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-rw-r--r--modules/gdscript/gdscript.cpp204
1 files changed, 74 insertions, 130 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 8dc47cbfd5..4fc3929bbd 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -248,6 +248,10 @@ Ref<Script> GDScript::get_base_script() const {
}
}
+StringName GDScript::get_global_name() const {
+ return name;
+}
+
StringName GDScript::get_instance_base_type() const {
if (native.is_valid()) {
return native->get_name();
@@ -1007,17 +1011,6 @@ void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
void GDScript::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new"));
-
- ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code);
-}
-
-Vector<uint8_t> GDScript::get_as_byte_code() const {
- return Vector<uint8_t>();
-};
-
-// TODO: Fully remove this. There's not this kind of "bytecode" anymore.
-Error GDScript::load_byte_code(const String &p_path) {
- return ERR_COMPILATION_FAILED;
}
void GDScript::set_path(const String &p_path, bool p_take_over) {
@@ -1037,7 +1030,7 @@ String GDScript::get_script_path() const {
}
Error GDScript::load_source_code(const String &p_path) {
- if (p_path.is_empty() || ResourceLoader::get_resource_type(p_path.get_slice("::", 0)) == "PackedScene") {
+ if (p_path.is_empty() || p_path.begins_with("gdscript://") || ResourceLoader::get_resource_type(p_path.get_slice("::", 0)) == "PackedScene") {
return OK;
}
@@ -1307,7 +1300,7 @@ GDScript *GDScript::_get_gdscript_from_variant(const Variant &p_variant) {
}
void GDScript::_get_dependencies(RBSet<GDScript *> &p_dependencies, const GDScript *p_except) {
- if (skip_dependencies || p_dependencies.has(this)) {
+ if (p_dependencies.has(this)) {
return;
}
p_dependencies.insert(this);
@@ -1363,9 +1356,11 @@ GDScript::GDScript() :
GDScriptLanguage::get_singleton()->script_list.add(&script_list);
}
+
+ path = vformat("gdscript://%d.gd", get_instance_id());
}
-void GDScript::_save_orphaned_subclasses() {
+void GDScript::_save_orphaned_subclasses(GDScript::ClearData *p_clear_data) {
struct ClassRefWithName {
ObjectID id;
String fully_qualified_name;
@@ -1381,8 +1376,17 @@ void GDScript::_save_orphaned_subclasses() {
}
// clear subclasses to allow unused subclasses to be deleted
+ for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
+ p_clear_data->scripts.insert(E.value);
+ }
subclasses.clear();
// subclasses are also held by constants, clear those as well
+ for (KeyValue<StringName, Variant> &E : constants) {
+ GDScript *gdscr = _get_gdscript_from_variant(E.value);
+ if (gdscr != nullptr) {
+ p_clear_data->scripts.insert(gdscr);
+ }
+ }
constants.clear();
// keep orphan subclass only for subclasses that are still in use
@@ -1413,60 +1417,50 @@ void GDScript::_init_rpc_methods_properties() {
}
}
-void GDScript::clear() {
+void GDScript::clear(GDScript::ClearData *p_clear_data) {
if (clearing) {
return;
}
clearing = true;
- RBSet<GDScript *> must_clear_dependencies = get_must_clear_dependencies();
- HashMap<GDScript *, ObjectID> must_clear_dependencies_objectids;
+ GDScript::ClearData data;
+ GDScript::ClearData *clear_data = p_clear_data;
+ bool is_root = false;
- // Log the objectids before clearing, as a cascade of clear could
- // remove instances that are still in the clear loop
- for (GDScript *E : must_clear_dependencies) {
- must_clear_dependencies_objectids.insert(E, E->get_instance_id());
+ // If `clear_data` is `nullptr`, it means that it's the root.
+ // The root is in charge to clear functions and scripts of itself and its dependencies
+ if (clear_data == nullptr) {
+ clear_data = &data;
+ is_root = true;
}
+ RBSet<GDScript *> must_clear_dependencies = get_must_clear_dependencies();
for (GDScript *E : must_clear_dependencies) {
- Object *obj = ObjectDB::get_instance(must_clear_dependencies_objectids[E]);
- if (obj == nullptr) {
- continue;
- }
-
- E->skip_dependencies = true;
- E->clear();
- E->skip_dependencies = false;
- GDScriptCache::remove_script(E->get_path());
+ clear_data->scripts.insert(E);
+ E->clear(clear_data);
}
- RBSet<StringName> member_function_names;
for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
- member_function_names.insert(E.key);
+ clear_data->functions.insert(E.value);
}
- for (const StringName &E : member_function_names) {
- if (member_functions.has(E)) {
- memdelete(member_functions[E]);
- }
- }
- member_function_names.clear();
member_functions.clear();
for (KeyValue<StringName, GDScript::MemberInfo> &E : member_indices) {
+ clear_data->scripts.insert(E.value.data_type.script_type_ref);
E.value.data_type.script_type_ref = Ref<Script>();
}
if (implicit_initializer) {
- memdelete(implicit_initializer);
+ clear_data->functions.insert(implicit_initializer);
+ implicit_initializer = nullptr;
}
- implicit_initializer = nullptr;
if (implicit_ready) {
- memdelete(implicit_ready);
+ clear_data->functions.insert(implicit_ready);
+ implicit_ready = nullptr;
}
- implicit_ready = nullptr;
- _save_orphaned_subclasses();
+ _save_orphaned_subclasses(clear_data);
#ifdef TOOLS_ENABLED
// Clearing inner class doc, script doc only cleared when the script source deleted.
@@ -1474,7 +1468,21 @@ void GDScript::clear() {
_clear_doc();
}
#endif
- clearing = false;
+
+ // If it's not the root, skip clearing the data
+ if (is_root) {
+ // All dependencies have been accounted for
+ for (GDScriptFunction *E : clear_data->functions) {
+ memdelete(E);
+ }
+ for (Ref<Script> &E : clear_data->scripts) {
+ Ref<GDScript> gdscr = E;
+ if (gdscr.is_valid()) {
+ GDScriptCache::remove_script(gdscr->get_path());
+ }
+ }
+ clear_data->clear();
+ }
}
GDScript::~GDScript() {
@@ -2440,7 +2448,6 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
}
String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- Vector<uint8_t> sourcef;
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err) {
@@ -2451,88 +2458,31 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
GDScriptParser parser;
err = parser.parse(source, p_path, false);
+ if (err) {
+ return String();
+ }
- // TODO: Simplify this code by using the analyzer to get full inheritance.
- if (err == OK) {
- const GDScriptParser::ClassNode *c = parser.get_tree();
- if (r_icon_path) {
- if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
- *r_icon_path = c->icon_path;
- } else if (c->icon_path.is_relative_path()) {
- *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
- }
- }
- if (r_base_type) {
- const GDScriptParser::ClassNode *subclass = c;
- String path = p_path;
- GDScriptParser subparser;
- while (subclass) {
- if (subclass->extends_used) {
- if (!subclass->extends_path.is_empty()) {
- if (subclass->extends.size() == 0) {
- get_global_class_name(subclass->extends_path, r_base_type);
- subclass = nullptr;
- break;
- } else {
- Vector<StringName> extend_classes = subclass->extends;
-
- Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ);
- if (subfile.is_null()) {
- break;
- }
- String subsource = subfile->get_as_utf8_string();
-
- if (subsource.is_empty()) {
- break;
- }
- String subpath = subclass->extends_path;
- if (subpath.is_relative_path()) {
- subpath = path.get_base_dir().path_join(subpath).simplify_path();
- }
-
- if (OK != subparser.parse(subsource, subpath, false)) {
- break;
- }
- path = subpath;
- subclass = subparser.get_tree();
-
- while (extend_classes.size() > 0) {
- bool found = false;
- for (int i = 0; i < subclass->members.size(); i++) {
- if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
- continue;
- }
-
- const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
- if (inner_class->identifier->name == extend_classes[0]) {
- extend_classes.remove_at(0);
- found = true;
- subclass = inner_class;
- break;
- }
- }
- if (!found) {
- subclass = nullptr;
- break;
- }
- }
- }
- } else if (subclass->extends.size() == 1) {
- *r_base_type = subclass->extends[0];
- subclass = nullptr;
- } else {
- break;
- }
- } else {
- *r_base_type = "RefCounted";
- subclass = nullptr;
- }
- }
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.resolve_inheritance();
+ if (err) {
+ return String();
+ }
+
+ const GDScriptParser::ClassNode *c = parser.get_tree();
+
+ if (r_base_type) {
+ *r_base_type = c->get_datatype().native_type;
+ }
+
+ if (r_icon_path) {
+ if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
+ *r_icon_path = c->icon_path.simplify_path();
+ } else if (c->icon_path.is_relative_path()) {
+ *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
}
- return c->identifier != nullptr ? String(c->identifier->name) : String();
}
- return String();
+ return c->identifier != nullptr ? String(c->identifier->name) : String();
}
GDScriptLanguage::GDScriptLanguage() {
@@ -2632,8 +2582,6 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str
Error err;
Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE);
- // TODO: Reintroduce binary and encrypted scripts.
-
if (scr.is_null()) {
// Don't fail loading because of parsing error.
scr.instantiate();
@@ -2648,9 +2596,6 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str
void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("gd");
- // TODO: Reintroduce binary and encrypted scripts.
- // p_extensions->push_back("gdc");
- // p_extensions->push_back("gde");
}
bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
@@ -2659,8 +2604,7 @@ bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- // TODO: Reintroduce binary and encrypted scripts.
- if (el == "gd" /*|| el == "gdc" || el == "gde"*/) {
+ if (el == "gd") {
return "GDScript";
}
return "";