diff options
Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index a1a28e7675..fa158591fd 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -158,7 +158,7 @@ void GDScriptByteCodeGenerator::end_parameters() { function->default_arguments.reverse(); } -void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) { +void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) { function = memnew(GDScriptFunction); debug_stack = EngineDebugger::is_active(); @@ -1608,7 +1608,7 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) { // Typed array. const GDScriptDataType &element_type = function->return_type.get_container_element_type(); - Variant script = function->return_type.script_type; + Variant script = element_type.script_type; int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2); |