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path: root/modules/gdscript/gdscript_byte_codegen.cpp
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Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp1301
1 files changed, 1111 insertions, 190 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 8f0ce99de6..b8300cd872 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,10 +40,6 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
function->_argument_count++;
function->argument_types.push_back(p_type);
if (p_is_optional) {
- if (function->_default_arg_count == 0) {
- append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
- }
- function->default_arguments.push_back(opcodes.size());
function->_default_arg_count++;
}
@@ -51,7 +47,8 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
}
uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
- int stack_pos = increase_stack();
+ int stack_pos = locals.size() + RESERVED_STACK;
+ locals.push_back(StackSlot(p_type.builtin_type));
add_stack_identifier(p_name, stack_pos);
return stack_pos;
}
@@ -63,35 +60,102 @@ uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name,
}
uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {
- if (constant_map.has(p_constant)) {
- return constant_map[p_constant];
- }
- int index = constant_map.size();
- constant_map[p_constant] = index;
- return index;
+ return get_constant_pos(p_constant);
}
uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
return get_name_map_pos(p_name);
}
-uint32_t GDScriptByteCodeGenerator::add_temporary() {
- current_temporaries++;
- return increase_stack();
+uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {
+ Variant::Type temp_type = Variant::NIL;
+ if (p_type.has_type) {
+ if (p_type.kind == GDScriptDataType::BUILTIN) {
+ switch (p_type.builtin_type) {
+ case Variant::NIL:
+ case Variant::BOOL:
+ case Variant::INT:
+ case Variant::FLOAT:
+ case Variant::STRING:
+ case Variant::VECTOR2:
+ case Variant::VECTOR2I:
+ case Variant::RECT2:
+ case Variant::RECT2I:
+ case Variant::VECTOR3:
+ case Variant::VECTOR3I:
+ case Variant::TRANSFORM2D:
+ case Variant::PLANE:
+ case Variant::QUATERNION:
+ case Variant::AABB:
+ case Variant::BASIS:
+ case Variant::TRANSFORM3D:
+ case Variant::COLOR:
+ case Variant::STRING_NAME:
+ case Variant::NODE_PATH:
+ case Variant::RID:
+ case Variant::OBJECT:
+ case Variant::CALLABLE:
+ case Variant::SIGNAL:
+ case Variant::DICTIONARY:
+ case Variant::ARRAY:
+ temp_type = p_type.builtin_type;
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ case Variant::VARIANT_MAX:
+ // Packed arrays are reference counted, so we don't use the pool for them.
+ temp_type = Variant::NIL;
+ break;
+ }
+ } else {
+ temp_type = Variant::OBJECT;
+ }
+ }
+
+ if (!temporaries_pool.has(temp_type)) {
+ temporaries_pool[temp_type] = List<int>();
+ }
+
+ List<int> &pool = temporaries_pool[temp_type];
+ if (pool.is_empty()) {
+ StackSlot new_temp(temp_type);
+ int idx = temporaries.size();
+ pool.push_back(idx);
+ temporaries.push_back(new_temp);
+ }
+ int slot = pool.front()->get();
+ pool.pop_front();
+ used_temporaries.push_back(slot);
+ return slot;
}
void GDScriptByteCodeGenerator::pop_temporary() {
- current_stack_size--;
- current_temporaries--;
+ ERR_FAIL_COND(used_temporaries.is_empty());
+ int slot_idx = used_temporaries.back()->get();
+ const StackSlot &slot = temporaries[slot_idx];
+ temporaries_pool[slot.type].push_back(slot_idx);
+ used_temporaries.pop_back();
}
-void GDScriptByteCodeGenerator::start_parameters() {}
+void GDScriptByteCodeGenerator::start_parameters() {
+ if (function->_default_arg_count > 0) {
+ append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
+ function->default_arguments.push_back(opcodes.size());
+ }
+}
void GDScriptByteCodeGenerator::end_parameters() {
- function->default_arguments.invert();
+ function->default_arguments.reverse();
}
-void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
function = memnew(GDScriptFunction);
debug_stack = EngineDebugger::is_active();
@@ -106,12 +170,27 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
function->_static = p_static;
function->return_type = p_return_type;
- function->rpc_mode = p_rpc_mode;
+ function->rpc_config = p_rpc_config;
function->_argument_count = 0;
}
GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
- append(GDScriptFunction::OPCODE_END);
+#ifdef DEBUG_ENABLED
+ if (!used_temporaries.is_empty()) {
+ ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));
+ }
+#endif
+ append(GDScriptFunction::OPCODE_END, 0);
+
+ for (int i = 0; i < temporaries.size(); i++) {
+ int stack_index = i + max_locals + RESERVED_STACK;
+ for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {
+ opcodes.write[temporaries[i].bytecode_indices[j]] = stack_index | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ }
+ if (temporaries[i].type != Variant::NIL) {
+ function->temporary_slots[stack_index] = temporaries[i].type;
+ }
+ }
if (constant_map.size()) {
function->_constant_count = constant_map.size();
@@ -130,8 +209,8 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
if (name_map.size()) {
function->global_names.resize(name_map.size());
function->_global_names_ptr = &function->global_names[0];
- for (Map<StringName, int>::Element *E = name_map.front(); E; E = E->next()) {
- function->global_names.write[E->get()] = E->key();
+ for (const KeyValue<StringName, int> &E : name_map) {
