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-rw-r--r--modules/gdscript/gdscript.h254
1 files changed, 119 insertions, 135 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 12c909fd4f..0057962d5e 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,10 +37,11 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/script_language.h"
+#include "core/templates/rb_set.h"
#include "gdscript_function.h"
-class GDScriptNativeClass : public Reference {
- GDCLASS(GDScriptNativeClass, Reference);
+class GDScriptNativeClass : public RefCounted {
+ GDCLASS(GDScriptNativeClass, RefCounted);
StringName name;
@@ -51,7 +52,8 @@ protected:
public:
_FORCE_INLINE_ const StringName &get_name() const { return name; }
Variant _new();
- Object *instance();
+ Object *instantiate();
+ virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
GDScriptNativeClass(const StringName &p_name);
};
@@ -64,7 +66,6 @@ class GDScript : public Script {
int index = 0;
StringName setter;
StringName getter;
- MultiplayerAPI::RPCMode rpc_mode;
GDScriptDataType data_type;
};
@@ -80,49 +81,48 @@ class GDScript : public Script {
GDScript *_base = nullptr; //fast pointer access
GDScript *_owner = nullptr; //for subclasses
- Set<StringName> members; //members are just indices to the instanced script.
- Map<StringName, Variant> constants;
- Map<StringName, GDScriptFunction *> member_functions;
- Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script.
- Map<StringName, Ref<GDScript>> subclasses;
- Map<StringName, Vector<StringName>> _signals;
- Vector<ScriptNetData> rpc_functions;
- Vector<ScriptNetData> rpc_variables;
+ HashSet<StringName> members; //members are just indices to the instantiated script.
+ HashMap<StringName, Variant> constants;
+ HashMap<StringName, GDScriptFunction *> member_functions;
+ HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
+ HashMap<StringName, Ref<GDScript>> subclasses;
+ HashMap<StringName, Vector<StringName>> _signals;
+ Vector<Multiplayer::RPCConfig> rpc_functions;
#ifdef TOOLS_ENABLED
- Map<StringName, int> member_lines;
- Map<StringName, Variant> member_default_values;
+ HashMap<StringName, int> member_lines;
+ HashMap<StringName, Variant> member_default_values;
List<PropertyInfo> members_cache;
- Map<StringName, Variant> member_default_values_cache;
+ HashMap<StringName, Variant> member_default_values_cache;
Ref<GDScript> base_cache;
- Set<ObjectID> inheriters_cache;
+ HashSet<ObjectID> inheriters_cache;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
- void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
+ void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
DocData::ClassDoc doc;
Vector<DocData::ClassDoc> docs;
String doc_brief_description;
String doc_description;
Vector<DocData::TutorialDoc> doc_tutorials;
- Map<String, String> doc_functions;
- Map<String, String> doc_variables;
- Map<String, String> doc_constants;
- Map<String, String> doc_signals;
- Map<String, DocData::EnumDoc> doc_enums;
+ HashMap<String, String> doc_functions;
+ HashMap<String, String> doc_variables;
+ HashMap<String, String> doc_constants;
+ HashMap<String, String> doc_signals;
+ HashMap<String, DocData::EnumDoc> doc_enums;
void _clear_doc();
void _update_doc();
void _add_doc(const DocData::ClassDoc &p_inner_class);
#endif
- Map<StringName, PropertyInfo> member_info;
+ HashMap<StringName, PropertyInfo> member_info;
GDScriptFunction *implicit_initializer = nullptr;
GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
int subclass_count = 0;
- Set<Object *> instances;
+ RBSet<Object *> instances;
//exported members
String source;
String path;
@@ -132,24 +132,26 @@ class GDScript : public Script {
SelfList<GDScriptFunctionState>::List pending_func_states;
+ GDScriptFunction *_super_constructor(GDScript *p_script);
void _super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error);
- GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error);
+ GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path);
+ String _get_debug_path() const;
#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
+ HashSet<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
#ifdef DEBUG_ENABLED
- Map<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
+ HashMap<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
#endif
- bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false);
+ bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr);
void _save_orphaned_subclasses();
void _init_rpc_methods_properties();
@@ -158,7 +160,7 @@ class GDScript : public Script {
void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const;
void _get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const;
- // This method will map the class name from "Reference" to "MyClass.InnerClass".
