diff options
Diffstat (limited to 'modules/gdscript/gdscript.h')
-rw-r--r-- | modules/gdscript/gdscript.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 332d18f720..39367e377b 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -455,6 +455,9 @@ public: _FORCE_INLINE_ Variant *get_global_array() { return _global_array; } _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; } _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; } + // These two functions should be used when behavior needs to be consistent between in-editor and running the scene + bool has_any_global_constant(const StringName &p_name) { return named_globals.has(p_name) || globals.has(p_name); } + Variant get_any_global_constant(const StringName &p_name); _FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; } |