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-rw-r--r--modules/gdscript/gdscript.h115
1 files changed, 60 insertions, 55 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 2b43e6d21b..5123cccddd 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -37,6 +37,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/script_language.h"
+#include "core/templates/rb_set.h"
#include "gdscript_function.h"
class GDScriptNativeClass : public RefCounted {
@@ -52,6 +53,7 @@ public:
_FORCE_INLINE_ const StringName &get_name() const { return name; }
Variant _new();
Object *instantiate();
+ virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
GDScriptNativeClass(const StringName &p_name);
};
@@ -79,48 +81,49 @@ class GDScript : public Script {
GDScript *_base = nullptr; //fast pointer access
GDScript *_owner = nullptr; //for subclasses
- Set<StringName> members; //members are just indices to the instantiated script.
- Map<StringName, Variant> constants;
- Map<StringName, GDScriptFunction *> member_functions;
- Map<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
- Map<StringName, Ref<GDScript>> subclasses;
- Map<StringName, Vector<StringName>> _signals;
- Vector<Multiplayer::RPCConfig> rpc_functions;
+ HashSet<StringName> members; //members are just indices to the instantiated script.
+ HashMap<StringName, Variant> constants;
+ HashMap<StringName, GDScriptFunction *> member_functions;
+ HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
+ HashMap<StringName, Ref<GDScript>> subclasses;
+ HashMap<StringName, Vector<StringName>> _signals;
+ Dictionary rpc_config;
#ifdef TOOLS_ENABLED
- Map<StringName, int> member_lines;
- Map<StringName, Variant> member_default_values;
+ HashMap<StringName, int> member_lines;
+ HashMap<StringName, Variant> member_default_values;
List<PropertyInfo> members_cache;
- Map<StringName, Variant> member_default_values_cache;
+ HashMap<StringName, Variant> member_default_values_cache;
Ref<GDScript> base_cache;
- Set<ObjectID> inheriters_cache;
+ HashSet<ObjectID> inheriters_cache;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
- void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
+ void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
DocData::ClassDoc doc;
Vector<DocData::ClassDoc> docs;
String doc_brief_description;
String doc_description;
Vector<DocData::TutorialDoc> doc_tutorials;
- Map<String, String> doc_functions;
- Map<String, String> doc_variables;
- Map<String, String> doc_constants;
- Map<String, String> doc_signals;
- Map<String, DocData::EnumDoc> doc_enums;
+ HashMap<String, String> doc_functions;
+ HashMap<String, String> doc_variables;
+ HashMap<String, String> doc_constants;
+ HashMap<String, String> doc_signals;
+ HashMap<String, DocData::EnumDoc> doc_enums;
void _clear_doc();
void _update_doc();
void _add_doc(const DocData::ClassDoc &p_inner_class);
#endif
- Map<StringName, PropertyInfo> member_info;
+ HashMap<StringName, PropertyInfo> member_info;
GDScriptFunction *implicit_initializer = nullptr;
GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
+ GDScriptFunction *implicit_ready = nullptr;
int subclass_count = 0;
- Set<Object *> instances;
+ RBSet<Object *> instances;
//exported members
String source;
String path;
@@ -138,14 +141,14 @@ class GDScript : public Script {
String _get_debug_path() const;
#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
+ HashSet<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
#ifdef DEBUG_ENABLED
- Map<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
+ HashMap<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
#endif
@@ -166,7 +169,7 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
void _get_property_list(List<PropertyInfo> *p_properties) const;
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
static void _bind_methods();
@@ -175,14 +178,14 @@ public:
bool inherits_script(const Ref<Script> &p_script) const override;
- const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
- const Map<StringName, Variant> &get_constants() const { return constants; }
- const Set<StringName> &get_members() const { return members; }
+ const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
+ const HashMap<StringName, Variant> &get_constants() const { return constants; }
+ const HashSet<StringName> &get_members() const { return members; }
const GDScriptDataType &get_member_type(const StringName &p_member) const {
CRASH_COND(!member_indices.has(p_member));
return member_indices[p_member].data_type;
}
- const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
+ const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
const Ref<GDScriptNativeClass> &get_native() const { return native; }
const String &get_script_class_name() const { return name; }
@@ -192,8 +195,8 @@ public:
bool is_tool() const override { return tool; }
