diff options
Diffstat (limited to 'modules/gdscript/gdscript.h')
-rw-r--r-- | modules/gdscript/gdscript.h | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index e770dc3abd..9a5de2c293 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -124,7 +124,7 @@ class GDScript : public Script { #ifdef TOOLS_ENABLED Set<PlaceHolderScriptInstance *> placeholders; //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); - virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); + virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; #endif #ifdef DEBUG_ENABLED @@ -143,15 +143,15 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); void _get_property_list(List<PropertyInfo> *p_properties) const; - Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; //void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); static void _bind_methods(); public: - virtual bool is_valid() const { return valid; } + virtual bool is_valid() const override { return valid; } - bool inherits_script(const Ref<Script> &p_script) const; + bool inherits_script(const Ref<Script> &p_script) const override; const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; } const Map<StringName, Variant> &get_constants() const { return constants; } @@ -164,10 +164,10 @@ public: const Ref<GDScriptNativeClass> &get_native() const { return native; } const String &get_script_class_name() const { return name; } - virtual bool has_script_signal(const StringName &p_signal) const; - virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; + virtual bool has_script_signal(const StringName &p_signal) const override; + virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override; - bool is_tool() const { return tool; } + bool is_tool() const override { return tool; } Ref<GDScript> get_base() const; const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; } @@ -175,21 +175,21 @@ public: StringName debug_get_member_by_index(int p_idx) const; Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error); - virtual bool can_instance() const; + virtual bool can_instance() const override; - virtual Ref<Script> get_base_script() const; + virtual Ref<Script> get_base_script() const override; - virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so - virtual ScriptInstance *instance_create(Object *p_this); - virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); - virtual bool instance_has(const Object *p_this) const; + virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so + virtual ScriptInstance *instance_create(Object *p_this) override; + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override; + virtual bool instance_has(const Object *p_this) const override; - virtual bool has_source_code() const; - virtual String get_source_code() const; - virtual void set_source_code(const String &p_code); - virtual void update_exports(); + virtual bool has_source_code() const override; + virtual String get_source_code() const override; + virtual void set_source_code(const String &p_code) override; + virtual void update_exports() override; - virtual Error reload(bool p_keep_state = false); + virtual Error reload(bool p_keep_state = false) override; void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too... Error load_source_code(const String &p_path); @@ -197,17 +197,17 @@ public: Vector<uint8_t> get_as_byte_code() const; - bool get_property_default_value(const StringName &p_property, Variant &r_value) const; + bool get_property_default_value(const StringName &p_property, Variant &r_value) const override; - virtual void get_script_method_list(List<MethodInfo> *p_list) const; - virtual bool has_method(const StringName &p_method) const; - virtual MethodInfo get_method_info(const StringName &p_method) const; + virtual void get_script_method_list(List<MethodInfo> *p_list) const override; + virtual bool has_method(const StringName &p_method) const override; + virtual MethodInfo get_method_info(const StringName &p_method) const override; - virtual void get_script_property_list(List<PropertyInfo> *p_list) const; + virtual void get_script_property_list(List<PropertyInfo> *p_list) const override; - virtual ScriptLanguage *get_language() const; + virtual ScriptLanguage *get_language() const override; - virtual int get_member_line(const StringName &p_member) const { + virtual int get_member_line(const StringName &p_member) const override { #ifdef TOOLS_ENABLED if (member_lines.has(p_member)) { return member_lines[p_member]; @@ -216,23 +216,23 @@ public: return -1; } - virtual void get_constants(Map<StringName, Variant> *p_constants); - virtual void get_members(Set<StringName> *p_members); + virtual void get_constants(Map<StringName, Variant> *p_constants) override; + virtual void get_members(Set<StringName> *p_members) override; - virtual Vector<ScriptNetData> get_rpc_methods() const; - virtual uint16_t get_rpc_method_id(const StringName &p_method) const; - virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const; - virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const; - virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; + virtual Vector<ScriptNetData> get_rpc_methods() const override; + virtual uint16_t get_rpc_method_id(const StringName &p_method) const override; + virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override; + virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override; + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override; - virtual Vector<ScriptNetData> get_rset_properties() const; - virtual uint16_t get_rset_property_id(const StringName &p_variable) const; - virtual StringName get_rset_property(const uint16_t p_variable_id) const; - virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const; - virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; + virtual Vector<ScriptNetData> get_rset_properties() const override; + virtual uint16_t get_rset_property_id(const StringName &p_variable) const override; + virtual StringName get_rset_property(const uint16_t p_variable_id) const override; + virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override; + virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override; #ifdef TOOLS_ENABLED - virtual bool is_placeholder_fallback_enabled() const { return placeholder_fallback_enabled; } + virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; } #endif GDScript(); |