_path]; } - Ref<GDScriptParserRef> parser_ref = get_parser(p_path, GDScriptParserRef::PARSED, r_error); - if (r_error != OK) { - return Ref<GDScript>(); - } - Ref<GDScript> script; script.instantiate(); script->set_path(p_path, true); script->load_source_code(p_path); - GDScriptCompiler::make_scripts(script.ptr(), parser_ref->get_parser()->get_tree(), true); - singleton->shallow_gdscript_cache[p_path] = script.ptr(); + Ref<GDScriptParserRef> parser_ref = get_parser(p_path, GDScriptParserRef::PARSED, r_error); + if (r_error == OK) { + GDScriptCompiler::make_scripts(script.ptr(), parser_ref->get_parser()->get_tree(), true); + } + + singleton->shallow_gdscript_cache[p_path] = script; return script; } Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner, bool p_update_from_disk) { - MutexLock lock(singleton->lock); + MutexLock lock(singleton->mutex); if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); @@ -199,7 +260,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro Ref<GDScript> script; r_error = OK; if (singleton->full_gdscript_cache.has(p_path)) { - script = Ref<GDScript>(singleton->full_gdscript_cache[p_path]); + script = singleton->full_gdscript_cache[p_path]; if (!p_update_from_disk) { return script; } @@ -220,19 +281,21 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro return script; } + singleton->full_gdscript_cache[p_path] = script; + singleton->shallow_gdscript_cache.erase(p_path); + r_error = script->reload(true); if (r_error) { + singleton->shallow_gdscript_cache[p_path] = script; + singleton->full_gdscript_cache.erase(p_path); return script; } - singleton->full_gdscript_cache[p_path] = script.ptr(); - singleton->shallow_gdscript_cache.erase(p_path); - return script; } Ref<GDScript> GDScriptCache::get_cached_script(const String &p_path) { - MutexLock lock(singleton->lock); + MutexLock lock(singleton->mutex); if (singleton->full_gdscript_cache.has(p_path)) { return singleton->full_gdscript_cache[p_path]; @@ -246,11 +309,11 @@ Ref<GDScript> GDScriptCache::get_cached_script(const String &p_path) { } Error GDScriptCache::finish_compiling(const String &p_owner) { - MutexLock lock(singleton->lock); + MutexLock lock(singleton->mutex); // Mark this as compiled. Ref<GDScript> script = get_cached_script(p_owner); - singleton->full_gdscript_cache[p_owner] = script.ptr(); + singleton->full_gdscript_cache[p_owner] = script; singleton->shallow_gdscript_cache.erase(p_owner); HashSet<String> depends = singleton->dependencies[p_owner]; @@ -271,13 +334,90 @@ Error GDScriptCache::finish_compiling(const String &p_owner) { return err; } +Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_error, const String &p_owner) { + MutexLock lock(singleton->mutex); + + if (singleton->packed_scene_cache.has(p_path)) { + singleton->packed_scene_dependencies[p_path].insert(p_owner); + return singleton->packed_scene_cache[p_path]; + } + + Ref<PackedScene> scene = ResourceCache::get_ref(p_path); + if (scene.is_valid()) { + singleton->packed_scene_cache[p_path] = scene; + singleton->packed_scene_dependencies[p_path].insert(p_owner); + return scene; + } + scene.instantiate(); + + r_error = OK; + if (p_path.is_empty()) { + r_error = ERR_FILE_BAD_PATH; + return scene; + } + + scene->set_path(p_path); + singleton->packed_scene_cache[p_path] = scene; + singleton->packed_scene_dependencies[p_path].insert(p_owner); + + scene->reload_from_file(); + return scene; +} + +void GDScriptCache::clear_unreferenced_packed_scenes() { + if (singleton == nullptr) { + return; + } + + MutexLock lock(singleton->mutex); + + for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { + if (E.value.size() > 0 || !ResourceLoader::is_imported(E.key)) { + continue; + } + + singleton->packed_scene_dependencies.erase(E.key); + singleton->packed_scene_cache.erase(E.key); + } +} + +void GDScriptCache::clear() { + if (singleton == nullptr) { + return; + } + + MutexLock lock(singleton->mutex); + + RBSet<Ref<GDScriptParserRef>> parser_map_refs; + for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) { + parser_map_refs.insert(E.value); + } + + for (Ref<GDScriptParserRef> &E : parser_map_refs) { + if (E.is_valid()) + E->clear(); + } + + for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { + singleton->packed_scene_dependencies.erase(E.key); + singleton->packed_scene_cache.erase(E.key); + } + + parser_map_refs.clear(); + singleton->parser_map.clear(); + singleton->shallow_gdscript_cache.clear(); + singleton->full_gdscript_cache.clear(); + + singleton->packed_scene_cache.clear(); + singleton->packed_scene_dependencies.clear(); +} + GDScriptCache::GDScriptCache() { singleton = this; } GDScriptCache::~GDScriptCache() { - parser_map.clear(); - shallow_gdscript_cache.clear(); - full_gdscript_cache.clear(); + destructing = true; + clear(); singleton = nullptr; } |