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path: root/modules/gdscript/gdscript_byte_codegen.cpp
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Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp301
1 files changed, 280 insertions, 21 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index b553dcede3..ea34a2ca2d 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -47,7 +47,8 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
}
uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
- int stack_pos = increase_stack();
+ int stack_pos = locals.size() + RESERVED_STACK;
+ locals.push_back(StackSlot(p_type.builtin_type));
add_stack_identifier(p_name, stack_pos);
return stack_pos;
}
@@ -66,25 +67,81 @@ uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
return get_name_map_pos(p_name);
}
-uint32_t GDScriptByteCodeGenerator::add_temporary() {
- current_temporaries++;
- int idx = increase_stack();
-#ifdef DEBUG_ENABLED
- temp_stack.push_back(idx);
-#endif
- return idx;
+uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {
+ Variant::Type temp_type = Variant::NIL;
+ if (p_type.has_type) {
+ if (p_type.kind == GDScriptDataType::BUILTIN) {
+ switch (p_type.builtin_type) {
+ case Variant::NIL:
+ case Variant::BOOL:
+ case Variant::INT:
+ case Variant::FLOAT:
+ case Variant::STRING:
+ case Variant::VECTOR2:
+ case Variant::VECTOR2I:
+ case Variant::RECT2:
+ case Variant::RECT2I:
+ case Variant::VECTOR3:
+ case Variant::VECTOR3I:
+ case Variant::TRANSFORM2D:
+ case Variant::PLANE:
+ case Variant::QUAT:
+ case Variant::AABB:
+ case Variant::BASIS:
+ case Variant::TRANSFORM:
+ case Variant::COLOR:
+ case Variant::STRING_NAME:
+ case Variant::NODE_PATH:
+ case Variant::RID:
+ case Variant::OBJECT:
+ case Variant::CALLABLE:
+ case Variant::SIGNAL:
+ case Variant::DICTIONARY:
+ case Variant::ARRAY:
+ temp_type = p_type.builtin_type;
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ case Variant::VARIANT_MAX:
+ // Packed arrays are reference counted, so we don't use the pool for them.
+ temp_type = Variant::NIL;
+ break;
+ }
+ } else {
+ temp_type = Variant::OBJECT;
+ }
+ }
+
+ if (!temporaries_pool.has(temp_type)) {
+ temporaries_pool[temp_type] = List<int>();
+ }
+
+ List<int> &pool = temporaries_pool[temp_type];
+ if (pool.is_empty()) {
+ StackSlot new_temp(temp_type);
+ int idx = temporaries.size();
+ pool.push_back(idx);
+ temporaries.push_back(new_temp);
+ }
+ int slot = pool.front()->get();
+ pool.pop_front();
+ used_temporaries.push_back(slot);
+ return slot;
}
void GDScriptByteCodeGenerator::pop_temporary() {
- ERR_FAIL_COND(current_temporaries == 0);
- current_stack_size--;
-#ifdef DEBUG_ENABLED
- if (temp_stack.back()->get() != current_stack_size) {
- ERR_PRINT("Mismatched popping of temporary value");
- }
- temp_stack.pop_back();
-#endif
- current_temporaries--;
+ ERR_FAIL_COND(used_temporaries.is_empty());
+ int slot_idx = used_temporaries.back()->get();
+ const StackSlot &slot = temporaries[slot_idx];
+ temporaries_pool[slot.type].push_back(slot_idx);
+ used_temporaries.pop_back();
}
void GDScriptByteCodeGenerator::start_parameters() {
@@ -119,12 +176,22 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
#ifdef DEBUG_ENABLED
- if (current_temporaries != 0) {
- ERR_PRINT("Non-zero temporary variables at end of function: " + itos(current_temporaries));
+ if (!used_temporaries.is_empty()) {
+ ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));
}
#endif
append(GDScriptFunction::OPCODE_END, 0);
+ for (int i = 0; i < temporaries.size(); i++) {
+ int stack_index = i + max_locals + RESERVED_STACK;
+ for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {
+ opcodes.write[temporaries[i].bytecode_indices[j]] = stack_index | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ }
+ if (temporaries[i].type != Variant::NIL) {
+ function->temporary_slots[stack_index] = temporaries[i].type;
+ }
+ }
+
if (constant_map.size()) {
function->_constant_count = constant_map.size();
function->constants.resize(constant_map.size());
@@ -314,10 +381,22 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
function->_methods_count = 0;
}
+ if (lambdas_map.size()) {
+ function->lambdas.resize(lambdas_map.size());
+ function->_lambdas_ptr = function->lambdas.ptrw();
+ function->_lambdas_count = lambdas_map.size();
+ for (const Map<GDScriptFunction *, int>::Element *E = lambdas_map.front(); E; E = E->next()) {
+ function->lambdas.write[E->get()] = E->key();
+ }
+ } else {
+ function->_lambdas_ptr = nullptr;
+ function->_lambdas_count = 0;
+ }
+
if (debug_stack) {
function->stack_debug = stack_debug;
}
- function->_stack_size = stack_max;
+ function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();
function->_instruction_args_size = instr_args_max;
function->_ptrcall_args_size = ptrcall_max;
@@ -341,6 +420,117 @@ void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
#define IS_BUILTIN_TYPE(m_var, m_type) \
(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)
+void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) {
+ switch (p_new_type) {
+ case Variant::BOOL:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_BOOL, 1);
+ break;
