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Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.h')
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.h | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h new file mode 100644 index 0000000000..1e66af269a --- /dev/null +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -0,0 +1,474 @@ +/*************************************************************************/ +/* gdscript_byte_codegen.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GDSCRIPT_BYTE_CODEGEN +#define GDSCRIPT_BYTE_CODEGEN + +#include "gdscript_codegen.h" + +#include "gdscript_function.h" +#include "gdscript_utility_functions.h" + +class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { + bool ended = false; + GDScriptFunction *function = nullptr; + bool debug_stack = false; + + Vector<int> opcodes; + List<Map<StringName, int>> stack_id_stack; + Map<StringName, int> stack_identifiers; + List<int> stack_identifiers_counts; + Map<StringName, int> local_constants; + + List<GDScriptFunction::StackDebug> stack_debug; + List<Map<StringName, int>> block_identifier_stack; + Map<StringName, int> block_identifiers; + + int current_stack_size = 0; + int current_temporaries = 0; + int current_locals = 0; + int current_line = 0; + int stack_max = 0; + int instr_args_max = 0; + int ptrcall_max = 0; + +#ifdef DEBUG_ENABLED + List<int> temp_stack; +#endif + + HashMap<Variant, int, VariantHasher, VariantComparator> constant_map; + Map<StringName, int> name_map; +#ifdef TOOLS_ENABLED + Vector<StringName> named_globals; +#endif + Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map; + Map<Variant::ValidatedSetter, int> setters_map; + Map<Variant::ValidatedGetter, int> getters_map; + Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map; + Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map; + Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map; + Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map; + Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map; + Map<Variant::ValidatedConstructor, int> constructors_map; + Map<Variant::ValidatedUtilityFunction, int> utilities_map; + Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map; + Map<MethodBind *, int> method_bind_map; + + // Lists since these can be nested. + List<int> if_jmp_addrs; + List<int> for_jmp_addrs; + List<Address> for_iterator_variables; + List<Address> for_counter_variables; + List<Address> for_container_variables; + List<int> while_jmp_addrs; + List<int> continue_addrs; + + // Used to patch jumps with `and` and `or` operators with short-circuit. + List<int> logic_op_jump_pos1; + List<int> logic_op_jump_pos2; + + List<Address> ternary_result; + List<int> ternary_jump_fail_pos; + List<int> ternary_jump_skip_pos; + + List<List<int>> current_breaks_to_patch; + List<List<int>> match_continues_to_patch; + + void add_stack_identifier(const StringName &p_id, int p_stackpos) { + current_locals++; + stack_identifiers[p_id] = p_stackpos; + if (debug_stack) { + block_identifiers[p_id] = p_stackpos; + GDScriptFunction::StackDebug sd; + sd.added = true; + sd.line = current_line; + sd.identifier = p_id; + sd.pos = p_stackpos; + stack_debug.push_back(sd); + } + } + + void push_stack_identifiers() { + stack_identifiers_counts.push_back(current_locals); + stack_id_stack.push_back(stack_identifiers); + if (debug_stack) { + Map<StringName, int> block_ids(block_identifiers); + block_identifier_stack.push_back(block_ids); + block_identifiers.clear(); + } + } + + void pop_stack_identifiers() { + current_locals = stack_identifiers_counts.back()->get(); + stack_identifiers_counts.pop_back(); + stack_identifiers = stack_id_stack.back()->get(); + stack_id_stack.pop_back(); +#ifdef DEBUG_ENABLED + if (current_temporaries != 0) { + ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(current_temporaries)); + } +#endif + current_stack_size = current_locals; + + if (debug_stack) { + for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) { + GDScriptFunction::StackDebug sd; + sd.added = false; + sd.identifier = E->key(); + sd.line = current_line; + sd.pos = E->get(); + stack_debug.push_back(sd); + } + block_identifiers = block_identifier_stack.back()->get(); + block_identifier_stack.pop_back(); + } + } + + int get_name_map_pos(const StringName &p_identifier) { + int ret; + if (!name_map.has(p_identifier)) { + ret = name_map.size(); + name_map[p_identifier] = ret; + } else { + ret = name_map[p_identifier]; + } + return ret; + } + + int get_constant_pos(const Variant &p_constant) { + if (constant_map.has(p_constant)) + return constant_map[p_constant]; + int pos = constant_map.size(); + constant_map[p_constant] = pos; + return pos; + } + + int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) { + if (operator_func_map.has(p_operation)) + return operator_func_map[p_operation]; + int pos = operator_func_map.size(); + operator_func_map[p_operation] = pos; + return pos; + } + + int get_setter_pos(const Variant::ValidatedSetter p_setter) { + if (setters_map.has(p_setter)) + return setters_map[p_setter]; + int pos = setters_map.size(); + setters_map[p_setter] = pos; + return