diff options
Diffstat (limited to 'modules/gdscript/gdscript.h')
| -rw-r--r-- | modules/gdscript/gdscript.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 0584ced35e..a6fd7b3b5d 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -51,7 +51,7 @@ protected: public: _FORCE_INLINE_ const StringName &get_name() const { return name; } Variant _new(); - Object *instance(); + Object *instantiate(); GDScriptNativeClass(const StringName &p_name); }; @@ -64,7 +64,6 @@ class GDScript : public Script { int index = 0; StringName setter; StringName getter; - MultiplayerAPI::RPCMode rpc_mode; GDScriptDataType data_type; }; @@ -80,13 +79,13 @@ class GDScript : public Script { GDScript *_base = nullptr; //fast pointer access GDScript *_owner = nullptr; //for subclasses - Set<StringName> members; //members are just indices to the instanced script. + Set<StringName> members; //members are just indices to the instantiated script. Map<StringName, Variant> constants; Map<StringName, GDScriptFunction *> member_functions; - Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script. + Map<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script. Map<StringName, Ref<GDScript>> subclasses; Map<StringName, Vector<StringName>> _signals; - Vector<MultiplayerAPI::RPCConfig> rpc_functions; + Vector<Multiplayer::RPCConfig> rpc_functions; #ifdef TOOLS_ENABLED @@ -148,7 +147,7 @@ class GDScript : public Script { #endif - bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false); + bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr); void _save_orphaned_subclasses(); void _init_rpc_methods_properties(); @@ -196,7 +195,7 @@ public: StringName debug_get_member_by_index(int p_idx) const; Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error); - virtual bool can_instance() const override; + virtual bool can_instantiate() const override; virtual Ref<Script> get_base_script() const override; @@ -246,7 +245,7 @@ public: virtual void get_constants(Map<StringName, Variant> *p_constants) override; virtual void get_members(Set<StringName> *p_members) override; - virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override; + virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override; #ifdef TOOLS_ENABLED virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; } @@ -299,7 +298,7 @@ public: void reload_members(); - virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const; + virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const; GDScriptInstance(); ~GDScriptInstance(); @@ -447,7 +446,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const; + virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; |