+ case Variant::INT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_INT, 1);
+ break;
+ case Variant::FLOAT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_FLOAT, 1);
+ break;
+ case Variant::STRING:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING, 1);
+ break;
+ case Variant::VECTOR2:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2, 1);
+ break;
+ case Variant::VECTOR2I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2I, 1);
+ break;
+ case Variant::RECT2:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2, 1);
+ break;
+ case Variant::RECT2I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2I, 1);
+ break;
+ case Variant::VECTOR3:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
+ break;
+ case Variant::VECTOR3I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
+ break;
+ case Variant::TRANSFORM2D:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
+ break;
+ case Variant::PLANE:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
+ break;
+ case Variant::QUAT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUAT, 1);
+ break;
+ case Variant::AABB:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB, 1);
+ break;
+ case Variant::BASIS:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);
+ break;
+ case Variant::TRANSFORM:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM, 1);
+ break;
+ case Variant::COLOR:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
+ break;
+ case Variant::STRING_NAME:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME, 1);
+ break;
+ case Variant::NODE_PATH:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH, 1);
+ break;
+ case Variant::RID:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RID, 1);
+ break;
+ case Variant::OBJECT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT, 1);
+ break;
+ case Variant::CALLABLE:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE, 1);
+ break;
+ case Variant::SIGNAL:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL, 1);
+ break;
+ case Variant::DICTIONARY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY, 1);
+ break;
+ case Variant::ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY, 1);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, 1);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, 1);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, 1);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, 1);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, 1);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, 1);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, 1);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, 1);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, 1);
+ break;
+ case Variant::NIL:
+ case Variant::VARIANT_MAX:
+ return;
+ }
+ append(p_target);
+}
+
void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {
if (HAS_BUILTIN_TYPE(p_left_operand)) {
// Gather specific operator.
@@ -391,7 +581,7 @@ void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const A
}
void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
- append(GDScriptFunction::OPCODE_IS_BUILTIN, 3);
+ append(GDScriptFunction::OPCODE_IS_BUILTIN, 2);
append(p_source);
append(p_target);
append(p_type);
@@ -806,6 +996,14 @@ void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target,
return;
}
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
@@ -817,6 +1015,56 @@ void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target,
append(Variant::get_validated_builtin_method(p_type, p_method));
}
+void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
+ bool is_validated = false;
+
+ // Check if all types are correct.
+ if (Variant::is_builtin_method_vararg(p_type, p_method)) {
+ is_validated = true; // Vararg works fine with any argument, since they can be any type.
+ } else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {
+ bool all_types_exact = true;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {
+ all_types_exact = false;
+ break;
+ }
+ }
+
+ is_validated = all_types_exact;
+ }
+
+ if (!is_validated) {
+ // Perform regular call.
+ append(GDScriptFunction::OPCODE_CALL_BUILTIN_STATIC, p_arguments.size() + 1);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_type);
+ append(p_method);
+ append(p_arguments.size());
+ return;
+ }
+
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
+
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(Address()); // No base since it's static.
+ append(p_target);
+ append(p_arguments.size());
+ append(Variant::get_validated_builtin_method(p_type, p_method));
+}
+
void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
@@ -930,6 +1178,17 @@ void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_targ
append(p_function_name);
}
+void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) {
+ append(GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());
+ for (int i = 0; i < p_captures.size(); i++) {
+ append(p_captures[i]);
+ }
+
+ append(p_target);
+ append(p_captures.size());
+ append(p_function);
+}
+
void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
// Try to find an appropriate constructor.
bool all_have_type = true;