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-rw-r--r--modules/gdscript/gdscript.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 3cba621578..ecaa2257ca 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -39,7 +39,6 @@
#include "gdscript_function.h"
class GDScriptNativeClass : public Reference {
-
GDCLASS(GDScriptNativeClass, Reference);
StringName name;
@@ -56,7 +55,6 @@ public:
};
class GDScript : public Script {
-
GDCLASS(GDScript, Script);
bool tool;
bool valid;
@@ -350,7 +348,6 @@ struct GDScriptWarning {
#endif // DEBUG_ENABLED
class GDScriptLanguage : public ScriptLanguage {
-
friend class GDScriptFunctionState;
static GDScriptLanguage *singleton;
@@ -361,7 +358,6 @@ class GDScriptLanguage : public ScriptLanguage {
Map<StringName, Variant> named_globals;
struct CallLevel {
-
Variant *stack;
GDScriptFunction *function;
GDScriptInstance *instance;
@@ -400,7 +396,6 @@ public:
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
_FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
-
if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
@@ -423,7 +418,6 @@ public:
}
_FORCE_INLINE_ void exit_function() {
-
if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
@@ -431,7 +425,6 @@ public:
EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1);
if (_debug_call_stack_pos == 0) {
-
_debug_error = "Stack Underflow (Engine Bug)";
EngineDebugger::get_script_debugger()->debug(this);
return;
@@ -457,7 +450,6 @@ public:
}
struct {
-
StringName _init;
StringName _notification;
StringName _set;