diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 750 |
1 files changed, 456 insertions, 294 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 3519038ae6..2bae838543 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,19 +32,23 @@ #include <stdint.h> +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/core_constants.h" #include "core/core_string_names.h" -#include "core/engine.h" -#include "core/global_constants.h" +#include "core/io/file_access.h" #include "core/io/file_access_encrypted.h" -#include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "gdscript_analyzer.h" #include "gdscript_cache.h" #include "gdscript_compiler.h" #include "gdscript_parser.h" #include "gdscript_warning.h" +#ifdef TESTS_ENABLED +#include "tests/gdscript_test_runner.h" +#endif + /////////////////////////// GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { @@ -68,19 +72,32 @@ void GDScriptNativeClass::_bind_methods() { } Variant GDScriptNativeClass::_new() { - Object *o = instance(); + Object *o = instantiate(); ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable."); - Reference *ref = Object::cast_to<Reference>(o); - if (ref) { - return REF(ref); + RefCounted *rc = Object::cast_to<RefCounted>(o); + if (rc) { + return REF(rc); } else { return o; } } -Object *GDScriptNativeClass::instance() { - return ClassDB::instance(name); +Object *GDScriptNativeClass::instantiate() { + return ClassDB::instantiate(name); +} + +GDScriptFunction *GDScript::_super_constructor(GDScript *p_script) { + if (p_script->initializer) { + return p_script->initializer; + } else { + GDScript *base = p_script->_base; + if (base != nullptr) { + return _super_constructor(base); + } else { + return nullptr; + } + } } void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error) { @@ -94,19 +111,19 @@ void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance p_script->implicit_initializer->call(p_instance, nullptr, 0, r_error); } -GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) { +GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error) { /* STEP 1, CREATE */ GDScriptInstance *instance = memnew(GDScriptInstance); - instance->base_ref = p_isref; + instance->base_ref_counted = p_is_ref_counted; instance->members.resize(member_indices.size()); instance->script = Ref<GDScript>(this); instance->owner = p_owner; instance->owner_id = p_owner->get_instance_id(); #ifdef DEBUG_ENABLED //needed for hot reloading - for (Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { - instance->member_indices_cache[E->key()] = E->get().index; + for (const KeyValue<StringName, MemberInfo> &E : member_indices) { + instance->member_indices_cache[E.key] = E.value.index; } #endif instance->owner->set_script_instance(instance); @@ -131,6 +148,8 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco if (p_argcount < 0) { return instance; } + + initializer = _super_constructor(this); if (initializer != nullptr) { initializer->call(instance, p_args, p_argcount, r_error); if (r_error.error != Callable::CallError::CALL_OK) { @@ -166,13 +185,13 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant()); if (_baseptr->native.ptr()) { - owner = _baseptr->native->instance(); + owner = _baseptr->native->instantiate(); } else { - owner = memnew(Reference); //by default, no base means use reference + owner = memnew(RefCounted); //by default, no base means use reference } ERR_FAIL_COND_V_MSG(!owner, Variant(), "Can't inherit from a virtual class."); - Reference *r = Object::cast_to<Reference>(owner); + RefCounted *r = Object::cast_to<RefCounted>(owner); if (r) { ref = REF(r); } @@ -192,7 +211,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr } } -bool GDScript::can_instance() const { +bool GDScript::can_instantiate() const { #ifdef TOOLS_ENABLED return valid && (tool || ScriptServer::is_scripting_enabled()); #else @@ -219,7 +238,7 @@ StringName GDScript::get_instance_base_type() const { } struct _GDScriptMemberSort { - int index; + int index = 0; StringName name; _FORCE_INLINE_ bool operator<(const _GDScriptMemberSort &p_member) const { return index < p_member.index; } }; @@ -231,53 +250,71 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { } #endif -void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { +void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const { const GDScript *current = this; while (current) { - for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) { - GDScriptFunction *func = E->get(); + for (const KeyValue<StringName, GDScriptFunction *> &E : current->member_functions) { + GDScriptFunction *func = E.value; MethodInfo mi; - mi.name = E->key(); + mi.name = E.key; for (int i = 0; i < func->get_argument_count(); i++) { - mi.arguments.push_back(func->get_argument_type(i)); + PropertyInfo arginfo = func->get_argument_type(i); +#ifdef TOOLS_ENABLED + arginfo.name = func->get_argument_name(i); +#endif + mi.arguments.push_back(arginfo); } mi.return_val = func->get_return_type(); - p_list->push_back(mi); + r_list->push_back(mi); + } + if (!p_include_base) { + return; } current = current->_base; } } -void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { +void GDScript::get_script_method_list(List<MethodInfo> *r_list) const { + _get_script_method_list(r_list, true); +} + +void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const { const GDScript *sptr = this; List<PropertyInfo> props; while (sptr) { Vector<_GDScriptMemberSort> msort; - for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) { + for (const KeyValue<StringName, PropertyInfo> &E : sptr->member_info) { _GDScriptMemberSort ms; - ERR_CONTINUE(!sptr->member_indices.has(E->key())); - ms.index = sptr->member_indices[E->key()].index; - ms.name = E->key(); + ERR_CONTINUE(!sptr->member_indices.has(E.key)); + ms.index = sptr->member_indices[E.key].index; + ms.name = E.key; msort.push_back(ms); } msort.sort(); - msort.invert(); + msort.reverse(); for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } + if (!p_include_base) { + break; + } sptr = sptr->_base; } - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - p_list->push_back(E->get()); + for (const PropertyInfo &E : props) { + r_list->push_back(E); } } +void GDScript::get_script_property_list(List<PropertyInfo> *r_list) const { + _get_script_property_list(r_list, true); +} + bool GDScript::has_method(const StringName &p_method) const { return member_functions.has(p_method); } @@ -324,21 +361,21 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { if (top->native.is_valid()) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); + GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); } - ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type '" + p_this->get_class() + "'" + "."); + ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + "."); } } Callable::CallError unchecked_error; - return _create_instance(nullptr, 0, p_this, Object::cast_to<Reference>(p_this) != nullptr, unchecked_error); + return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error); } PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) { #ifdef TOOLS_ENABLED PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this)); placeholders.insert(si); - _update_exports(); + _update_exports(nullptr, false, si); return si; #else return nullptr; @@ -375,17 +412,194 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro base_cache->_update_exports_values(values, propnames); } - for (Map<StringName, Variant>::Element *E = member_default_values_cache.front(); E; E = E->next()) { - values[E->key()] = E->get(); + for (const KeyValue<StringName, Variant> &E : member_default_values_cache) { + values[E.key] = E.value; } - for (List<PropertyInfo>::Element *E = members_cache.front(); E; E = E->next()) { - propnames.push_back(E->get()); + for (const PropertyInfo &E : members_cache) { + propnames.push_back(E); + } +} + +void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) { + if (_owner) { + _owner->_add_doc(p_inner_class); + } else { + for (int i = 0; i < docs.size(); i++) { + if (docs[i].name == p_inner_class.name) { + docs.remove(i); + break; + } + } + docs.append(p_inner_class); } } + +void GDScript::_clear_doc() { + docs.clear(); + doc = DocData::ClassDoc(); +} + +void GDScript::_update_doc() { + _clear_doc(); + + doc.script_path = "\"" + get_path().get_slice("://", 1) + "\""; + if (!name.is_empty()) { + doc.name = name; + } else { + doc.name = doc.script_path; + } + + if (_owner) { + doc.name = _owner->doc.name + "." + doc.name; + doc.script_path = doc.script_path + "." + doc.name; + } + + doc.is_script_doc = true; + + if (base.is_valid() && base->is_valid()) { + if (base->doc.name != String()) { + doc.inherits = base->doc.name; + } else { + doc.inherits = base->get_instance_base_type(); + } + } else if (native.is_valid()) { + doc.inherits = native->get_name(); + } + + doc.brief_description = doc_brief_description; + doc.description = doc_description; + doc.tutorials = doc_tutorials; + + for (const KeyValue<String, DocData::EnumDoc> &E : doc_enums) { + if (E.value.description != "") { + doc.enums[E.key] = E.value.description; + } + } + + List<MethodInfo> methods; + _get_script_method_list(&methods, false); + for (int i = 0; i < methods.size(); i++) { + // Ignore internal methods. + if (methods[i].name[0] == '@') { + continue; + } + + DocData::MethodDoc method_doc; + const String &class_name = methods[i].name; + if (member_functions.has(class_name)) { + GDScriptFunction *fn = member_functions[class_name]; + + // Change class name if return type is script reference. + GDScriptDataType return_type = fn->get_return_type(); + if (return_type.kind == GDScriptDataType::GDSCRIPT) { + methods[i].return_val.class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(return_type.script_type)); + } + + // Change class name if argument is script reference. + for (int j = 0; j < fn->get_argument_count(); j++) { + GDScriptDataType arg_type = fn->get_argument_type(j); + if (arg_type.kind == GDScriptDataType::GDSCRIPT) { + methods[i].arguments[j].class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(arg_type.script_type)); + } + } + } + if (doc_functions.has(methods[i].name)) { + DocData::method_doc_from_methodinfo(method_doc, methods[i], doc_functions[methods[i].name]); + } else { + DocData::method_doc_from_methodinfo(method_doc, methods[i], String()); + } + doc.methods.push_back(method_doc); + } + + List<PropertyInfo> props; + _get_script_property_list(&props, false); + for (int i = 0; i < props.size(); i++) { + ScriptMemberInfo scr_member_info; + scr_member_info.propinfo = props[i]; + scr_member_info.propinfo.