diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 224 |
1 files changed, 141 insertions, 83 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 538249c8e2..eada389c51 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -152,12 +152,13 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro } ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant()); - if (_baseptr->native.ptr()) { owner = _baseptr->native->instance(); } else { owner = memnew(Reference); //by default, no base means use reference } + ERR_EXPLAIN("Can't inherit from a virtual class"); + ERR_FAIL_COND_V(!owner, Variant()); Reference *r = Object::cast_to<Reference>(owner); if (r) { @@ -223,16 +224,21 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { - for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { - GDScriptFunction *func = E->get(); - MethodInfo mi; - mi.name = E->key(); - for (int i = 0; i < func->get_argument_count(); i++) { - mi.arguments.push_back(func->get_argument_type(i)); + const GDScript *current = this; + while (current) { + for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { + GDScriptFunction *func = E->get(); + MethodInfo mi; + mi.name = E->key(); + for (int i = 0; i < func->get_argument_count(); i++) { + mi.arguments.push_back(func->get_argument_type(i)); + } + + mi.return_val = func->get_return_type(); + p_list->push_back(mi); } - mi.return_val = func->get_return_type(); - p_list->push_back(mi); + current = current->_base; } } @@ -475,20 +481,15 @@ bool GDScript::_update_exports() { _signals[c->_signals[i].name] = c->_signals[i].arguments; } } else { - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->set_build_failed(true); - } - return false; - } - } else { - if (!valid) { - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->set_build_failed(true); - } + placeholder_fallback_enabled = true; return false; } + } else if (placeholder_fallback_enabled) { + return false; } + placeholder_fallback_enabled = false; + if (base_cache.is_valid()) { if (base_cache->_update_exports()) { changed = true; @@ -503,7 +504,6 @@ bool GDScript::_update_exports() { _update_exports_values(values, propnames); for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->set_build_failed(false); E->get()->update(propnames, values); } } @@ -597,7 +597,7 @@ Error GDScript::reload(bool p_keep_state) { return err; } } -#if DEBUG_ENABLED +#ifdef DEBUG_ENABLED for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) { const GDScriptWarning &warning = E->get(); if (ScriptDebugger::get_singleton()) { @@ -648,7 +648,8 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p if (E) { if (!E->get()->is_static()) { - WARN_PRINT(String("Can't call non-static function: '" + String(p_method) + "' in script.").utf8().get_data()); + ERR_EXPLAIN("Can't call non-static function: '" + String(p_method) + "' in script."); + ERR_FAIL_V(Variant()); } return E->get()->call(NULL, p_args, p_argcount, r_error); @@ -907,6 +908,7 @@ GDScript::GDScript() : tool = false; #ifdef TOOLS_ENABLED source_changed_cache = false; + placeholder_fallback_enabled = false; #endif #ifdef DEBUG_ENABLED @@ -1107,12 +1109,12 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const //instance a fake script for editing the values Vector<_GDScriptMemberSort> msort; - for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) { + for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) { _GDScriptMemberSort ms; - ERR_CONTINUE(!sptr->member_indices.has(E->key())); - ms.index = sptr->member_indices[E->key()].index; - ms.name = E->key(); + ERR_CONTINUE(!sptr->member_indices.has(F->key())); + ms.index = sptr->member_indices[F->key()].index; + ms.name = F->key(); msort.push_back(ms); } @@ -1675,6 +1677,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //restore state if saved for (Map<ObjectID, List<Pair<StringName, Variant> > >::Element *F = E->get().front(); F; F = F->next()) { + List<Pair<StringName, Variant> > &saved_state = F->get(); + Object *obj = ObjectDB::get_instance(F->key()); if (!obj) continue; @@ -1684,16 +1688,26 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->set_script(RefPtr()); } obj->set_script(scr.get_ref_ptr()); - if (!obj->get_script_instance()) { + + ScriptInstance *script_instance = obj->get_script_instance(); + + if (!script_instance) { //failed, save reload state for next time if not saved if (!scr->pending_reload_state.has(obj->get_instance_id())) { - scr->pending_reload_state[obj->get_instance_id()] = F->get(); + scr->pending_reload_state[obj->get_instance_id()] = saved_state; } continue; } - for (List<Pair<StringName, Variant> >::Element *G = F->get().front(); G; G = G->next()) { - obj->get_script_instance()->set(G->get().first, G->get().second); + if (script_instance->is_placeholder() && scr->is_placeholder_fallback_enabled()) { + PlaceHolderScriptInstance *placeholder = static_cast<PlaceHolderScriptInstance *>(script_instance); + for (List<Pair<StringName, Variant> >::Element *G = saved_state.front(); G; G = G->next()) { + placeholder->property_set_fallback(G->get().first, G->get().second); + } + } else { + for (List<Pair<StringName, Variant> >::Element *G = saved_state.front(); G; G = G->next()) { + script_instance->set(G->get().first, G->get().second); + } } scr->pending_reload_state.erase(obj->get_instance_id()); //as it reloaded, remove pending state @@ -1821,73 +1835,92 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b PoolVector<uint8_t> sourcef; Error err; - FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); + FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err); if (err) { return String(); } - int len = f->get_len(); - sourcef.resize(len + 1); - PoolVector<uint8_t>::Write w = sourcef.write(); - int r = f->get_buffer(w.ptr(), len); - f->close(); - memdelete(f); - ERR_FAIL_COND_V(r != len, String()); - w[len] = 0; - - String s; - if (s.parse_utf8((const char *)w.ptr())) { - return String(); - } + String source = f->get_as_utf8_string(); GDScriptParser parser; - - parser.parse(s, p_path.get_base_dir(), true, p_path); + parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true); if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) { const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree()); + if (r_icon_path) { + if (c->icon_path.empty() || c->icon_path.is_abs_path()) + *r_icon_path = c->icon_path; + else if (c->icon_path.is_rel_path()) + *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); + } if (r_base_type) { - GDScriptParser::DataType base_type; - if (c->base_type.has_type) { - base_type = c->base_type; - while (base_type.has_type && base_type.kind != GDScriptParser::DataType::NATIVE) { - switch (base_type.kind) { - case GDScriptParser::DataType::CLASS: { - base_type = base_type.class_type->base_type; - } break; - case GDScriptParser::DataType::GDSCRIPT: { - Ref<GDScript> gds = base_type.script_type; - if (gds.is_valid()) { - base_type.kind = GDScriptParser::DataType::NATIVE; - base_type.native_type = gds->get_instance_base_type(); - } else { - base_type = GDScriptParser::DataType(); + + const GDScriptParser::ClassNode *subclass = c; + String path = p_path; + GDScriptParser subparser; + while (subclass) { + if (subclass->extends_used) { + if (subclass->extends_file) { + if (subclass->extends_class.size() == 0) { + get_global_class_name(subclass->extends_file, r_base_type); + subclass = NULL; + break; + } else { + Vector<StringName> extend_classes = subclass->extends_class; + + FileAccessRef subfile = FileAccess::open(subclass->extends_file, FileAccess::READ); + if (!subfile) { + break; + } + String subsource = subfile->get_as_utf8_string(); + + if (subsource.empty()) { + break; + } + String subpath = subclass->extends_file; + if (subpath.is_rel_path()) { + subpath = path.get_base_dir().plus_file(subpath).simplify_path(); } - } break; - default: { - base_type = GDScriptParser::DataType(); - } break; + + if (OK != subparser.parse(subsource, subpath.get_base_dir(), true, subpath, false, NULL, true)) { + break; + } + path = subpath; + if (!subparser.get_parse_tree() || subparser.get_parse_tree()->type != GDScriptParser::Node::TYPE_CLASS) { + break; + } + subclass = static_cast<const GDScriptParser::ClassNode *>(subparser.get_parse_tree()); + + while (extend_classes.size() > 0) { + bool found = false; + for (int i = 0; i < subclass->subclasses.size(); i++) { + const GDScriptParser::ClassNode *inner_class = subclass->subclasses[i]; + if (inner_class->name == extend_classes[0]) { + extend_classes.remove(0); + found = true; + subclass = inner_class; + break; + } + } + if (!found) { + subclass = NULL; + break; + } + } + } + } else if (subclass->extends_class.size() == 1) { + *r_base_type = subclass->extends_class[0]; + subclass = NULL; + } else { + break; } - } - } - if (base_type.has_type) { - *r_base_type = base_type.native_type; - } else { - // Fallback - if (c->extends_used && c->extends_class.size() == 1) { - *r_base_type = c->extends_class[0]; - } else if (!c->extends_used) { + } else { *r_base_type = "Reference"; + subclass = NULL; } } } - if (r_icon_path) { - if (c->icon_path.empty() || c->icon_path.is_abs_path()) - *r_icon_path = c->icon_path; - else if (c->icon_path.is_rel_path()) - *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); - } return c->name; } @@ -1912,6 +1945,10 @@ String GDScriptWarning::get_message() const { CHECK_SYMBOLS(1); return "The local variable '" + symbols[0] + "' is declared but never used in the block."; } break; + case SHADOWED_VARIABLE: { + CHECK_SYMBOLS(2); + return "The local variable '" + symbols[0] + "' is shadowing an already defined variable at line " + symbols[1] + "."; + } break; case UNUSED_CLASS_VARIABLE: { CHECK_SYMBOLS(1); return "The class variable '" + symbols[0] + "' is declared but never used in the script."; @@ -1932,7 +1969,7 @@ String GDScriptWarning::get_message() const { return "Assignment operation, but the function '" + symbols[0] + "()' returns void."; } break; case NARROWING_CONVERSION: { - return "Narrowing coversion (float is converted to int and lose precision)."; + return "Narrowing conversion (float is converted to int and loses precision)."; } break; case FUNCTION_MAY_YIELD: { CHECK_SYMBOLS(1); @@ -2015,6 +2052,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "UNASSIGNED_VARIABLE", "UNASSIGNED_VARIABLE_OP_ASSIGN", "UNUSED_VARIABLE", + "SHADOWED_VARIABLE", "UNUSED_CLASS_VARIABLE", "UNUSED_ARGUMENT", "UNREACHABLE_CODE", @@ -2169,6 +2207,26 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con return ""; } +void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { + + FileAccessRef file = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND(!file); + + String source = file->get_as_utf8_string(); + if (source.empty()) { + return; + } + + GDScriptParser parser; + if (OK != parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true)) { + return; + } + + for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) { + p_dependencies->push_back(E->get()); + } +} + Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { Ref<GDScript> sqscr = p_resource; |