diff options
Diffstat (limited to 'modules/gdscript/gdscript.h')
-rw-r--r-- | modules/gdscript/gdscript.h | 254 |
1 files changed, 119 insertions, 135 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 12c909fd4f..0057962d5e 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,10 +37,11 @@ #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/object/script_language.h" +#include "core/templates/rb_set.h" #include "gdscript_function.h" -class GDScriptNativeClass : public Reference { - GDCLASS(GDScriptNativeClass, Reference); +class GDScriptNativeClass : public RefCounted { + GDCLASS(GDScriptNativeClass, RefCounted); StringName name; @@ -51,7 +52,8 @@ protected: public: _FORCE_INLINE_ const StringName &get_name() const { return name; } Variant _new(); - Object *instance(); + Object *instantiate(); + virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; GDScriptNativeClass(const StringName &p_name); }; @@ -64,7 +66,6 @@ class GDScript : public Script { int index = 0; StringName setter; StringName getter; - MultiplayerAPI::RPCMode rpc_mode; GDScriptDataType data_type; }; @@ -80,49 +81,48 @@ class GDScript : public Script { GDScript *_base = nullptr; //fast pointer access GDScript *_owner = nullptr; //for subclasses - Set<StringName> members; //members are just indices to the instanced script. - Map<StringName, Variant> constants; - Map<StringName, GDScriptFunction *> member_functions; - Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script. - Map<StringName, Ref<GDScript>> subclasses; - Map<StringName, Vector<StringName>> _signals; - Vector<ScriptNetData> rpc_functions; - Vector<ScriptNetData> rpc_variables; + HashSet<StringName> members; //members are just indices to the instantiated script. + HashMap<StringName, Variant> constants; + HashMap<StringName, GDScriptFunction *> member_functions; + HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script. + HashMap<StringName, Ref<GDScript>> subclasses; + HashMap<StringName, Vector<StringName>> _signals; + Vector<Multiplayer::RPCConfig> rpc_functions; #ifdef TOOLS_ENABLED - Map<StringName, int> member_lines; - Map<StringName, Variant> member_default_values; + HashMap<StringName, int> member_lines; + HashMap<StringName, Variant> member_default_values; List<PropertyInfo> members_cache; - Map<StringName, Variant> member_default_values_cache; + HashMap<StringName, Variant> member_default_values_cache; Ref<GDScript> base_cache; - Set<ObjectID> inheriters_cache; + HashSet<ObjectID> inheriters_cache; bool source_changed_cache = false; bool placeholder_fallback_enabled = false; - void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames); + void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames); DocData::ClassDoc doc; Vector<DocData::ClassDoc> docs; String doc_brief_description; String doc_description; Vector<DocData::TutorialDoc> doc_tutorials; - Map<String, String> doc_functions; - Map<String, String> doc_variables; - Map<String, String> doc_constants; - Map<String, String> doc_signals; - Map<String, DocData::EnumDoc> doc_enums; + HashMap<String, String> doc_functions; + HashMap<String, String> doc_variables; + HashMap<String, String> doc_constants; + HashMap<String, String> doc_signals; + HashMap<String, DocData::EnumDoc> doc_enums; void _clear_doc(); void _update_doc(); void _add_doc(const DocData::ClassDoc &p_inner_class); #endif - Map<StringName, PropertyInfo> member_info; + HashMap<StringName, PropertyInfo> member_info; GDScriptFunction *implicit_initializer = nullptr; GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate int subclass_count = 0; - Set<Object *> instances; + RBSet<Object *> instances; //exported members String source; String path; @@ -132,24 +132,26 @@ class GDScript : public Script { SelfList<GDScriptFunctionState>::List pending_func_states; + GDScriptFunction *_super_constructor(GDScript *p_script); void _super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error); - GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error); + GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error); void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path); + String _get_debug_path() const; #ifdef TOOLS_ENABLED - Set<PlaceHolderScriptInstance *> placeholders; + HashSet<PlaceHolderScriptInstance *> placeholders; //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; #endif #ifdef DEBUG_ENABLED - Map<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state; + HashMap<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state; #endif - bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false); + bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr); void _save_orphaned_subclasses(); void _init_rpc_methods_properties(); @@ -158,7 +160,7 @@ class GDScript : public Script { void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const; void _get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const; - // This method will map the class name from "Reference" to "MyClass.InnerClass". + // This method will map the class name from "RefCounted" to "MyClass.InnerClass". static String _get_gdscript_reference_class_name(const GDScript *p_gdscript); protected: @@ -166,7 +168,7 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); void _get_property_list(List<PropertyInfo> *p_properties) const; - Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; + Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; static void _bind_methods(); @@ -175,14 +177,14 @@ public: bool inherits_script(const Ref<Script> &p_script) const override; - const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; } - const Map<StringName, Variant> &get_constants() const { return constants; } - const Set<StringName> &get_members() const { return members; } + const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; } + const HashMap<StringName, Variant> &get_constants() const { return constants; } + const HashSet<StringName> &get_members() const { return members; } const GDScriptDataType &get_member_type(const StringName &p_member) const { CRASH_COND(!member_indices.has(p_member)); return member_indices[p_member].data_type; } - const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; } + const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; } const Ref<GDScriptNativeClass> &get_native() const { return native; } const String &get_script_class_name() const { return name; } @@ -192,12 +194,12 @@ public: bool is_tool() const override { return tool; } Ref<GDScript> get_base() const; - const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; } - const Map<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only + const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; } + const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only StringName debug_get_member_by_index(int p_idx) const; Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error); - virtual bool can_instance() const override; + virtual bool can_instantiate() const override; virtual Ref<Script> get_base_script() const override; @@ -212,7 +214,7 @@ public: virtual void update_exports() override; #ifdef TOOLS_ENABLED - virtual const Vector<DocData::ClassDoc> &get_documentation() const override { + virtual Vector<DocData::ClassDoc> get_documentation() const override { return docs; } #endif // TOOLS_ENABLED @@ -244,20 +246,10 @@ public: return -1; } - virtual void get_constants(Map<StringName, Variant> *p_constants) override; - virtual void get_members(Set<StringName> *p_members) override; + virtual void get_constants(HashMap<StringName, Variant> *p_constants) override; + virtual void get_members(HashSet<StringName> *p_members) override; - virtual Vector<ScriptNetData> get_rpc_methods() const override; - virtual uint16_t get_rpc_method_id(const StringName &p_method) const override; - virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override; - virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override; - virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override; - - virtual Vector<ScriptNetData> get_rset_properties() const override; - virtual uint16_t get_rset_property_id(const StringName &p_variable) const override; - virtual StringName get_rset_property(const uint16_t p_variable_id) const override; - virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override; - virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override; + virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override; #ifdef TOOLS_ENABLED virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; } @@ -270,17 +262,19 @@ public: class GDScriptInstance : public ScriptInstance { friend class GDScript; friend class GDScriptFunction; + friend class GDScriptLambdaCallable; + friend class GDScriptLambdaSelfCallable; friend class GDScriptCompiler; friend struct GDScriptUtilityFunctionsDefinitions; ObjectID owner_id; - Object *owner; + Object *owner = nullptr; Ref<GDScript> script; #ifdef DEBUG_ENABLED - Map<StringName, int> member_indices_cache; //used only for hot script reloading + HashMap<StringName, int> member_indices_cache; //used only for hot script reloading #endif Vector<Variant> members; - bool base_ref; + bool base_ref_counted; SelfList<GDScriptFunctionState>::List pending_func_states; @@ -294,7 +288,7 @@ public: virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; } @@ -309,17 +303,7 @@ public: void reload_members(); - virtual Vector<ScriptNetData> get_rpc_methods() const; - virtual uint16_t get_rpc_method_id(const StringName &p_method) const; - virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const; - virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const; - virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; - - virtual Vector<ScriptNetData> get_rset_properties() const; - virtual uint16_t get_rset_property_id(const StringName &p_variable) const; - virtual StringName get_rset_property(const uint16_t p_variable_id) const; - virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const; - virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; + virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const; GDScriptInstance(); ~GDScriptInstance(); @@ -330,17 +314,17 @@ class GDScriptLanguage : public ScriptLanguage { static GDScriptLanguage *singleton; - Variant *_global_array; + Variant *_global_array = nullptr; Vector<Variant> global_array; - Map<StringName, int> globals; - Map<StringName, Variant> named_globals; + HashMap<StringName, int> globals; + HashMap<StringName, Variant> named_globals; struct CallLevel { - Variant *stack; - GDScriptFunction *function; - GDScriptInstance *instance; - int *ip; - int *line; + Variant *stack = nullptr; + GDScriptFunction *function = nullptr; + GDScriptInstance *instance = nullptr; + int *ip = nullptr; + int *line = nullptr; }; int _debug_parse_err_line; @@ -348,7 +332,7 @@ class GDScriptLanguage : public ScriptLanguage { String _debug_error; int _debug_call_stack_pos; int _debug_max_call_stack; - CallLevel *_call_stack; + CallLevel *_call_stack = nullptr; void _add_global(const StringName &p_name, const Variant &p_value); @@ -365,7 +349,7 @@ class GDScriptLanguage : public ScriptLanguage { bool profiling; uint64_t script_frame_time; - Map<String, ObjectID> orphan_subclasses; + HashMap<String, ObjectID> orphan_subclasses; public: int calls; @@ -384,7 +368,7 @@ public: if (_debug_call_stack_pos >= _debug_max_call_stack) { //stack overflow - _debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")"; + _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack); EngineDebugger::get_script_debugger()->debug(this); return; } @@ -415,7 +399,7 @@ public: _debug_call_stack_pos--; } - virtual Vector<StackInfo> debug_get_current_stack_info() { + virtual Vector<StackInfo> debug_get_current_stack_info() override { if (Thread::get_main_id() != Thread::get_caller_id()) { return Vector<StackInfo>(); } @@ -444,81 +428,81 @@ public: _FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); } _FORCE_INLINE_ Variant *get_global_array() { return _global_array; } - _FORCE_INLINE_ const Map<StringName, int> &get_global_map() const { return globals; } - _FORCE_INLINE_ const Map<StringName, Variant> &get_named_globals_map() const { return named_globals; } + _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; } + _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; } _FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; } - virtual String get_name() const; + virtual String get_name() const override; /* LANGUAGE FUNCTIONS */ - virtual void init(); - virtual String get_type() const; - virtual String get_extension() const; - virtual Error execute_file(const String &p_path); - virtual void finish(); + virtual void init() override; + virtual String get_type() const override; + virtual String get_extension() const