diff options
Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.h')
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.h | 66 |
1 files changed, 35 insertions, 31 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index 3d6fb291ad..7dd51845df 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GDSCRIPT_BYTE_CODEGEN -#define GDSCRIPT_BYTE_CODEGEN +#ifndef GDSCRIPT_BYTE_CODEGEN_H +#define GDSCRIPT_BYTE_CODEGEN_H #include "gdscript_codegen.h" @@ -53,19 +53,19 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { bool debug_stack = false; Vector<int> opcodes; - List<Map<StringName, int>> stack_id_stack; - Map<StringName, int> stack_identifiers; + List<RBMap<StringName, int>> stack_id_stack; + RBMap<StringName, int> stack_identifiers; List<int> stack_identifiers_counts; - Map<StringName, int> local_constants; + RBMap<StringName, int> local_constants; Vector<StackSlot> locals; Vector<StackSlot> temporaries; List<int> used_temporaries; - Map<Variant::Type, List<int>> temporaries_pool; + RBMap<Variant::Type, List<int>> temporaries_pool; List<GDScriptFunction::StackDebug> stack_debug; - List<Map<StringName, int>> block_identifier_stack; - Map<StringName, int> block_identifiers; + List<RBMap<StringName, int>> block_identifier_stack; + RBMap<StringName, int> block_identifiers; int max_locals = 0; int current_line = 0; @@ -77,23 +77,23 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { #endif HashMap<Variant, int, VariantHasher, VariantComparator> constant_map; - Map<StringName, int> name_map; + RBMap<StringName, int> name_map; #ifdef TOOLS_ENABLED Vector<StringName> named_globals; #endif - Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map; - Map<Variant::ValidatedSetter, int> setters_map; - Map<Variant::ValidatedGetter, int> getters_map; - Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map; - Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map; - Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map; - Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map; - Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map; - Map<Variant::ValidatedConstructor, int> constructors_map; - Map<Variant::ValidatedUtilityFunction, int> utilities_map; - Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map; - Map<MethodBind *, int> method_bind_map; - Map<GDScriptFunction *, int> lambdas_map; + RBMap<Variant::ValidatedOperatorEvaluator, int> operator_func_map; + RBMap<Variant::ValidatedSetter, int> setters_map; + RBMap<Variant::ValidatedGetter, int> getters_map; + RBMap<Variant::ValidatedKeyedSetter, int> keyed_setters_map; + RBMap<Variant::ValidatedKeyedGetter, int> keyed_getters_map; + RBMap<Variant::ValidatedIndexedSetter, int> indexed_setters_map; + RBMap<Variant::ValidatedIndexedGetter, int> indexed_getters_map; + RBMap<Variant::ValidatedBuiltInMethod, int> builtin_method_map; + RBMap<Variant::ValidatedConstructor, int> constructors_map; + RBMap<Variant::ValidatedUtilityFunction, int> utilities_map; + RBMap<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map; + RBMap<MethodBind *, int> method_bind_map; + RBMap<GDScriptFunction *, int> lambdas_map; // Lists since these can be nested. List<int> if_jmp_addrs; @@ -135,7 +135,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { stack_identifiers_counts.push_back(locals.size()); stack_id_stack.push_back(stack_identifiers); if (debug_stack) { - Map<StringName, int> block_ids(block_identifiers); + RBMap<StringName, int> block_ids(block_identifiers); block_identifier_stack.push_back(block_ids); block_identifiers.clear(); } @@ -153,12 +153,12 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { #endif locals.resize(current_locals); if (debug_stack) { - for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) { + for (const KeyValue<StringName, int> &E : block_identifiers) { GDScriptFunction::StackDebug sd; sd.added = false; - sd.identifier = E->key(); + sd.identifier = E.key; sd.line = current_line; - sd.pos = E->get(); + sd.pos = E.value; stack_debug.push_back(sd); } block_identifiers = block_identifier_stack.back()->get(); @@ -419,7 +419,7 @@ public: virtual void start_block() override; virtual void end_block() override; - virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) override; + virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) override; virtual GDScriptFunction *write_end() override; #ifdef DEBUG_ENABLED @@ -454,6 +454,7 @@ public: virtual void write_assign_true(const Address &p_target) override; virtual void write_assign_false(const Address &p_target) override; virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override; + virtual void write_store_global(const Address &p_dst, int p_global_index) override; virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override; virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override; virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; @@ -463,12 +464,13 @@ public: virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override; virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override; virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) override; virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; - virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) override; + virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures, bool p_use_self) override; virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override; virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override; virtual void write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) override; @@ -477,6 +479,8 @@ public: virtual void write_if(const Address &p_condition) override; virtual void write_else() override; virtual void write_endif() override; + virtual void write_jump_if_shared(const Address &p_value) override; + virtual void write_end_jump_if_shared() override; virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) override; virtual void write_for_assignment(const Address &p_variable, const Address &p_list) override; virtual void write_for() override; @@ -498,4 +502,4 @@ public: virtual ~GDScriptByteCodeGenerator(); }; -#endif // GDSCRIPT_BYTE_CODEGEN +#endif // GDSCRIPT_BYTE_CODEGEN_H |