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-rw-r--r--modules/gdscript/gdscript_analyzer.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 9925167856..aabf407c76 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,6 +42,7 @@ class GDScriptAnalyzer {
HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
const GDScriptParser::EnumNode *current_enum = nullptr;
+ List<const GDScriptParser::LambdaNode *> lambda_stack;
Error resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive = true);
GDScriptParser::DataType resolve_datatype(GDScriptParser::TypeNode *p_type);
@@ -82,6 +83,7 @@ class GDScriptAnalyzer {
void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
void reduce_identifier(GDScriptParser::IdentifierNode *p_identifier, bool can_be_builtin = false);
void reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base = nullptr);
+ void reduce_lambda(GDScriptParser::LambdaNode *p_lambda);
void reduce_literal(GDScriptParser::LiteralNode *p_literal);
void reduce_preload(GDScriptParser::PreloadNode *p_preload);
void reduce_self(GDScriptParser::SelfNode *p_self);
@@ -103,10 +105,11 @@ class GDScriptAnalyzer {
bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source);
+ void update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal);
bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
void mark_node_unsafe(const GDScriptParser::Node *p_node);
- bool class_exists(const StringName &p_class);
+ bool class_exists(const StringName &p_class) const;
Ref<GDScriptParserRef> get_parser_for(const String &p_path);
#ifdef DEBUG_ENABLED
bool is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context);
@@ -119,8 +122,6 @@ public:
Error analyze();
GDScriptAnalyzer(GDScriptParser *p_parser);
-
- static void cleanup();
};
#endif // GDSCRIPT_ANALYZER_H