diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 393 |
1 files changed, 184 insertions, 209 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 9a4fa5cc86..632407c61f 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -44,12 +44,10 @@ /////////////////////////// GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { - name = p_name; } bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const { - bool ok; int v = ClassDB::get_integer_constant(name, p_name, &ok); @@ -62,12 +60,10 @@ bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const { } void GDScriptNativeClass::_bind_methods() { - ClassDB::bind_method(D_METHOD("new"), &GDScriptNativeClass::_new); } Variant GDScriptNativeClass::_new() { - Object *o = instance(); ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable."); @@ -80,12 +76,10 @@ Variant GDScriptNativeClass::_new() { } Object *GDScriptNativeClass::instance() { - return ClassDB::instance(name); } GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) { - /* STEP 1, CREATE */ GDScriptInstance *instance = memnew(GDScriptInstance); @@ -103,15 +97,14 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco instance->owner->set_script_instance(instance); /* STEP 2, INITIALIZE AND CONSTRUCT */ - { MutexLock lock(GDScriptLanguage::singleton->lock); - instances.insert(instance->owner); } - + if (p_argcount < 0) { + return instance; + } initializer->call(instance, p_args, p_argcount, r_error); - if (r_error.error != Callable::CallError::CALL_OK) { instance->script = Ref<GDScript>(); instance->owner->set_script_instance(nullptr); @@ -119,16 +112,13 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco MutexLock lock(GDScriptLanguage::singleton->lock); instances.erase(p_owner); } - - ERR_FAIL_COND_V(r_error.error != Callable::CallError::CALL_OK, nullptr); //error constructing + ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance."); } - //@TODO make thread safe return instance; } Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - /* STEP 1, CREATE */ if (!valid) { @@ -174,7 +164,6 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr } bool GDScript::can_instance() const { - #ifdef TOOLS_ENABLED return valid && (tool || ScriptServer::is_scripting_enabled()); #else @@ -183,7 +172,6 @@ bool GDScript::can_instance() const { } Ref<Script> GDScript::get_base_script() const { - if (_base) { return Ref<GDScript>(_base); } else { @@ -192,16 +180,16 @@ Ref<Script> GDScript::get_base_script() const { } StringName GDScript::get_instance_base_type() const { - - if (native.is_valid()) + if (native.is_valid()) { return native->get_name(); - if (base.is_valid() && base->is_valid()) + } + if (base.is_valid() && base->is_valid()) { return base->get_instance_base_type(); + } return StringName(); } struct _GDScriptMemberSort { - int index; StringName name; _FORCE_INLINE_ bool operator<(const _GDScriptMemberSort &p_member) const { return index < p_member.index; } @@ -210,13 +198,11 @@ struct _GDScriptMemberSort { #ifdef TOOLS_ENABLED void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { - placeholders.erase(p_placeholder); } #endif void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { - const GDScript *current = this; while (current) { for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) { @@ -236,15 +222,12 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { } void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { - const GDScript *sptr = this; List<PropertyInfo> props; while (sptr) { - Vector<_GDScriptMemberSort> msort; for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) { - _GDScriptMemberSort ms; ERR_CONTINUE(!sptr->member_indices.has(E->key())); ms.index = sptr->member_indices[E->key()].index; @@ -255,7 +238,6 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { msort.sort(); msort.invert(); for (int i = 0; i < msort.size(); i++) { - props.push_front(sptr->member_info[msort[i].name]); } @@ -268,15 +250,14 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { } bool GDScript::has_method(const StringName &p_method) const { - return member_functions.has(p_method); } MethodInfo GDScript::get_method_info(const StringName &p_method) const { - const Map<StringName, GDScriptFunction *>::Element *E = member_functions.find(p_method); - if (!E) + if (!E) { return MethodInfo(); + } GDScriptFunction *func = E->get(); MethodInfo mi; @@ -290,7 +271,6 @@ MethodInfo GDScript::get_method_info(const StringName &p_method) const { } bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { - #ifdef TOOLS_ENABLED