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-rw-r--r--modules/gdscript/gdscript_analyzer.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 3f2fdc04a5..aa2fa67ef2 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1709,7 +1709,27 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
call_type.native_type = function_name; // "Object".
}
- if (all_is_constant) {
+ bool safe_to_fold = true;
+ switch (builtin_type) {
+ // Those are stored by reference so not suited for compile-time construction.
+ // Because in this case they would be the same reference in all constructed values.
+ case Variant::OBJECT:
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ safe_to_fold = false;
+ break;
+ default:
+ break;
+ }
+
+ if (all_is_constant && safe_to_fold) {
// Construct here.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {