diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 267 |
1 files changed, 156 insertions, 111 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 55c7ace938..dc6bfbb034 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -51,7 +51,7 @@ #endif #ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" +#include "editor/editor_paths.h" #endif /////////////////////////// @@ -62,7 +62,7 @@ GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const { bool ok; - int v = ClassDB::get_integer_constant(name, p_name, &ok); + int64_t v = ClassDB::get_integer_constant(name, p_name, &ok); if (ok) { r_ret = v; @@ -82,7 +82,7 @@ Variant GDScriptNativeClass::_new() { RefCounted *rc = Object::cast_to<RefCounted>(o); if (rc) { - return REF(rc); + return Ref<RefCounted>(rc); } else { return o; } @@ -128,6 +128,7 @@ void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance return; } } + ERR_FAIL_NULL(p_script->implicit_initializer); p_script->implicit_initializer->call(p_instance, nullptr, 0, r_error); } @@ -195,7 +196,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr } r_error.error = Callable::CallError::CALL_OK; - REF ref; + Ref<RefCounted> ref; Object *owner = nullptr; GDScript *_baseptr = this; @@ -213,7 +214,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr RefCounted *r = Object::cast_to<RefCounted>(owner); if (r) { - ref = REF(r); + ref = Ref<RefCounted>(r); } GDScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error); @@ -277,6 +278,11 @@ void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_ GDScriptFunction *func = E.value; MethodInfo mi; mi.name = E.key; + + if (func->is_static()) { + mi.flags |= METHOD_FLAG_STATIC; + } + for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arginfo = func->get_argument_type(i); #ifdef TOOLS_ENABLED @@ -319,16 +325,23 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } + +#ifdef TOOLS_ENABLED + r_list->push_back(sptr->get_class_category()); +#endif // TOOLS_ENABLED + + for (const PropertyInfo &E : props) { + r_list->push_back(E); + } + + props.clear(); + if (!p_include_base) { break; } sptr = sptr->_base; } - - for (const PropertyInfo &E : props) { - r_list->push_back(E); - } } void GDScript::get_script_property_list(List<PropertyInfo> *r_list) const { @@ -340,14 +353,14 @@ bool GDScript::has_method(const StringName &p_method) const { } MethodInfo GDScript::get_method_info(const StringName &p_method) const { - const Map<StringName, GDScriptFunction *>::Element *E = member_functions.find(p_method); + HashMap<StringName, GDScriptFunction *>::ConstIterator E = member_functions.find(p_method); if (!E) { return MethodInfo(); } - GDScriptFunction *func = E->get(); + GDScriptFunction *func = E->value; MethodInfo mi; - mi.name = E->key(); + mi.name = E->key; for (int i = 0; i < func->get_argument_count(); i++) { mi.arguments.push_back(func->get_argument_type(i)); } @@ -359,9 +372,9 @@ MethodInfo GDScript::get_method_info(const StringName &p_method) const { bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { #ifdef TOOLS_ENABLED - const Map<StringName, Variant>::Element *E = member_default_values_cache.find(p_property); + HashMap<StringName, Variant>::ConstIterator E = member_default_values_cache.find(p_property); if (E) { - r_value = E->get(); + r_value = E->value; return true; } @@ -427,11 +440,7 @@ void GDScript::set_source_code(const String &p_code) { } #ifdef TOOLS_ENABLED -void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) { - if (base_cache.is_valid()) { - base_cache->_update_exports_values(values, propnames); - } - +void GDScript::_update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames) { for (const KeyValue<StringName, Variant> &E : member_default_values_cache) { values[E.key] = E.value; } @@ -439,6 +448,10 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro for (const PropertyInfo &E : members_cache) { propnames.push_back(E); } + + if (base_cache.is_valid()) { + base_cache->_update_exports_values(values, propnames); + } } void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) { @@ -535,6 +548,9 @@ void GDScript::_update_doc() { List<PropertyInfo> props; _get_script_property_list(&props, false); for (int i = 0; i < props.size(); i++) { + if (props[i].usage & PROPERTY_USAGE_CATEGORY || props[i].usage & PROPERTY_USAGE_GROUP || props[i].usage & PROPERTY_USAGE_SUBGROUP) { + continue; + } ScriptMemberInfo scr_member_info; scr_member_info.propinfo = props[i]; scr_member_info.propinfo.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; @@ -694,6 +710,8 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc member_default_values_cache.clear(); _signals.clear(); + members_cache.push_back(get_class_category()); + for (int i = 0; i < c->members.size(); i++) { const GDScriptParser::ClassNode::Member &member = c->members[i]; @@ -719,6 +737,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc } _signals[member.signal->identifier->name] = parameters_names; } break; + case GDScriptParser::ClassNode::Member::GROUP: { + members_cache.push_back(member.annotation->export_info); + } break; default: break; // Nothing. } @@ -759,13 +780,13 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc if ((changed || p_instance_to_update) && placeholders.size()) { //hm :( // update placeholders if any - Map<StringName, Variant> values; + HashMap<StringName, Variant> values; List<PropertyInfo> propnames; _update_exports_values(values, propnames); if (changed) { - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->update(propnames, values); + for (PlaceHolderScriptInstance *E : placeholders) { + E->update(propnames, values); } } else { p_instance_to_update->update(propnames, values); @@ -788,10 +809,10 @@ void GDScript::update_exports() { return; } - Set<ObjectID> copy = inheriters_cache; //might get modified + HashSet<ObjectID> copy = inheriters_cache; //might get modified - for (Set<ObjectID>::Element *E = copy.front(); E; E = E->next()) { - Object *id = ObjectDB::get_instance(E->get()); + for (const ObjectID &E : copy) { + Object *id = ObjectDB::get_instance(E); GDScript *s = Object::cast_to<GDScript>(id); if (!s) { continue; @@ -839,7 +860,7 @@ Error GDScript::reload(bool p_keep_state) { // Loading a template, don't parse. #ifdef TOOLS_ENABLED - if (EditorSettings::get_singleton() && basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) { + if (EditorPaths::get_singleton() && basedir.begins_with(EditorPaths::get_singleton()->get_project_script_templates_dir())) { return OK; } #endif @@ -866,7 +887,7 @@ Error GDScript::reload(bool p_keep_state) { } // TODO: Show all error messages. _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_PARSE_ERROR); + return ERR_PARSE_ERROR; } GDScriptAnalyzer analyzer(&parser); @@ -882,7 +903,7 @@ Error GDScript::reload(bool p_keep_state) { _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); e = e->next(); } - ERR_FAIL_V(ERR_PARSE_ERROR); + return ERR_PARSE_ERROR; } bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool(); @@ -900,7 +921,7 @@ Error GDScript::reload(bool p_keep_state) { GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_COMPILATION_FAILED); + return ERR_COMPILATION_FAILED; } else { return err; } @@ -929,7 +950,7 @@ ScriptLanguage *GDScript::get_language() const { return GDScriptLanguage::get_singleton(); } -void GDScript::get_constants(Map<StringName, Variant> *p_constants) { +void GDScript::get_constants(HashMap<StringName, Variant> *p_constants) { if (p_constants) { for (const KeyValue<StringName, Variant> &E : constants) { (*p_constants)[E.key] = E.value; @@ -937,26 +958,26 @@ void GDScript::get_constants(Map<StringName, Variant> *p_constants) { } } -void GDScript::get_members(Set<StringName> *p_members) { +void GDScript::get_members(HashSet<StringName> *p_members) { if (p_members) { - for (Set<StringName>::Element *E = members.front(); E; E = E->next()) { - p_members->insert(E->get()); + for (const StringName &E : members) { + p_members->insert(E); } } } -const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const { - return rpc_functions; +const Variant GDScript::get_rpc_config() const { + return rpc_config; } Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *top = this; while (top) { - Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method); + HashMap<StringName, GDScriptFunction *>::Iterator E = top->member_functions.find(p_method); if (E) { - ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script."); + ERR_FAIL_COND_V_MSG(!E->value->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script."); - return E->get()->call(nullptr, p_args, p_argcount, r_error); + return E->value->call(nullptr, p_args, p_argcount, r_error); } top = top->_base; } @@ -971,17 +992,17 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { const GDScript *top = this; while (top) { { - const Map<StringName, Variant>::Element *E = top->constants.find(p_name); + HashMap<StringName, Variant>::ConstIterator E = top->constants.find(p_name); if (E) { - r_ret = E->get(); + r_ret = E->value; return true; } } { - const Map<StringName, Ref<GDScript>>::Element *E = subclasses.find(p_name); + HashMap<StringName, Ref<GDScript>>::ConstIterator E = subclasses.find(p_name); if (E) { - r_ret = E->get(); + r_ret = E->value; return true; } } @@ -1049,7 +1070,7 @@ Error GDScript::load_source_code(const String &p_path) { w[len] = 0; String s; - if (s.parse_utf8((const char *)w)) { + if (s.parse_utf8((const char *)w) != OK) { ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } @@ -1061,7 +1082,7 @@ Error GDScript::load_source_code(const String &p_path) { return OK; } -const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const { +const HashMap<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const { return member_functions; } @@ -1203,38 +1224,32 @@ void GDScript::_save_orphaned_subclasses() { void GDScript::_init_rpc_methods_properties() { // Copy the base rpc methods so we don't mask their IDs. - rpc_functions.clear(); + rpc_config.clear(); if (base.is_valid()) { - rpc_functions = base->rpc_functions; + rpc_config = base->rpc_config.duplicate(); } GDScript *cscript = this; - Map<StringName, Ref<GDScript>>::Element *sub_E = subclasses.front(); + HashMap<StringName, Ref<GDScript>>::Iterator sub_E = subclasses.begin(); while (cscript) { // RPC Methods for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) { - Multiplayer::RPCConfig config = E.value->get_rpc_config(); - if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { - config.name = E.value->get_name(); - if (rpc_functions.find(config) == -1) { - rpc_functions.push_back(config); - } + Variant config = E.value->get_rpc_config(); + if (config.get_type() != Variant::NIL) { + rpc_config[E.value->get_name()] = config; } } if (cscript != this) { - sub_E = sub_E->next(); + ++sub_E; } if (sub_E) { - cscript = sub_E->get().ptr(); + cscript = sub_E->value.ptr(); } else { cscript = nullptr; } } - - // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<Multiplayer::SortRPCConfig>(); } GDScript::~GDScript() { @@ -1253,6 +1268,14 @@ GDScript::~GDScript() { memdelete(E.value); } + if (implicit_initializer) { + memdelete(implicit_initializer); + } + + if (implicit_ready) { + memdelete(implicit_ready); + } + if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown. GDScriptCache::remove_script(get_path()); } @@ -1282,9 +1305,9 @@ GDScript::~GDScript() { bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { //member { - const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); + HashMap<StringName, GDScript::MemberInfo>::Iterator E = script->member_indices.find(p_name); if (E) { - const GDScript::MemberInfo *member = &E->get(); + const GDScript::MemberInfo *member = &E->value; if (member->setter) { const Variant *val = &p_value; Callable::CallError err; @@ -1325,13 +1348,13 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { GDScript *sptr = script.ptr(); while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set); + HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set); if (E) { Variant name = p_name; const Variant *args[2] = { &name, &p_value }; Callable::CallError err; - Variant ret = E->get()->call(this, (const Variant **)args, 2, err); + Variant ret = E->value->call(this, (const Variant **)args, 2, err); if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) { return true; } @@ -1346,16 +1369,16 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { const GDScript *sptr = script.ptr(); while (sptr) { { - const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); + HashMap<StringName, GDScript::MemberInfo>::ConstIterator E = script->member_indices.find(p_name); if (E) { - if (E->get().getter) { + if (E->value.getter) { Callable::CallError err; - r_ret = const_cast<GDScriptInstance *>(this)->callp(E->get().getter, nullptr, 0, err); + r_ret = const_cast<GDScriptInstance *>(this)->callp(E->value.getter, nullptr, 0, err); if (err.error == Callable::CallError::CALL_OK) { return true; } } - r_ret = members[E->get().index]; + r_ret = members[E->value.index]; return true; //index found } } @@ -1363,9 +1386,9 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { { const GDScript *sl = sptr; while (sl) { - const Map<StringName, Variant>::Element *E = sl->constants.find(p_name); + HashMap<StringName, Variant>::ConstIterator E = sl->constants.find(p_name); if (E) { - r_ret = E->get(); + r_ret = E->value; return true; //index found } sl = sl->_base; @@ -1376,9 +1399,9 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { // Signals. const GDScript *sl = sptr; while (sl) { - const Map<StringName, Vector<StringName>>::Element *E = sl->_signals.find(p_name); + HashMap<StringName, Vector<StringName>>::ConstIterator E = sl->_signals.find(p_name); if (E) { - r_ret = Signal(this->owner, E->key()); + r_ret = Signal(this->owner, E->key); return true; //index found } sl = sl->_base; @@ -1389,14 +1412,12 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { // Methods. const GDScript *sl = sptr; while (sl) { - const Map<StringName, GDScriptFunction *>::Element *E = sl->member_functions.find(p_name); + HashMap<StringName, GDScriptFunction *>::ConstIterator E = sl->member_functions.find(p_name); if (E) { - Multiplayer::RPCConfig config; - config.name = p_name; - if (sptr->rpc_functions.find(config) != -1) { - r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key()))); + if (sptr->rpc_config.has(p_name)) { + r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key))); } else { - r_ret = Callable(this->owner, E->key()); + r_ret = Callable(this->owner, E->key); } return true; //index found } @@ -1405,13 +1426,13 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { } { - const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get); + HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get); if (E) { Variant name = p_name; const Variant *args[1] = { &name }; Callable::CallError err; - Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), (const Variant **)args, 1, err); + Variant ret = const_cast<GDScriptFunction *>(E->value)->call(const_cast<GDScriptInstance *>(this), (const Variant **)args, 1, err); if (err.error == Callable::CallError::CALL_OK && ret.get_type() != Variant::NIL) { r_ret = ret; return true; @@ -1449,10 +1470,10 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const List<PropertyInfo> props; while (sptr) { - const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list); + HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list); if (E) { Callable::CallError err; - Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err); + Variant ret = const_cast<GDScriptFunction *>(E->value)->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err); if (err.error == Callable::CallError::CALL_OK) { ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries."); @@ -1475,6 +1496,9 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const if (d.has("usage")) { pinfo.usage = d["usage"]; } + if (d.has("class_name")) { + pinfo.class_name = d["class_name"]; + } props.push_back(pinfo); } @@ -1498,11 +1522,17 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const props.push_front(sptr->member_info[msort[i].name]); } - sptr = sptr->_base; - } +#ifdef TOOLS_ENABLED + p_properties->push_back(sptr->get_class_category()); +#endif // TOOLS_ENABLED - for (const PropertyInfo &E : props) { - p_properties->push_back(E); + for (const PropertyInfo &prop : props) { + p_properties->push_back(prop); + } + + props.clear(); + + sptr = sptr->_base; } } @@ -1512,7 +1542,6 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) { MethodInfo mi; mi.name = E.key; - mi.flags |= METHOD_FLAG_FROM_SCRIPT; for (int i = 0; i < E.value->get_argument_count(); i++) { mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i))); } @@ -1525,7 +1554,7 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { bool GDScriptInstance::has_method(const StringName &p_method) const { const GDScript *sptr = script.ptr(); while (sptr) { - const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); + HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(p_method); if (E) { return true; } @@ -1537,10 +1566,22 @@ bool GDScriptInstance::has_method(const StringName &p_method) const { Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *sptr = script.ptr(); + if (unlikely(p_method == SNAME("_ready"))) { + // Call implicit ready first, including for the super classes. + while (sptr) { + if (sptr->implicit_ready) { + sptr->implicit_ready->call(this, nullptr, 0, r_error); + } + sptr = sptr->_base; + } + + // Reset this back for the regular call. + sptr = script.ptr(); + } while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); + HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(p_method); if (E) { - return E->get()->call(this, p_args, p_argcount, r_error); + return E->value->call(this, p_args, p_argcount, r_error); } sptr = sptr->_base; } @@ -1555,10 +1596,10 @@ void GDScriptInstance::notification(int p_notification) { GDScript *sptr = script.ptr(); while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification); + HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification); if (E) { Callable::CallError err; - E->get()->call(this, args, 1, err); + E->value->call(this, args, 1, err); if (err.error != Callable::CallError::CALL_OK) { //print error about notification call } @@ -1598,15 +1639,13 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -const Vector<Multiplayer::RPCConfig> GDScriptInstance::get_rpc_methods() const { - return script->get_rpc_methods(); +const Variant GDScriptInstance::get_rpc_config() const { + return script->get_rpc_config(); } void GDScriptInstance::reload_members() { #ifdef DEBUG_ENABLED - members.resize(script->member_indices.size()); //resize - Vector<Variant> new_members; new_members.resize(script->member_indices.size()); @@ -1618,6 +1657,8 @@ void GDScriptInstance::reload_members() { } } + members.resize(new_members.size()); //resize + //apply members = new_members; @@ -1882,7 +1923,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //when someone asks you why dynamically typed languages are easier to write.... - Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> to_reload; + HashMap<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> to_reload; //as scripts are going to be reloaded, must proceed without locking here @@ -1895,11 +1936,11 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so continue; } - to_reload.insert(script, Map<ObjectID, List<Pair<StringName, Variant>>>()); + to_reload.insert(script, HashMap<ObjectID, List<Pair<StringName, Variant>>>()); if (!p_soft_reload) { //save state and remove script from instances - Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script]; + HashMap<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script]; while (script->instances.front()) { Object *obj = script->instances.front()->get(); @@ -1916,7 +1957,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so #ifdef TOOLS_ENABLED while (script->placeholders.size()) { - Object *obj = script->placeholders.front()->get()->get_owner(); + Object *obj = (*script->placeholders.begin())->get_owner(); //save instance info if (obj->get_script_instance()) { @@ -1926,7 +1967,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->set_script(Variant()); } else { // no instance found. Let's remove it so we don't loop forever - script->placeholders.erase(script->placeholders.front()->get()); + script->placeholders.erase(*script->placeholders.begin()); } } @@ -1938,7 +1979,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so } } - for (KeyValue<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) { + for (KeyValue<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) { Ref<GDScript> scr = E.key; scr->reload(p_soft_reload); @@ -2232,9 +2273,13 @@ GDScriptLanguage::GDScriptLanguage() { GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false); GLOBAL_DEF("debug/gdscript/warnings/exclude_addons", true); for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { - String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); - bool default_enabled = !warning.begins_with("unsafe_"); - GLOBAL_DEF("debug/gdscript/warnings/" + warning, default_enabled); + GDScriptWarning::Code code = (GDScriptWarning::Code)i; + Variant default_enabled = GDScriptWarning::get_default_value(code); + String path = GDScriptWarning::get_settings_path_from_code(code); + GLOBAL_DEF(path, default_enabled); + + PropertyInfo property_info = GDScriptWarning::get_property_info(code); + ProjectSettings::get_singleton()->set_custom_property_info(path, property_info); } #endif // DEBUG_ENABLED } @@ -2277,13 +2322,13 @@ void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const } Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_name) { - Map<String, ObjectID>::Element *orphan_subclass_element = orphan_subclasses.find(p_qualified_name); + HashMap<String, ObjectID>::Iterator orphan_subclass_element = orphan_subclasses.find(p_qualified_name); if (!orphan_subclass_element) { return Ref<GDScript>(); } - ObjectID orphan_subclass = orphan_subclass_element->get(); + ObjectID orphan_subclass = orphan_subclass_element->value; Object *obj = ObjectDB::get_instance(orphan_subclass); - orphan_subclasses.erase(orphan_subclass_element); + orphan_subclasses.remove(orphan_subclass_element); if (!obj) { return Ref<GDScript>(); } @@ -2292,7 +2337,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na /*************** RESOURCE ***************/ -RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { +Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } @@ -2353,7 +2398,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S } } -Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { +Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { Ref<GDScript> sqscr = p_resource; ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER); @@ -2372,18 +2417,18 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou } if (ScriptServer::is_reload_scripts_on_save_enabled()) { - GDScriptLanguage::get_singleton()->reload_tool_script(p_resource, false); + GDScriptLanguage::get_singleton()->reload_tool_script(p_resource, true); } return OK; } -void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { +void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const { if (Object::cast_to<GDScript>(*p_resource)) { p_extensions->push_back("gd"); } } -bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const { +bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const { return Object::cast_to<GDScript>(*p_resource) != nullptr; } |