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-rw-r--r--modules/gdscript/gdscript.cpp22
1 files changed, 16 insertions, 6 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index e00ffff8e4..b76c2c0437 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -361,7 +361,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
if (top->native.is_valid()) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'");
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'");
}
ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + ".");
}
@@ -427,7 +427,7 @@ void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) {
} else {
for (int i = 0; i < docs.size(); i++) {
if (docs[i].name == p_inner_class.name) {
- docs.remove(i);
+ docs.remove_at(i);
break;
}
}
@@ -789,6 +789,14 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
}
}
+String GDScript::_get_debug_path() const {
+ if (is_built_in() && !get_name().is_empty()) {
+ return get_name() + " (" + get_path().get_slice("::", 0) + ")";
+ } else {
+ return get_path();
+ }
+}
+
Error GDScript::reload(bool p_keep_state) {
bool has_instances;
{
@@ -832,7 +840,7 @@ Error GDScript::reload(bool p_keep_state) {
Error err = parser.parse(source, path, false);
if (err) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
// TODO: Show all error messages.
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
@@ -844,7 +852,7 @@ Error GDScript::reload(bool p_keep_state) {
if (err) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
@@ -867,7 +875,7 @@ Error GDScript::reload(bool p_keep_state) {
if (err) {
if (can_run) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
}
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_COMPILATION_FAILED);
@@ -1257,6 +1265,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
call(member->setter, &val, 1, err);
if (err.error == Callable::CallError::CALL_OK) {
return true; //function exists, call was successful
+ } else {
+ return false;
}
} else {
if (member->data_type.has_type) {
@@ -2121,7 +2131,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
if (inner_class->identifier->name == extend_classes[0]) {
- extend_classes.remove(0);
+ extend_classes.remove_at(0);
found = true;
subclass = inner_class;
break;