diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 98 |
1 files changed, 52 insertions, 46 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 9b9f38b9fc..2882567b0a 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -597,52 +597,7 @@ Error GDScript::reload(bool p_keep_state) { _set_subclass_path(E->get(), path); } - // Copy the base rpc methods so we don't mask their IDs. - rpc_functions.clear(); - rpc_variables.clear(); - if (base.is_valid()) { - rpc_functions = base->rpc_functions; - rpc_variables = base->rpc_variables; - } - - GDScript *cscript = this; - Map<StringName, Ref<GDScript> >::Element *sub_E = subclasses.front(); - while (cscript) { - // RPC Methods - for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { - if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->key(); - nd.mode = E->get()->get_rpc_mode(); - if (-1 == rpc_functions.find(nd)) { - rpc_functions.push_back(nd); - } - } - } - // RSet - for (Map<StringName, MemberInfo>::Element *E = cscript->member_indices.front(); E; E = E->next()) { - if (E->get().rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->key(); - nd.mode = E->get().rpc_mode; - if (-1 == rpc_variables.find(nd)) { - rpc_variables.push_back(nd); - } - } - } - - if (cscript != this) - sub_E = sub_E->next(); - - if (sub_E) - cscript = sub_E->get().ptr(); - else - cscript = NULL; - } - - // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<SortNetData>(); - rpc_variables.sort_custom<SortNetData>(); + _init_rpc_methods_properties(); return OK; } @@ -881,6 +836,8 @@ Error GDScript::load_byte_code(const String &p_path) { _set_subclass_path(E->get(), path); } + _init_rpc_methods_properties(); + return OK; } @@ -1030,6 +987,55 @@ void GDScript::_save_orphaned_subclasses() { } } +void GDScript::_init_rpc_methods_properties() { + // Copy the base rpc methods so we don't mask their IDs. + rpc_functions.clear(); + rpc_variables.clear(); + if (base.is_valid()) { + rpc_functions = base->rpc_functions; + rpc_variables = base->rpc_variables; + } + + GDScript *cscript = this; + Map<StringName, Ref<GDScript> >::Element *sub_E = subclasses.front(); + while (cscript) { + // RPC Methods + for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { + if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E->key(); + nd.mode = E->get()->get_rpc_mode(); + if (-1 == rpc_functions.find(nd)) { + rpc_functions.push_back(nd); + } + } + } + // RSet + for (Map<StringName, MemberInfo>::Element *E = cscript->member_indices.front(); E; E = E->next()) { + if (E->get().rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E->key(); + nd.mode = E->get().rpc_mode; + if (-1 == rpc_variables.find(nd)) { + rpc_variables.push_back(nd); + } + } + } + + if (cscript != this) + sub_E = sub_E->next(); + + if (sub_E) + cscript = sub_E->get().ptr(); + else + cscript = NULL; + } + + // Sort so we are 100% that they are always the same. + rpc_functions.sort_custom<SortNetData>(); + rpc_variables.sort_custom<SortNetData>(); +} + GDScript::~GDScript() { for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { memdelete(E->get()); |