diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 239 |
1 files changed, 129 insertions, 110 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index bc8801b8b9..84db97625b 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,6 +49,10 @@ #include "tests/gdscript_test_runner.h" #endif +#ifdef TOOLS_ENABLED +#include "editor/editor_settings.h" +#endif + /////////////////////////// GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { @@ -122,8 +126,8 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco instance->owner_id = p_owner->get_instance_id(); #ifdef DEBUG_ENABLED //needed for hot reloading - for (Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { - instance->member_indices_cache[E->key()] = E->get().index; + for (const KeyValue<StringName, MemberInfo> &E : member_indices) { + instance->member_indices_cache[E.key] = E.value.index; } #endif instance->owner->set_script_instance(instance); @@ -253,10 +257,10 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const { const GDScript *current = this; while (current) { - for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) { - GDScriptFunction *func = E->get(); + for (const KeyValue<StringName, GDScriptFunction *> &E : current->member_functions) { + GDScriptFunction *func = E.value; MethodInfo mi; - mi.name = E->key(); + mi.name = E.key; for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arginfo = func->get_argument_type(i); #ifdef TOOLS_ENABLED @@ -286,11 +290,11 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl while (sptr) { Vector<_GDScriptMemberSort> msort; - for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) { + for (const KeyValue<StringName, PropertyInfo> &E : sptr->member_info) { _GDScriptMemberSort ms; - ERR_CONTINUE(!sptr->member_indices.has(E->key())); - ms.index = sptr->member_indices[E->key()].index; - ms.name = E->key(); + ERR_CONTINUE(!sptr->member_indices.has(E.key)); + ms.index = sptr->member_indices[E.key].index; + ms.name = E.key; msort.push_back(ms); } @@ -361,7 +365,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { if (top->native.is_valid()) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); } ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + "."); } @@ -389,7 +393,7 @@ bool GDScript::instance_has(const Object *p_this) const { } bool GDScript::has_source_code() const { - return source != ""; + return !source.is_empty(); } String GDScript::get_source_code() const { @@ -412,8 +416,8 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro base_cache->_update_exports_values(values, propnames); } - for (Map<StringName, Variant>::Element *E = member_default_values_cache.front(); E; E = E->next()) { - values[E->key()] = E->get(); + for (const KeyValue<StringName, Variant> &E : member_default_values_cache) { + values[E.key] = E.value; } for (const PropertyInfo &E : members_cache) { @@ -427,7 +431,7 @@ void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) { } else { for (int i = 0; i < docs.size(); i++) { if (docs[i].name == p_inner_class.name) { - docs.remove(i); + docs.remove_at(i); break; } } @@ -458,7 +462,7 @@ void GDScript::_update_doc() { doc.is_script_doc = true; if (base.is_valid() && base->is_valid()) { - if (base->doc.name != String()) { + if (!base->doc.name.is_empty()) { doc.inherits = base->doc.name; } else { doc.inherits = base->get_instance_base_type(); @@ -471,9 +475,9 @@ void GDScript::_update_doc() { doc.description = doc_description; doc.tutorials = doc_tutorials; - for (Map<String, DocData::EnumDoc>::Element *E = doc_enums.front(); E; E = E->next()) { - if (E->value().description != "") { - doc.enums[E->key()] = E->value().description; + for (const KeyValue<String, DocData::EnumDoc> &E : doc_enums) { + if (!E.value.description.is_empty()) { + doc.enums[E.key] = E.value.description; } } @@ -545,36 +549,36 @@ void GDScript::_update_doc() { for (int i = 0; i < signals.size(); i++) { DocData::MethodDoc signal_doc; if (doc_signals.has(signals[i].name)) { - DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name); + DocData::signal_doc_from_methodinfo(signal_doc, signals[i], doc_signals[signals[i].name]); } else { DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String()); } doc.signals.push_back(signal_doc); } - for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { - if (subclasses.has(E->key())) { + for (const KeyValue<StringName, Variant> &E : constants) { + if (subclasses.has(E.key)) { continue; } // Enums. bool is_enum = false; - if (E->value().get_type() == Variant::DICTIONARY) { - if (doc_enums.has(E->key())) { + if (E.value.get_type() == Variant::DICTIONARY) { + if (doc_enums.has(E.key)) { is_enum = true; - for (int i = 0; i < doc_enums[E->key()].values.size(); i++) { - doc_enums[E->key()].values.write[i].enumeration = E->key(); - doc.constants.push_back(doc_enums[E->key()].values[i]); + for (int i = 0; i < doc_enums[E.key].values.size(); i++) { + doc_enums[E.key].values.write[i].enumeration = E.key; + doc.constants.push_back(doc_enums[E.key].values[i]); } } } if (!is_enum && doc_enums.has("@unnamed_enums")) { for (int i = 0; i < doc_enums["@unnamed_enums"].values.size(); i++) { - if (E->key() == doc_enums["@unnamed_enums"].values[i].name) { + if (E.key == doc_enums["@unnamed_enums"].values[i].name) { is_enum = true; DocData::ConstantDoc constant_doc; constant_doc.enumeration = "@unnamed_enums"; - DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_enums["@unnamed_enums"].values[i].description); + DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_enums["@unnamed_enums"].values[i].description); doc.constants.push_back(constant_doc); break; } @@ -583,16 +587,16 @@ void GDScript::_update_doc() { if (!is_enum) { DocData::ConstantDoc constant_doc; String doc_description; - if (doc_constants.has(E->key())) { - doc_description = doc_constants[E->key()]; + if (doc_constants.has(E.key)) { + doc_description = doc_constants[E.key]; } - DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_description); + DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_description); doc.constants.push_back(constant_doc); } } - for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - E->get()->_update_doc(); + for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) { + E.value->_update_doc(); } _add_doc(doc); @@ -616,11 +620,11 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc String basedir = path; - if (basedir == "") { + if (basedir.is_empty()) { basedir = get_path(); } - if (basedir != "") { + if (!basedir.is_empty()) { basedir = basedir.get_base_dir(); } @@ -642,7 +646,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc path = c->extends_path; if (path.is_relative_path()) { String base = get_path(); - if (base == "" || base.is_relative_path()) { + if (base.is_empty() || base.is_relative_path()) { ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); } else { path = base.get_base_dir().plus_file(path); @@ -656,7 +660,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc } } - if (path != "") { + if (!path.is_empty()) { if (path != get_path()) { Ref<GDScript> bf = ResourceLoader::load(path); @@ -784,8 +788,16 @@ void GDScript::update_exports() { void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { p_sc->path = p_path; - for (Map<StringName, Ref<GDScript>>::Element *E = p_sc->subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), p_path); + for (KeyValue<StringName, Ref<GDScript>> &E : p_sc->subclasses) { + _set_subclass_path(E.value, p_path); + } +} + +String GDScript::_get_debug_path() const { + if (is_built_in() && !get_name().is_empty()) { + return get_name() + " (" + get_path().get_slice("::", 0) + ")"; + } else { + return get_path(); } } @@ -801,18 +813,24 @@ Error GDScript::reload(bool p_keep_state) { String basedir = path; - if (basedir == "") { + if (basedir.is_empty()) { basedir = get_path(); } - if (basedir != "") { + if (!basedir.is_empty()) { basedir = basedir.get_base_dir(); } - if (source.find("%BASE%") != -1) { - //loading a template, don't parse +// Loading a template, don't parse. +#ifdef TOOLS_ENABLED + if (basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) { + return OK; + } +#else + if (source.find("_BASE_") != -1) { return OK; } +#endif { String source_path = path; @@ -832,10 +850,10 @@ Error GDScript::reload(bool p_keep_state) { Error err = parser.parse(source, path, false); if (err) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); } // TODO: Show all error messages. - _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_PARSE_ERROR); } @@ -844,12 +862,12 @@ Error GDScript::reload(bool p_keep_state) { if (err) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); } const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front(); while (e != nullptr) { - _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); e = e->next(); } ERR_FAIL_V(ERR_PARSE_ERROR); @@ -867,9 +885,9 @@ Error GDScript::reload(bool p_keep_state) { if (err) { if (can_run) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } - _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_COMPILATION_FAILED); } else { return err; @@ -879,15 +897,15 @@ Error GDScript::reload(bool p_keep_state) { for (const GDScriptWarning &warning : parser.get_warnings()) { if (EngineDebugger::is_active()) { Vector<ScriptLanguage::StackInfo> si; - EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si); + EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), false, ERR_HANDLER_WARNING, si); } } #endif valid = true; - for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); + for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) { + _set_subclass_path(E.value, path); } _init_rpc_methods_properties(); @@ -901,8 +919,8 @@ ScriptLanguage *GDScript::get_language() const { void GDScript::get_constants(Map<StringName, Variant> *p_constants) { if (p_constants) { - for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { - (*p_constants)[E->key()] = E->value(); + for (const KeyValue<StringName, Variant> &E : constants) { + (*p_constants)[E.key] = E.value; } } } @@ -979,7 +997,7 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) { } void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const { - p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } void GDScript::_bind_methods() { @@ -1032,9 +1050,9 @@ const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions( } StringName GDScript::debug_get_member_by_index(int p_idx) const { - for (const Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { - if (E->get().index == p_idx) { - return E->key(); + for (const KeyValue<StringName, MemberInfo> &E : member_indices) { + if (E.value.index == p_idx) { + return E.key; } } @@ -1079,12 +1097,12 @@ bool GDScript::has_script_signal(const StringName &p_signal) const { } void GDScript::_get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const { - for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) { + for (const KeyValue<StringName, Vector<StringName>> &E : _signals) { MethodInfo mi; - mi.name = E->key(); - for (int i = 0; i < E->get().size(); i++) { + mi.name = E.key; + for (int i = 0; i < E.value.size(); i++) { PropertyInfo arg; - arg.name = E->get()[i]; + arg.name = E.value[i]; mi.arguments.push_back(arg); } r_list->push_back(mi); @@ -1114,7 +1132,7 @@ String GDScript::_get_gdscript_reference_class_name(const GDScript *p_gdscript) String class_name; while (p_gdscript) { - if (class_name == "") { + if (class_name.is_empty()) { class_name = p_gdscript->get_script_class_name(); } else { class_name = p_gdscript->get_script_class_name() + "." + class_name; @@ -1142,11 +1160,11 @@ void GDScript::_save_orphaned_subclasses() { }; Vector<ClassRefWithName> weak_subclasses; // collect subclasses ObjectID and name - for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - E->get()->_owner = nullptr; //bye, you are no longer owned cause I died + for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) { + E.value->_owner = nullptr; //bye, you are no longer owned cause I died ClassRefWithName subclass; - subclass.id = E->get()->get_instance_id(); - subclass.fully_qualified_name = E->get()->fully_qualified_name; + subclass.id = E.value->get_instance_id(); + subclass.fully_qualified_name = E.value->fully_qualified_name; weak_subclasses.push_back(subclass); } @@ -1178,10 +1196,10 @@ void GDScript::_init_rpc_methods_properties() { Map<StringName, Ref<GDScript>>::Element *sub_E = subclasses.front(); while (cscript) { // RPC Methods - for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { - Multiplayer::RPCConfig config = E->get()->get_rpc_config(); + for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) { + Multiplayer::RPCConfig config = E.value->get_rpc_config(); if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { - config.name = E->get()->get_name(); + config.name = E.value->get_name(); if (rpc_functions.find(config) == -1) { rpc_functions.push_back(config); } @@ -1215,8 +1233,8 @@ GDScript::~GDScript() { } } - for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { - memdelete(E->get()); + for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) { + memdelete(E.value); } if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown. @@ -1257,6 +1275,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { call(member->setter, &val, 1, err); if (err.error == Callable::CallError::CALL_OK) { return true; //function exists, call was successful + } else { + return false; } } else { if (member->data_type.has_type) { @@ -1423,7 +1443,7 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const pinfo.type = Variant::Type(d["type"].operator int()); ERR_CONTINUE(pinfo.type < 0 || pinfo.type >= Variant::VARIANT_MAX); pinfo.name = d["name"]; - ERR_CONTINUE(pinfo.name == ""); + ERR_CONTINUE(pinfo.name.is_empty()); if (d.has("hint")) { pinfo.hint = PropertyHint(d["hint"].operator int()); } @@ -1442,11 +1462,11 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const //instance a fake script for editing the values Vector<_GDScriptMemberSort> msort; - for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) { + for (const KeyValue<StringName, PropertyInfo> &F : sptr->member_info) { _GDScriptMemberSort ms; - ERR_CONTINUE(!sptr->member_indices.has(F->key())); - ms.index = sptr->member_indices[F->key()].index; - ms.name = F->key(); + ERR_CONTINUE(!sptr->member_indices.has(F.key)); + ms.index = sptr->member_indices[F.key].index; + ms.name = F.key; msort.push_back(ms); } @@ -1467,11 +1487,11 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { const GDScript *sptr = script.ptr(); while (sptr) { - for (Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.front(); E; E = E->next()) { + for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) { MethodInfo mi; - mi.name = E->key(); + mi.name = E.key; mi.flags |= METHOD_FLAG_FROM_SCRIPT; - for (int i = 0; i < E->get()->get_argument_count(); i++) { + for (int i = 0; i < E.value->get_argument_count(); i++) { mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i))); } p_list->push_back(mi); @@ -1569,10 +1589,10 @@ void GDScriptInstance::reload_members() { new_members.resize(script->member_indices.size()); //pass the values to the new indices - for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - if (member_indices_cache.has(E->key())) { - Variant value = members[member_indices_cache[E->key()]]; - new_members.write[E->get().index] = value; + for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + if (member_indices_cache.has(E.key)) { + Variant value = members[member_indices_cache[E.key]]; + new_members.write[E.value.index] = value; } } @@ -1581,8 +1601,8 @@ void GDScriptInstance::reload_members() { //pass the values to the new indices member_indices_cache.clear(); - for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - member_indices_cache[E->key()] = E->get().index; + for (const KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + member_indices_cache[E.key] = E.value.index; } #endif @@ -1890,21 +1910,21 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so #endif - for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = script->pending_reload_state.front(); F; F = F->next()) { - map[F->key()] = F->get(); //pending to reload, use this one instead + for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : script->pending_reload_state) { + map[F.key] = F.value; //pending to reload, use this one instead } } } - for (Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>>::Element *E = to_reload.front(); E; E = E->next()) { - Ref<GDScript> scr = E->key(); + for (KeyValue<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) { + Ref<GDScript> scr = E.key; scr->reload(p_soft_reload); //restore state if saved - for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get().front(); F; F = F->next()) { - List<Pair<StringName, Variant>> &saved_state = F->get(); + for (KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : E.value) { + List<Pair<StringName, Variant>> &saved_state = F.value; - Object *obj = ObjectDB::get_instance(F->key()); + Object *obj = ObjectDB::get_instance(F.key); if (!obj) { continue; } @@ -2040,15 +2060,15 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const { return p_keyword == "break" || - p_keyword == "continue" || - p_keyword == "elif" || - p_keyword == "else" || - p_keyword == "if" || - p_keyword == "for" || - p_keyword == "match" || - p_keyword == "pass" || - p_keyword == "return" || - p_keyword == "while"; + p_keyword == "continue" || + p_keyword == "elif" || + p_keyword == "else" || + p_keyword == "if" || + p_keyword == "for" || + p_keyword == "match" || + p_keyword == "pass" || + p_keyword == "return" || + p_keyword == "while"; } bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { @@ -2121,7 +2141,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class; if (inner_class->identifier->name == extend_classes[0]) { - extend_classes.remove(0); + extend_classes.remove_at(0); found = true; subclass = inner_class; break; @@ -2186,7 +2206,6 @@ GDScriptLanguage::GDScriptLanguage() { GLOBAL_DEF("debug/gdscript/warnings/enable", true); GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false); GLOBAL_DEF("debug/gdscript/warnings/exclude_addons", true); - GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false); for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); bool default_enabled = !warning.begins_with("unsafe_"); @@ -2210,15 +2229,15 @@ GDScriptLanguage::~GDScriptLanguage() { // is not the same as before). script->reference(); - for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) { - GDScriptFunction *func = E->get(); + for (KeyValue<StringName, GDScriptFunction *> &E : script->member_functions) { + GDScriptFunction *func = E.value; for (int i = 0; i < func->argument_types.size(); i++) { func->argument_types.write[i].script_type_ref = Ref<Script>(); } func->return_type.script_type_ref = Ref<Script>(); } - for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - E->get().data_type.script_type_ref = Ref<Script>(); + for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + E.value.data_type.script_type_ref = Ref<Script>(); } s = s->next(); |