+ // This method will map the class name from "RefCounted" to "MyClass.InnerClass".
static String _get_gdscript_reference_class_name(const GDScript *p_gdscript);
protected:
@@ -166,7 +168,7 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
void _get_property_list(List<PropertyInfo> *p_properties) const;
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
static void _bind_methods();
@@ -175,14 +177,14 @@ public:
bool inherits_script(const Ref<Script> &p_script) const override;
- const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
- const Map<StringName, Variant> &get_constants() const { return constants; }
- const Set<StringName> &get_members() const { return members; }
+ const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
+ const HashMap<StringName, Variant> &get_constants() const { return constants; }
+ const HashSet<StringName> &get_members() const { return members; }
const GDScriptDataType &get_member_type(const StringName &p_member) const {
CRASH_COND(!member_indices.has(p_member));
return member_indices[p_member].data_type;
}
- const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
+ const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
const Ref<GDScriptNativeClass> &get_native() const { return native; }
const String &get_script_class_name() const { return name; }
@@ -192,12 +194,12 @@ public:
bool is_tool() const override { return tool; }
Ref<GDScript> get_base() const;
- const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
- const Map<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
+ const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
+ const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
StringName debug_get_member_by_index(int p_idx) const;
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- virtual bool can_instance() const override;
+ virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override;
@@ -212,7 +214,7 @@ public:
virtual void update_exports() override;
#ifdef TOOLS_ENABLED
- virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ virtual Vector<DocData::ClassDoc> get_documentation() const override {
return docs;
}
#endif // TOOLS_ENABLED
@@ -244,20 +246,10 @@ public:
return -1;
}
- virtual void get_constants(Map<StringName, Variant> *p_constants) override;
- virtual void get_members(Set<StringName> *p_members) override;
+ virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
+ virtual void get_members(HashSet<StringName> *p_members) override;
- virtual Vector<ScriptNetData> get_rpc_methods() const override;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- virtual Vector<ScriptNetData> get_rset_properties() const override;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const override;
- virtual StringName get_rset_property(const uint16_t p_variable_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
#ifdef TOOLS_ENABLED
virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
@@ -270,17 +262,19 @@ public:
class GDScriptInstance : public ScriptInstance {
friend class GDScript;
friend class GDScriptFunction;
+ friend class GDScriptLambdaCallable;
+ friend class GDScriptLambdaSelfCallable;
friend class GDScriptCompiler;
friend struct GDScriptUtilityFunctionsDefinitions;
ObjectID owner_id;
- Object *owner;
+ Object *owner = nullptr;
Ref<GDScript> script;
#ifdef DEBUG_ENABLED
- Map<StringName, int> member_indices_cache; //used only for hot script reloading
+ HashMap<StringName, int> member_indices_cache; //used only for hot script reloading
#endif
Vector<Variant> members;
- bool base_ref;
+ bool base_ref_counted;
SelfList<GDScriptFunctionState>::List pending_func_states;
@@ -294,7 +288,7 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
@@ -309,17 +303,7 @@ public:
void reload_members();
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
-
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(const uint16_t p_variable_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
GDScriptInstance();
~GDScriptInstance();
@@ -330,17 +314,17 @@ class GDScriptLanguage : public ScriptLanguage {
static GDScriptLanguage *singleton;
- Variant *_global_array;
+ Variant *_global_array = nullptr;
Vector<Variant> global_array;
- Map<StringName, int> globals;
- Map<StringName, Variant> named_globals;
+ HashMap<StringName, int> globals;
+ HashMap<StringName, Variant> named_globals;
struct CallLevel {
- Variant *stack;
- GDScriptFunction *function;
- GDScriptInstance *instance;
- int *ip;
- int *line;
+ Variant *stack = nullptr;
+ GDScriptFunction *function = nullptr;
+ GDScriptInstance *instance = nullptr;
+ int *ip = nullptr;
+ int *line = nullptr;
};
int _debug_parse_err_line;
@@ -348,7 +332,7 @@ class GDScriptLanguage : public ScriptLanguage {
String _debug_error;
int _debug_call_stack_pos;
int _debug_max_call_stack;
- CallLevel *_call_stack;
+ CallLevel *_call_stack = nullptr;
void _add_global(const StringName &p_name, const Variant &p_value);
@@ -365,7 +349,7 @@ class GDScriptLanguage : public ScriptLanguage {
bool profiling;
uint64_t script_frame_time;
- Map<String, ObjectID> orphan_subclasses;
+ HashMap<String, ObjectID> orphan_subclasses;
public:
int calls;
@@ -384,7 +368,7 @@ public:
if (_debug_call_stack_pos >= _debug_max_call_stack) {
//stack overflow
- _debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
+ _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack);
EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -415,7 +399,7 @@ public:
_debug_call_stack_pos--;
}
- virtual Vector<StackInfo> debug_get_current_stack_info() {
+ virtual Vector<StackInfo> debug_get_current_stack_info() override {