const Map<StringName, Variant>::Element *E = member_default_values_cache.find(p_property); @@ -307,14 +287,13 @@ bool GDScript::get_property_default_value(const StringName &p_property, Variant } ScriptInstance *GDScript::instance_create(Object *p_this) { - GDScript *top = this; - while (top->_base) + while (top->_base) { top = top->_base; + } if (top->native.is_valid()) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { - if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); } @@ -338,24 +317,23 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) } bool GDScript::instance_has(const Object *p_this) const { - MutexLock lock(GDScriptLanguage::singleton->lock); return instances.has((Object *)p_this); } bool GDScript::has_source_code() const { - return source != ""; } -String GDScript::get_source_code() const { +String GDScript::get_source_code() const { return source; } -void GDScript::set_source_code(const String &p_code) { - if (source == p_code) +void GDScript::set_source_code(const String &p_code) { + if (source == p_code) { return; + } source = p_code; #ifdef TOOLS_ENABLED source_changed_cache = true; @@ -364,7 +342,6 @@ void GDScript::set_source_code(const String &p_code) { #ifdef TOOLS_ENABLED void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) { - if (base_cache.is_valid()) { base_cache->_update_exports_values(values, propnames); } @@ -379,10 +356,15 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro } #endif -bool GDScript::_update_exports() { - +bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { #ifdef TOOLS_ENABLED + static Vector<GDScript *> base_caches; + if (!p_recursive_call) { + base_caches.clear(); + } + base_caches.append(this); + bool changed = false; if (source_changed_cache) { @@ -391,17 +373,18 @@ bool GDScript::_update_exports() { String basedir = path; - if (basedir == "") + if (basedir == "") { basedir = get_path(); + } - if (basedir != "") + if (basedir != "") { basedir = basedir.get_base_dir(); + } GDScriptParser parser; Error err = parser.parse(source, basedir, true, path); if (err == OK) { - const GDScriptParser::Node *root = parser.get_parse_tree(); ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, false); @@ -417,10 +400,8 @@ bool GDScript::_update_exports() { if (String(c->extends_file) != "" && String(c->extends_file) != get_path()) { path = c->extends_file; if (path.is_rel_path()) { - String base = get_path(); if (base == "" || base.is_rel_path()) { - ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); } else { path = base.get_base_dir().plus_file(path); @@ -429,17 +410,16 @@ bool GDScript::_update_exports() { } else if (c->extends_class.size() != 0) { String base = c->extends_class[0]; - if (ScriptServer::is_global_class(base)) + if (ScriptServer::is_global_class(base)) { path = ScriptServer::get_global_class_path(base); + } } if (path != "") { if (path != get_path()) { - Ref<GDScript> bf = ResourceLoader::load(path); if (bf.is_valid()) { - base_cache = bf; bf->inheriters_cache.insert(get_instance_id()); } @@ -453,8 +433,9 @@ bool GDScript::_update_exports() { member_default_values_cache.clear(); for (int i = 0; i < c->variables.size(); i++) { - if (c->variables[i]._export.type == Variant::NIL) + if (c->variables[i]._export.type == Variant::NIL) { continue; + } members_cache.push_back(c->variables[i]._export); member_default_values_cache[c->variables[i].identifier] = c->variables[i].default_value; @@ -476,7 +457,24 @@ bool GDScript::_update_exports() { placeholder_fallback_enabled = false; if (base_cache.is_valid() && base_cache->is_valid()) { - if (base_cache->_update_exports()) { + for (int i = 0; i < base_caches.size(); i++) { + if (base_caches[i] == base_cache.ptr()) { + if (r_err) { + *r_err = true; + } + valid = false; // to show error in the editor + base_cache->valid = false; + base_cache->inheriters_cache.clear(); // to prevent future stackoverflows + base_cache.unref(); + base.unref(); + _base = nullptr; + ERR_FAIL_V_MSG(false, "Cyclic inheritance in script class."); + } + } + if (base_cache->_update_exports(r_err, true)) { + if (r_err && *r_err) { + return false; + } changed = true; } } @@ -501,18 +499,22 @@ bool GDScript::_update_exports() { } void GDScript::update_exports() { - #ifdef TOOLS_ENABLED - _update_exports(); + bool cyclic_error = false; + _update_exports(&cyclic_error); + if (cyclic_error) { + return; + } Set<ObjectID> copy = inheriters_cache; //might get modified for (Set<ObjectID>::Element *E = copy.front(); E; E = E->next()) { Object *id = ObjectDB::get_instance(E->get()); GDScript *s = Object::cast_to<GDScript>(id); - if (!s) + if (!s) { continue; + } s->update_exports(); } @@ -520,16 +522,13 @@ void GDScript::update_exports() { } void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { - p_sc->path = p_path; for (Map<StringName, Ref<GDScript>>::Element *E = p_sc->subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), p_path); } } Error GDScript::reload(bool p_keep_state) { - bool has_instances; { MutexLock lock(GDScriptLanguage::singleton->lock); @@ -541,11 +540,13 @@ Error GDScript::reload(bool p_keep_state) { String basedir = path; - if (basedir == "") + if (basedir == "") { basedir = get_path(); + } - if (basedir != "") + if (basedir != "") { basedir = basedir.get_base_dir(); + } if (source.find("%BASE%") != -1) { //loading a template, don't parse @@ -569,7 +570,6 @@ Error GDScript::reload(bool p_keep_state) { err = compiler.compile(&parser, this, p_keep_state); if (err) { - if (can_run) { if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); @@ -593,7 +593,6 @@ Error GDScript::reload(bool p_keep_state) { valid = true; for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); } @@ -603,12 +602,10 @@ Error GDScript::reload(bool p_keep_state) { } ScriptLanguage *GDScript::get_language() const { - return GDScriptLanguage::get_singleton(); } void GDScript::get_constants(Map<StringName, Variant> *p_constants) { - if (p_constants) { for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { (*p_constants)[E->key()] = E->value(); @@ -638,12 +635,16 @@ uint16_t GDScript::get_rpc_method_id(const StringName &p_method) const { } StringName GDScript::get_rpc_method(const uint16_t p_rpc_method_id) const { - ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), StringName()); + if (p_rpc_method_id >= rpc_functions.size()) { + return StringName(); + } return rpc_functions[p_rpc_method_id].name; } MultiplayerAPI::RPCMode GDScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED); + if (p_rpc_method_id >= rpc_functions.size()) { + return MultiplayerAPI::RPC_MODE_DISABLED; + } return rpc_functions[p_rpc_method_id].mode; } @@ -665,12 +666,16 @@ uint16_t GDScript::get_rset_property_id(const StringName &p_variable) const { } StringName GDScript::get_rset_property(const uint16_t p_rset_member_id) const { - ERR_FAIL_COND_V(p_rset_member_id >= rpc_variables.size(), StringName()); + if (p_rset_member_id >= rpc_variables.size()) { + return StringName(); + } return rpc_variables[p_rset_member_id].name; } MultiplayerAPI::RPCMode GDScript::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - ERR_FAIL_COND_V(p_rset_member_id >= rpc_variables.size(), MultiplayerAPI::RPC_MODE_DISABLED); + if (p_rset_member_id >= rpc_variables.size()) { + return MultiplayerAPI::RPC_MODE_DISABLED; + } return rpc_variables[p_rset_member_id].mode; } @@ -679,13 +684,10 @@ MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) co } Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - GDScript *top = this; while (top) { - Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method); if (E) { - ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script."); return E->get()->call(nullptr, p_args, p_argcount, r_error); @@ -699,16 +701,12 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p } bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { - { - const GDScript *top = this; while (top) { - { const Map<StringName, Variant>::Element *E = top->constants.find(p_name); if (E) { - r_ret = E->get(); return true; } @@ -717,7 +715,6 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { { const Map<StringName, Ref<GDScript>>::Element *E = subclasses.find(p_name); if (E) { - r_ret = E->get(); return true; } @@ -726,7 +723,6 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { } if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) { - r_ret = get_source_code(); return true; } @@ -734,42 +730,37 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { return false; } -bool GDScript::_set(const StringName &p_name, const Variant &p_value) { +bool GDScript::_set(const StringName &p_name, const Variant &p_value) { if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) { - set_source_code(p_value); reload(); - } else + } else { return false; + } return true; } void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const { - p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); } void GDScript::_bind_methods() { - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new")); ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code); } Vector<uint8_t> GDScript::get_as_byte_code() const { - GDScriptTokenizerBuffer tokenizer; return tokenizer.parse_code_string(source); }; Error GDScript::load_byte_code(const String &p_path) { - Vector<uint8_t> bytecode; if (p_path.ends_with("gde")) { - FileAccess *fa = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V(!fa, ERR_CANT_OPEN); @@ -798,7 +789,6 @@ Error GDScript::load_byte_code(const String &p_path) { memdelete(fae); } else { - bytecode = FileAccess::get_file_as_array(p_path); } @@ -807,11 +797,13 @@ Error GDScript::load_byte_code(const String &p_path) { String basedir = path; - if (basedir == "") + if (basedir == "") { basedir = get_path(); + } - if (basedir != "") + if (basedir != "") { basedir = basedir.get_base_dir(); + } valid = false; GDScriptParser parser; @@ -832,7 +824,6 @@ Error GDScript::load_byte_code(const String &p_path) { valid = true; for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); } @@ -842,12 +833,10 @@ Error GDScript::load_byte_code(const String &p_path) { } Error GDScript::load_source_code(const String &p_path) { - Vector<uint8_t> sourcef; Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); if (err) { - ERR_FAIL_COND_V(err, err); } @@ -862,7 +851,6 @@ Error GDScript::load_source_code(const String &p_path) { String s; if (s.parse_utf8((const char *)w)) { - ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } @@ -875,29 +863,45 @@ Error GDScript::load_source_code(const String &p_path) { } const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const { - return member_functions; } StringName GDScript::debug_get_member_by_index(int p_idx) const { - for (const Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { - - if (E->get().index == p_idx) + if (E->get().index == p_idx) { return E->key(); + } } return "<error>"; } Ref<GDScript> GDScript::get_base() const { - return base; } +bool GDScript::inherits_script(const Ref<Script> &p_script) const { + Ref<GDScript> gd = p_script; + if (gd.is_null()) { + return false; + } + + const GDScript *s = this; + + while (s) { + if (s == p_script.ptr()) { + return true; + } + s = s->_base; + } + + return false; +} + bool GDScript::has_script_signal(const StringName &p_signal) const { - if (_signals.has(p_signal)) + if (_signals.has(p_signal)) { return true; + } if (base.is_valid()) { return base->has_script_signal(p_signal); } @@ -908,10 +912,9 @@ bool GDScript::has_script_signal(const StringName &p_signal) const { #endif return false; } -void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { +void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) { - MethodInfo mi; mi.name = E->key(); for (int i = 0; i < E->get().size(); i++) { @@ -935,7 +938,6 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { GDScript::GDScript() : script_list(this) { - valid = false; subclass_count = 0; initializer = nullptr; @@ -980,8 +982,9 @@ void GDScript::_save_orphaned_subclasses() { for (int i = 0; i < weak_subclasses.size(); i++) { ClassRefWithName subclass = weak_subclasses[i]; Object *obj = ObjectDB::get_instance(subclass.id); - if (!obj) + if (!obj) { continue; + } // subclass is not released GDScriptLanguage::get_singleton()->add_orphan_subclass(subclass.fully_qualified_name, subclass.id); } @@ -1022,13 +1025,15 @@ void GDScript::_init_rpc_methods_properties() { } } - if (cscript != this) + if (cscript != this) { sub_E = sub_E->next(); + } - if (sub_E) + if (sub_E) { cscript = sub_E->get().ptr(); - else + } else { cscript = nullptr; + } } // Sort so we are 100% that they are always the same. @@ -1037,6 +1042,15 @@ void GDScript::_init_rpc_methods_properties() { } GDScript::~GDScript() { + { + MutexLock lock(GDScriptLanguage::get_singleton()->lock); + + while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { + E->self()->_clear_stack(); + pending_func_states.remove(E); + } + } + for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { memdelete(E->get()); } @@ -1057,7 +1071,6 @@ GDScript::~GDScript() { ////////////////////////////// bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { - //member { const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); @@ -1092,17 +1105,16 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { GDScript *sptr = script.ptr(); while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set); if (E) { - Variant name = p_name; const Variant *args[2] = { &name, &p_value }; Callable::CallError err; Variant ret = E->get()->call(this, (const Variant **)args, 