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + if (member_indices.has(props[i].name)) { + const MemberInfo &mi = member_indices[props[i].name]; + scr_member_info.setter = mi.setter; + scr_member_info.getter = mi.getter; + if (mi.data_type.kind == GDScriptDataType::GDSCRIPT) { + scr_member_info.propinfo.class_name = _get_gdscript_reference_class_name( + Object::cast_to<GDScript>(mi.data_type.script_type)); + } + } + if (member_default_values.has(props[i].name)) { + scr_member_info.has_default_value = true; + scr_member_info.default_value = member_default_values[props[i].name]; + } + if (doc_variables.has(props[i].name)) { + scr_member_info.doc_string = doc_variables[props[i].name]; + } + + DocData::PropertyDoc prop_doc; + DocData::property_doc_from_scriptmemberinfo(prop_doc, scr_member_info); + doc.properties.push_back(prop_doc); + } + + List<MethodInfo> signals; + _get_script_signal_list(&signals, false); + for (int i = 0; i < signals.size(); i++) { + DocData::MethodDoc signal_doc; + if (doc_signals.has(signals[i].name)) { + DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name); + } else { + DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String()); + } + doc.signals.push_back(signal_doc); + } + + for (const KeyValue<StringName, Variant> &E : constants) { + if (subclasses.has(E.key)) { + continue; + } + + // Enums. + bool is_enum = false; + if (E.value.get_type() == Variant::DICTIONARY) { + if (doc_enums.has(E.key)) { + is_enum = true; + for (int i = 0; i < doc_enums[E.key].values.size(); i++) { + doc_enums[E.key].values.write[i].enumeration = E.key; + doc.constants.push_back(doc_enums[E.key].values[i]); + } + } + } + if (!is_enum && doc_enums.has("@unnamed_enums")) { + for (int i = 0; i < doc_enums["@unnamed_enums"].values.size(); i++) { + if (E.key == doc_enums["@unnamed_enums"].values[i].name) { + is_enum = true; + DocData::ConstantDoc constant_doc; + constant_doc.enumeration = "@unnamed_enums"; + DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_enums["@unnamed_enums"].values[i].description); + doc.constants.push_back(constant_doc); + break; + } + } + } + if (!is_enum) { + DocData::ConstantDoc constant_doc; + String doc_description; + if (doc_constants.has(E.key)) { + doc_description = doc_constants[E.key]; + } + DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_description); + doc.constants.push_back(constant_doc); + } + } + + for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) { + E.value->_update_doc(); + } + + _add_doc(doc); +} #endif -bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { +bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderScriptInstance *p_instance_to_update) { #ifdef TOOLS_ENABLED static Vector<GDScript *> base_caches; @@ -426,9 +640,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { String path = ""; if (String(c->extends_path) != "" && String(c->extends_path) != get_path()) { path = c->extends_path; - if (path.is_rel_path()) { + if (path.is_relative_path()) { String base = get_path(); - if (base == "" || base.is_rel_path()) { + if (base == "" || base.is_relative_path()) { ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); } else { path = base.get_base_dir().plus_file(path); @@ -522,15 +736,19 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { } } - if (placeholders.size()) { //hm :( + if ((changed || p_instance_to_update) && placeholders.size()) { //hm :( // update placeholders if any Map<StringName, Variant> values; List<PropertyInfo> propnames; _update_exports_values(values, propnames); - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->update(propnames, values); + if (changed) { + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->update(propnames, values); + } + } else { + p_instance_to_update->update(propnames, values); } } @@ -566,8 +784,8 @@ void GDScript::update_exports() { void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { p_sc->path = p_path; - for (Map<StringName, Ref<GDScript>>::Element *E = p_sc->subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), p_path); + for (KeyValue<StringName, Ref<GDScript>> &E : p_sc->subclasses) { + _set_subclass_path(E.value, p_path); } } @@ -598,10 +816,10 @@ Error GDScript::reload(bool p_keep_state) { { String source_path = path; - if (source_path.empty()) { + if (source_path.is_empty()) { source_path = get_path(); } - if (!source_path.empty()) { + if (!source_path.is_empty()) { MutexLock lock(GDScriptCache::singleton->lock); if (!GDScriptCache::singleton->shallow_gdscript_cache.has(source_path)) { GDScriptCache::singleton->shallow_gdscript_cache[source_path] = this; @@ -617,7 +835,7 @@ Error GDScript::reload(bool p_keep_state) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); } // TODO: Show all error messages. - _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_PARSE_ERROR); } @@ -628,8 +846,12 @@ Error GDScript::reload(bool p_keep_state) { if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); } - // TODO: Show all error messages. - _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + + const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front(); + while (e != nullptr) { + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + e = e->next(); + } ERR_FAIL_V(ERR_PARSE_ERROR); } @@ -638,20 +860,23 @@ Error GDScript::reload(bool p_keep_state) { GDScriptCompiler compiler; err = compiler.compile(&parser, this, p_keep_state); +#ifdef TOOLS_ENABLED + _update_doc(); +#endif + if (err) { if (can_run) { if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } - _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_COMPILATION_FAILED); } else { return err; } } #ifdef DEBUG_ENABLED - for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) { - const GDScriptWarning &warning = E->get(); + for (const GDScriptWarning &warning : parser.get_warnings()) { if (EngineDebugger::is_active()) { Vector<ScriptLanguage::StackInfo> si; EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si); @@ -661,8 +886,8 @@ Error GDScript::reload(bool p_keep_state) { valid = true; - for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); + for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) { + _set_subclass_path(E.value, path); } _init_rpc_methods_properties(); @@ -676,8 +901,8 @@ ScriptLanguage *GDScript::get_language() const { void GDScript::get_constants(Map<StringName, Variant> *p_constants) { if (p_constants) { - for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { - (*p_constants)[E->key()] = E->value(); + for (const KeyValue<StringName, Variant> &E : constants) { + (*p_constants)[E.key] = E.value; } } } @@ -690,68 +915,10 @@ void GDScript::get_members(Set<StringName> *p_members) { } } -Vector<ScriptNetData> GDScript::get_rpc_methods() const { +const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const { return rpc_functions; } -uint16_t GDScript::get_rpc_method_id(const StringName &p_method) const { - for (int i = 0; i < rpc_functions.size(); i++) { - if (rpc_functions[i].name == p_method) { - return i; - } - } - return UINT16_MAX; -} - -StringName GDScript::get_rpc_method(const uint16_t p_rpc_method_id) const { - if (p_rpc_method_id >= rpc_functions.size()) { - return StringName(); - } - return rpc_functions[p_rpc_method_id].name; -} - -MultiplayerAPI::RPCMode GDScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - if (p_rpc_method_id >= rpc_functions.size()) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } - return rpc_functions[p_rpc_method_id].mode; -} - -MultiplayerAPI::RPCMode GDScript::get_rpc_mode(const StringName &p_method) const { - return get_rpc_mode_by_id(get_rpc_method_id(p_method)); -} - -Vector<ScriptNetData> GDScript::get_rset_properties() const { - return rpc_variables; -} - -uint16_t GDScript::get_rset_property_id(const StringName &p_variable) const { - for (int i = 0; i < rpc_variables.size(); i++) { - if (rpc_variables[i].name == p_variable) { - return i; - } - } - return UINT16_MAX; -} - -StringName GDScript::get_rset_property(const uint16_t p_rset_member_id) const { - if (p_rset_member_id >= rpc_variables.size()) { - return StringName(); - } - return rpc_variables[p_rset_member_id].name; -} - -MultiplayerAPI::RPCMode GDScript::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - if (p_rset_member_id >= rpc_variables.size()) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } - return rpc_variables[p_rset_member_id].mode; -} - -MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) const { - return get_rset_mode_by_id(get_rset_property_id(p_variable)); -} - Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *top = this; while (top) { @@ -838,10 +1005,10 @@ Error GDScript::load_source_code(const String &p_path) { ERR_FAIL_COND_V(err, err); } - int len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); - int r = f->get_buffer(w, len); + uint64_t r = f->get_buffer(w, len); f->close(); memdelete(f); ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); @@ -865,9 +1032,9 @@ const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions( } StringName GDScript::debug_get_member_by_index(int p_idx) const { - for (const Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { - if (E->get().index == p_idx) { - return E->key(); + for (const KeyValue<StringName, MemberInfo> &E : member_indices) { + if (E.value.index == p_idx) { + return E.key; } } @@ -911,42 +1078,54 @@ bool GDScript::has_script_signal(const StringName &p_signal) const { return false; } -void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { - for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) { +void GDScript::_get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const { + for (const KeyValue<StringName, Vector<StringName>> &E : _signals) { MethodInfo mi; - mi.name = E->key(); - for (int i = 0; i < E->get().size(); i++) { + mi.name = E.key; + for (int i = 0; i < E.value.size(); i++) { PropertyInfo arg; - arg.name = E->get()[i]; + arg.name = E.value[i]; mi.arguments.push_back(arg); } - r_signals->push_back(mi); + r_list->push_back(mi); + } + + if (!p_include_base) { + return; } if (base.is_valid()) { - base->get_script_signal_list(r_signals); + base->get_script_signal_list(r_list); } #ifdef TOOLS_ENABLED else if (base_cache.is_valid()) { - base_cache->get_script_signal_list(r_signals); + base_cache->get_script_signal_list(r_list); } #endif } +void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { + _get_script_signal_list(r_signals, true); +} + +String GDScript::_get_gdscript_reference_class_name(const GDScript *p_gdscript) { + ERR_FAIL_NULL_V(p_gdscript, String()); + + String class_name; + while (p_gdscript) { + if (class_name == "") { + class_name = p_gdscript->get_script_class_name(); + } else { + class_name = p_gdscript->get_script_class_name() + "." + class_name; + } + p_gdscript = p_gdscript->_owner; + } + return class_name; +} + GDScript::GDScript() : script_list(this) { - valid = false; - subclass_count = 0; - initializer = nullptr; - _base = nullptr; - _owner = nullptr; - tool = false; -#ifdef TOOLS_ENABLED - source_changed_cache = false; - placeholder_fallback_enabled = false; -#endif - #ifdef DEBUG_ENABLED { MutexLock lock(GDScriptLanguage::get_singleton()->lock); @@ -963,11 +1142,11 @@ void GDScript::_save_orphaned_subclasses() { }; Vector<ClassRefWithName> weak_subclasses; // collect subclasses ObjectID and name - for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - E->get()->_owner = nullptr; //bye, you are no longer owned cause I died + for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) { + E.value->_owner = nullptr; //bye, you are no longer owned cause I died ClassRefWithName subclass; - subclass.id = E->get()->get_instance_id(); - subclass.fully_qualified_name = E->get()->fully_qualified_name; + subclass.id = E.value->get_instance_id(); + subclass.fully_qualified_name = E.value->fully_qualified_name; weak_subclasses.push_back(subclass); } @@ -991,34 +1170,20 @@ void GDScript::_save_orphaned_subclasses() { void GDScript::_init_rpc_methods_properties() { // Copy the base rpc methods so we don't mask their IDs. rpc_functions.clear(); - rpc_variables.clear(); if (base.is_valid()) { rpc_functions = base->rpc_functions; - rpc_variables = base->rpc_variables; } GDScript *cscript = this; Map<StringName, Ref<GDScript>>::Element *sub_E = subclasses.front(); while (cscript) { // RPC Methods - for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { - if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->key(); - nd.mode = E->get()->get_rpc_mode(); - if (-1 == rpc_functions.find(nd)) { - rpc_functions.push_back(nd); - } - } - } - // RSet - for (Map<StringName, MemberInfo>::Element *E = cscript->member_indices.front(); E; E = E->next()) { - if (E->get().rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->key(); - nd.mode = E->get().rpc_mode; - if (-1 == rpc_variables.find(nd)) { - rpc_variables.push_back(nd); + for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) { + Multiplayer::RPCConfig config = E.value->get_rpc_config(); + if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { + config.name = E.value->get_name(); + if (rpc_functions.find(config) == -1) { + rpc_functions.push_back(config); } } } @@ -1035,8 +1200,7 @@ void GDScript::_init_rpc_methods_properties() { } // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<SortNetData>(); - rpc_variables.sort_custom<SortNetData>(); + rpc_functions.sort_custom<Multiplayer::SortRPCConfig>(); } GDScript::~GDScript() { @@ -1044,13 +1208,15 @@ GDScript::~GDScript() { MutexLock lock(GDScriptLanguage::get_singleton()->lock); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { - E->self()->_clear_stack(); + // Order matters since clearing the stack may already cause + // the GDSCriptFunctionState to be destroyed and thus removed from the list. pending_func_states.remove(E); + E->self()->_clear_stack(); } } - for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { - memdelete(E->get()); + for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) { + memdelete(E.value); } if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown. @@ -1059,6 +1225,13 @@ GDScript::~GDScript() { _save_orphaned_subclasses(); +#ifdef TOOLS_ENABLED + // Clearing inner class doc, script doc only cleared when the script