+ function->global_names.write[E.value] = E.key;
}
function->_global_names_count = function->global_names.size();
@@ -151,18 +230,175 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
}
if (function->default_arguments.size()) {
- function->_default_arg_count = function->default_arguments.size();
+ function->_default_arg_count = function->default_arguments.size() - 1;
function->_default_arg_ptr = &function->default_arguments[0];
} else {
function->_default_arg_count = 0;
function->_default_arg_ptr = nullptr;
}
+ if (operator_func_map.size()) {
+ function->operator_funcs.resize(operator_func_map.size());
+ function->_operator_funcs_count = function->operator_funcs.size();
+ function->_operator_funcs_ptr = function->operator_funcs.ptr();
+ for (const KeyValue<Variant::ValidatedOperatorEvaluator, int> &E : operator_func_map) {
+ function->operator_funcs.write[E.value] = E.key;
+ }
+ } else {
+ function->_operator_funcs_count = 0;
+ function->_operator_funcs_ptr = nullptr;
+ }
+
+ if (setters_map.size()) {
+ function->setters.resize(setters_map.size());
+ function->_setters_count = function->setters.size();
+ function->_setters_ptr = function->setters.ptr();
+ for (const KeyValue<Variant::ValidatedSetter, int> &E : setters_map) {
+ function->setters.write[E.value] = E.key;
+ }
+ } else {
+ function->_setters_count = 0;
+ function->_setters_ptr = nullptr;
+ }
+
+ if (getters_map.size()) {
+ function->getters.resize(getters_map.size());
+ function->_getters_count = function->getters.size();
+ function->_getters_ptr = function->getters.ptr();
+ for (const KeyValue<Variant::ValidatedGetter, int> &E : getters_map) {
+ function->getters.write[E.value] = E.key;
+ }
+ } else {
+ function->_getters_count = 0;
+ function->_getters_ptr = nullptr;
+ }
+
+ if (keyed_setters_map.size()) {
+ function->keyed_setters.resize(keyed_setters_map.size());
+ function->_keyed_setters_count = function->keyed_setters.size();
+ function->_keyed_setters_ptr = function->keyed_setters.ptr();
+ for (const KeyValue<Variant::ValidatedKeyedSetter, int> &E : keyed_setters_map) {
+ function->keyed_setters.write[E.value] = E.key;
+ }
+ } else {
+ function->_keyed_setters_count = 0;
+ function->_keyed_setters_ptr = nullptr;
+ }
+
+ if (keyed_getters_map.size()) {
+ function->keyed_getters.resize(keyed_getters_map.size());
+ function->_keyed_getters_count = function->keyed_getters.size();
+ function->_keyed_getters_ptr = function->keyed_getters.ptr();
+ for (const KeyValue<Variant::ValidatedKeyedGetter, int> &E : keyed_getters_map) {
+ function->keyed_getters.write[E.value] = E.key;
+ }
+ } else {
+ function->_keyed_getters_count = 0;
+ function->_keyed_getters_ptr = nullptr;
+ }
+
+ if (indexed_setters_map.size()) {
+ function->indexed_setters.resize(indexed_setters_map.size());
+ function->_indexed_setters_count = function->indexed_setters.size();
+ function->_indexed_setters_ptr = function->indexed_setters.ptr();
+ for (const KeyValue<Variant::ValidatedIndexedSetter, int> &E : indexed_setters_map) {
+ function->indexed_setters.write[E.value] = E.key;
+ }
+ } else {
+ function->_indexed_setters_count = 0;
+ function->_indexed_setters_ptr = nullptr;
+ }
+
+ if (indexed_getters_map.size()) {
+ function->indexed_getters.resize(indexed_getters_map.size());
+ function->_indexed_getters_count = function->indexed_getters.size();
+ function->_indexed_getters_ptr = function->indexed_getters.ptr();
+ for (const KeyValue<Variant::ValidatedIndexedGetter, int> &E : indexed_getters_map) {
+ function->indexed_getters.write[E.value] = E.key;
+ }
+ } else {
+ function->_indexed_getters_count = 0;
+ function->_indexed_getters_ptr = nullptr;
+ }
+
+ if (builtin_method_map.size()) {
+ function->builtin_methods.resize(builtin_method_map.size());
+ function->_builtin_methods_ptr = function->builtin_methods.ptr();
+ function->_builtin_methods_count = builtin_method_map.size();
+ for (const KeyValue<Variant::ValidatedBuiltInMethod, int> &E : builtin_method_map) {
+ function->builtin_methods.write[E.value] = E.key;
+ }
+ } else {
+ function->_builtin_methods_ptr = nullptr;
+ function->_builtin_methods_count = 0;
+ }
+
+ if (constructors_map.size()) {
+ function->constructors.resize(constructors_map.size());
+ function->_constructors_ptr = function->constructors.ptr();
+ function->_constructors_count = constructors_map.size();
+ for (const KeyValue<Variant::ValidatedConstructor, int> &E : constructors_map) {
+ function->constructors.write[E.value] = E.key;
+ }
+ } else {
+ function->_constructors_ptr = nullptr;
+ function->_constructors_count = 0;
+ }
+
+ if (utilities_map.size()) {
+ function->utilities.resize(utilities_map.size());
+ function->_utilities_ptr = function->utilities.ptr();
+ function->_utilities_count = utilities_map.size();
+ for (const KeyValue<Variant::ValidatedUtilityFunction, int> &E : utilities_map) {
+ function->utilities.write[E.value] = E.key;
+ }
+ } else {
+ function->_utilities_ptr = nullptr;
+ function->_utilities_count = 0;
+ }
+
+ if (gds_utilities_map.size()) {
+ function->gds_utilities.resize(gds_utilities_map.size());
+ function->_gds_utilities_ptr = function->gds_utilities.ptr();
+ function->_gds_utilities_count = gds_utilities_map.size();
+ for (const KeyValue<GDScriptUtilityFunctions::FunctionPtr, int> &E : gds_utilities_map) {
+ function->gds_utilities.write[E.value] = E.key;
+ }
+ } else {
+ function->_gds_utilities_ptr = nullptr;
