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-rw-r--r--modules/gdscript/gdscript.cpp99
1 files changed, 64 insertions, 35 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 42865242d3..58a788e255 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,12 +43,17 @@
#include "gdscript_cache.h"
#include "gdscript_compiler.h"
#include "gdscript_parser.h"
+#include "gdscript_rpc_callable.h"
#include "gdscript_warning.h"
#ifdef TESTS_ENABLED
#include "tests/gdscript_test_runner.h"
#endif
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
///////////////////////////
GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
@@ -361,7 +366,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
if (top->native.is_valid()) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'");
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'");
}
ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + ".");
}
@@ -389,7 +394,7 @@ bool GDScript::instance_has(const Object *p_this) const {
}
bool GDScript::has_source_code() const {
- return source != "";
+ return !source.is_empty();
}
String GDScript::get_source_code() const {
@@ -427,7 +432,7 @@ void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) {
} else {
for (int i = 0; i < docs.size(); i++) {
if (docs[i].name == p_inner_class.name) {
- docs.remove(i);
+ docs.remove_at(i);
break;
}
}
@@ -458,7 +463,7 @@ void GDScript::_update_doc() {
doc.is_script_doc = true;
if (base.is_valid() && base->is_valid()) {
- if (base->doc.name != String()) {
+ if (!base->doc.name.is_empty()) {
doc.inherits = base->doc.name;
} else {
doc.inherits = base->get_instance_base_type();
@@ -472,7 +477,7 @@ void GDScript::_update_doc() {
doc.tutorials = doc_tutorials;
for (const KeyValue<String, DocData::EnumDoc> &E : doc_enums) {
- if (E.value.description != "") {
+ if (!E.value.description.is_empty()) {
doc.enums[E.key] = E.value.description;
}
}
@@ -616,11 +621,11 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
String basedir = path;
- if (basedir == "") {
+ if (basedir.is_empty()) {
basedir = get_path();
}
- if (basedir != "") {
+ if (!basedir.is_empty()) {
basedir = basedir.get_base_dir();
}
@@ -642,7 +647,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
path = c->extends_path;
if (path.is_relative_path()) {
String base = get_path();
- if (base == "" || base.is_relative_path()) {
+ if (base.is_empty() || base.is_relative_path()) {
ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data());
} else {
path = base.get_base_dir().plus_file(path);
@@ -656,7 +661,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
}
}
- if (path != "") {
+ if (!path.is_empty()) {
if (path != get_path()) {
Ref<GDScript> bf = ResourceLoader::load(path);
@@ -789,6 +794,14 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
}
}
+String GDScript::_get_debug_path() const {
+ if (is_built_in() && !get_name().is_empty()) {
+ return get_name() + " (" + get_path().get_slice("::", 0) + ")";
+ } else {
+ return get_path();
+ }
+}
+
Error GDScript::reload(bool p_keep_state) {
bool has_instances;
{
@@ -801,18 +814,24 @@ Error GDScript::reload(bool p_keep_state) {
String basedir = path;
- if (basedir == "") {
+ if (basedir.is_empty()) {
basedir = get_path();
}
- if (basedir != "") {
+ if (!basedir.is_empty()) {
basedir = basedir.get_base_dir();
}
- if (source.find("%BASE%") != -1) {
- //loading a template, don't parse
+// Loading a template, don't parse.
+#ifdef TOOLS_ENABLED
+ if (basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) {
return OK;
}
+#else
+ if (source.contains("_BASE_")) {
+ return OK;
+ }
+#endif
{
String source_path = path;
@@ -832,7 +851,7 @@ Error GDScript::reload(bool p_keep_state) {
Error err = parser.parse(source, path, false);
if (err) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
// TODO: Show all error messages.
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
@@ -844,7 +863,7 @@ Error GDScript::reload(bool p_keep_state) {
if (err) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
@@ -867,7 +886,7 @@ Error GDScript::reload(bool p_keep_state) {
if (err) {
if (can_run) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
}
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_COMPILATION_FAILED);
@@ -979,7 +998,7 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
}
void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
- p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
void GDScript::_bind_methods() {
@@ -1114,7 +1133,7 @@ String GDScript::_get_gdscript_reference_class_name(const GDScript *p_gdscript)
String class_name;
while (p_gdscript) {
- if (class_name == "") {
+ if (class_name.is_empty()) {
class_name = p_gdscript->get_script_class_name();
} else {
class_name = p_gdscript->get_script_class_name() + "." + class_name;
@@ -1257,6 +1276,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
call(member->setter, &val, 1, err);
if (err.error == Callable::CallError::CALL_OK) {
return true; //function exists, call was successful
+ } else {
+ return false;
}
} else {
if (member->data_type.has_type) {
@@ -1355,7 +1376,13 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
while (sl) {
const Map<StringName, GDScriptFunction *>::Element *E = sl->member_functions.find(p_name);
if (E) {
- r_ret = Callable(this->owner, E->key());
+ Multiplayer::RPCConfig config;
+ config.name = p_name;
+ if (sptr->rpc_functions.find(config) != -1) {
+ r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key())));
+ } else {
+ r_ret = Callable(this->owner, E->key());
+ }
return true; //index found
}
sl = sl->_base;
@@ -1423,7 +1450,7 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
pinfo.type = Variant::Type(d["type"].operator int());
ERR_CONTINUE(pinfo.type < 0 || pinfo.type >= Variant::VARIANT_MAX);
pinfo.name = d["name"];
- ERR_CONTINUE(pinfo.name == "");
+ ERR_CONTINUE(pinfo.name.is_empty());
if (d.has("hint")) {
pinfo.hint = PropertyHint(d["hint"].operator int());
}
@@ -2002,8 +2029,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
"preload",
"signal",
"super",
- "trait",
- "yield",
// var
"const",
"enum",
@@ -2020,6 +2045,11 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
"return",
"match",
"while",
+ // These keywords are not implemented currently, but reserved for (potential) future use.
+ // We highlight them as keywords to make errors easier to understand.
+ "trait",
+ "namespace",
+ "yield",
nullptr
};
@@ -2040,15 +2070,15 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const {
return p_keyword == "break" ||
- p_keyword == "continue" ||
- p_keyword == "elif" ||
- p_keyword == "else" ||
- p_keyword == "if" ||
- p_keyword == "for" ||
- p_keyword == "match" ||
- p_keyword == "pass" ||
- p_keyword == "return" ||
- p_keyword == "while";
+ p_keyword == "continue" ||
+ p_keyword == "elif" ||
+ p_keyword == "else" ||
+ p_keyword == "if" ||
+ p_keyword == "for" ||
+ p_keyword == "match" ||
+ p_keyword == "pass" ||
+ p_keyword == "return" ||
+ p_keyword == "while";
}
bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
@@ -2121,7 +2151,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
if (inner_class->identifier->name == extend_classes[0]) {
- extend_classes.remove(0);
+ extend_classes.remove_at(0);
found = true;
subclass = inner_class;
break;
@@ -2186,7 +2216,6 @@ GDScriptLanguage::GDScriptLanguage() {
GLOBAL_DEF("debug/gdscript/warnings/enable", true);
GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false);
GLOBAL_DEF("debug/gdscript/warnings/exclude_addons", true);
- GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false);
for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
bool default_enabled = !warning.begins_with("unsafe_");