pos; + } + + int get_getter_pos(const Variant::ValidatedGetter p_getter) { + if (getters_map.has(p_getter)) + return getters_map[p_getter]; + int pos = getters_map.size(); + getters_map[p_getter] = pos; + return pos; + } + + int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) { + if (keyed_setters_map.has(p_keyed_setter)) + return keyed_setters_map[p_keyed_setter]; + int pos = keyed_setters_map.size(); + keyed_setters_map[p_keyed_setter] = pos; + return pos; + } + + int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) { + if (keyed_getters_map.has(p_keyed_getter)) + return keyed_getters_map[p_keyed_getter]; + int pos = keyed_getters_map.size(); + keyed_getters_map[p_keyed_getter] = pos; + return pos; + } + + int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) { + if (indexed_setters_map.has(p_indexed_setter)) + return indexed_setters_map[p_indexed_setter]; + int pos = indexed_setters_map.size(); + indexed_setters_map[p_indexed_setter] = pos; + return pos; + } + + int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) { + if (indexed_getters_map.has(p_indexed_getter)) + return indexed_getters_map[p_indexed_getter]; + int pos = indexed_getters_map.size(); + indexed_getters_map[p_indexed_getter] = pos; + return pos; + } + + int get_builtin_method_pos(const Variant::ValidatedBuiltInMethod p_method) { + if (builtin_method_map.has(p_method)) { + return builtin_method_map[p_method]; + } + int pos = builtin_method_map.size(); + builtin_method_map[p_method] = pos; + return pos; + } + + int get_constructor_pos(const Variant::ValidatedConstructor p_constructor) { + if (constructors_map.has(p_constructor)) { + return constructors_map[p_constructor]; + } + int pos = constructors_map.size(); + constructors_map[p_constructor] = pos; + return pos; + } + + int get_utility_pos(const Variant::ValidatedUtilityFunction p_utility) { + if (utilities_map.has(p_utility)) { + return utilities_map[p_utility]; + } + int pos = utilities_map.size(); + utilities_map[p_utility] = pos; + return pos; + } + + int get_gds_utility_pos(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) { + if (gds_utilities_map.has(p_gds_utility)) { + return gds_utilities_map[p_gds_utility]; + } + int pos = gds_utilities_map.size(); + gds_utilities_map[p_gds_utility] = pos; + return pos; + } + + int get_method_bind_pos(MethodBind *p_method) { + if (method_bind_map.has(p_method)) { + return method_bind_map[p_method]; + } + int pos = method_bind_map.size(); + method_bind_map[p_method] = pos; + return pos; + } + + void alloc_stack(int p_level) { + if (p_level >= stack_max) + stack_max = p_level + 1; + } + + int increase_stack() { + int top = current_stack_size++; + alloc_stack(current_stack_size); + return top; + } + + void alloc_ptrcall(int p_params) { + if (p_params >= ptrcall_max) + ptrcall_max = p_params; + } + + int address_of(const Address &p_address) { + switch (p_address.mode) { + case Address::SELF: + return GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS; + case Address::CLASS: + return GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS; + case Address::MEMBER: + return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); + case Address::CLASS_CONSTANT: + return p_address.address | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS); + case Address::LOCAL_CONSTANT: + case Address::CONSTANT: + return p_address.address | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); + case Address::LOCAL_VARIABLE: + case Address::TEMPORARY: + case Address::FUNCTION_PARAMETER: + return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); + case Address::GLOBAL: + return p_address.address | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); + case Address::NAMED_GLOBAL: + return p_address.address | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS); + case Address::NIL: + return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS; + } + return -1; // Unreachable. + } + + void append(GDScriptFunction::Opcode p_code, int p_argument_count) { + opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS)); + instr_args_max = MAX(instr_args_max, p_argument_count); + } + + void append(int p_code) { + opcodes.push_back(p_code); + } + + void append(const Address &p_address) { + opcodes.push_back(address_of(p_address)); + } + + void append(const StringName &p_name) { + opcodes.push_back(get_name_map_pos(p_name)); + } + + void append(const Variant::ValidatedOperatorEvaluator p_operation) { + opcodes.push_back(get_operation_pos(p_operation)); + } + + void append(const Variant::ValidatedSetter p_setter) { + opcodes.push_back(get_setter_pos(p_setter)); + } + + void append(const Variant::ValidatedGetter p_getter) { + opcodes.push_back(get_getter_pos(p_getter)); + } + + void append(const Variant::ValidatedKeyedSetter p_keyed_setter) { + opcodes.push_back(get_keyed_setter_pos(p_keyed_setter)); + } + + void append(const Variant::ValidatedKeyedGetter p_keyed_getter) { + opcodes.push_back(get_keyed_getter_pos(p_keyed_getter)); + } + + void append(const Variant::ValidatedIndexedSetter p_indexed_setter) { + opcodes.push_back(get_indexed_setter_pos(p_indexed_setter)); + } + + void