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-rw-r--r--modules/gdscript/gdscript_cache.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index b91677d25c..6ada7d36f5 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -122,6 +122,10 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
}
if (singleton->parser_map.has(p_path)) {
ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]);
+ if (ref.is_null()) {
+ r_error = ERR_INVALID_DATA;
+ return ref;
+ }
} else {
if (!FileAccess::exists(p_path)) {
r_error = ERR_FILE_NOT_FOUND;
@@ -133,7 +137,6 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
ref->path = p_path;
singleton->parser_map[p_path] = ref.ptr();
}
-
r_error = ref->raise_status(p_status);
return ref;