Ref<GDScript> get_base() const;
- const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
- const Map<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
+ const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
+ const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
StringName debug_get_member_by_index(int p_idx) const;
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -212,7 +215,7 @@ public:
virtual void update_exports() override;
#ifdef TOOLS_ENABLED
- virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ virtual Vector<DocData::ClassDoc> get_documentation() const override {
return docs;
}
#endif // TOOLS_ENABLED
@@ -244,10 +247,10 @@ public:
return -1;
}
- virtual void get_constants(Map<StringName, Variant> *p_constants) override;
- virtual void get_members(Set<StringName> *p_members) override;
+ virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
+ virtual void get_members(HashSet<StringName> *p_members) override;
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
+ virtual const Variant get_rpc_config() const override;
#ifdef TOOLS_ENABLED
virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
@@ -261,14 +264,15 @@ class GDScriptInstance : public ScriptInstance {
friend class GDScript;
friend class GDScriptFunction;
friend class GDScriptLambdaCallable;
+ friend class GDScriptLambdaSelfCallable;
friend class GDScriptCompiler;
friend struct GDScriptUtilityFunctionsDefinitions;
ObjectID owner_id;
- Object *owner;
+ Object *owner = nullptr;
Ref<GDScript> script;
#ifdef DEBUG_ENABLED
- Map<StringName, int> member_indices_cache; //used only for hot script reloading
+ HashMap<StringName, int> member_indices_cache; //used only for hot script reloading
#endif
Vector<Variant> members;
bool base_ref_counted;
@@ -285,7 +289,7 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
@@ -300,7 +304,7 @@ public:
void reload_members();
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
+ virtual const Variant get_rpc_config() const;
GDScriptInstance();
~GDScriptInstance();
@@ -311,17 +315,17 @@ class GDScriptLanguage : public ScriptLanguage {
static GDScriptLanguage *singleton;
- Variant *_global_array;
+ Variant *_global_array = nullptr;
Vector<Variant> global_array;
- Map<StringName, int> globals;
- Map<StringName, Variant> named_globals;
+ HashMap<StringName, int> globals;
+ HashMap<StringName, Variant> named_globals;
struct CallLevel {
- Variant *stack;
- GDScriptFunction *function;
- GDScriptInstance *instance;
- int *ip;
- int *line;
+ Variant *stack = nullptr;
+ GDScriptFunction *function = nullptr;
+ GDScriptInstance *instance = nullptr;
+ int *ip = nullptr;
+ int *line = nullptr;
};
int _debug_parse_err_line;
@@ -329,7 +333,7 @@ class GDScriptLanguage : public ScriptLanguage {
String _debug_error;
int _debug_call_stack_pos;
int _debug_max_call_stack;
- CallLevel *_call_stack;
+ CallLevel *_call_stack = nullptr;
void _add_global(const StringName &p_name, const Variant &p_value);
@@ -346,7 +350,7 @@ class GDScriptLanguage : public ScriptLanguage {
bool profiling;
uint64_t script_frame_time;
- Map<String, ObjectID> orphan_subclasses;
+ HashMap<String, ObjectID> orphan_subclasses;
public:
int calls;
@@ -365,7 +369,7 @@ public:
if (_debug_call_stack_pos >= _debug_max_call_stack) {
//stack overflow
- _debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
+ _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack);
EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -425,8 +429,8 @@ public:
_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
- _FORCE_INLINE_ const Map<StringName, int> &get_global_map() const { return globals; }
- _FORCE_INLINE_ const Map<StringName, Variant> &get_named_globals_map() const { return named_globals; }
+ _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
+ _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
@@ -447,7 +451,7 @@ public:
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
@@ -455,7 +459,7 @@ public:
virtual bool can_inherit_from_file() const override { return true; }
virtual int find_function(const String &p_function, const String &p_code) const override;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
- virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
+ virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
#ifdef TOOLS_ENABLED
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
#endif
@@ -485,6 +489,7 @@ public:
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
virtual void profiling_start() override;
virtual void profiling_stop() override;
@@ -510,7 +515,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -519,9 +524,9 @@ public:
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const RES &p_resource) const;
+ virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // GDSCRIPT_H