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-rw-r--r--modules/gdscript/gdscript.h209
1 files changed, 96 insertions, 113 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 4ae52238ce..79317ff846 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -31,13 +31,14 @@
#ifndef GDSCRIPT_H
#define GDSCRIPT_H
+#include "core/debugger/engine_debugger.h"
+#include "core/debugger/script_debugger.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/script_language.h"
#include "gdscript_function.h"
class GDScriptNativeClass : public Reference {
-
GDCLASS(GDScriptNativeClass, Reference);
StringName name;
@@ -54,7 +55,6 @@ public:
};
class GDScript : public Script {
-
GDCLASS(GDScript, Script);
bool tool;
bool valid;
@@ -69,11 +69,11 @@ class GDScript : public Script {
friend class GDScriptInstance;
friend class GDScriptFunction;
+ friend class GDScriptAnalyzer;
friend class GDScriptCompiler;
friend class GDScriptFunctions;
friend class GDScriptLanguage;
- Variant _static_ref; //used for static call
Ref<GDScriptNativeClass> native;
Ref<GDScript> base;
GDScript *_base; //fast pointer access
@@ -83,8 +83,10 @@ class GDScript : public Script {
Map<StringName, Variant> constants;
Map<StringName, GDScriptFunction *> member_functions;
Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script.
- Map<StringName, Ref<GDScript> > subclasses;
- Map<StringName, Vector<StringName> > _signals;
+ Map<StringName, Ref<GDScript>> subclasses;
+ Map<StringName, Vector<StringName>> _signals;
+ Vector<ScriptNetData> rpc_functions;
+ Vector<ScriptNetData> rpc_variables;
#ifdef TOOLS_ENABLED
@@ -103,7 +105,8 @@ class GDScript : public Script {
#endif
Map<StringName, PropertyInfo> member_info;
- GDScriptFunction *initializer; //direct pointer to _init , faster to locate
+ GDScriptFunction *implicit_initializer = nullptr;
+ GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
int subclass_count;
Set<Object *> instances;
@@ -114,40 +117,45 @@ class GDScript : public Script {
String fully_qualified_name;
SelfList<GDScript> script_list;
- GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
+ SelfList<GDScriptFunctionState>::List pending_func_states;
+
+ void _super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error);
+ GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error);
void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path);
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
#ifdef DEBUG_ENABLED
- Map<ObjectID, List<Pair<StringName, Variant> > > pending_reload_state;
+ Map<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
#endif
- bool _update_exports();
+ bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false);
void _save_orphaned_subclasses();
+ void _init_rpc_methods_properties();
protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
void _get_property_list(List<PropertyInfo> *p_properties) const;
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- //void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
static void _bind_methods();
public:
- virtual bool is_valid() const { return valid; }
+ virtual bool is_valid() const override { return valid; }
- const Map<StringName, Ref<GDScript> > &get_subclasses() const { return subclasses; }
+ bool inherits_script(const Ref<Script> &p_script) const override;
+
+ const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
const Map<StringName, Variant> &get_constants() const { return constants; }
const Set<StringName> &get_members() const { return members; }
const GDScriptDataType &get_member_type(const StringName &p_member) const {
@@ -158,32 +166,32 @@ public:
const Ref<GDScriptNativeClass> &get_native() const { return native; }
const String &get_script_class_name() const { return name; }
- virtual bool has_script_signal(const StringName &p_signal) const;
- virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+ virtual bool has_script_signal(const StringName &p_signal) const override;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
- bool is_tool() const { return tool; }
+ bool is_tool() const override { return tool; }
Ref<GDScript> get_base() const;
const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
const Map<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
StringName debug_get_member_by_index(int p_idx) const;
- Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- virtual bool can_instance() const;
+ Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ virtual bool can_instance() const override;
- virtual Ref<Script> get_base_script() const;
+ virtual Ref<Script> get_base_script() const override;
- virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
- virtual ScriptInstance *instance_create(Object *p_this);
- virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
- virtual bool instance_has(const Object *p_this) const;
+ virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
+ virtual ScriptInstance *instance_create(Object *p_this) override;
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
+ virtual bool instance_has(const Object *p_this) const override;
- virtual bool has_source_code() const;
- virtual String get_source_code() const;
- virtual void set_source_code(const String &p_code);
- virtual void update_exports();
+ virtual bool has_source_code() const override;
+ virtual String get_source_code() const override;
+ virtual void set_source_code(const String &p_code) override;
+ virtual void update_exports() override;
- virtual Error reload(bool p_keep_state = false);
+ virtual Error reload(bool p_keep_state = false) override;
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
Error load_source_code(const String &p_path);
@@ -191,30 +199,42 @@ public:
Vector<uint8_t> get_as_byte_code() const;
- bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+ bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
- virtual void get_script_method_list(List<MethodInfo> *p_list) const;
- virtual bool has_method(const StringName &p_method) const;
- virtual MethodInfo get_method_info(const StringName &p_method) const;
+ virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
+ virtual bool has_method(const StringName &p_method) const override;
+ virtual MethodInfo get_method_info(const StringName &p_method) const override;
- virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
- virtual ScriptLanguage *get_language() const;
+ virtual ScriptLanguage *get_language() const override;
- virtual int get_member_line(const StringName &p_member) const {
+ virtual int get_member_line(const StringName &p_member) const override {
#ifdef TOOLS_ENABLED
- if (member_lines.has(p_member))
+ if (member_lines.has(p_member)) {
return member_lines[p_member];
- else
+ }
#endif
- return -1;
+ return -1;
}
- virtual void get_constants(Map<StringName, Variant> *p_constants);
- virtual void get_members(Set<StringName> *p_members);
+ virtual void get_constants(Map<StringName, Variant> *p_constants) override;
+ virtual void get_members(Set<StringName> *p_members) override;
+
+ virtual Vector<ScriptNetData> get_rpc_methods() const override;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
+
+ virtual Vector<ScriptNetData> get_rset_properties() const override;
+ virtual uint16_t get_rset_property_id(const StringName &p_variable) const override;
+ virtual StringName get_rset_property(const uint16_t p_variable_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
#ifdef TOOLS_ENABLED
- virtual bool is_placeholder_fallback_enabled() const { return placeholder_fallback_enabled; }
+ virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
#endif
GDScript();
@@ -227,6 +247,7 @@ class GDScriptInstance : public ScriptInstance {
friend class GDScriptFunctions;
friend class GDScriptCompiler;
+ ObjectID owner_id;
Object *owner;
Ref<GDScript> script;
#ifdef DEBUG_ENABLED
@@ -235,7 +256,7 @@ class GDScriptInstance : public ScriptInstance {
Vector<Variant> members;
bool base_ref;
- void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount);
+ SelfList<GDScriptFunctionState>::List pending_func_states;
public:
virtual Object *get_owner() { return owner; }
@@ -243,13 +264,11 @@ public:
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
- virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
+ virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const;
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
- virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
@@ -264,60 +283,24 @@ public:
void reload_members();
+ virtual Vector<ScriptNetData> get_rpc_methods() const;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+
+ virtual Vector<ScriptNetData> get_rset_properties() const;
+ virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
+ virtual StringName get_rset_property(const uint16_t p_variable_id) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
GDScriptInstance();
~GDScriptInstance();
};
-#ifdef DEBUG_ENABLED
-struct GDScriptWarning {
- enum Code {
- UNASSIGNED_VARIABLE, // Variable used but never assigned
- UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc)
- UNUSED_VARIABLE, // Local variable is declared but never used
- SHADOWED_VARIABLE, // Variable name shadowed by other variable
- UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file
- UNUSED_ARGUMENT, // Function argument is never used
- UNREACHABLE_CODE, // Code after a return statement
- STANDALONE_EXPRESSION, // Expression not assigned to a variable
- VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable
- NARROWING_CONVERSION, // Float value into an integer slot, precision is lost
- FUNCTION_MAY_YIELD, // Typed assign of function call that yields (it may return a function state)
- VARIABLE_CONFLICTS_FUNCTION, // Variable has the same name of a function
- FUNCTION_CONFLICTS_VARIABLE, // Function has the same name of a variable
- FUNCTION_CONFLICTS_CONSTANT, // Function has the same name of a constant
- INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible
- UNUSED_SIGNAL, // Signal is defined but never emitted
- RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used
- PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name
- CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name
- FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name
- INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded
- UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes)
- UNSAFE_METHOD_ACCESS, // Function not found in the detected type (but can be in subtypes)
- UNSAFE_CAST, // Cast used in an unknown type
- UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument
- DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced
- STANDALONE_TERNARY, // Return value of ternary expression is discarded
- WARNING_MAX,
- } code;
- Vector<String> symbols;
- int line;
-
- String get_name() const;
- String get_message() const;
- static String get_name_from_code(Code p_code);
- static Code get_code_from_name(const String &p_name);
-
- GDScriptWarning() :
- code(WARNING_MAX),
- line(-1) {}
-};
-#endif // DEBUG_ENABLED
-
class GDScriptLanguage : public ScriptLanguage {
+ friend class GDScriptFunctionState;
static GDScriptLanguage *singleton;
@@ -327,7 +310,6 @@ class GDScriptLanguage : public ScriptLanguage {
Map<StringName, Variant> named_globals;
struct CallLevel {
-
Variant *stack;
GDScriptFunction *function;
GDScriptInstance *instance;
@@ -346,7 +328,7 @@ class GDScriptLanguage : public ScriptLanguage {
friend class GDScriptInstance;
- Mutex *lock;
+ Mutex lock;
friend class GDScript;
@@ -366,17 +348,18 @@ public:
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
_FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
-
- if (Thread::get_main_id() != Thread::get_caller_id())
+ if (Thread::get_main_id() != Thread::get_caller_id()) {
return; //no support for other threads than main for now
+ }
- if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
- ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() + 1);
+ if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
+ EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() + 1);
+ }
if (_debug_call_stack_pos >= _debug_max_call_stack) {
//stack overflow
_debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
- ScriptDebugger::get_singleton()->debug(this);
+ EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -389,17 +372,17 @@ public:
}
_FORCE_INLINE_ void exit_function() {
-
- if (Thread::get_main_id() != Thread::get_caller_id())
+ if (Thread::get_main_id() != Thread::get_caller_id()) {
return; //no support for other threads than main for now
+ }
- if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
- ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() - 1);
+ if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
+ EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1);
+ }
if (_debug_call_stack_pos == 0) {
-
_debug_error = "Stack Underflow (Engine Bug)";
- ScriptDebugger::get_singleton()->debug(this);
+ EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -407,8 +390,9 @@ public:
}
virtual Vector<StackInfo> debug_get_current_stack_info() {
- if (Thread::get_main_id() != Thread::get_caller_id())
+ if (Thread::get_main_id() != Thread::get_caller_id()) {
return Vector<StackInfo>();
+ }
Vector<StackInfo> csi;
csi.resize(_debug_call_stack_pos);
@@ -423,7 +407,6 @@ public:
}
struct {
-
StringName _init;
StringName _notification;
StringName _set;
@@ -457,13 +440,13 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
virtual bool can_inherit_from_file() { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint);
#ifdef TOOLS_ENABLED
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result);
@@ -493,7 +476,7 @@ public:
virtual void frame();
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
virtual void profiling_start();
virtual void profiling_stop();
@@ -508,7 +491,7 @@ public:
/* GLOBAL CLASSES */
virtual bool handles_global_class_type(const String &p_type) const;
- virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const;
void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
@@ -519,7 +502,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;