append(const Variant::ValidatedIndexedGetter p_indexed_getter) { + opcodes.push_back(get_indexed_getter_pos(p_indexed_getter)); + } + + void append(const Variant::ValidatedBuiltInMethod p_method) { + opcodes.push_back(get_builtin_method_pos(p_method)); + } + + void append(const Variant::ValidatedConstructor p_constructor) { + opcodes.push_back(get_constructor_pos(p_constructor)); + } + + void append(const Variant::ValidatedUtilityFunction p_utility) { + opcodes.push_back(get_utility_pos(p_utility)); + } + + void append(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) { + opcodes.push_back(get_gds_utility_pos(p_gds_utility)); + } + + void append(MethodBind *p_method) { + opcodes.push_back(get_method_bind_pos(p_method)); + } + + void patch_jump(int p_address) { + opcodes.write[p_address] = opcodes.size(); + } + +public: + virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override; + virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override; + virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override; + virtual uint32_t add_or_get_constant(const Variant &p_constant) override; + virtual uint32_t add_or_get_name(const StringName &p_name) override; + virtual uint32_t add_temporary() override; + virtual void pop_temporary() override; + + virtual void start_parameters() override; + virtual void end_parameters() override; + + virtual void start_block() override; + virtual void end_block() override; + + virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) override; + virtual GDScriptFunction *write_end() override; + +#ifdef DEBUG_ENABLED + virtual void set_signature(const String &p_signature) override; +#endif + virtual void set_initial_line(int p_line) override; + + virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) override; + virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override; + virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override; + virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override; + virtual void write_and_left_operand(const Address &p_left_operand) override; + virtual void write_and_right_operand(const Address &p_right_operand) override; + virtual void write_end_and(const Address &p_target) override; + virtual void write_or_left_operand(const Address &p_left_operand) override; + virtual void write_or_right_operand(const Address &p_right_operand) override; + virtual void write_end_or(const Address &p_target) override; + virtual void write_start_ternary(const Address &p_target) override; + virtual void write_ternary_condition(const Address &p_condition) override; + virtual void write_ternary_true_expr(const Address &p_expr) override; + virtual void write_ternary_false_expr(const Address &p_expr) override; + virtual void write_end_ternary() override; + virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override; + virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override; + virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override; + virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override; + virtual void write_set_member(const Address &p_value, const StringName &p_name) override; + virtual void write_get_member(const Address &p_target, const StringName &p_name) override; + virtual void write_assign(const Address &p_target, const Address &p_source) override; + virtual void write_assign_true(const Address &p_target) override; + virtual void write_assign_false(const Address &p_target) override; + virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override; + virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override; + virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override; + virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override; + virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override; + virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override; + virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override; + virtual void write_await(const Address &p_target, const Address &p_operand) override; + virtual void write_if(const Address &p_condition) override; + virtual void write_else() override; + virtual void write_endif() override; + virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) override; + virtual void write_for_assignment(const Address &p_variable, const Address &p_list) override; + virtual void write_for() override; + virtual void write_endfor() override; + virtual void start_while_condition() override; + virtual void write_while(const Address &p_condition) override; + virtual void write_endwhile() override; + virtual void start_match() override; + virtual void start_match_branch() override; + virtual void end_match() override; + virtual void write_break() override; + virtual void write_continue() override; + virtual void write_continue_match() override; + virtual void write_breakpoint() override; + virtual void write_newline(int p_line) override; + virtual void write_return(const Address &p_return_value) override; + virtual void write_assert(const Address &p_test, const Address &p_message) override; + + virtual ~GDScriptByteCodeGenerator(); +}; + +#endif // GDSCRIPT_BYTE_CODEGEN |