2, err); - if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) + if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) { return true; + } } sptr = sptr->_base; } @@ -1111,10 +1123,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { } bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { - const GDScript *sptr = script.ptr(); while (sptr) { - { const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); if (E) { @@ -1131,7 +1141,6 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { } { - const GDScript *sl = sptr; while (sl) { const Map<StringName, Variant>::Element *E = sl->constants.find(p_name); @@ -1146,7 +1155,6 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { { const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get); if (E) { - Variant name = p_name; const Variant *args[1] = { &name }; @@ -1165,20 +1173,20 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { } Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { - const GDScript *sptr = script.ptr(); while (sptr) { - if (sptr->member_info.has(p_name)) { - if (r_is_valid) + if (r_is_valid) { *r_is_valid = true; + } return sptr->member_info[p_name].type; } sptr = sptr->_base; } - if (r_is_valid) + if (r_is_valid) { *r_is_valid = false; + } return Variant::NIL; } @@ -1189,19 +1197,15 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const List<PropertyInfo> props; while (sptr) { - const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list); if (E) { - Callable::CallError err; Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err); if (err.error == Callable::CallError::CALL_OK) { - ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries."); Array arr = ret; for (int i = 0; i < arr.size(); i++) { - Dictionary d = arr[i]; ERR_CONTINUE(!d.has("name")); ERR_CONTINUE(!d.has("type")); @@ -1210,12 +1214,15 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const ERR_CONTINUE(pinfo.type < 0 || pinfo.type >= Variant::VARIANT_MAX); pinfo.name = d["name"]; ERR_CONTINUE(pinfo.name == ""); - if (d.has("hint")) + if (d.has("hint")) { pinfo.hint = PropertyHint(d["hint"].operator int()); - if (d.has("hint_string")) + } + if (d.has("hint_string")) { pinfo.hint_string = d["hint_string"]; - if (d.has("usage")) + } + if (d.has("usage")) { pinfo.usage = d["usage"]; + } props.push_back(pinfo); } @@ -1226,7 +1233,6 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const Vector<_GDScriptMemberSort> msort; for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) { - _GDScriptMemberSort ms; ERR_CONTINUE(!sptr->member_indices.has(F->key())); ms.index = sptr->member_indices[F->key()].index; @@ -1237,7 +1243,6 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const msort.sort(); msort.invert(); for (int i = 0; i < msort.size(); i++) { - props.push_front(sptr->member_info[msort[i].name]); } @@ -1245,23 +1250,20 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const } for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - p_properties->push_back(E->get()); } } void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { - const GDScript *sptr = script.ptr(); while (sptr) { - for (Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.front(); E; E = E->next()) { - MethodInfo mi; mi.name = E->key(); mi.flags |= METHOD_FLAG_FROM_SCRIPT; - for (int i = 0; i < E->get()->get_argument_count(); i++) + for (int i = 0; i < E->get()->get_argument_count(); i++) { mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i))); + } p_list->push_back(mi); } sptr = sptr->_base; @@ -1269,19 +1271,19 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { } bool GDScriptInstance::has_method(const StringName &p_method) const { - const GDScript *sptr = script.ptr(); while (sptr) { const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); - if (E) + if (E) { return true; + } sptr = sptr->_base; } return false; } -Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *sptr = script.ptr(); while (sptr) { Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); @@ -1295,7 +1297,6 @@ Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_arg } void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - GDScript *sptr = script.ptr(); Callable::CallError ce; @@ -1309,9 +1310,9 @@ void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant } void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount) { - - if (sptr->_base) + if (sptr->_base) { _ml_call_reversed(sptr->_base, p_method, p_args, p_argcount); + } Callable::CallError ce; @@ -1322,14 +1323,12 @@ void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_met } void GDScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - if (script.ptr()) { _ml_call_reversed(script.ptr(), p_method, p_args, p_argcount); } } void GDScriptInstance::notification(int p_notification) { - //notification is not virtual, it gets called at ALL levels just like in C. Variant value = p_notification; const Variant *args[1] = { &value }; @@ -1354,27 +1353,28 @@ String GDScriptInstance::to_string(bool *r_valid) { Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce); if (ce.error == Callable::CallError::CALL_OK) { if (ret.get_type() != Variant::STRING) { - if (r_valid) + if (r_valid) { *r_valid = false; + } ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); } - if (r_valid) + if (r_valid) { *r_valid = true; + } return ret.operator String(); } } - if (r_valid) + if (r_valid) { *r_valid = false; + } return String(); } Ref<Script> GDScriptInstance::get_script() const { - return script; } ScriptLanguage *GDScriptInstance::get_language() { - return GDScriptLanguage::get_singleton(); } @@ -1419,7 +1419,6 @@ MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_vari } void GDScriptInstance::reload_members() { - #ifdef DEBUG_ENABLED members.resize(script->member_indices.size()); //resize @@ -1429,7 +1428,6 @@ void GDScriptInstance::reload_members() { //pass the values to the new indices for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - if (member_indices_cache.has(E->key())) { Variant value = members[member_indices_cache[E->key()]]; new_members.write[E->get().index] = value; @@ -1442,7 +1440,6 @@ void GDScriptInstance::reload_members() { //pass the values to the new indices member_indices_cache.clear(); for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - member_indices_cache[E->key()] = E->get().index; } @@ -1455,9 +1452,14 @@ GDScriptInstance::GDScriptInstance() { } GDScriptInstance::~GDScriptInstance() { - if (script.is_valid() && owner) { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->lock); + + while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { + E->self()->_clear_stack(); + pending_func_states.remove(E); + } + if (script.is_valid() && owner) { script->instances.erase(owner); } } @@ -1467,14 +1469,12 @@ GDScriptInstance::~GDScriptInstance() { GDScriptLanguage *GDScriptLanguage::singleton = nullptr; String GDScriptLanguage::get_name() const { - return "GDScript"; } /* LANGUAGE FUNCTIONS */ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_value) { - if (globals.has(p_name)) { //overwrite existing global_array.write[globals[p_name]] = p_value; @@ -1486,7 +1486,6 @@ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_va } void GDScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) { - _add_global(p_variable, p_value); } @@ -1500,11 +1499,9 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) { } void GDScriptLanguage::init() { - //populate global constants int gcc = GlobalConstants::get_global_constant_count(); for (int i = 0; i < gcc; i++) { - _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)), GlobalConstants::get_global_constant_value(i)); } @@ -1518,14 +1515,15 @@ void GDScriptLanguage::init() { List<StringName> class_list; ClassDB::get_class_list(&class_list); for (List<StringName>::Element *E = class_list.front(); E; E = E->next()) { - StringName n = E->get(); String s = String(n); - if (s.begins_with("_")) + if (s.begins_with("_")) { n = s.substr(1, s.length()); + } - if (globals.has(n)) + if (globals.has(n)) { continue; + } Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(E->get())); _add_global(n, nc); } @@ -1535,29 +1533,27 @@ void GDScriptLanguage::init() { List<Engine::Singleton> singletons; Engine::get_singleton()->get_singletons(&singletons); for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { - _add_global(E->get().name, E->get().ptr); } } String GDScriptLanguage::get_type() const { - return "GDScript"; } -String GDScriptLanguage::get_extension() const { +String GDScriptLanguage::get_extension() const { return "gd"; } -Error GDScriptLanguage::execute_file(const String &p_path) { +Error GDScriptLanguage::execute_file(const String &p_path) { // ?? return OK; } + void GDScriptLanguage::finish() { } void GDScriptLanguage::profiling_start() { - #ifdef DEBUG_ENABLED MutexLock lock(this->lock); @@ -1580,7 +1576,6 @@ void GDScriptLanguage::profiling_start() { } void GDScriptLanguage::profiling_stop() { - #ifdef DEBUG_ENABLED MutexLock lock(this->lock); @@ -1589,7 +1584,6 @@ void GDScriptLanguage::profiling_stop() { } int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { - int current = 0; #ifdef DEBUG_ENABLED @@ -1597,8 +1591,9 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, SelfList<GDScriptFunction> *elem = function_list.first(); while (elem) { - if (current >= p_info_max) + if (current >= p_info_max) { break; + } p_info_arr[current].call_count = elem->self()->profile.call_count; p_info_arr[current].self_time = elem->self()->profile.self_time; p_info_arr[current].total_time = elem->self()->profile.total_time; @@ -1612,7 +1607,6 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, } int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { - int current = 0; #ifdef DEBUG_ENABLED @@ -1620,8 +1614,9 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_ SelfList<GDScriptFunction> *elem = function_list.first(); while (elem) { - if (current >= p_info_max) + if (current >= p_info_max) { break; + } if (elem->self()->profile.last_frame_call_count > 0) { p_info_arr[current].call_count = elem->self()->profile.last_frame_call_count; p_info_arr[current].self_time = elem->self()->profile.last_frame_self_time; @@ -1637,12 +1632,11 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_ } struct GDScriptDepSort { - //must support sorting so inheritance works properly (parent must be reloaded first) bool operator()(const Ref<GDScript> &A, const Ref<GDScript> &B) const { - - if (A == B) + if (A == B) { return false; //shouldn't happen but.. + } const GDScript *I = B->get_base().ptr(); while (I) { if (I == A.ptr()) { @@ -1658,7 +1652,6 @@ struct GDScriptDepSort { }; void GDScriptLanguage::reload_all_scripts() { - #ifdef DEBUG_ENABLED print_verbose("GDScript: Reloading all scripts"); List<Ref<GDScript>> scripts; @@ -1680,7 +1673,6 @@ void GDScriptLanguage::reload_all_scripts() { scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) { - print_verbose("GDScript: Reloading: " + E->get()->get_path()); E->get()->load_source_code(E->get()->get_path()); E->get()->reload(true); @@ -1689,7 +1681,6 @@ void GDScriptLanguage::reload_all_scripts() { } void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) { - #ifdef DEBUG_ENABLED List<Ref<GDScript>> scripts; @@ -1699,7 +1690,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so SelfList<GDScript> *elem = script_list.first(); while (elem) { if (elem->self()->get_path().is_resource_file()) { - scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident } elem = elem->next(); @@ -1715,16 +1705,15 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) { - bool reload = E->get() == p_script || to_reload.has(E->get()->get_base()); - if (!reload) + if (!reload) { continue; + } to_reload.insert(E->get(), Map<ObjectID, List<Pair<StringName, Variant>>>()); if (!p_soft_reload) { - //save state and remove script from instances Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E->get()]; @@ -1733,7 +1722,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //save instance info List<Pair<StringName, Variant>> state; if (obj->get_script_instance()) { - obj->get_script_instance()->get_property_state(state); map[obj->get_instance_id()] = state; obj->set_script(Variant()); @@ -1748,7 +1736,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //save instance info if (obj->get_script_instance()) { - map.insert(obj->get_instance_id(), List<Pair<StringName, Variant>>()); List<Pair<StringName, Variant>> &state = map[obj->get_instance_id()]; obj->get_script_instance()->get_property_state(state); @@ -1768,18 +1755,17 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so } for (Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>>::Element *E = to_reload.front(); E; E = E->next()) { - Ref<GDScript> scr = E->key(); scr->reload(p_soft_reload); //restore state if saved for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get().front(); F; F = F->next()) { - List<Pair<StringName, Variant>> &saved_state = F->get(); Object *obj = ObjectDB::get_instance(F->key()); - if (!obj) + if (!obj) { continue; + } if (!p_soft_reload) { //clear it just in case (may be a pending reload state) @@ -1818,7 +1804,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so } void GDScriptLanguage::frame() { - calls = 0; #ifdef DEBUG_ENABLED @@ -1842,7 +1827,6 @@ void GDScriptLanguage::frame() { /* EDITOR FUNCTIONS */ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { - static const char *_reserved_words[] = { // operators "and", @@ -1906,7 +1890,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { const char **w = _reserved_words; while (*w) { - p_words->push_back(*w); w++; } @@ -1917,12 +1900,10 