diff options
Diffstat (limited to 'modules/gdscript/gdscript_analyzer.cpp')
-rw-r--r-- | modules/gdscript/gdscript_analyzer.cpp | 84 |
1 files changed, 71 insertions, 13 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 9a79f3d016..326720ce86 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -1139,7 +1139,7 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode * #endif // TOOLS_ENABLED } - if (p_function->identifier->name == "_init") { + if (p_function->identifier->name == GDScriptLanguage::get_singleton()->strings._init) { // Constructor. GDScriptParser::DataType return_type = parser->current_class->get_datatype(); return_type.is_meta_type = false; @@ -1153,6 +1153,57 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode * } else { GDScriptParser::DataType return_type = resolve_datatype(p_function->return_type); p_function->set_datatype(return_type); + +#ifdef TOOLS_ENABLED + // Check if the function signature matches the parent. If not it's an error since it breaks polymorphism. + // Not for the constructor which can vary in signature. + GDScriptParser::DataType base_type = parser->current_class->base_type; + GDScriptParser::DataType parent_return_type; + List<GDScriptParser::DataType> parameters_types; + int default_par_count = 0; + bool is_static = false; + bool is_vararg = false; + if (get_function_signature(p_function, false, base_type, p_function->identifier->name, parent_return_type, parameters_types, default_par_count, is_static, is_vararg)) { + bool valid = p_function->is_static == is_static; + valid = valid && parent_return_type == p_function->get_datatype(); + + int par_count_diff = p_function->parameters.size() - parameters_types.size(); + valid = valid && par_count_diff >= 0; + valid = valid && p_function->default_arg_values.size() >= default_par_count + par_count_diff; + + int i = 0; + for (const GDScriptParser::DataType &par_type : parameters_types) { + valid = valid && par_type == p_function->parameters[i++]->get_datatype(); + } + + if (!valid) { + // Compute parent signature as a string to show in the error message. + String parent_signature = parent_return_type.is_hard_type() ? parent_return_type.to_string() : "Variant"; + if (parent_signature == "null") { + parent_signature = "void"; + } + parent_signature += " " + p_function->identifier->name.operator String() + "("; + int j = 0; + for (const GDScriptParser::DataType &par_type : parameters_types) { + if (j > 0) { + parent_signature += ", "; + } + String parameter = par_type.to_string(); + if (parameter == "null") { + parameter = "Variant"; + } + parent_signature += parameter; + if (j == parameters_types.size() - default_par_count) { + parent_signature += " = default"; + } + + j++; + } + parent_signature += ")"; + push_error(vformat(R"(The function signature doesn't match the parent. Parent signature is "%s".)", parent_signature), p_function); + } + } +#endif } parser->current_function = previous_function; @@ -1251,7 +1302,7 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) { bool list_resolved = false; // Optimize constant range() call to not allocate an array. - // Use int, Vector2, Vector3 instead, which also can be used as range iterators. + // Use int, Vector2i, Vector3i instead, which also can be used as range iterators. if (p_for->list && p_for->list->type == GDScriptParser::Node::CALL) { GDScriptParser::CallNode *call = static_cast<GDScriptParser::CallNode *>(p_for->list); GDScriptParser::Node::Type callee_type = call->get_callee_type(); @@ -1424,7 +1475,7 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable parser->push_warning(p_variable->initializer, GDScriptWarning::NARROWING_CONVERSION); #endif } - if (p_variable->initializer->get_datatype().is_variant()) { + if (p_variable->initializer->get_datatype().is_variant() && !type.is_variant()) { // TODO: Warn unsafe assign. mark_node_unsafe(p_variable->initializer); p_variable->use_conversion_assign = true; @@ -2416,7 +2467,9 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a GDScriptParser::DataType return_type; List<GDScriptParser::DataType> par_types; - if (get_function_signature(p_call, base_type, p_call->function_name, return_type, par_types, default_arg_count, is_static, is_vararg)) { + bool is_constructor = (base_type.is_meta_type || (p_call->callee && p_call->callee->type == GDScriptParser::Node::IDENTIFIER)) && p_call->function_name == SNAME("new"); + + if (get_function_signature(p_call, is_constructor, base_type, p_call->function_name, return_type, par_types, default_arg_count, is_static, is_vararg)) { // If the function require typed arrays we must make literals be typed. for (const KeyValue<int, GDScriptParser::ArrayNode *> &E : arrays) { int index = E.key; @@ -2575,18 +2628,24 @@ void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node) } GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) { + GDScriptParser::DataType type; + Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name)); - Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + if (ref.is_null()) { + push_error(vformat(R"(Could not find script for class "%s".)", p_class_name), p_source); + type.type_source = GDScriptParser::DataType::UNDETECTED; + type.kind = GDScriptParser::DataType::VARIANT; + return type; + } + Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED); if (err) { push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source); - GDScriptParser::DataType type; type.type_source = GDScriptParser::DataType::UNDETECTED; type.kind = GDScriptParser::DataType::VARIANT; return type; } - GDScriptParser::DataType type; type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; type.kind = GDScriptParser::DataType::CLASS; type.builtin_type = Variant::OBJECT; @@ -3570,7 +3629,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo return result; } -bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source, GDScriptParser::DataType p_base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) { +bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType p_base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) { r_static = false; r_vararg = false; r_default_arg_count = 0; @@ -3610,8 +3669,7 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source return false; } - bool is_constructor = (p_base_type.is_meta_type || (p_source->callee && p_source->callee->type == GDScriptParser::Node::IDENTIFIER)) && p_function == StaticCString::create("new"); - if (is_constructor) { + if (p_is_constructor) { function_name = "_init"; r_static = true; } @@ -3632,7 +3690,7 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source } if (found_function != nullptr) { - r_static = is_constructor || found_function->is_static; + r_static = p_is_constructor || found_function->is_static; for (int i = 0; i < found_function->parameters.size(); i++) { r_par_types.push_back(found_function->parameters[i]->get_datatype()); if (found_function->parameters[i]->default_value != nullptr) { @@ -3658,7 +3716,7 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source } // If the base is a script, it might be trying to access members of the Script class itself. - if (p_base_type.is_meta_type && !is_constructor && (p_base_type.kind == GDScriptParser::DataType::SCRIPT || p_base_type.kind == GDScriptParser::DataType::CLASS)) { + if (p_base_type.is_meta_type && !p_is_constructor && (p_base_type.kind == GDScriptParser::DataType::SCRIPT || p_base_type.kind == GDScriptParser::DataType::CLASS)) { MethodInfo info; StringName script_class = p_base_type.kind == GDScriptParser::DataType::SCRIPT ? p_base_type.script_type->get_class_name() : StringName(GDScript::get_class_static()); @@ -3678,7 +3736,7 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source } #endif - if (is_constructor) { + if (p_is_constructor) { // Native types always have a default constructor. r_return_type = p_base_type; r_return_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; |