source deleted. + if (_owner) { + _clear_doc(); + } +#endif + #ifdef DEBUG_ENABLED { MutexLock lock(GDScriptLanguage::get_singleton()->lock); @@ -1086,20 +1259,29 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { return true; //function exists, call was successful } } else { - if (!member->data_type.is_type(p_value)) { - // Try conversion - Callable::CallError ce; - const Variant *value = &p_value; - Variant converted = Variant::construct(member->data_type.builtin_type, &value, 1, ce); - if (ce.error == Callable::CallError::CALL_OK) { - members.write[member->index] = converted; - return true; - } else { - return false; + if (member->data_type.has_type) { + if (member->data_type.builtin_type == Variant::ARRAY && member->data_type.has_container_element_type()) { + // Typed array. + if (p_value.get_type() == Variant::ARRAY) { + return VariantInternal::get_array(&members.write[member->index])->typed_assign(p_value); + } else { + return false; + } + } else if (!member->data_type.is_type(p_value)) { + // Try conversion + Callable::CallError ce; + const Variant *value = &p_value; + Variant converted; + Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce); + if (ce.error == Callable::CallError::CALL_OK) { + members.write[member->index] = converted; + return true; + } else { + return false; + } } - } else { - members.write[member->index] = p_value; } + members.write[member->index] = p_value; } return true; } @@ -1260,16 +1442,16 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const //instance a fake script for editing the values Vector<_GDScriptMemberSort> msort; - for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) { + for (const KeyValue<StringName, PropertyInfo> &F : sptr->member_info) { _GDScriptMemberSort ms; - ERR_CONTINUE(!sptr->member_indices.has(F->key())); - ms.index = sptr->member_indices[F->key()].index; - ms.name = F->key(); + ERR_CONTINUE(!sptr->member_indices.has(F.key)); + ms.index = sptr->member_indices[F.key].index; + ms.name = F.key; msort.push_back(ms); } msort.sort(); - msort.invert(); + msort.reverse(); for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } @@ -1277,19 +1459,19 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const sptr = sptr->_base; } - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - p_properties->push_back(E->get()); + for (const PropertyInfo &E : props) { + p_properties->push_back(E); } } void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { const GDScript *sptr = script.ptr(); while (sptr) { - for (Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.front(); E; E = E->next()) { + for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) { MethodInfo mi; - mi.name = E->key(); + mi.name = E.key; mi.flags |= METHOD_FLAG_FROM_SCRIPT; - for (int i = 0; i < E->get()->get_argument_count(); i++) { + for (int i = 0; i < E.value->get_argument_count(); i++) { mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i))); } p_list->push_back(mi); @@ -1374,46 +1556,10 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -Vector<ScriptNetData> GDScriptInstance::get_rpc_methods() const { +const Vector<Multiplayer::RPCConfig> GDScriptInstance::get_rpc_methods() const { return script->get_rpc_methods(); } -uint16_t GDScriptInstance::get_rpc_method_id(const StringName &p_method) const { - return script->get_rpc_method_id(p_method); -} - -StringName GDScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const { - return script->get_rpc_method(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - return script->get_rpc_mode_by_id(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const { - return script->get_rpc_mode(p_method); -} - -Vector<ScriptNetData> GDScriptInstance::get_rset_properties() const { - return script->get_rset_properties(); -} - -uint16_t GDScriptInstance::get_rset_property_id(const StringName &p_variable) const { - return script->get_rset_property_id(p_variable); -} - -StringName GDScriptInstance::get_rset_property(const uint16_t p_rset_member_id) const { - return script->get_rset_property(p_rset_member_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - return script->get_rset_mode_by_id(p_rset_member_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const { - return script->get_rset_mode(p_variable); -} - void GDScriptInstance::reload_members() { #ifdef DEBUG_ENABLED @@ -1423,10 +1569,10 @@ void GDScriptInstance::reload_members() { new_members.resize(script->member_indices.size()); //pass the values to the new indices - for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - if (member_indices_cache.has(E->key())) { - Variant value = members[member_indices_cache[E->key()]]; - new_members.write[E->get().index] = value; + for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + if (member_indices_cache.has(E.key)) { + Variant value = members[member_indices_cache[E.key]]; + new_members.write[E.value.index] = value; } } @@ -1435,8 +1581,8 @@ void GDScriptInstance::reload_members() { //pass