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { } bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { - return p_type == "GDScript"; } String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { - Vector<uint8_t> sourcef; Error err; FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err); @@ -1936,16 +1917,15 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b parser.parse(source, p_path.get_base_dir(), true, p_path, false, nullptr, true); if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) { - const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree()); if (r_icon_path) { - if (c->icon_path.empty() || c->icon_path.is_abs_path()) + if (c->icon_path.empty() || c->icon_path.is_abs_path()) { *r_icon_path = c->icon_path; - else if (c->icon_path.is_rel_path()) + } else if (c->icon_path.is_rel_path()) { *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); + } } if (r_base_type) { - const GDScriptParser::ClassNode *subclass = c; String path = p_path; GDScriptParser subparser; @@ -2019,7 +1999,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b #ifdef DEBUG_ENABLED String GDScriptWarning::get_message() const { - #define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String()); switch (code) { @@ -2126,7 +2105,8 @@ String GDScriptWarning::get_message() const { case STANDALONE_TERNARY: { return "Standalone ternary conditional operator: the return value is being discarded."; } - case WARNING_MAX: break; // Can't happen, but silences warning + case WARNING_MAX: + break; // Can't happen, but silences warning } ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + "."); @@ -2187,7 +2167,6 @@ GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) #endif // DEBUG_ENABLED GDScriptLanguage::GDScriptLanguage() { - calls = 0; ERR_FAIL_COND(singleton); singleton = this; @@ -2232,7 +2211,6 @@ GDScriptLanguage::GDScriptLanguage() { } GDScriptLanguage::~GDScriptLanguage() { - if (_call_stack) { memdelete_arr(_call_stack); } @@ -2245,29 +2223,30 @@ void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_name) { Map<String, ObjectID>::Element *orphan_subclass_element = orphan_subclasses.find(p_qualified_name); - if (!orphan_subclass_element) + if (!orphan_subclass_element) { return Ref<GDScript>(); + } ObjectID orphan_subclass = orphan_subclass_element->get(); Object *obj = ObjectDB::get_instance(orphan_subclass); orphan_subclasses.erase(orphan_subclass_element); - if (!obj) + if (!obj) { return Ref<GDScript>(); + } return Ref<GDScript>(Object::cast_to<GDScript>(obj)); } /*************** RESOURCE ***************/ -RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { - - if (r_error) +RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { + if (r_error) { *r_error = ERR_FILE_CANT_OPEN; + } GDScript *script = memnew(GDScript); Ref<GDScript> scriptres(script); if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) { - script->set_script_path(p_original_path); // script needs this. script->set_path(p_original_path); Error err = script->load_byte_code(p_path); @@ -2282,34 +2261,32 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori script->reload(); } - if (r_error) + if (r_error) { *r_error = OK; + } return scriptres; } void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("gd"); p_extensions->push_back("gdc"); p_extensions->push_back("gde"); } bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const { - return (p_type == "Script" || p_type == "GDScript"); } String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const { - String el = p_path.get_extension().to_lower(); - if (el == "gd" || el == "gdc" || el == "gde") + if (el == "gd" || el == "gdc" || el == "gde") { return "GDScript"; + } return ""; } void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { - FileAccessRef file = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_MSG(!file, "Cannot open file '" + p_path + "'."); @@ -2329,7 +2306,6 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S } Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { - Ref<GDScript> sqscr = p_resource; ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER); @@ -2356,12 +2332,11 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou } void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { - if (Object::cast_to<GDScript>(*p_resource)) { p_extensions->push_back("gd"); } } -bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const { +bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const { return Object::cast_to<GDScript>(*p_resource) != nullptr; } |