+ function->_gds_utilities_count = 0;
+ }
+
+ if (method_bind_map.size()) {
+ function->methods.resize(method_bind_map.size());
+ function->_methods_ptr = function->methods.ptrw();
+ function->_methods_count = method_bind_map.size();
+ for (const KeyValue<MethodBind *, int> &E : method_bind_map) {
+ function->methods.write[E.value] = E.key;
+ }
+ } else {
+ function->_methods_ptr = nullptr;
+ function->_methods_count = 0;
+ }
+
+ if (lambdas_map.size()) {
+ function->lambdas.resize(lambdas_map.size());
+ function->_lambdas_ptr = function->lambdas.ptrw();
+ function->_lambdas_count = lambdas_map.size();
+ for (const KeyValue<GDScriptFunction *, int> &E : lambdas_map) {
+ function->lambdas.write[E.value] = E.key;
+ }
+ } else {
+ function->_lambdas_ptr = nullptr;
+ function->_lambdas_count = 0;
+ }
+
if (debug_stack) {
function->stack_debug = stack_debug;
}
- function->_stack_size = stack_max;
- function->_call_size = call_max;
+ function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();
+ function->_instruction_args_size = instr_args_max;
+ function->_ptrcall_args_size = ptrcall_max;
ended = true;
return function;
@@ -178,37 +414,196 @@ void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
function->_initial_line = p_line;
}
-void GDScriptByteCodeGenerator::write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
- append(GDScriptFunction::OPCODE_OPERATOR);
+#define HAS_BUILTIN_TYPE(m_var) \
+ (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN)
+
+#define IS_BUILTIN_TYPE(m_var, m_type) \
+ (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)
+
+void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) {
+ switch (p_new_type) {
+ case Variant::BOOL:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_BOOL, 1);
+ break;
+ case Variant::INT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_INT, 1);
+ break;
+ case Variant::FLOAT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_FLOAT, 1);
+ break;
+ case Variant::STRING:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING, 1);
+ break;
+ case Variant::VECTOR2:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2, 1);
+ break;
+ case Variant::VECTOR2I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2I, 1);
+ break;
+ case Variant::RECT2:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2, 1);
+ break;
+ case Variant::RECT2I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2I, 1);
+ break;
+ case Variant::VECTOR3:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
+ break;
+ case Variant::VECTOR3I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
+ break;
+ case Variant::TRANSFORM2D:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
+ break;
+ case Variant::PLANE:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
+ break;
+ case Variant::QUATERNION:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUATERNION, 1);
+ break;
+ case Variant::AABB:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB, 1);
+ break;
+ case Variant::BASIS:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);
+ break;
+ case Variant::TRANSFORM3D:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM, 1);
+ break;
+ case Variant::COLOR:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
+ break;
+ case Variant::STRING_NAME:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME, 1);
+ break;
+ case Variant::NODE_PATH:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH, 1);
+ break;
+ case Variant::RID:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RID, 1);
+ break;
+ case Variant::OBJECT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT, 1);
+ break;
+ case Variant::CALLABLE:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE, 1);
+ break;
+ case Variant::SIGNAL:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL, 1);
+ break;
+ case Variant::DICTIONARY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY, 1);
+ break;
+ case Variant::ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY, 1);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, 1);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, 1);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, 1);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, 1);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, 1);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, 1);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, 1);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, 1);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, 1);
+ break;
+ case Variant::NIL:
+ case Variant::VARIANT_MAX:
+ return;
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {
+ if (HAS_BUILTIN_TYPE(p_left_operand)) {
+ // Gather specific operator.
+ Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, Variant::NIL);
+
+ append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);
+ append(p_left_operand);
+ append(Address());
+ append(p_target);
+ append(op_func);
+ return;
+ }
+
+ // No specific types, perform variant evaluation.
+ append(GDScriptFunction::OPCODE_OPERATOR, 3);
+ append(p_left_operand);
+ append(Address());
+ append(p_target);
append(p_operator);
+}
+
+void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
+ if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) {
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_operator_return_type(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
+ // Gather specific operator.
+ Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
+
+ append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);
+ append(p_left_operand);
+ append(p_right_operand);
+ append(p_target);
+ append(op_func);
+ return;
+ }
+
+ // No specific types, perform variant evaluation.
+ append(GDScriptFunction::OPCODE_OPERATOR, 3);
append(p_left_operand);
append(p_right_operand);
append(p_target);
+ append(p_operator);
}
void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) {
- append(GDScriptFunction::OPCODE_EXTENDS_TEST);
+ append(GDScriptFunction::OPCODE_EXTENDS_TEST, 3);
append(p_source);
append(p_type);
append(p_target);
}
void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
- append(GDScriptFunction::OPCODE_IS_BUILTIN);
+ append(GDScriptFunction::OPCODE_IS_BUILTIN, 2);
append(p_source);
- append(p_type);
append(p_target);
+ append(p_type);
}
void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_left_operand);
logic_op_jump_pos1.push_back(opcodes.size());
append(0); // Jump target, will be patched.
}
void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_right_operand);
logic_op_jump_pos2.push_back(opcodes.size());
append(0); // Jump target, will be patched.
@@ -216,29 +611,29 @@ void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_o
void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
// If here means both operands are true.
- append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
// Jump away from the fail condition.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 3);
// Here it means one of operands is false.
patch_jump(logic_op_jump_pos1.back()->get());
patch_jump(logic_op_jump_pos2.back()->get());
logic_op_jump_pos1.pop_back();
logic_op_jump_pos2.pop_back();
- append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
}
void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(GDScriptFunction::OPCODE_JUMP_IF, 1);
append(p_left_operand);
logic_op_jump_pos1.push_back(opcodes.size());
append(0); // Jump target, will be patched.
}
void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(GDScriptFunction::OPCODE_JUMP_IF, 1);
append(p_right_operand);
logic_op_jump_pos2.push_back(opcodes.size());
append(0); // Jump target, will be patched.
@@ -246,17 +641,17 @@ void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_op
void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
// If here means both operands are false.
- append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
// Jump away from the success condition.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 3);
- // Here it means one of operands is false.
+ // Here it means one of operands is true.
patch_jump(logic_op_jump_pos1.back()->get());
patch_jump(logic_op_jump_pos2.back()->get());
logic_op_jump_pos1.pop_back();
logic_op_jump_pos2.pop_back();
- append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
}
@@ -265,18 +660,18 @@ void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {
}
void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_condition);
ternary_jump_fail_pos.push_back(opcodes.size());
append(0); // Jump target, will be patched.
}
void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(ternary_result.back()->get());
append(p_expr);
// Jump away from the false path.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
ternary_jump_skip_pos.push_back(opcodes.size());
append(0);
// Fail must jump here.
@@ -285,7 +680,7 @@ void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
}
void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(ternary_result.back()->get());
append(p_expr);
}
@@ -296,127 +691,211 @@ void GDScriptByteCodeGenerator::write_end_ternary() {
}
void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
- append(GDScriptFunction::OPCODE_SET);
+ if (HAS_BUILTIN_TYPE(p_target)) {
+ if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type)) {
+ // Use indexed setter instead.
+ Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type);
+ append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3);
+ append(p_target);
+ append(p_index);
+ append(p_source);
+ append(setter);
+ return;
+ } else if (Variant::get_member_validated_keyed_setter(p_target.type.builtin_type)) {
+ Variant::ValidatedKeyedSetter setter = Variant::get_member_validated_keyed_setter(p_target.type.builtin_type);
+ append(GDScriptFunction::OPCODE_SET_KEYED_VALIDATED, 3);
+ append(p_target);
+ append(p_index);
+ append(p_source);
+ append(setter);
+ return;
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_SET_KEYED, 3);
append(p_target);
append(p_index);
append(p_source);
}
void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {
- append(GDScriptFunction::OPCODE_GET);
+ if (HAS_BUILTIN_TYPE(p_source)) {
+ if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_getter(p_source.type.builtin_type)) {
+ // Use indexed getter instead.
+ Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(p_source.type.builtin_type);
+ append(GDScriptFunction::OPCODE_GET_INDEXED_VALIDATED, 3);
+ append(p_source);
+ append(p_index);
+ append(p_target);
+ append(getter);
+ return;
+ } else if (Variant::get_member_validated_keyed_getter(p_source.type.builtin_type)) {
+ Variant::ValidatedKeyedGetter getter = Variant::get_member_validated_keyed_getter(p_source.type.builtin_type);
+ append(GDScriptFunction::OPCODE_GET_KEYED_VALIDATED, 3);
+ append(p_source);
+ append(p_index);
+ append(p_target);
+ append(getter);
+ return;
+ }
+ }
+ append(GDScriptFunction::OPCODE_GET_KEYED, 3);
append(p_source);
append(p_index);
append(p_target);
}
void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
- append(GDScriptFunction::OPCODE_SET_NAMED);
+ if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name)) {
+ Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name);
+ append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2);
+ append(p_target);
+ append(p_source);
+ append(setter);
+ return;
+ }
+ append(GDScriptFunction::OPCODE_SET_NAMED, 2);
append(p_target);
- append(p_name);
append(p_source);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
- append(GDScriptFunction::OPCODE_GET_NAMED);
+ if (HAS_BUILTIN_TYPE(p_source) && Variant::get_member_validated_getter(p_source.type.builtin_type, p_name)) {
+ Variant::ValidatedGetter getter = Variant::get_member_validated_getter(p_source.type.builtin_type, p_name);
+ append(GDScriptFunction::OPCODE_GET_NAMED_VALIDATED, 2);
+ append(p_source);
+ append(p_target);
+ append(getter);
+ return;
+ }
+ append(GDScriptFunction::OPCODE_GET_NAMED, 2);
append(p_source);
- append(p_name);
append(p_target);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {
- append(GDScriptFunction::OPCODE_SET_MEMBER);
- append(p_name);
+ append(GDScriptFunction::OPCODE_SET_MEMBER, 1);
append(p_value);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {
- append(GDScriptFunction::OPCODE_GET_MEMBER);
- append(p_name);
+ append(GDScriptFunction::OPCODE_GET_MEMBER, 1);
append(p_target);
+ append(p_name);
}
-void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
- if (p_target.type.has_type && !p_source.type.has_type) {
- // Typed assignment.
- switch (p_target.type.kind) {
- case GDScriptDataType::BUILTIN: {
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
- append(p_target.type.builtin_type);
- append(p_target);
- append(p_source);
- } break;
- case GDScriptDataType::NATIVE: {
- int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE);
- append(class_idx);
- append(p_target);
- append(p_source);
- } break;
- case GDScriptDataType::SCRIPT:
- case GDScriptDataType::GDSCRIPT: {
- Variant script = p_target.type.script_type;
- int idx = get_constant_pos(script);
-
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT);
- append(idx);
+void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {
+ switch (p_target.type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
append(p_target);
append(p_source);
- } break;
- default: {
- ERR_PRINT("Compiler bug: unresolved assign.");
-
- // Shouldn't get here, but fail-safe to a regular assignment
- append(GDScriptFunction::OPCODE_ASSIGN);
+ } else {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
append(p_target);
append(p_source);
+ append(p_target.type.builtin_type);
}
- }
- } else {
- if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
- // Need conversion..
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
- append(p_target.type.builtin_type);
+ } break;
+ case GDScriptDataType::NATIVE: {
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
+ class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);
append(p_target);
append(p_source);
- } else {
- // Either untyped assignment or already type-checked by the parser
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(class_idx);
+ } break;
+ case GDScriptDataType::SCRIPT:
+ case GDScriptDataType::GDSCRIPT: {
+ Variant script = p_target.type.script_type;
+ int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);
+ append(p_target);
+ append(p_source);
+ append(idx);
+ } break;
+ default: {
+ ERR_PRINT("Compiler bug: unresolved assign.");
+
+ // Shouldn't get here, but fail-safe to a regular assignment
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(p_target);
append(p_source);
}
}
}
+void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
+ if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
+ append(p_target);
+ append(p_source);
+ } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
+ // Need conversion.
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
+ append(p_target);
+ append(p_source);
+ append(p_target.type.builtin_type);
+ } else {
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
+ append(p_target);
+ append(p_source);
+ }
+}
+
void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
- append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
}
void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
- append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
}
+void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_dst, const Address &p_src) {
+ write_assign(p_dst, p_src);
+ function->default_arguments.push_back(opcodes.size());
+}
+
+void GDScriptByteCodeGenerator::write_store_global(const Address &p_dst, int p_global_index) {
+ append(GDScriptFunction::OPCODE_STORE_GLOBAL, 1);
+ append(p_dst);
+ append(p_global_index);
+}
+
+void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {
+ append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1);
+ append(p_dst);
+ append(p_global);
+}
+
void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
+ int index = 0;
+
switch (p_type.kind) {
case GDScriptDataType::BUILTIN: {
- append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
- append(p_type.builtin_type);
+ append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN, 2);
+ index = p_type.builtin_type;
} break;
case GDScriptDataType::NATIVE: {
int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_CAST_TO_NATIVE);
- append(class_idx);
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
+ append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3);
+ index = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
} break;
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = p_type.script_type;
- int idx = get_constant_pos(script);
-
- append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT);
- append(idx);
+ int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3);
+ index = idx;
} break;
default: {
return;
@@ -425,146 +904,406 @@ void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Addres
append(p_source);
append(p_target);
+ append(index);
}
void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(p_base);
- append(p_function_name);
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CALL_SELF_BASE);
- append(p_function_name);
- append(p_arguments.size());
+ append(GDScriptFunction::OPCODE_CALL_SELF_BASE, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CALL_ASYNC);
- append(p_arguments.size());
+ append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
append(p_base);
+ append(p_target);
+ append(p_arguments.size());
append(p_function_name);
+}
+
+void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function);
}
-void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- append(p_function);
- append(p_arguments.size());
+void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
+ bool is_validated = true;
+ if (Variant::is_utility_function_vararg(p_function)) {
+ is_validated = true; // Vararg works fine with any argument, since they can be any type.
