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-rw-r--r--modules/gdscript/gdscript.cpp327
1 files changed, 203 insertions, 124 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index b0d5422afe..db7f8d22e6 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
#include "gdscript.h"
+#include "core/core_string_names.h"
#include "core/engine.h"
#include "core/global_constants.h"
#include "core/io/file_access_encrypted.h"
@@ -66,10 +67,7 @@ void GDScriptNativeClass::_bind_methods() {
Variant GDScriptNativeClass::_new() {
Object *o = instance();
- if (!o) {
- ERR_EXPLAIN("Class type: '" + String(name) + "' is not instantiable.");
- ERR_FAIL_COND_V(!o, Variant());
- }
+ ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable.");
Reference *ref = Object::cast_to<Reference>(o);
if (ref) {
@@ -101,7 +99,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
#endif
instance->owner->set_script_instance(instance);
- /* STEP 2, INITIALIZE AND CONSRTUCT */
+ /* STEP 2, INITIALIZE AND CONSTRUCT */
#ifndef NO_THREADS
GDScriptLanguage::singleton->lock->lock();
@@ -152,12 +150,12 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro
}
ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
-
if (_baseptr->native.ptr()) {
owner = _baseptr->native->instance();
} else {
owner = memnew(Reference); //by default, no base means use reference
}
+ ERR_FAIL_COND_V_MSG(!owner, Variant(), "Can't inherit from a virtual class.");
Reference *r = Object::cast_to<Reference>(owner);
if (r) {
@@ -223,16 +221,21 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
- for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
- GDScriptFunction *func = E->get();
- MethodInfo mi;
- mi.name = E->key();
- for (int i = 0; i < func->get_argument_count(); i++) {
- mi.arguments.push_back(func->get_argument_type(i));
+ const GDScript *current = this;
+ while (current) {
+ for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) {
+ GDScriptFunction *func = E->get();
+ MethodInfo mi;
+ mi.name = E->key();
+ for (int i = 0; i < func->get_argument_count(); i++) {
+ mi.arguments.push_back(func->get_argument_type(i));
+ }
+
+ mi.return_val = func->get_return_type();
+ p_list->push_back(mi);
}
- mi.return_val = func->get_return_type();
- p_list->push_back(mi);
+ current = current->_base;
}
}
@@ -319,13 +322,12 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
if (ScriptDebugger::get_singleton()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
}
- ERR_EXPLAIN("Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type '" + p_this->get_class() + "'" + ".");
}
}
Variant::CallError unchecked_error;
- return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error);
+ return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this) != NULL, unchecked_error);
}
PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) {
@@ -421,31 +423,40 @@ bool GDScript::_update_exports() {
base_cache = Ref<GDScript>();
}
- if (c->extends_used && String(c->extends_file) != "" && String(c->extends_file) != get_path()) {
+ if (c->extends_used) {
+ String path = "";
+ if (String(c->extends_file) != "" && String(c->extends_file) != get_path()) {
+ path = c->extends_file;
+ if (path.is_rel_path()) {
- String path = c->extends_file;
- if (path.is_rel_path()) {
+ String base = get_path();
+ if (base == "" || base.is_rel_path()) {
- String base = get_path();
- if (base == "" || base.is_rel_path()) {
-
- ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data());
- } else {
- path = base.get_base_dir().plus_file(path);
+ ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data());
+ } else {
+ path = base.get_base_dir().plus_file(path);
+ }
}
+ } else if (c->extends_class.size() != 0) {
+ String base = c->extends_class[0];
+
+ if (ScriptServer::is_global_class(base))
+ path = ScriptServer::get_global_class_path(base);
}
- if (path != get_path()) {
+ if (path != "") {
+ if (path != get_path()) {
- Ref<GDScript> bf = ResourceLoader::load(path);
+ Ref<GDScript> bf = ResourceLoader::load(path);
- if (bf.is_valid()) {
+ if (bf.is_valid()) {
- base_cache = bf;
- bf->inheriters_cache.insert(get_instance_id());
+ base_cache = bf;
+ bf->inheriters_cache.insert(get_instance_id());
+ }
+ } else {
+ ERR_PRINT(("Path extending itself in " + path).utf8().get_data());
}
- } else {
- ERR_PRINT(("Path extending itself in " + path).utf8().get_data());
}
}
@@ -466,13 +477,15 @@ bool GDScript::_update_exports() {
_signals[c->_signals[i].name] = c->_signals[i].arguments;
}
} else {
