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path: root/modules/gdscript/gdscript_byte_codegen.cpp
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Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp63
1 files changed, 52 insertions, 11 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 6a7e4278d2..fa158591fd 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -84,11 +84,14 @@ uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type
case Variant::VECTOR3:
case Variant::VECTOR3I:
case Variant::TRANSFORM2D:
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
case Variant::PLANE:
case Variant::QUATERNION:
case Variant::AABB:
case Variant::BASIS:
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
case Variant::COLOR:
case Variant::STRING_NAME:
case Variant::NODE_PATH:
@@ -155,7 +158,7 @@ void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.reverse();
}
-void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) {
function = memnew(GDScriptFunction);
debug_stack = EngineDebugger::is_active();
@@ -196,10 +199,8 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
function->_constant_count = constant_map.size();
function->constants.resize(constant_map.size());
function->_constants_ptr = function->constants.ptrw();
- const Variant *K = nullptr;
- while ((K = constant_map.next(K))) {
- int idx = constant_map[*K];
- function->constants.write[idx] = *K;
+ for (const KeyValue<Variant, int> &K : constant_map) {
+ function->constants.write[K.value] = K.key;
}
} else {
function->_constants_ptr = nullptr;
@@ -455,6 +456,12 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::TRANSFORM2D:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
break;
+ case Variant::VECTOR4:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
+ break;
+ case Variant::VECTOR4I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
+ break;
case Variant::PLANE:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
break;
@@ -468,7 +475,10 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);
break;
case Variant::TRANSFORM3D:
- append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM, 1);
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM3D, 1);
+ break;
+ case Variant::PROJECTION:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PROJECTION, 1);
break;
case Variant::COLOR:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
@@ -688,6 +698,7 @@ void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr)
void GDScriptByteCodeGenerator::write_end_ternary() {
patch_jump(ternary_jump_skip_pos.back()->get());
ternary_jump_skip_pos.pop_back();
+ ternary_result.pop_back();
}
void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
@@ -1079,6 +1090,24 @@ void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_
append(Variant::get_validated_builtin_method(p_type, p_method));
}
+void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) {
+ bool is_validated = false;
+
+ MethodBind *method = ClassDB::get_method(p_class, p_method);
+
+ if (!is_validated) {
+ // Perform regular call.
+ append(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(method);
+ append(p_arguments.size());
+ return;
+ }
+}
+
void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
@@ -1192,8 +1221,8 @@ void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_targ
append(p_function_name);
}
-void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) {
- append(GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());
+void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures, bool p_use_self) {
+ append(p_use_self ? GDScriptFunction::OPCODE_CREATE_SELF_LAMBDA : GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());
for (int i = 0; i < p_captures.size(); i++) {
append(p_captures[i]);
}
@@ -1319,6 +1348,18 @@ void GDScriptByteCodeGenerator::write_endif() {
if_jmp_addrs.pop_back();
}
+void GDScriptByteCodeGenerator::write_jump_if_shared(const Address &p_value) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_SHARED, 1);
+ append(p_value);
+ if_jmp_addrs.push_back(opcodes.size());
+ append(0); // Jump destination, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_end_jump_if_shared() {
+ patch_jump(if_jmp_addrs.back()->get());
+ if_jmp_addrs.pop_back();
+}
+
void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {
Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);
Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);
@@ -1567,7 +1608,7 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
// Typed array.
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
- Variant script = function->return_type.script_type;
+ Variant script = element_type.script_type;
int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);