diff options
Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.cpp | 154 |
1 files changed, 129 insertions, 25 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index 58c6b31a77..af2bfc33a7 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -59,12 +59,7 @@ uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name, } uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) { - if (constant_map.has(p_constant)) { - return constant_map[p_constant]; - } - int index = constant_map.size(); - constant_map[p_constant] = index; - return index; + return get_constant_pos(p_constant); } uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) { @@ -100,7 +95,7 @@ void GDScriptByteCodeGenerator::start_parameters() { } void GDScriptByteCodeGenerator::end_parameters() { - function->default_arguments.invert(); + function->default_arguments.reverse(); } void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) { @@ -396,7 +391,7 @@ void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const A } void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) { - append(GDScriptFunction::OPCODE_IS_BUILTIN, 3); + append(GDScriptFunction::OPCODE_IS_BUILTIN, 2); append(p_source); append(p_target); append(p_type); @@ -599,14 +594,21 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr // Typed assignment. switch (p_target.type.kind) { case GDScriptDataType::BUILTIN: { - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); - append(p_target); - append(p_source); - append(p_target.type.builtin_type); + if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) { + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2); + append(p_target); + append(p_source); + } else { + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); + append(p_target); + append(p_source); + append(p_target.type.builtin_type); + } } break; case GDScriptDataType::NATIVE: { int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type]; - class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); + Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx]; + class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3); append(p_target); append(p_source); @@ -615,8 +617,7 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr case GDScriptDataType::SCRIPT: case GDScriptDataType::GDSCRIPT: { Variant script = p_target.type.script_type; - int idx = get_constant_pos(script); - idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); + int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3); append(p_target); @@ -633,7 +634,11 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr } } } else { - if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) { + if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) { + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2); + append(p_target); + append(p_source); + } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) { // Need conversion.. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); append(p_target); @@ -663,6 +668,12 @@ void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_ function->default_arguments.push_back(opcodes.size()); } +void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) { + append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1); + append(p_dst); + append(p_global); +} + void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) { int index = 0; @@ -673,16 +684,14 @@ void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Addres } break; case GDScriptDataType::NATIVE: { int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type]; - class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); + Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx]; append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3); - index = class_idx; + index = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); } break; case GDScriptDataType::SCRIPT: case GDScriptDataType::GDSCRIPT: { Variant script = p_type.script_type; - int idx = get_constant_pos(script); - idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); - + int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3); index = idx; } break; @@ -893,7 +902,7 @@ void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const S for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } - append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); + append(GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); append(p_target); append(p_arguments.size()); append(p_function_name); @@ -904,7 +913,7 @@ void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, c for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } - append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); + append(GDScriptFunction::ADDR_SELF); append(p_target); append(p_arguments.size()); append(p_function_name); @@ -980,6 +989,25 @@ void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, c append(p_arguments.size()); } +void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) { + append(GDScriptFunction::OPCODE_CONSTRUCT_TYPED_ARRAY, 2 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { + append(p_arguments[i]); + } + append(p_target); + if (p_element_type.script_type) { + Variant script_type = Ref<Script>(p_element_type.script_type); + int addr = get_constant_pos(script_type); + addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS; + append(addr); + } else { + append(Address()); // null. + } + append(p_arguments.size()); + append(p_element_type.builtin_type); + append(p_element_type.native_type); +} + void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) { append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { @@ -1257,8 +1285,84 @@ void GDScriptByteCodeGenerator::write_newline(int p_line) { } void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) { - append(GDScriptFunction::OPCODE_RETURN, 1); - append(p_return_value); + if (!function->return_type.has_type || p_return_value.type.has_type) { + // Either the function is untyped or the return value is also typed. + + // If this is a typed function, then we need to check for potential conversions. + if (function->return_type.has_type) { + if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) { + // Typed array. + const GDScriptDataType &element_type = function->return_type.get_container_element_type(); + + Variant script = function->return_type.script_type; + int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); + + append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2); + append(p_return_value); + append(script_idx); + append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT); + append(element_type.native_type); + } else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) { + // Add conversion. + append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1); + append(p_return_value); + append(function->return_type.builtin_type); + } else { + // Just assign. + append(GDScriptFunction::OPCODE_RETURN, 1); + append(p_return_value); + } + } else { + append(GDScriptFunction::OPCODE_RETURN, 1); + append(p_return_value); + } + } else { + switch (function->return_type.kind) { + case GDScriptDataType::BUILTIN: { + if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) { + const GDScriptDataType &element_type = function->return_type.get_container_element_type(); + + Variant script = function->return_type.script_type; + int script_idx = get_constant_pos(script); + script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); + + append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2); + append(p_return_value); + append(script_idx); + append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT); + append(element_type.native_type); + } else { + append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1); + append(p_return_value); + append(function->return_type.builtin_type); + } + } break; + case GDScriptDataType::NATIVE: { + append(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE, 2); + append(p_return_value); + int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type]; + Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx]; + class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); + append(class_idx); + } break; + case GDScriptDataType::GDSCRIPT: + case GDScriptDataType::SCRIPT: { + Variant script = function->return_type.script_type; + int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); + + append(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT, 2); + append(p_return_value); + append(script_idx); + } break; + default: { + ERR_PRINT("Compiler bug: unresolved return."); + + // Shouldn't get here, but fail-safe to a regular return; + append(GDScriptFunction::OPCODE_RETURN, 1); + append(p_return_value); + } break; + } + } } void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) { |