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->set_build_failed(true);
- }
+ placeholder_fallback_enabled = true;
+ return false;
}
- } else {
+ } else if (placeholder_fallback_enabled) {
+ return false;
}
+ placeholder_fallback_enabled = false;
+
if (base_cache.is_valid()) {
if (base_cache->_update_exports()) {
changed = true;
@@ -487,7 +500,6 @@ bool GDScript::_update_exports() {
_update_exports_values(values, propnames);
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->set_build_failed(false);
E->get()->update(propnames, values);
}
}
@@ -581,7 +593,7 @@ Error GDScript::reload(bool p_keep_state) {
return err;
}
}
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
const GDScriptWarning &warning = E->get();
if (ScriptDebugger::get_singleton()) {
@@ -631,9 +643,7 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p
Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method);
if (E) {
- if (!E->get()->is_static()) {
- WARN_PRINT(String("Can't call non-static function: '" + String(p_method) + "' in script.").utf8().get_data());
- }
+ ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script.");
return E->get()->call(NULL, p_args, p_argcount, r_error);
}
@@ -700,7 +710,7 @@ void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
void GDScript::_bind_methods() {
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo(Variant::OBJECT, "new"));
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new"));
ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code);
}
@@ -808,8 +818,7 @@ Error GDScript::load_source_code(const String &p_path) {
String s;
if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
source = s;
@@ -851,7 +860,6 @@ bool GDScript::has_script_signal(const StringName &p_signal) const {
else if (base_cache.is_valid()) {
return base_cache->has_script_signal(p_signal);
}
-
#endif
return false;
}
@@ -892,6 +900,7 @@ GDScript::GDScript() :
tool = false;
#ifdef TOOLS_ENABLED
source_changed_cache = false;
+ placeholder_fallback_enabled = false;
#endif
#ifdef DEBUG_ENABLED
@@ -1047,7 +1056,7 @@ Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool
}
void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- // exported members, not doen yet!
+ // exported members, not done yet!
const GDScript *sptr = script.ptr();
List<PropertyInfo> props;
@@ -1061,11 +1070,8 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), NULL, 0, err);
if (err.error == Variant::CallError::CALL_OK) {
- if (ret.get_type() != Variant::ARRAY) {
+ ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries.");
- ERR_EXPLAIN("Wrong type for _get_property list, must be an array of dictionaries.");
- ERR_FAIL();
- }
Array arr = ret;
for (int i = 0; i < arr.size(); i++) {
@@ -1092,12 +1098,12 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
//instance a fake script for editing the values
Vector<_GDScriptMemberSort> msort;
- for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) {
+ for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) {
_GDScriptMemberSort ms;
- ERR_CONTINUE(!sptr->member_indices.has(E->key()));
- ms.index = sptr->member_indices[E->key()].index;
- ms.name = E->key();
+ ERR_CONTINUE(!sptr->member_indices.has(F->key()));
+ ms.index = sptr->member_indices[F->key()].index;
+ ms.name = F->key();
msort.push_back(ms);
}
@@ -1217,6 +1223,26 @@ void GDScriptInstance::notification(int p_notification) {
}
}
+String GDScriptInstance::to_string(bool *r_valid) {
+ if (has_method(CoreStringNames::get_singleton()->_to_string)) {
+ Variant::CallError ce;
+ Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce);
+ if (ce.error == Variant::CallError::CALL_OK) {
+ if (ret.get_type() != Variant::STRING) {
+ if (r_valid)
+ *r_valid = false;
+ ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
+ }
+ if (r_valid)
+ *r_valid = true;
+ return ret.operator String();
+ }
+ }
+ if (r_valid)
+ *r_valid = false;
+ return String();
+}
+
Ref<Script> GDScriptInstance::get_script() const {
return script;
@@ -1660,6 +1686,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
//restore state if saved
for (Map<ObjectID, List<Pair<StringName, Variant> > >::Element *F = E->get().front(); F; F = F->next()) {
+ List<Pair<StringName, Variant> > &saved_state = F->get();
+
Object *obj = ObjectDB::get_instance(F->key());
if (!obj)
continue;
@@ -1669,16 +1697,26 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(RefPtr());
}
obj->set_script(scr.get_ref_ptr());
- if (!obj->get_script_instance()) {
+
+ ScriptInstance *script_instance = obj->get_script_instance();