the values to the new indices member_indices_cache.clear(); - for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - member_indices_cache[E->key()] = E->get().index; + for (const KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + member_indices_cache[E.key] = E.value.index; } #endif @@ -1444,15 +1590,17 @@ void GDScriptInstance::reload_members() { GDScriptInstance::GDScriptInstance() { owner = nullptr; - base_ref = false; + base_ref_counted = false; } GDScriptInstance::~GDScriptInstance() { MutexLock lock(GDScriptLanguage::get_singleton()->lock); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { - E->self()->_clear_stack(); + // Order matters since clearing the stack may already cause + // the GDSCriptFunctionState to be destroyed and thus removed from the list. pending_func_states.remove(E); + E->self()->_clear_stack(); } if (script.is_valid() && owner) { @@ -1496,31 +1644,25 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) { void GDScriptLanguage::init() { //populate global constants - int gcc = GlobalConstants::get_global_constant_count(); + int gcc = CoreConstants::get_global_constant_count(); for (int i = 0; i < gcc; i++) { - _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)), GlobalConstants::get_global_constant_value(i)); + _add_global(StaticCString::create(CoreConstants::get_global_constant_name(i)), CoreConstants::get_global_constant_value(i)); } _add_global(StaticCString::create("PI"), Math_PI); _add_global(StaticCString::create("TAU"), Math_TAU); - _add_global(StaticCString::create("INF"), Math_INF); - _add_global(StaticCString::create("NAN"), Math_NAN); + _add_global(StaticCString::create("INF"), INFINITY); + _add_global(StaticCString::create("NAN"), NAN); //populate native classes List<StringName> class_list; ClassDB::get_class_list(&class_list); - for (List<StringName>::Element *E = class_list.front(); E; E = E->next()) { - StringName n = E->get(); - String s = String(n); - if (s.begins_with("_")) { - n = s.substr(1, s.length()); - } - + for (const StringName &n : class_list) { if (globals.has(n)) { continue; } - Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(E->get())); + Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(n)); _add_global(n, nc); } @@ -1528,9 +1670,13 @@ void GDScriptLanguage::init() { List<Engine::Singleton> singletons; Engine::get_singleton()->get_singletons(&singletons); - for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { - _add_global(E->get().name, E->get().ptr); + for (const Engine::Singleton &E : singletons) { + _add_global(E.name, E.ptr); } + +#ifdef TESTS_ENABLED + GDScriptTests::GDScriptTestRunner::handle_cmdline(); +#endif } String GDScriptLanguage::get_type() const { @@ -1668,10 +1814,10 @@ void GDScriptLanguage::reload_all_scripts() { scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order - for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) { - print_verbose("GDScript: Reloading: " + E->get()->get_path()); - E->get()->load_source_code(E->get()->get_path()); - E->get()->reload(true); + for (Ref<GDScript> &script : scripts) { + print_verbose("GDScript: Reloading: " + script->get_path()); + script->load_source_code(script->get_path()); + script->reload(true); } #endif } @@ -1700,21 +1846,21 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order - for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) { - bool reload = E->get() == p_script || to_reload.has(E->get()->get_base()); + for (Ref<GDScript> &script : scripts) { + bool reload = script == p_script || to_reload.has(script->get_base()); if (!reload) { continue; } - to_reload.insert(E->get(), Map<ObjectID, List<Pair<StringName, Variant>>>()); + to_reload.insert(script, Map<ObjectID, List<Pair<StringName, Variant>>>()); if (!p_soft_reload) { //save state and remove script from instances - Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E->get()]; + Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script]; - while (E->get()->instances.front()) { - Object *obj = E->get()->instances.front()->get(); + while (script->instances.front()) { + Object *obj = script->instances.front()->get(); //save instance info List<Pair<StringName, Variant>> state; if (obj->get_script_instance()) { @@ -1727,8 +1873,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //same thing for placeholders #ifdef TOOLS_ENABLED - while (E->get()->placeholders.size()) { - Object *obj = E->get()->placeholders.front()->get()->get_owner(); + while (script->placeholders.size()) { + Object *obj = script->placeholders.front()->get()->get_owner(); //save instance info if (obj->get_script_instance()) { @@ -1738,27 +1884,27 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->set_script(Variant()); } else { // no instance found. Let's remove it so we don't loop forever - E->get()->placeholders.erase(E->get()->placeholders.front()->get()); + script->placeholders.erase(script->placeholders.front()->get()); } } #endif - for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get()->pending_reload_state.front(); F; F = F->next()) { - map[F->key()] = F->get(); //pending to reload, use this one instead + for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : script->pending_reload_state) { + map[F.key] = F.value; //pending to reload, use this one instead } } } - for (Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>>::Element *E = to_reload.front(); E; E = E->next()) { - Ref<GDScript> scr = E->key(); + for (KeyValue<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) { + Ref<GDScript> scr = E.key; scr->reload(p_soft_reload); //restore state if saved - for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get().front(); F; F = F->next()) { - List<Pair<StringName, Variant>> &saved_state = F->get(); + for (KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : E.value) { + List<Pair<StringName, Variant>> &saved_state = F.value; - Object *obj = ObjectDB::get_instance(F->key()); + Object *obj = ObjectDB::get_instance(F.key); if (!obj) { continue; } @@ -1884,11 +2030,27 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { w++; } - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - p_words->push_back(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))); + List<StringName> functions; + GDScriptUtilityFunctions::get_function_list(&functions); + + for (const StringName &E : functions) { + p_words->push_back(String(E)); } } +bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const { + return p_keyword == "break" || + p_keyword == "continue" || + p_keyword == "elif" || + p_keyword == "else" || + p_keyword == "if" || + p_keyword == "for" || + p_keyword == "match" || + p_keyword == "pass" || + p_keyword == "return" || + p_keyword == "while"; +} + bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { return p_type == "GDScript"; } @@ -1910,9 +2072,9 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b if (err == OK) { const GDScriptParser::ClassNode *c = parser.get_tree(); if (r_icon_path) { - if (c->icon_path.empty() || c->icon_path.is_abs_path()) { + if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) { *r_icon_path = c->icon_path; - } else if (c->icon_path.is_rel_path()) { + } else if (c->icon_path.is_relative_path()) { *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); } } @@ -1922,7 +2084,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b GDScriptParser subparser; while (subclass) { if (subclass->extends_used) { - if (!subclass->extends_path.empty()) { + if (!subclass->extends_path.is_empty()) { if (subclass->extends.size() == 0) { get_global_class_name(subclass->extends_path, r_base_type); subclass = nullptr; @@ -1936,11 +2098,11 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b } String subsource = subfile->get_as_utf8_string(); - if (subsource.empty()) { + if (subsource.is_empty()) { break; } String subpath = subclass->extends_path; - if (subpath.is_rel_path()) { + if (subpath.is_relative_path()) { subpath = path.get_base_dir().plus_file(subpath).simplify_path(); } @@ -1978,7 +2140,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b break; } } else { - *r_base_type = "Reference"; + *r_base_type = "RefCounted"; subclass = nullptr; } } @@ -2048,22 +2210,22 @@ GDScriptLanguage::~GDScriptLanguage() { // is not the same as before). script->reference(); - for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) { - GDScriptFunction *func = E->get(); + for (KeyValue<StringName, GDScriptFunction *> &E : script->member_functions) { + GDScriptFunction *func = E.value; for (int i = 0; i < func->argument_types.size(); i++) { func->argument_types.write[i].script_type_ref = Ref<Script>(); } func->return_type.script_type_ref = Ref<Script>(); } - for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - E->get().data_type.script_type_ref = Ref<Script>(); + for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + E.value.data_type.script_type_ref = Ref<Script>(); } s = s->next(); script->unreference(); } - singleton = NULL; + singleton = nullptr; } void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) { @@ -2086,7 +2248,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na /*************** RESOURCE ***************/ -RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } @@ -2098,7 +2260,7 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori if (script.is_null()) { // Don't fail loading because of parsing error. - script.instance(); + script.instantiate(); } if (r_error) { @@ -2133,7 +2295,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S ERR_FAIL_COND_MSG(!file, "Cannot open file '" + p_path + "'."); String source = file->get_as_utf8_string(); - if (source.empty()) { + if (source.is_empty()) { return; } @@ -2142,8 +2304,8 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S return; } - for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) { - p_dependencies->push_back(E->get()); + for (const String &E : parser.get_dependencies()) { + p_dependencies->push_back(E); } } |