summaryrefslogtreecommitdiff
path: root/modules/gdscript/gdscript_byte_codegen.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp120
1 files changed, 63 insertions, 57 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index ea34a2ca2d..9ff5a342ec 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -85,10 +85,10 @@ uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type
case Variant::VECTOR3I:
case Variant::TRANSFORM2D:
case Variant::PLANE:
- case Variant::QUAT:
+ case Variant::QUATERNION:
case Variant::AABB:
case Variant::BASIS:
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
case Variant::COLOR:
case Variant::STRING_NAME:
case Variant::NODE_PATH:
@@ -155,7 +155,7 @@ void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.reverse();
}
-void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
function = memnew(GDScriptFunction);
debug_stack = EngineDebugger::is_active();
@@ -170,7 +170,7 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
function->_static = p_static;
function->return_type = p_return_type;
- function->rpc_mode = p_rpc_mode;
+ function->rpc_config = p_rpc_config;
function->_argument_count = 0;
}
@@ -458,8 +458,8 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::PLANE:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
break;
- case Variant::QUAT:
- append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUAT, 1);
+ case Variant::QUATERNION:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUATERNION, 1);
break;
case Variant::AABB:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB, 1);
@@ -467,7 +467,7 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::BASIS:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);
break;
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM, 1);
break;
case Variant::COLOR:
@@ -554,6 +554,14 @@ void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Va
void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) {
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_operator_return_type(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
// Gather specific operator.
Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
@@ -779,63 +787,43 @@ void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const
append(p_name);
}
-void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
- if (p_target.type.has_type && !p_source.type.has_type) {
- // Typed assignment.
- switch (p_target.type.kind) {
- case GDScriptDataType::BUILTIN: {
- if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
- append(p_target);
- append(p_source);
- } else {
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
- append(p_target);
- append(p_source);
- append(p_target.type.builtin_type);
- }
- } break;
- case GDScriptDataType::NATIVE: {
- int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
- Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
- class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);
- append(p_target);
- append(p_source);
- append(class_idx);
- } break;
- case GDScriptDataType::SCRIPT:
- case GDScriptDataType::GDSCRIPT: {
- Variant script = p_target.type.script_type;
- int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
-
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);
+void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {
+ switch (p_target.type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
append(p_target);
append(p_source);
- append(idx);
- } break;
- default: {
- ERR_PRINT("Compiler bug: unresolved assign.");
-
- // Shouldn't get here, but fail-safe to a regular assignment
- append(GDScriptFunction::OPCODE_ASSIGN, 2);
+ } else {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
append(p_target);
append(p_source);
+ append(p_target.type.builtin_type);
}
- }
- } else {
- if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
+ } break;
+ case GDScriptDataType::NATIVE: {
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
+ class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);
append(p_target);
append(p_source);
- } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
- // Need conversion..
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
+ append(class_idx);
+ } break;
+ case GDScriptDataType::SCRIPT:
+ case GDScriptDataType::GDSCRIPT: {
+ Variant script = p_target.type.script_type;
+ int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);
append(p_target);
append(p_source);
- append(p_target.type.builtin_type);
- } else {
- // Either untyped assignment or already type-checked by the parser
+ append(idx);
+ } break;
+ default: {
+ ERR_PRINT("Compiler bug: unresolved assign.");
+
+ // Shouldn't get here, but fail-safe to a regular assignment
append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(p_target);
append(p_source);
@@ -843,6 +831,24 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr
}
}
+void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
+ if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
+ append(p_target);
+ append(p_source);
+ } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
+ // Need conversion.
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
+ append(p_target);
+ append(p_source);
+ append(p_target.type.builtin_type);
+ } else {
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
+ append(p_target);
+ append(p_source);
+ }
+}
+
void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
@@ -1102,12 +1108,12 @@ void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, cons
CASE_TYPE(PLANE);
CASE_TYPE(AABB);
CASE_TYPE(BASIS);
- CASE_TYPE(TRANSFORM);
+ CASE_TYPE(TRANSFORM3D);
CASE_TYPE(COLOR);
CASE_TYPE(STRING_NAME);
CASE_TYPE(NODE_PATH);
CASE_TYPE(RID);
- CASE_TYPE(QUAT);
+ CASE_TYPE(QUATERNION);
CASE_TYPE(OBJECT);
CASE_TYPE(CALLABLE);
CASE_TYPE(SIGNAL);