+
+ if (!script_instance) {
//failed, save reload state for next time if not saved
if (!scr->pending_reload_state.has(obj->get_instance_id())) {
- scr->pending_reload_state[obj->get_instance_id()] = F->get();
+ scr->pending_reload_state[obj->get_instance_id()] = saved_state;
}
continue;
}
- for (List<Pair<StringName, Variant> >::Element *G = F->get().front(); G; G = G->next()) {
- obj->get_script_instance()->set(G->get().first, G->get().second);
+ if (script_instance->is_placeholder() && scr->is_placeholder_fallback_enabled()) {
+ PlaceHolderScriptInstance *placeholder = static_cast<PlaceHolderScriptInstance *>(script_instance);
+ for (List<Pair<StringName, Variant> >::Element *G = saved_state.front(); G; G = G->next()) {
+ placeholder->property_set_fallback(G->get().first, G->get().second);
+ }
+ } else {
+ for (List<Pair<StringName, Variant> >::Element *G = saved_state.front(); G; G = G->next()) {
+ script_instance->set(G->get().first, G->get().second);
+ }
}
scr->pending_reload_state.erase(obj->get_instance_id()); //as it reloaded, remove pending state
@@ -1806,73 +1844,92 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
PoolVector<uint8_t> sourcef;
Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err) {
return String();
}
- int len = f->get_len();
- sourcef.resize(len + 1);
- PoolVector<uint8_t>::Write w = sourcef.write();
- int r = f->get_buffer(w.ptr(), len);
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(r != len, String());
- w[len] = 0;
-
- String s;
- if (s.parse_utf8((const char *)w.ptr())) {
- return String();
- }
+ String source = f->get_as_utf8_string();
GDScriptParser parser;
-
- parser.parse(s, p_path.get_base_dir(), true, p_path);
+ parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true);
if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) {
const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree());
+ if (r_icon_path) {
+ if (c->icon_path.empty() || c->icon_path.is_abs_path())
+ *r_icon_path = c->icon_path;
+ else if (c->icon_path.is_rel_path())
+ *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
+ }
if (r_base_type) {
- GDScriptParser::DataType base_type;
- if (c->base_type.has_type) {
- base_type = c->base_type;
- while (base_type.has_type && base_type.kind != GDScriptParser::DataType::NATIVE) {
- switch (base_type.kind) {
- case GDScriptParser::DataType::CLASS: {
- base_type = base_type.class_type->base_type;
- } break;
- case GDScriptParser::DataType::GDSCRIPT: {
- Ref<GDScript> gds = base_type.script_type;
- if (gds.is_valid()) {
- base_type.kind = GDScriptParser::DataType::NATIVE;
- base_type.native_type = gds->get_instance_base_type();
- } else {
- base_type = GDScriptParser::DataType();
+
+ const GDScriptParser::ClassNode *subclass = c;
+ String path = p_path;
+ GDScriptParser subparser;
+ while (subclass) {
+ if (subclass->extends_used) {
+ if (subclass->extends_file) {
+ if (subclass->extends_class.size() == 0) {
+ get_global_class_name(subclass->extends_file, r_base_type);
+ subclass = NULL;
+ break;
+ } else {
+ Vector<StringName> extend_classes = subclass->extends_class;
+
+ FileAccessRef subfile = FileAccess::open(subclass->extends_file, FileAccess::READ);
+ if (!subfile) {
+ break;
+ }
+ String subsource = subfile->get_as_utf8_string();
+
+ if (subsource.empty()) {
+ break;
+ }
+ String subpath = subclass->extends_file;
+ if (subpath.is_rel_path()) {
+ subpath = path.get_base_dir().plus_file(subpath).simplify_path();
+ }
+
+ if (OK != subparser.parse(subsource, subpath.get_base_dir(), true, subpath, false, NULL, true)) {
+ break;
+ }
+ path = subpath;
+ if (!subparser.get_parse_tree() || subparser.get_parse_tree()->type != GDScriptParser::Node::TYPE_CLASS) {
+ break;
+ }
+ subclass = static_cast<const GDScriptParser::ClassNode *>(subparser.get_parse_tree());
+
+ while (extend_classes.size() > 0) {
+ bool found = false;
+ for (int i = 0; i < subclass->subclasses.size(); i++) {
+ const GDScriptParser::ClassNode *inner_class = subclass->subclasses[i];
+ if (inner_class->name == extend_classes[0]) {
+ extend_classes.remove(0);
+ found = true;
+ subclass = inner_class;
+ break;
+ }
+ }
+ if (!found) {
+ subclass = NULL;
+ break;
+ }
}
- } break;
- default: {
- base_type = GDScriptParser::DataType();
- } break;
+ }
+ } else if (subclass->extends_class.size() == 1) {
+ *r_base_type = subclass->extends_class[0];
+ subclass = NULL;
+ } else {
+ break;
}
- }
- }
- if (base_type.has_type) {
- *r_base_type = base_type.native_type;
- } else {
- // Fallback