+ } else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {
+ bool all_types_exact = true;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {
+ all_types_exact = false;
+ break;
+ }
+ }
+
+ is_validated = all_types_exact;
+ }
+
+ if (is_validated) {
+ append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_arguments.size());
+ append(Variant::get_validated_utility_function(p_function));
+ } else {
+ append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_arguments.size());
+ append(p_function);
+ }
+}
+
+void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
+ bool is_validated = false;
+
+ // Check if all types are correct.
+ if (Variant::is_builtin_method_vararg(p_type, p_method)) {
+ is_validated = true; // Vararg works fine with any argument, since they can be any type.
+ } else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {
+ bool all_types_exact = true;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {
+ all_types_exact = false;
+ break;
+ }
+ }
+
+ is_validated = all_types_exact;
+ }
+
+ if (!is_validated) {
+ // Perform regular call.
+ write_call(p_target, p_base, p_method, p_arguments);
+ return;
+ }
+
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
+
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(Variant::get_validated_builtin_method(p_type, p_method));
}
-void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(p_base);
- append(p_method->get_name());
+void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
+ bool is_validated = false;
+
+ // Check if all types are correct.
+ if (Variant::is_builtin_method_vararg(p_type, p_method)) {
+ is_validated = true; // Vararg works fine with any argument, since they can be any type.
+ } else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {
+ bool all_types_exact = true;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {
+ all_types_exact = false;
+ break;
+ }
+ }
+
+ is_validated = all_types_exact;
+ }
+
+ if (!is_validated) {
+ // Perform regular call.
+ append(GDScriptFunction::OPCODE_CALL_BUILTIN_STATIC, p_arguments.size() + 1);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_type);
+ append(p_method);
+ append(p_arguments.size());
+ return;
+ }
+
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
+
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(Address()); // No base since it's static.
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(Variant::get_validated_builtin_method(p_type, p_method));
}
-void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
+void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
append(p_base);
- append(p_method->get_name());
+ append(p_target);
+ append(p_arguments.size());
+ append(p_method);
+}
+
+void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
+#define CASE_TYPE(m_type) \
+ case Variant::m_type: \
+ append(GDScriptFunction::OPCODE_CALL_PTRCALL_##m_type, 2 + p_arguments.size()); \
+ break
+
+ bool is_ptrcall = true;
+
+ if (p_method->has_return()) {
+ MethodInfo info;
+ ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
+ switch (info.return_val.type) {
+ CASE_TYPE(BOOL);
+ CASE_TYPE(INT);
+ CASE_TYPE(FLOAT);
+ CASE_TYPE(STRING);
+ CASE_TYPE(VECTOR2);
+ CASE_TYPE(VECTOR2I);
+ CASE_TYPE(RECT2);
+ CASE_TYPE(RECT2I);
+ CASE_TYPE(VECTOR3);
+ CASE_TYPE(VECTOR3I);
+ CASE_TYPE(TRANSFORM2D);
+ CASE_TYPE(PLANE);
+ CASE_TYPE(AABB);
+ CASE_TYPE(BASIS);
+ CASE_TYPE(TRANSFORM3D);
+ CASE_TYPE(COLOR);
+ CASE_TYPE(STRING_NAME);
+ CASE_TYPE(NODE_PATH);
+ CASE_TYPE(RID);
+ CASE_TYPE(QUATERNION);
+ CASE_TYPE(OBJECT);
+ CASE_TYPE(CALLABLE);
+ CASE_TYPE(SIGNAL);
+ CASE_TYPE(DICTIONARY);
+ CASE_TYPE(ARRAY);
+ CASE_TYPE(PACKED_BYTE_ARRAY);
+ CASE_TYPE(PACKED_INT32_ARRAY);
+ CASE_TYPE(PACKED_INT64_ARRAY);
+ CASE_TYPE(PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(PACKED_FLOAT64_ARRAY);
+ CASE_TYPE(PACKED_STRING_ARRAY);
+ CASE_TYPE(PACKED_VECTOR2_ARRAY);
+ CASE_TYPE(PACKED_VECTOR3_ARRAY);
+ CASE_TYPE(PACKED_COLOR_ARRAY);
+ default:
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
+ is_ptrcall = false;
+ break;
+ }
+ } else {
+ append(GDScriptFunction::OPCODE_CALL_PTRCALL_NO_RETURN, 2 + p_arguments.size());
+ }
+
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_method);
+ if (is_ptrcall) {
+ alloc_ptrcall(p_arguments.size());
+ }
+
+#undef CASE_TYPE
}
void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ append(p_target);
append(p_arguments.size());
- append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
append(p_function_name);
+}
+
+void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(GDScriptFunction::ADDR_SELF);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(p_base);
- append(p_function_name);
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
+}
+
+void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) {
+ append(GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());
+ for (int i = 0; i < p_captures.size(); i++) {
+ append(p_captures[i]);
+ }
+
+ append(p_target);
+ append(p_captures.size());
+ append(p_function);
}
void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CONSTRUCT);
- append(p_type);
- append(p_arguments.size());
+ // Try to find an appropriate constructor.
+ bool all_have_type = true;
+ Vector<Variant::Type> arg_types;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!HAS_BUILTIN_TYPE(p_arguments[i])) {
+ all_have_type = false;
+ break;
+ }
+ arg_types.push_back(p_arguments[i].type.builtin_type);
+ }
+ if (all_have_type) {
+ int valid_constructor = -1;
+ for (int i = 0; i < Variant::get_constructor_count(p_type); i++) {
+ if (Variant::get_constructor_argument_count(p_type, i) != p_arguments.size()) {
+ continue;
+ }
+ int types_correct = true;
+ for (int j = 0; j < arg_types.size(); j++) {
+ if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) {
+ types_correct = false;
+ break;
+ }
+ }
+ if (types_correct) {
+ valid_constructor = i;
+ break;
+ }
+ }
+ if (valid_constructor >= 0) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_arguments.size());
+ append(Variant::get_validated_constructor(p_type, valid_constructor));
+ return;
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
+ append(p_arguments.size());
+ append(p_type);
}
void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
+ append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
append(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_TYPED_ARRAY, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
+ if (p_element_type.script_type) {
+ Variant script_type = Ref<Script>(p_element_type.script_type);
+ int addr = get_constant_pos(script_type);
+ addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS;
+ append(addr);
+ } else {
+ append(Address()); // null.
+ }
+ append(p_arguments.size());
+ append(p_element_type.builtin_type);
+ append(p_element_type.native_type);
}
void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
- append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
+ append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
+ append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
}
void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {
- append(GDScriptFunction::OPCODE_AWAIT);
+ append(GDScriptFunction::OPCODE_AWAIT, 1);
append(p_operand);
- append(GDScriptFunction::OPCODE_AWAIT_RESUME);
+ append(GDScriptFunction::OPCODE_AWAIT_RESUME, 1);
append(p_target);
}
void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_condition);
if_jmp_addrs.push_back(opcodes.size());
append(0); // Jump destination, will be patched.
}
void GDScriptByteCodeGenerator::write_else() {
- append(GDScriptFunction::OPCODE_JUMP); // Jump from true if block;
+ append(GDScriptFunction::OPCODE_JUMP, 0); // Jump from true if block;
int else_jmp_addr = opcodes.size();
append(0); // Jump destination, will be patched.
@@ -578,41 +1317,144 @@ void GDScriptByteCodeGenerator::write_endif() {
if_jmp_addrs.pop_back();
}
-void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
- int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {
+ Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);
+ Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);
- current_breaks_to_patch.push_back(List<int>());
+ // Store state.
+ for_counter_variables.push_back(counter);
+ for_container_variables.push_back(container);
+}
+
+void GDScriptByteCodeGenerator::write_for_assignment(const Address &p_variable, const Address &p_list) {
+ const Address &container = for_container_variables.back()->get();
// Assign container.
- append(GDScriptFunction::OPCODE_ASSIGN);
- append(container_pos);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
+ append(container);
append(p_list);
+ for_iterator_variables.push_back(p_variable);
+}
+
+void GDScriptByteCodeGenerator::write_for() {
+ const Address &iterator = for_iterator_variables.back()->get();
+ const Address &counter = for_counter_variables.back()->get();
+ const Address &container = for_container_variables.back()->get();
+
+ current_breaks_to_patch.push_back(List<int>());
+
+ GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN;
+ GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE;
+
+ if (container.type.has_type) {
+ if (container.type.kind == GDScriptDataType::BUILTIN) {
+ switch (container.type.builtin_type) {
+ case Variant::INT:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT;
+ break;
+ case Variant::FLOAT:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_FLOAT;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_FLOAT;
+ break;
+ case Variant::VECTOR2:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2;
+ break;
+ case Variant::VECTOR2I:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2I;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2I;
+ break;
+ case Variant::VECTOR3:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3;
+ break;
+ case Variant::VECTOR3I:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3I;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3I;
+ break;
+ case Variant::STRING:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_STRING;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_STRING;
+ break;
+ case Variant::DICTIONARY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_DICTIONARY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_DICTIONARY;
+ break;
+ case Variant::ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_ARRAY;
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_BYTE_ARRAY;
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT32_ARRAY;
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT64_ARRAY;
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT32_ARRAY;
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT64_ARRAY;
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_STRING_ARRAY;
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR2_ARRAY;
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR3_ARRAY;
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_COLOR_ARRAY;
+ break;
+ default:
+ break;
+ }
+ } else {
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_OBJECT;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_OBJECT;
+ }
+ }
+
// Begin loop.
- append(GDScriptFunction::OPCODE_ITERATE_BEGIN);
- append(counter_pos);
- append(container_pos);
+ append(begin_opcode, 3);
+ append(counter);
+ append(container);
+ append(iterator);
for_jmp_addrs.push_back(opcodes.size());
append(0); // End of loop address, will be patched.
- append(p_variable);
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 6); // Skip over 'continue' code.
// Next iteration.
int continue_addr = opcodes.size();
continue_addrs.push_back(continue_addr);
- append(GDScriptFunction::OPCODE_ITERATE);
- append(counter_pos);
- append(container_pos);
+ append(iterate_opcode, 3);
+ append(counter);
+ append(container);
+ append(iterator);
for_jmp_addrs.push_back(opcodes.size());
append(0); // Jump destination, will be patched.
- append(p_variable);
}
void GDScriptByteCodeGenerator::write_endfor() {
// Jump back to loop check.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(continue_addrs.back()->get());
continue_addrs.pop_back();
@@ -623,12 +1465,15 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
// Patch break statements.
- for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : current_breaks_to_patch.back()->get()) {
+ patch_jump(E);
}
current_breaks_to_patch.pop_back();
- current_stack_size -= 2; // Remove loop temporaries.
+ // Pop state.
+ for_iterator_variables.pop_back();
+ for_counter_variables.pop_back();
+ for_container_variables.pop_back();
}
void GDScriptByteCodeGenerator::start_while_condition() {
@@ -638,7 +1483,7 @@ void GDScriptByteCodeGenerator::start_while_condition() {
void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
// Condition check.
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_condition);
while_jmp_addrs.push_back(opcodes.size());
append(0); // End of loop address, will be patched.
@@ -646,7 +1491,7 @@ void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
void GDScriptByteCodeGenerator::write_endwhile() {
// Jump back to loop check.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(continue_addrs.back()->get());
continue_addrs.pop_back();
@@ -655,8 +1500,8 @@ void GDScriptByteCodeGenerator::write_endwhile() {
while_jmp_addrs.pop_back();
// Patch break statements.
- for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : current_breaks_to_patch.back()->get()) {
+ patch_jump(E);
}
current_breaks_to_patch.pop_back();
}
@@ -667,8 +1512,8 @@ void GDScriptByteCodeGenerator::start_match() {
void GDScriptByteCodeGenerator::start_match_branch() {
// Patch continue statements.
- for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : match_continues_to_patch.back()->get()) {
+ patch_jump(E);
}
match_continues_to_patch.pop_back();
// Start a new list for next branch.
@@ -677,46 +1522,122 @@ void GDScriptByteCodeGenerator::start_match_branch() {
void GDScriptByteCodeGenerator::end_match() {
// Patch continue statements.
- for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : match_continues_to_patch.back()->get()) {
+ patch_jump(E);
}
match_continues_to_patch.pop_back();
}
void GDScriptByteCodeGenerator::write_break() {
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
current_breaks_to_patch.back()->get().push_back(opcodes.size());
append(0);
}
void GDScriptByteCodeGenerator::write_continue() {
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(continue_addrs.back()->get());
}
void GDScriptByteCodeGenerator::write_continue_match() {
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
match_continues_to_patch.back()->get().push_back(opcodes.size());
append(0);
}
void GDScriptByteCodeGenerator::write_breakpoint() {
- append(GDScriptFunction::OPCODE_BREAKPOINT);
+ append(GDScriptFunction::OPCODE_BREAKPOINT, 0);
}
void GDScriptByteCodeGenerator::write_newline(int p_line) {
- append(GDScriptFunction::OPCODE_LINE);
+ append(GDScriptFunction::OPCODE_LINE, 0);
append(p_line);
current_line = p_line;
}
void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
- append(GDScriptFunction::OPCODE_RETURN);
- append(p_return_value);
+ if (!function->return_type.has_type || p_return_value.type.has_type) {
+ // Either the function is untyped or the return value is also typed.
+
+ // If this is a typed function, then we need to check for potential conversions.
+ if (function->return_type.has_type) {
+ if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
+ // Typed array.
+ const GDScriptDataType &element_type = function->return_type.get_container_element_type();
+
+ Variant script = function->return_type.script_type;
+ int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
+ append(p_return_value);
+ append(script_idx);
+ append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
+ append(element_type.native_type);
+ } else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {
+ // Add conversion.
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);
+ append(p_return_value);
+ append(function->return_type.builtin_type);
+ } else {
+ // Just assign.
+ append(GDScriptFunction::OPCODE_RETURN, 1);
+ append(p_return_value);
+ }
+ } else {
+ append(GDScriptFunction::OPCODE_RETURN, 1);
+ append(p_return_value);
+ }
+ } else {
+ switch (function->return_type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
+ const GDScriptDataType &element_type = function->return_type.get_container_element_type();
+
+ Variant script = function->return_type.script_type;
+ int script_idx = get_constant_pos(script);
+ script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
+ append(p_return_value);
+ append(script_idx);
+ append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
+ append(element_type.native_type);
+ } else {
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);
+ append(p_return_value);
+ append(function->return_type.builtin_type);
+ }
+ } break;
+ case GDScriptDataType::NATIVE: {
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE, 2);
+ append(p_return_value);
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type];
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
+ class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+ append(class_idx);
+ } break;
+ case GDScriptDataType::GDSCRIPT:
+ case GDScriptDataType::SCRIPT: {
+ Variant script = function->return_type.script_type;
+ int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT, 2);
+ append(p_return_value);
+ append(script_idx);
+ } break;
+ default: {
+ ERR_PRINT("Compiler bug: unresolved return.");
+
+ // Shouldn't get here, but fail-safe to a regular return;
+ append(GDScriptFunction::OPCODE_RETURN, 1);
+ append(p_return_value);
+ } break;
+ }
+ }
}
void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
- append(GDScriptFunction::OPCODE_ASSERT);
+ append(GDScriptFunction::OPCODE_ASSERT, 2);
append(p_test);
append(p_message);
}