diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 37 |
1 files changed, 32 insertions, 5 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 617db883f8..a34bf6ef82 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -278,6 +278,11 @@ void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_ GDScriptFunction *func = E.value; MethodInfo mi; mi.name = E.key; + + if (func->is_static()) { + mi.flags |= METHOD_FLAG_STATIC; + } + for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arginfo = func->get_argument_type(i); #ifdef TOOLS_ENABLED @@ -536,6 +541,9 @@ void GDScript::_update_doc() { List<PropertyInfo> props; _get_script_property_list(&props, false); for (int i = 0; i < props.size(); i++) { + if (props[i].usage & PROPERTY_USAGE_CATEGORY || props[i].usage & PROPERTY_USAGE_GROUP || props[i].usage & PROPERTY_USAGE_SUBGROUP) { + continue; + } ScriptMemberInfo scr_member_info; scr_member_info.propinfo = props[i]; scr_member_info.propinfo.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; @@ -867,7 +875,7 @@ Error GDScript::reload(bool p_keep_state) { } // TODO: Show all error messages. _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_PARSE_ERROR); + return ERR_PARSE_ERROR; } GDScriptAnalyzer analyzer(&parser); @@ -883,7 +891,7 @@ Error GDScript::reload(bool p_keep_state) { _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); e = e->next(); } - ERR_FAIL_V(ERR_PARSE_ERROR); + return ERR_PARSE_ERROR; } bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool(); @@ -901,7 +909,7 @@ Error GDScript::reload(bool p_keep_state) { GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_COMPILATION_FAILED); + return ERR_COMPILATION_FAILED; } else { return err; } @@ -1050,7 +1058,7 @@ Error GDScript::load_source_code(const String &p_path) { w[len] = 0; String s; - if (s.parse_utf8((const char *)w)) { + if (s.parse_utf8((const char *)w) != OK) { ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } @@ -1254,6 +1262,14 @@ GDScript::~GDScript() { memdelete(E.value); } + if (implicit_initializer) { + memdelete(implicit_initializer); + } + + if (implicit_ready) { + memdelete(implicit_ready); + } + if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown. GDScriptCache::remove_script(get_path()); } @@ -1516,7 +1532,6 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) { MethodInfo mi; mi.name = E.key; - mi.flags |= METHOD_FLAG_FROM_SCRIPT; for (int i = 0; i < E.value->get_argument_count(); i++) { mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i))); } @@ -1541,6 +1556,18 @@ bool GDScriptInstance::has_method(const StringName &p_method) const { Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *sptr = script.ptr(); + if (unlikely(p_method == SNAME("_ready"))) { + // Call implicit ready first, including for the super classes. + while (sptr) { + if (sptr->implicit_ready) { + sptr->implicit_ready->call(this, nullptr, 0, r_error); + } + sptr = sptr->_base; + } + + // Reset this back for the regular call. + sptr = script.ptr(); + } while (sptr) { HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(p_method); if (E) { |