diff options
Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.cpp | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index 3d5a39bf38..1bc83fbbb5 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -84,11 +84,14 @@ uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type case Variant::VECTOR3: case Variant::VECTOR3I: case Variant::TRANSFORM2D: + case Variant::VECTOR4: + case Variant::VECTOR4I: case Variant::PLANE: case Variant::QUATERNION: case Variant::AABB: case Variant::BASIS: case Variant::TRANSFORM3D: + case Variant::PROJECTION: case Variant::COLOR: case Variant::STRING_NAME: case Variant::NODE_PATH: @@ -155,13 +158,13 @@ void GDScriptByteCodeGenerator::end_parameters() { function->default_arguments.reverse(); } -void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) { +void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) { function = memnew(GDScriptFunction); debug_stack = EngineDebugger::is_active(); function->name = p_function_name; function->_script = p_script; - function->source = p_script->get_path(); + function->source = p_script->get_script_path(); #ifdef DEBUG_ENABLED function->func_cname = (String(function->source) + " - " + String(p_function_name)).utf8(); @@ -453,6 +456,12 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia case Variant::TRANSFORM2D: append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1); break; + case Variant::VECTOR4: + append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1); + break; + case Variant::VECTOR4I: + append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1); + break; case Variant::PLANE: append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1); break; @@ -468,6 +477,9 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia case Variant::TRANSFORM3D: append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM3D, 1); break; + case Variant::PROJECTION: + append(GDScriptFunction::OPCODE_TYPE_ADJUST_PROJECTION, 1); + break; case Variant::COLOR: append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1); break; @@ -1336,6 +1348,18 @@ void GDScriptByteCodeGenerator::write_endif() { if_jmp_addrs.pop_back(); } +void GDScriptByteCodeGenerator::write_jump_if_shared(const Address &p_value) { + append(GDScriptFunction::OPCODE_JUMP_IF_SHARED, 1); + append(p_value); + if_jmp_addrs.push_back(opcodes.size()); + append(0); // Jump destination, will be patched. +} + +void GDScriptByteCodeGenerator::write_end_jump_if_shared() { + patch_jump(if_jmp_addrs.back()->get()); + if_jmp_addrs.pop_back(); +} + void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) { Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type); Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type); @@ -1584,7 +1608,7 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) { // Typed array. const GDScriptDataType &element_type = function->return_type.get_container_element_type(); - Variant script = function->return_type.script_type; + Variant script = element_type.script_type; int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2); |