- if (c->extends_used && c->extends_class.size() == 1) {
- *r_base_type = c->extends_class[0];
- } else if (!c->extends_used) {
+ } else {
*r_base_type = "Reference";
+ subclass = NULL;
}
}
}
- if (r_icon_path) {
- if (c->icon_path.empty() || c->icon_path.is_abs_path())
- *r_icon_path = c->icon_path;
- else if (c->icon_path.is_rel_path())
- *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
- }
return c->name;
}
@@ -1897,6 +1954,10 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(1);
return "The local variable '" + symbols[0] + "' is declared but never used in the block.";
} break;
+ case SHADOWED_VARIABLE: {
+ CHECK_SYMBOLS(2);
+ return "The local variable '" + symbols[0] + "' is shadowing an already defined variable at line " + symbols[1] + ".";
+ } break;
case UNUSED_CLASS_VARIABLE: {
CHECK_SYMBOLS(1);
return "The class variable '" + symbols[0] + "' is declared but never used in the script.";
@@ -1917,7 +1978,7 @@ String GDScriptWarning::get_message() const {
return "Assignment operation, but the function '" + symbols[0] + "()' returns void.";
} break;
case NARROWING_CONVERSION: {
- return "Narrowing coversion (float is converted to int and lose precision).";
+ return "Narrowing conversion (float is converted to int and loses precision).";
} break;
case FUNCTION_MAY_YIELD: {
CHECK_SYMBOLS(1);
@@ -1981,9 +2042,9 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(2);
return "The '" + symbols[0] + "' keyword is deprecated and will be removed in a future release, please replace its uses by '" + symbols[1] + "'.";
} break;
+ case WARNING_MAX: break; // Can't happen, but silences warning
}
- ERR_EXPLAIN("Invalid GDScript warning code: " + get_name_from_code(code));
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + ".");
#undef CHECK_SYMBOLS
}
@@ -1999,6 +2060,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"UNASSIGNED_VARIABLE",
"UNASSIGNED_VARIABLE_OP_ASSIGN",
"UNUSED_VARIABLE",
+ "SHADOWED_VARIABLE",
"UNUSED_CLASS_VARIABLE",
"UNUSED_ARGUMENT",
"UNREACHABLE_CODE",
@@ -2034,8 +2096,7 @@ GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name)
}
}
- ERR_EXPLAIN("Invalid GDScript warning name: " + p_name);
- ERR_FAIL_V(WARNING_MAX);
+ ERR_FAIL_V_MSG(WARNING_MAX, "Invalid GDScript warning name: " + p_name);
}
#endif // DEBUG_ENABLED
@@ -2064,12 +2125,12 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/gdscript/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/gdscript/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
@@ -2080,6 +2141,7 @@ GDScriptLanguage::GDScriptLanguage() {
#ifdef DEBUG_ENABLED
GLOBAL_DEF("debug/gdscript/warnings/enable", true);
GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false);
+ GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false);
for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_"));
@@ -2115,11 +2177,11 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
script->set_script_path(p_original_path); // script needs this.
script->set_path(p_original_path);
Error err = script->load_byte_code(p_path);
- ERR_FAIL_COND_V(err != OK, RES());
+ ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load byte code from file '" + p_path + "'.");
} else {
Error err = script->load_source_code(p_path);
- ERR_FAIL_COND_V(err != OK, RES());
+ ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load source code from file '" + p_path + "'.");
script->set_script_path(p_original_path); // script needs this.
script->set_path(p_original_path);
@@ -2152,6 +2214,26 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
return "";
}
+void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
+
+ FileAccessRef file = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_MSG(!file, "Cannot open file '" + p_path + "'.");
+
+ String source = file->get_as_utf8_string();
+ if (source.empty()) {
+ return;
+ }
+
+ GDScriptParser parser;
+ if (OK != parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true)) {
+ return;
+ }
+
+ for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) {
+ p_dependencies->push_back(E->get());
+ }
+}
+
Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Ref<GDScript> sqscr = p_resource;
@@ -2162,10 +2244,7 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou
Error err;
FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
- if (err) {
-
- ERR_FAIL_COND_V(err, err);
- }
+ ERR_FAIL_COND_V_MSG(err, err, "Cannot save GDScript file '" + p_path + "'.");
file->store_string(source);
if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {