diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 237 |
1 files changed, 112 insertions, 125 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 28f478e9cd..fe79f37454 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -98,7 +98,7 @@ Variant GDScriptNativeClass::callp(const StringName &p_method, const Variant **p return Object::callp(p_method, p_args, p_argcount, r_error); } MethodBind *method = ClassDB::get_method(name, p_method); - if (method) { + if (method && method->is_static()) { // Native static method. return method->call(nullptr, p_args, p_argcount, r_error); } @@ -248,6 +248,10 @@ Ref<Script> GDScript::get_base_script() const { } } +StringName GDScript::get_global_name() const { + return name; +} + StringName GDScript::get_instance_base_type() const { if (native.is_valid()) { return native->get_name(); @@ -702,11 +706,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc } members_cache.push_back(member.variable->export_info); - Variant default_value; - if (member.variable->initializer && member.variable->initializer->is_constant) { - default_value = member.variable->initializer->reduced_value; - GDScriptCompiler::convert_to_initializer_type(default_value, member.variable); - } + Variant default_value = analyzer.make_variable_default_value(member.variable); member_default_values_cache[member.variable->identifier->name] = default_value; } break; case GDScriptParser::ClassNode::Member::SIGNAL: { @@ -1007,17 +1007,6 @@ void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const { void GDScript::_bind_methods() { ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new")); - - ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code); -} - -Vector<uint8_t> GDScript::get_as_byte_code() const { - return Vector<uint8_t>(); -}; - -// TODO: Fully remove this. There's not this kind of "bytecode" anymore. -Error GDScript::load_byte_code(const String &p_path) { - return ERR_COMPILATION_FAILED; } void GDScript::set_path(const String &p_path, bool p_take_over) { @@ -1507,7 +1496,12 @@ GDScript::~GDScript() { // Order matters since clearing the stack may already cause // the GDScriptFunctionState to be destroyed and thus removed from the list. pending_func_states.remove(E); - E->self()->_clear_stack(); + GDScriptFunctionState *state = E->self(); + ObjectID state_id = state->get_instance_id(); + state->_clear_connections(); + if (ObjectDB::get_instance(state_id)) { + state->_clear_stack(); + } } } @@ -1532,41 +1526,24 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { HashMap<StringName, GDScript::MemberInfo>::Iterator E = script->member_indices.find(p_name); if (E) { const GDScript::MemberInfo *member = &E->value; - if (member->setter) { - const Variant *val = &p_value; + Variant value = p_value; + if (member->data_type.has_type && !member->data_type.is_type(value)) { + const Variant *args = &p_value; Callable::CallError err; - callp(member->setter, &val, 1, err); - if (err.error == Callable::CallError::CALL_OK) { - return true; //function exists, call was successful - } else { + Variant::construct(member->data_type.builtin_type, value, &args, 1, err); + if (err.error != Callable::CallError::CALL_OK || !member->data_type.is_type(value)) { return false; } + } + if (member->setter) { + const Variant *args = &value; + Callable::CallError err; + callp(member->setter, &args, 1, err); + return err.error == Callable::CallError::CALL_OK; } else { - if (member->data_type.has_type) { - if (member->data_type.builtin_type == Variant::ARRAY && member->data_type.has_container_element_type()) { - // Typed array. - if (p_value.get_type() == Variant::ARRAY) { - return VariantInternal::get_array(&members.write[member->index])->typed_assign(p_value); - } else { - return false; - } - } else if (!member->data_type.is_type(p_value)) { - // Try conversion - Callable::CallError ce; - const Variant *value = &p_value; - Variant converted; - Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce); - if (ce.error == Callable::CallError::CALL_OK) { - members.write[member->index] = converted; - return true; - } else { - return false; - } - } - } - members.write[member->index] = p_value; + members.write[member->index] = value; + return true; } - return true; } } @@ -1948,7 +1925,12 @@ GDScriptInstance::~GDScriptInstance() { // Order matters since clearing the stack may already cause // the GDSCriptFunctionState to be destroyed and thus removed from the list. pending_func_states.remove(E); - E->self()->_clear_stack(); + GDScriptFunctionState *state = E->self(); + ObjectID state_id = state->get_instance_id(); + state->_clear_connections(); + if (ObjectDB::get_instance(state_id)) { + state->_clear_stack(); + } } if (script.is_valid() && owner) { @@ -2455,7 +2437,6 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { } String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { - Vector<uint8_t> sourcef; Error err; Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); if (err) { @@ -2467,87 +2448,100 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b GDScriptParser parser; err = parser.parse(source, p_path, false); - // TODO: Simplify this code by using the analyzer to get full inheritance. - if (err == OK) { - const GDScriptParser::ClassNode *c = parser.get_tree(); - if (r_icon_path) { - if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) { - *r_icon_path = c->icon_path; - } else if (c->icon_path.is_relative_path()) { - *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path(); - } - } - if (r_base_type) { - const GDScriptParser::ClassNode *subclass = c; - String path = p_path; - GDScriptParser subparser; - while (subclass) { - if (subclass->extends_used) { - if (!subclass->extends_path.is_empty()) { - if (subclass->extends.size() == 0) { - get_global_class_name(subclass->extends_path, r_base_type); - subclass = nullptr; - break; - } else { - Vector<StringName> extend_classes = subclass->extends; + const GDScriptParser::ClassNode *c = parser.get_tree(); + if (!c) { + return String(); // No class parsed. + } + + /* **WARNING** + * + * This function is written with the goal to be *extremely* error tolerant, as such + * it should meet the following requirements: + * + * - It must not rely on the analyzer (in fact, the analyzer must not be used here), + * because at the time global classes are parsed, the dependencies may not be present + * yet, hence the function will fail (which is unintended). + * - It must not fail even if the parsing fails, because even if the file is broken, + * it should attempt its best to retrieve the inheritance metadata. + * + * Before changing this function, please ask the current maintainer of EditorFileSystem. + */ + + if (r_icon_path) { + if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) { + *r_icon_path = c->icon_path.simplify_path(); + } else if (c->icon_path.is_relative_path()) { + *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path(); + } + } + if (r_base_type) { + const GDScriptParser::ClassNode *subclass = c; + String path = p_path; + GDScriptParser subparser; + while (subclass) { + if (subclass->extends_used) { + if (!subclass->extends_path.is_empty()) { + if (subclass->extends.size() == 0) { + get_global_class_name(subclass->extends_path, r_base_type); + subclass = nullptr; + break; + } else { + Vector<StringName> extend_classes = subclass->extends; - Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ); - if (subfile.is_null()) { - break; - } - String subsource = subfile->get_as_utf8_string(); + Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ); + if (subfile.is_null()) { + break; + } + String subsource = subfile->get_as_utf8_string(); - if (subsource.is_empty()) { - break; - } - String subpath = subclass->extends_path; - if (subpath.is_relative_path()) { - subpath = path.get_base_dir().path_join(subpath).simplify_path(); - } + if (subsource.is_empty()) { + break; + } + String subpath = subclass->extends_path; + if (subpath.is_relative_path()) { + subpath = path.get_base_dir().path_join(subpath).simplify_path(); + } - if (OK != subparser.parse(subsource, subpath, false)) { - break; - } - path = subpath; - subclass = subparser.get_tree(); - - while (extend_classes.size() > 0) { - bool found = false; - for (int i = 0; i < subclass->members.size(); i++) { - if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) { - continue; - } - - const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class; - if (inner_class->identifier->name == extend_classes[0]) { - extend_classes.remove_at(0); - found = true; - subclass = inner_class; - break; - } + if (OK != subparser.parse(subsource, subpath, false)) { + break; + } + path = subpath; + subclass = subparser.get_tree(); + + while (extend_classes.size() > 0) { + bool found = false; + for (int i = 0; i < subclass->members.size(); i++) { + if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) { + continue; } - if (!found) { - subclass = nullptr; + + const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class; + if (inner_class->identifier->name == extend_classes[0]) { + extend_classes.remove_at(0); + found = true; + subclass = inner_class; break; } } + if (!found) { + subclass = nullptr; + break; + } } - } else if (subclass->extends.size() == 1) { - *r_base_type = subclass->extends[0]; - subclass = nullptr; - } else { - break; } - } else { - *r_base_type = "RefCounted"; + } else if (subclass->extends.size() == 1) { + *r_base_type = subclass->extends[0]; subclass = nullptr; + } else { + break; } + } else { + *r_base_type = "RefCounted"; + subclass = nullptr; } } - return c->identifier != nullptr ? String(c->identifier->name) : String(); } - - return String(); + return c->identifier != nullptr ? String(c->identifier->name) : String(); } GDScriptLanguage::GDScriptLanguage() { @@ -2584,7 +2578,6 @@ GDScriptLanguage::GDScriptLanguage() { #ifdef DEBUG_ENABLED GLOBAL_DEF("debug/gdscript/warnings/enable", true); - GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false); GLOBAL_DEF("debug/gdscript/warnings/exclude_addons", true); for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { GDScriptWarning::Code code = (GDScriptWarning::Code)i; @@ -2647,8 +2640,6 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str Error err; Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE); - // TODO: Reintroduce binary and encrypted scripts. - if (scr.is_null()) { // Don't fail loading because of parsing error. scr.instantiate(); @@ -2663,9 +2654,6 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("gd"); - // TODO: Reintroduce binary and encrypted scripts. - // p_extensions->push_back("gdc"); - // p_extensions->push_back("gde"); } bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const { @@ -2674,8 +2662,7 @@ bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const { String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const { String el = p_path.get_extension().to_lower(); - // TODO: Reintroduce binary and encrypted scripts. - if (el == "gd" /*|| el == "gdc" || el == "gde"*/) { + if (el == "gd") { return "GDScript"; } return ""; |