if (Thread::get_main_id() != Thread::get_caller_id()) {
return Vector<StackInfo>();
}
@@ -444,81 +428,81 @@ public:
_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
- _FORCE_INLINE_ const Map<StringName, int> &get_global_map() const { return globals; }
- _FORCE_INLINE_ const Map<StringName, Variant> &get_named_globals_map() const { return named_globals; }
+ _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
+ _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
- virtual String get_name() const;
+ virtual String get_name() const override;
/* LANGUAGE FUNCTIONS */
- virtual void init();
- virtual String get_type() const;
- virtual String get_extension() const;
- virtual Error execute_file(const String &p_path);
- virtual void finish();
+ virtual void init() override;
+ virtual String get_type() const override;
+ virtual String get_extension() const override;
+ virtual Error execute_file(const String &p_path) override;
+ virtual void finish() override;
/* EDITOR FUNCTIONS */
- virtual void get_reserved_words(List<String> *p_words) const;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const;
- virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual String _get_processed_template(const String &p_template, const String &p_base_class_name) const;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool is_using_templates();
- virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
- virtual Script *create_script() const;
- virtual bool has_named_classes() const;
- virtual bool supports_builtin_mode() const;
- virtual bool supports_documentation() const;
- virtual bool can_inherit_from_file() const { return true; }
- virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
- virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint);
+ virtual void get_reserved_words(List<String> *p_words) const override;
+ virtual bool is_control_flow_keyword(String p_keywords) const override;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const override;
+ virtual bool is_using_templates() override;
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
+ virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
+ virtual Script *create_script() const override;
+ virtual bool has_named_classes() const override;
+ virtual bool supports_builtin_mode() const override;
+ virtual bool supports_documentation() const override;
+ virtual bool can_inherit_from_file() const override { return true; }
+ virtual int find_function(const String &p_function, const String &p_code) const override;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
+ virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
#ifdef TOOLS_ENABLED
- virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result);
+ virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
#endif
virtual String _get_indentation() const;
- virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
- virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
- virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
- virtual void remove_named_global_constant(const StringName &p_name);
+ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
+ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
+ virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
+ virtual void remove_named_global_constant(const StringName &p_name) override;
/* DEBUGGER FUNCTIONS */
- virtual String debug_get_error() const;
- virtual int debug_get_stack_level_count() const;
- virtual int debug_get_stack_level_line(int p_level) const;
- virtual String debug_get_stack_level_function(int p_level) const;
- virtual String debug_get_stack_level_source(int p_level) const;
- virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual ScriptInstance *debug_get_stack_level_instance(int p_level);
- virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual String debug_get_error() const override;
+ virtual int debug_get_stack_level_count() const override;
+ virtual int debug_get_stack_level_line(int p_level) const override;
+ virtual String debug_get_stack_level_function(int p_level) const override;
+ virtual String debug_get_stack_level_source(int p_level) const override;
+ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override;
+ virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
- virtual void reload_all_scripts();
- virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+ virtual void reload_all_scripts() override;
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
- virtual void frame();
+ virtual void frame() override;
- virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
- virtual void profiling_start();
- virtual void profiling_stop();
+ virtual void profiling_start() override;
+ virtual void profiling_stop() override;
- virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
- virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
/* LOADER FUNCTIONS */
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
/* GLOBAL CLASSES */
- virtual bool handles_global_class_type(const String &p_type) const;
- virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const;
+ virtual bool handles_global_class_type(const String &p_type) const override;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const override;
void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
@@ -529,7 +513,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -538,9 +522,9 @@ public:
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const RES &p_resource) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // GDSCRIPT_H