diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 32 |
1 files changed, 21 insertions, 11 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 84db97625b..c12c1a43a3 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -43,6 +43,7 @@ #include "gdscript_cache.h" #include "gdscript_compiler.h" #include "gdscript_parser.h" +#include "gdscript_rpc_callable.h" #include "gdscript_warning.h" #ifdef TESTS_ENABLED @@ -795,7 +796,7 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { String GDScript::_get_debug_path() const { if (is_built_in() && !get_name().is_empty()) { - return get_name() + " (" + get_path().get_slice("::", 0) + ")"; + return get_name() + " (" + get_path() + ")"; } else { return get_path(); } @@ -827,7 +828,7 @@ Error GDScript::reload(bool p_keep_state) { return OK; } #else - if (source.find("_BASE_") != -1) { + if (source.contains("_BASE_")) { return OK; } #endif @@ -937,7 +938,7 @@ const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const { return rpc_functions; } -Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *top = this; while (top) { Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method); @@ -951,7 +952,7 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p //none found, regular - return Script::call(p_method, p_args, p_argcount, r_error); + return Script::callp(p_method, p_args, p_argcount, r_error); } bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { @@ -1272,7 +1273,7 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { if (member->setter) { const Variant *val = &p_value; Callable::CallError err; - call(member->setter, &val, 1, err); + callp(member->setter, &val, 1, err); if (err.error == Callable::CallError::CALL_OK) { return true; //function exists, call was successful } else { @@ -1334,7 +1335,7 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { if (E) { if (E->get().getter) { Callable::CallError err; - r_ret = const_cast<GDScriptInstance *>(this)->call(E->get().getter, nullptr, 0, err); + r_ret = const_cast<GDScriptInstance *>(this)->callp(E->get().getter, nullptr, 0, err); if (err.error == Callable::CallError::CALL_OK) { return true; } @@ -1375,7 +1376,13 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { while (sl) { const Map<StringName, GDScriptFunction *>::Element *E = sl->member_functions.find(p_name); if (E) { - r_ret = Callable(this->owner, E->key()); + Multiplayer::RPCConfig config; + config.name = p_name; + if (sptr->rpc_functions.find(config) != -1) { + r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key()))); + } else { + r_ret = Callable(this->owner, E->key()); + } return true; //index found } sl = sl->_base; @@ -1513,7 +1520,7 @@ bool GDScriptInstance::has_method(const StringName &p_method) const { return false; } -Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *sptr = script.ptr(); while (sptr) { Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); @@ -1548,7 +1555,7 @@ void GDScriptInstance::notification(int p_notification) { String GDScriptInstance::to_string(bool *r_valid) { if (has_method(CoreStringNames::get_singleton()->_to_string)) { Callable::CallError ce; - Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce); + Variant ret = callp(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce); if (ce.error == Callable::CallError::CALL_OK) { if (ret.get_type() != Variant::STRING) { if (r_valid) { @@ -2022,8 +2029,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "preload", "signal", "super", - "trait", - "yield", // var "const", "enum", @@ -2040,6 +2045,11 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "return", "match", "while", + // These keywords are not implemented currently, but reserved for (potential) future use. + // We highlight them as keywords to make errors easier to understand. + "trait", + "namespace", + "yield", nullptr }; |