override; + virtual Error execute_file(const String &p_path) override; + virtual void finish() override; /* EDITOR FUNCTIONS */ - virtual void get_reserved_words(List<String> *p_words) const; - virtual void get_comment_delimiters(List<String> *p_delimiters) const; - virtual void get_string_delimiters(List<String> *p_delimiters) const; - virtual String _get_processed_template(const String &p_template, const String &p_base_class_name) const; - virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; - virtual bool is_using_templates(); - virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const; - virtual Script *create_script() const; - virtual bool has_named_classes() const; - virtual bool supports_builtin_mode() const; - virtual bool supports_documentation() const; - virtual bool can_inherit_from_file() const { return true; } - virtual int find_function(const String &p_function, const String &p_code) const; - virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const; - virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint); + virtual void get_reserved_words(List<String> *p_words) const override; + virtual bool is_control_flow_keyword(String p_keywords) const override; + virtual void get_comment_delimiters(List<String> *p_delimiters) const override; + virtual void get_string_delimiters(List<String> *p_delimiters) const override; + virtual bool is_using_templates() override; + virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override; + virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override; + virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override; + virtual Script *create_script() const override; + virtual bool has_named_classes() const override; + virtual bool supports_builtin_mode() const override; + virtual bool supports_documentation() const override; + virtual bool can_inherit_from_file() const override { return true; } + virtual int find_function(const String &p_function, const String &p_code) const override; + virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override; + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override; #ifdef TOOLS_ENABLED - virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result); + virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override; #endif virtual String _get_indentation() const; - virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; - virtual void add_global_constant(const StringName &p_variable, const Variant &p_value); - virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value); - virtual void remove_named_global_constant(const StringName &p_name); + virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override; + virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override; + virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override; + virtual void remove_named_global_constant(const StringName &p_name) override; /* DEBUGGER FUNCTIONS */ - virtual String debug_get_error() const; - virtual int debug_get_stack_level_count() const; - virtual int debug_get_stack_level_line(int p_level) const; - virtual String debug_get_stack_level_function(int p_level) const; - virtual String debug_get_stack_level_source(int p_level) const; - virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); - virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); - virtual ScriptInstance *debug_get_stack_level_instance(int p_level); - virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); - virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1); + virtual String debug_get_error() const override; + virtual int debug_get_stack_level_count() const override; + virtual int debug_get_stack_level_line(int p_level) const override; + virtual String debug_get_stack_level_function(int p_level) const override; + virtual String debug_get_stack_level_source(int p_level) const override; + virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override; + virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override; + virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override; + virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override; + virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override; - virtual void reload_all_scripts(); - virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload); + virtual void reload_all_scripts() override; + virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override; - virtual void frame(); + virtual void frame() override; - virtual void get_public_functions(List<MethodInfo> *p_functions) const; - virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const; + virtual void get_public_functions(List<MethodInfo> *p_functions) const override; + virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override; - virtual void profiling_start(); - virtual void profiling_stop(); + virtual void profiling_start() override; + virtual void profiling_stop() override; - virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max); - virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max); + virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override; + virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override; /* LOADER FUNCTIONS */ - virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; /* GLOBAL CLASSES */ - virtual bool handles_global_class_type(const String &p_type) const; - virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const; + virtual bool handles_global_class_type(const String &p_type) const override; + virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const override; void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass); Ref<GDScript> get_orphan_subclass(const String &p_qualified_name); @@ -529,7 +513,7 @@ public: class ResourceFormatLoaderGDScript : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); + virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -538,9 +522,9 @@ public: class ResourceFormatSaverGDScript : public ResourceFormatSaver { public: - virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); - virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; - virtual bool recognize(const RES &p_resource) const; + virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0); + virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const; + virtual bool recognize(const Ref<Resource> &p_resource) const; }; #endif // GDSCRIPT_H |